Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld
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import * as tg from "generic-type-guard";
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import { isMenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
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export const isSetVariableEvent = new tg.IsInterface()
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.withProperties({
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key: tg.isString,
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value: tg.isUnknown,
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})
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.get();
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/**
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* A message sent from the iFrame to the game to change the value of the property of the layer
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*/
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export type SetVariableEvent = tg.GuardedType<typeof isSetVariableEvent>;
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export const isSetVariableIframeEvent = new tg.IsInterface()
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.withProperties({
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type: tg.isSingletonString("setVariable"),
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data: isSetVariableEvent,
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})
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.get();
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