Fixing loading of tilesets with margin or padding
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@ -247,7 +247,7 @@ export class GameScene extends Phaser.Scene {
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//initalise map
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this.Map = this.add.tilemap(this.MapKey);
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this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => {
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this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name));
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this.Terrains.push(this.Map.addTilesetImage(tileset.name, tileset.name, tileset.tilewidth, tileset.tileheight, tileset.margin, tileset.spacing/*, tileset.firstgid*/));
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});
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//permit to set bound collision
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