improved textField component and allowed 8 caracter names
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@@ -53,16 +53,12 @@ export class EnableCameraScene extends Phaser.Scene {
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create() {
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this.textField = new TextField(this, this.game.renderer.width / 2, 20, 'Turn on your camera and microphone');
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this.textField.setOrigin(0.5).setCenterAlign();
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this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Press enter to start');
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this.pressReturnField.setOrigin(0.5).setCenterAlign();
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this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, '');
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this.cameraNameField.setOrigin(0.5).setCenterAlign();
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this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, '');
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this.microphoneNameField.setOrigin(0.5).setCenterAlign();
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this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight);
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this.arrowRight.setOrigin(0.5, 0.5);
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