added store with actions for actionsMenu
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@ -1,8 +1,12 @@
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<script lang="typescript">
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<script lang="typescript">
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import { fly } from "svelte/transition";
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import { fly } from "svelte/transition";
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import { ActionsMenuInterface, actionsMenuStore } from '../../Stores/ActionsMenuStore';
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import { requestActionsMenuStore, requestVisitCardsStore } from '../../Stores/GameStore';
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import { requestActionsMenuStore, requestVisitCardsStore } from '../../Stores/GameStore';
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// export parameters here to show more menu options
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let possibleActions: Map<string, ActionsMenuInterface>;
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const unsubscribe = actionsMenuStore.subscribe(value => {
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possibleActions = value;
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});
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function onKeyDown(e: KeyboardEvent) {
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function onKeyDown(e: KeyboardEvent) {
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if (e.key === "Escape") {
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if (e.key === "Escape") {
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@ -14,10 +18,6 @@
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requestActionsMenuStore.set(false);
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requestActionsMenuStore.set(false);
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}
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}
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function showVisitingCard() {
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// requestVisitCardsStore.set(true);
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}
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</script>
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</script>
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<svelte:window on:keydown={onKeyDown} />
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<svelte:window on:keydown={onKeyDown} />
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@ -26,13 +26,15 @@
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<button type="button" class="nes-btn is-error close" on:click={closeActionsMenu}>×</button>
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<button type="button" class="nes-btn is-error close" on:click={closeActionsMenu}>×</button>
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<h2>Actions</h2>
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<h2>Actions</h2>
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<nav>
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<nav>
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<button
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{#each [...possibleActions] as [key, menuAction]}
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type="button"
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<button
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class="nes-btn"
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type="button"
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on:click|preventDefault={() => { console.log('clicked on button'); }}
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class="nes-btn"
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>
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on:click|preventDefault={() => { menuAction.callback(); }}
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Visiting Card
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>
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</button>
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{menuAction.displayName}
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</button>
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{/each}
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</nav>
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</nav>
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</div>
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</div>
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@ -3,6 +3,7 @@ import type { PointInterface } from "../../Connexion/ConnexionModels";
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import { Character } from "../Entity/Character";
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import { Character } from "../Entity/Character";
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import type { PlayerAnimationDirections } from "../Player/Animation";
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import type { PlayerAnimationDirections } from "../Player/Animation";
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import { requestVisitCardsStore, requestActionsMenuStore } from "../../Stores/GameStore";
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import { requestVisitCardsStore, requestActionsMenuStore } from "../../Stores/GameStore";
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import { actionsMenuStore } from '../../Stores/ActionsMenuStore';
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/**
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/**
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* Class representing the sprite of a remote player (a player that plays on another computer)
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* Class representing the sprite of a remote player (a player that plays on another computer)
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@ -44,7 +45,30 @@ export class RemotePlayer extends Character {
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this.on("pointerdown", (event: Phaser.Input.Pointer) => {
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this.on("pointerdown", (event: Phaser.Input.Pointer) => {
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if (event.downElement.nodeName === "CANVAS") {
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if (event.downElement.nodeName === "CANVAS") {
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// requestVisitCardsStore.set(this.visitCardUrl);
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actionsMenuStore.addPossibleAction(
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"visit-card",
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"Visiting Card", () => {
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requestVisitCardsStore.set(this.visitCardUrl);
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actionsMenuStore.clearActions();
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requestActionsMenuStore.set(false);
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});
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actionsMenuStore.addPossibleAction(
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"log-hello",
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"Log Hello", () => {
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console.log('HELLO');
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// requestActionsMenuStore.set(false);
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});
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actionsMenuStore.addPossibleAction(
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"log-goodbye",
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"Log Goodbye", () => {
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console.log('GOODBYE');
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// requestActionsMenuStore.set(false);
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});
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actionsMenuStore.addPossibleAction(
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"clear",
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"Clear Actions", () => {
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actionsMenuStore.clearActions();
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});
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requestActionsMenuStore.set(true);
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requestActionsMenuStore.set(true);
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}
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}
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});
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});
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36
front/src/Stores/ActionsMenuStore.ts
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36
front/src/Stores/ActionsMenuStore.ts
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@ -0,0 +1,36 @@
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import { writable } from "svelte/store";
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export interface ActionsMenuInterface {
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displayName: string;
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callback: Function;
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}
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function createActionsMenuStore() {
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const actions = new Map<string, ActionsMenuInterface>();
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const { subscribe, update, set } = writable<Map<string, ActionsMenuInterface>>(actions);
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return {
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subscribe,
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addPossibleAction: (key: string, displayName: string, callback: Function) => {
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update((actions) => {
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actions.set(key, { displayName, callback });
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return actions;
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});
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},
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removePossibleAction: (key: string) => {
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update((actions) => {
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actions.delete(key);
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return actions;
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});
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},
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/**
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* Hides menu
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*/
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clearActions: () => {
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set(new Map<string, ActionsMenuInterface>());
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}
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};
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}
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export const actionsMenuStore = createActionsMenuStore();
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@ -4,7 +4,7 @@ export const userMovingStore = writable(false);
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export const requestVisitCardsStore = writable<string | null>(null);
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export const requestVisitCardsStore = writable<string | null>(null);
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export const requestActionsMenuStore = writable(true);
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export const requestActionsMenuStore = writable(false);
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export const userIsAdminStore = writable(false);
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export const userIsAdminStore = writable(false);
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