Merge pull request #1221 from thecodingmachine/metadataScriptAPIV2

Change Tile with scripting API
This commit is contained in:
David Négrier 2021-07-01 12:04:16 +02:00 committed by GitHub
commit 63391e657f
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14 changed files with 764 additions and 8 deletions

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@ -15,6 +15,7 @@
- Use `WA.room.getCurrentUser(): Promise<User>` to get the ID, name and tags of the current player
- Use `WA.room.getCurrentRoom(): Promise<Room>` to get the ID, JSON map file, url of the map of the current room and the layer where the current player started
- Use `WA.ui.registerMenuCommand(): void` to add a custom menu
- Use `WA.room.setTiles(): void` to change an array of tiles
## Version 1.4.3 - 1.4.4 - 1.4.5

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@ -112,3 +112,35 @@ WA.room.getCurrentUser().then((user) => {
}
})
```
### Changing tiles
```
WA.room.setTiles(tiles: TileDescriptor[]): void
```
Replace the tile at the `x` and `y` coordinates in the layer named `layer` by the tile with the id `tile`.
If `tile` is a string, it's not the id of the tile but the value of the property `name`.
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/nameIndexProperty.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
`TileDescriptor` has the following attributes :
* **x (number) :** The coordinate x of the tile that you want to replace.
* **y (number) :** The coordinate y of the tile that you want to replace.
* **tile (number | string) :** The id of the tile that will be placed in the map.
* **layer (string) :** The name of the layer where the tile will be placed.
**Important !** : If you use `tile` as a number, be sure to add the `firstgid` of the tileset of the tile that you want to the id of the tile in Tiled Editor.
Example :
```javascript
WA.room.setTiles([
{x: 6, y: 4, tile: 'blue', layer: 'setTiles'},
{x: 7, y: 4, tile: 109, layer: 'setTiles'},
{x: 8, y: 4, tile: 109, layer: 'setTiles'},
{x: 9, y: 4, tile: 'blue', layer: 'setTiles'}
]);
```

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@ -18,7 +18,7 @@ import type { PlaySoundEvent } from "./PlaySoundEvent";
import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from './ui/MenuItemRegisterEvent';
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { SetTilesEvent } from "./SetTilesEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
@ -26,7 +26,6 @@ export interface TypedMessageEvent<T> extends MessageEvent {
export type IframeEventMap = {
//getState: GameStateEvent,
// updateTile: UpdateTileEvent
loadPage: LoadPageEvent
chat: ChatEvent,
openPopup: OpenPopupEvent
@ -46,7 +45,8 @@ export type IframeEventMap = {
getDataLayer: undefined
loadSound: LoadSoundEvent
playSound: PlaySoundEvent
stopSound: null,
stopSound: null
setTiles: SetTilesEvent
getState: undefined,
registerMenuCommand: MenuItemRegisterEvent
}

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@ -0,0 +1,15 @@
import * as tg from "generic-type-guard";
export const isSetTilesEvent =
tg.isArray(
new tg.IsInterface().withProperties({
x: tg.isNumber,
y: tg.isNumber,
tile: tg.isUnion(tg.isNumber, tg.isString),
layer: tg.isString
}).get()
);
/**
* A message sent from the iFrame to the game to set one or many tiles.
*/
export type SetTilesEvent = tg.GuardedType<typeof isSetTilesEvent>;

View File

@ -18,7 +18,6 @@ import {
TypedMessageEvent
} from "./Events/IframeEvent";
import type {UserInputChatEvent} from "./Events/UserInputChatEvent";
//import { isLoadPageEvent } from './Events/LoadPageEvent';
import {isPlaySoundEvent, PlaySoundEvent} from "./Events/PlaySoundEvent";
import {isStopSoundEvent, StopSoundEvent} from "./Events/StopSoundEvent";
import {isLoadSoundEvent, LoadSoundEvent} from "./Events/LoadSoundEvent";
@ -30,6 +29,7 @@ import type {GameStateEvent} from "./Events/GameStateEvent";
import type {HasPlayerMovedEvent} from "./Events/HasPlayerMovedEvent";
import {isLoadPageEvent} from "./Events/LoadPageEvent";
import {handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent} from "./Events/ui/MenuItemRegisterEvent";
import {SetTilesEvent, isSetTilesEvent} from "./Events/SetTilesEvent";
/**
* Listens to messages from iframes and turn those messages into easy to use observables.
@ -103,6 +103,9 @@ class IframeListener {
private readonly _loadSoundStream: Subject<LoadSoundEvent> = new Subject();
public readonly loadSoundStream = this._loadSoundStream.asObservable();
private readonly _setTilesStream: Subject<SetTilesEvent> = new Subject();
public readonly setTilesStream = this._setTilesStream.asObservable();
private readonly iframes = new Set<HTMLIFrameElement>();
private readonly iframeCloseCallbacks = new Map<HTMLIFrameElement, (() => void)[]>();
private readonly scripts = new Map<string, HTMLIFrameElement>();
@ -199,6 +202,8 @@ class IframeListener {
this._unregisterMenuCommandStream.next(data);
})
handleMenuItemRegistrationEvent(payload.data)
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
this._setTilesStream.next(payload.data);
}
}
}, false);

View File

@ -31,6 +31,14 @@ interface User {
tags: string[];
}
interface TileDescriptor {
x: number
y: number
tile: number | string
layer: string
}
function getGameState(): Promise<GameStateEvent> {
if (immutableDataPromise === undefined) {
immutableDataPromise = new Promise<GameStateEvent>((resolver, thrower) => {
@ -129,6 +137,13 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
});
}
setTiles(tiles: TileDescriptor[]) {
sendToWorkadventure({
type: 'setTiles',
data: tiles
})
}
}
export default new WorkadventureRoomCommands();

View File

@ -13,8 +13,9 @@ export class GameMap {
private key: number | undefined;
private lastProperties = new Map<string, string | boolean | number>();
private callbacks = new Map<string, Array<PropertyChangeCallback>>();
private tileNameMap = new Map<string, number>();
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {}
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapLayerProperty> } = {};
public readonly flatLayers: ITiledMapLayer[];
public readonly phaserLayers: TilemapLayer[] = [];
@ -36,6 +37,9 @@ export class GameMap {
if (tile.properties) {
this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties
tile.properties.forEach(prop => {
if (prop.name == 'name' && typeof prop.value == "string") {
this.tileNameMap.set(prop.value, tileset.firstgid + tile.id);
}
if (prop.name == "exitUrl" && typeof prop.value == "string") {
this.exitUrls.push(prop.value);
}
@ -130,6 +134,10 @@ export class GameMap {
return this.map;
}
private getTileProperty(index: number): Array<ITiledMapLayerProperty> {
return this.tileSetPropertyMap[index];
}
private trigger(propName: string, oldValue: string | number | boolean | undefined, newValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) {
const callbacksArray = this.callbacks.get(propName);
if (callbacksArray !== undefined) {
@ -165,4 +173,50 @@ export class GameMap {
}
}
private putTileInFlatLayer(index: number, x: number, y: number, layer: string): void {
const fLayer = this.findLayer(layer);
if ( fLayer == undefined ) {
console.error("The layer that you want to change doesn't exist.");
return;
}
if (fLayer.type !== 'tilelayer') {
console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
return;
}
if (typeof fLayer.data === "string") {
console.error("Data of the layer that you want to change is only readable.");
return;
}
fLayer.data[x+y*fLayer.height] = index;
}
public putTile(tile: string | number, x: number, y: number, layer: string): void {
const phaserLayer = this.findPhaserLayer(layer);
if ( phaserLayer ) {
const tileIndex = this.getIndexForTileType(tile);
if ( tileIndex !== undefined ) {
this.putTileInFlatLayer(tileIndex, x, y, layer);
const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
for (const property of this.getTileProperty(tileIndex)) {
if ( property.name === "collides" && property.value === "true") {
phaserTile.setCollision(true);
}
}
}
else {
console.error("The tile that you want to place doesn't exist.");
}
}
else {
console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
}
}
private getIndexForTileType(tile: string | number): number | undefined {
if (typeof tile == "number") {
return tile;
}
return this.tileNameMap.get(tile);
}
}

View File

@ -989,8 +989,8 @@ ${escapedMessage}
})
);
this.iframeSubscriptionList.push(
iframeListener.enablePlayerControlStream.subscribe(() => {
this.iframeSubscriptionList.push(
iframeListener.enablePlayerControlStream.subscribe(()=>{
this.userInputManager.restoreControls();
})
);
@ -1058,7 +1058,13 @@ ${escapedMessage}
tags: this.connection ? this.connection.getAllTags() : [],
});
})
);
)
this.iframeSubscriptionList.push(iframeListener.setTilesStream.subscribe((eventTiles) => {
for (const eventTile of eventTiles) {
this.gameMap.putTile(eventTile.tile, eventTile.x, eventTile.y, eventTile.layer);
}
}))
}
private setPropertyLayer(

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@ -16,6 +16,7 @@ import player from "./Api/iframe/player";
import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
import type { Popup } from "./Api/iframe/Ui/Popup";
import type { Sound } from "./Api/iframe/Sound/Sound";
import {sendToWorkadventure} from "./Api/iframe/IframeApiContribution";
const wa = {
ui,
@ -36,6 +37,7 @@ const wa = {
console.warn('Method WA.sendChatMessage is deprecated. Please use WA.chat.sendChatMessage instead');
chat.sendChatMessage(message, author);
},
/**
* @deprecated Use WA.chat.disablePlayerControls instead
*/

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@ -0,0 +1,230 @@
{ "compressionlevel":-1,
"height":10,
"infinite":false,
"layers":[
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":1,
"name":"start",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"data":[46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 33, 34, 34, 34, 34, 34, 34, 35, 46, 46, 41, 42, 42, 42, 42, 42, 42, 43, 46, 46, 41, 42, 42, 42, 42, 42, 42, 43, 46, 46, 41, 42, 42, 42, 42, 42, 42, 43, 46, 46, 41, 42, 42, 42, 42, 42, 42, 43, 46, 46, 41, 42, 42, 42, 42, 42, 42, 43, 46, 46, 41, 42, 42, 42, 42, 42, 42, 43, 46, 46, 49, 50, 50, 50, 50, 50, 50, 51, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46],
"height":10,
"id":2,
"name":"bottom",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":4,
"name":"metadata",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"draworder":"topdown",
"id":5,
"name":"floorLayer",
"objects":[],
"opacity":1,
"type":"objectgroup",
"visible":true,
"x":0,
"y":0
},
{
"data":[1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 11, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19],
"height":10,
"id":3,
"name":"wall",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
}],
"nextlayerid":6,
"nextobjectid":1,
"orientation":"orthogonal",
"properties":[
{
"name":"script",
"type":"string",
"value":"script.js"
}],
"renderorder":"right-down",
"tiledversion":"1.4.3",
"tileheight":32,
"tilesets":[
{
"columns":8,
"firstgid":1,
"image":"tileset_dungeon.png",
"imageheight":256,
"imagewidth":256,
"margin":0,
"name":"TDungeon",
"spacing":0,
"tilecount":64,
"tileheight":32,
"tiles":[
{
"id":0,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":1,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":2,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":3,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":4,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":8,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":9,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":10,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":11,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":12,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":16,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":17,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":18,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":19,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":20,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
}],
"tilewidth":32
}],
"tilewidth":32,
"type":"map",
"version":1.4,
"width":10
}

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@ -0,0 +1,9 @@
/*WA.getMapUrl().then((map) => {console.log('mapUrl : ', map)});
WA.getUuid().then((uuid) => {console.log('Uuid : ',uuid)});
WA.getRoomId().then((roomId) => console.log('roomID : ',roomId));*/
//WA.onPlayerMove(console.log);
WA.setProperty('metadata', 'openWebsite', 'https://fr.wikipedia.org/');
WA.getDataLayer().then((data) => {console.log('data 1 : ', data)});

View File

@ -0,0 +1,31 @@
<!doctype html>
<html lang="en">
<head>
<script>
var script = document.createElement('script');
// Don't do this at home kids! The "document.referrer" part is actually inserting a XSS security.
// We are OK in this precise case because the HTML page is hosted on the "maps" domain that contains only static files.
script.setAttribute('src', document.referrer + 'iframe_api.js');
document.head.appendChild(script);
window.addEventListener('load', () => {
WA.room.setTiles([
{x: 0, y: 0, tile: 92, layer: 'setTiles'},
{x: 0, y: 2, tile: 'Red', layer: 'setTiles'},
{x: 0, y: 3, tile: 99, layer: 'setTiles'},
{x: 0, y: 5, tile: 117, layer: 'setTiles'},
{x: 0, y: 6, tile: 117, layer: 'setTiles'},
{x: 0, y: 9, tile: 74, layer: 'setTiles'}
]);
WA.room.setTiles([
{x: 6, y: 4, tile: 'blue', layer: 'setTiles'},
{x: 7, y: 4, tile: 109, layer: 'setTiles'},
{x: 8, y: 4, tile: 109, layer: 'setTiles'},
{x: 9, y: 4, tile: 'blue', layer: 'setTiles'}
]);
});
</script>
</head>
<body>
</body>
</html>

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@ -0,0 +1,348 @@
{ "compressionlevel":-1,
"editorsettings":
{
"export":
{
"target":"."
}
},
"height":10,
"infinite":false,
"layers":[
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":1,
"name":"start",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"data":[33, 34, 34, 34, 34, 34, 34, 34, 34, 35, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 49, 50, 50, 50, 50, 50, 50, 50, 50, 51],
"height":10,
"id":2,
"name":"bottom",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"data":[0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":4,
"name":"metadata",
"opacity":1,
"properties":[
{
"name":"openWebsite",
"type":"string",
"value":"setTiles.html"
},
{
"name":"openWebsiteAllowApi",
"type":"bool",
"value":true
}],
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"data":[65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 65, 65, 65, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":8,
"name":"setTiles",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"draworder":"topdown",
"id":5,
"name":"floorLayer",
"objects":[
{
"height":191.866671635267,
"id":1,
"name":"",
"rotation":0,
"text":
{
"fontfamily":"Sans Serif",
"pixelsize":9,
"text":"Test : \nWalk on the grass\n\nResult : \nThe Yellow Tile opens a Jitsi with Trigger.\n\nThe Red Tile opens cowebsite Wikipedia. The highest Red Tile is found by 'name' property index, the lowest by 'number' index.\n\nThe White Tiles are silent tiles. You cannot open a bubble in it. (Even if the other player didn't activate the script.)\n\nThe Pale Tile (Lowest) is an exitUrl tile to customMenu.json.\n\nThe Blue Tile are 'collides' tile. The two tiles in the center are 'number' index. The others are 'name' property index.\n",
"wrap":true
},
"type":"",
"visible":true,
"width":274.674838251912,
"x":32.5473600365393,
"y":128.305680721763
}],
"opacity":1,
"type":"objectgroup",
"visible":true,
"x":0,
"y":0
}],
"nextlayerid":9,
"nextobjectid":2,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.4.3",
"tileheight":32,
"tilesets":[
{
"columns":8,
"firstgid":1,
"image":"tileset_dungeon.png",
"imageheight":256,
"imagewidth":256,
"margin":0,
"name":"TDungeon",
"spacing":0,
"tilecount":64,
"tileheight":32,
"tiles":[
{
"id":0,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":1,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":2,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":3,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":4,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":8,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":9,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":10,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":11,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":12,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":16,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":17,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":18,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":19,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
},
{
"id":20,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
}]
}],
"tilewidth":32
},
{
"columns":8,
"firstgid":65,
"image":"floortileset.png",
"imageheight":288,
"imagewidth":256,
"margin":0,
"name":"Floor",
"spacing":0,
"tilecount":72,
"tileheight":32,
"tiles":[
{
"id":9,
"properties":[
{
"name":"exitUrl",
"type":"string",
"value":"customMenu.json"
}]
},
{
"id":27,
"properties":[
{
"name":"jitsiRoom",
"type":"string",
"value":"TEST"
},
{
"name":"jitsiTrigger",
"type":"string",
"value":"onaction"
},
{
"name":"jitsiUrl",
"type":"string",
"value":"meet.jit.si"
}]
},
{
"id":34,
"properties":[
{
"name":"name",
"type":"string",
"value":"Red"
},
{
"name":"openWebsite",
"type":"string",
"value":"https:\/\/fr.wikipedia.org\/wiki\/Wikip%C3%A9dia:Accueil_principal"
}]
},
{
"id":40,
"properties":[
{
"name":"name",
"type":"string",
"value":""
}]
},
{
"id":44,
"properties":[
{
"name":"collides",
"type":"bool",
"value":true
},
{
"name":"name",
"type":"string",
"value":"blue"
}]
},
{
"id":52,
"properties":[
{
"name":"silent",
"type":"bool",
"value":true
}]
}],
"tilewidth":32
}],
"tilewidth":32,
"type":"map",
"version":1.4,
"width":10
}

View File

@ -178,6 +178,14 @@
<a href="#" class="testLink" data-testmap="Metadata/cowebsiteAllowApi.json" target="_blank">Test cowebsite opened by script is allowed to use IFrame API</a>
</td>
</tr>
<tr>
<td>
<input type="radio" name="test-set-tiles"> Success <input type="radio" name="test-set-tiles"> Failure <input type="radio" name="test-set-tiles" checked> Pending
</td>
<td>
<a href="#" class="testLink" data-testmap="Metadata/setTiles.json" target="_blank">Test set tiles</a>
</td>
</tr>
</table>
<script>