Merge branch 'develop' into 2daysLimit
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
@ -97,6 +97,7 @@ export class SocketManager {
|
||||
}
|
||||
const roomJoinedMessage = new RoomJoinedMessage();
|
||||
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
|
||||
roomJoinedMessage.setUserroomtoken(joinRoomMessage.getUserroomtoken());
|
||||
|
||||
for (const [itemId, item] of room.getItemsState().entries()) {
|
||||
const itemStateMessage = new ItemStateMessage();
|
||||
|
@ -1,12 +1,7 @@
|
||||
/**
|
||||
* Handles variables shared between the scripting API and the server.
|
||||
*/
|
||||
import {
|
||||
ITiledMap,
|
||||
ITiledMapLayer,
|
||||
ITiledMapObject,
|
||||
ITiledMapObjectLayer,
|
||||
} from "@workadventure/tiled-map-type-guard/dist";
|
||||
import { ITiledMap, ITiledMapLayer, ITiledMapObject } from "@workadventure/tiled-map-type-guard/dist";
|
||||
import { User } from "_Model/User";
|
||||
import { variablesRepository } from "./Repository/VariablesRepository";
|
||||
import { redisClient } from "./RedisClient";
|
||||
|
@ -58,6 +58,34 @@ WA.onInit().then(() => {
|
||||
})
|
||||
```
|
||||
|
||||
### Get the user-room token of the player
|
||||
|
||||
```
|
||||
WA.player.userRoomToken: string;
|
||||
```
|
||||
|
||||
The user-room token is available from the `WA.player.userRoomToken` property.
|
||||
|
||||
This token can be used by third party services to authenticate a player and prove that the player is in a given room.
|
||||
The token is generated by the administration panel linked to WorkAdventure. The token is a string and is depending on your implementation of the administration panel.
|
||||
In WorkAdventure SAAS version, the token is a JWT token that contains information such as the player's room ID and its associated membership ID.
|
||||
|
||||
If you are using the self-hosted version of WorkAdventure and you developed your own administration panel, the token can be anything.
|
||||
By default, self-hosted versions of WorkAdventure don't come with an administration panel, so the token string will be empty.
|
||||
|
||||
{.alert.alert-info}
|
||||
A typical use-case for the user-room token is providing logo upload capabilities in a map.
|
||||
The token can be used as a way to authenticate a WorkAdventure player and ensure he is indeed in the map and authorized to upload a logo.
|
||||
|
||||
{.alert.alert-info}
|
||||
You need to wait for the end of the initialization before accessing `WA.player.userRoomToken`
|
||||
|
||||
```typescript
|
||||
WA.onInit().then(() => {
|
||||
console.log('Token: ', WA.player.userRoomToken);
|
||||
})
|
||||
```
|
||||
|
||||
### Listen to player movement
|
||||
```
|
||||
WA.player.onPlayerMove(callback: HasPlayerMovedEventCallback): void;
|
||||
|
86
docs/maps/camera.md
Normal file
@ -0,0 +1,86 @@
|
||||
{.section-title.accent.text-primary}
|
||||
# Working with camera
|
||||
|
||||
## Focusable Zones
|
||||
|
||||
It is possible to define special regions on the map that can make the camera zoom and center on themselves. We call them "Focusable Zones". When player gets inside, his camera view will be altered - focused, zoomed and locked on defined zone, like this:
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/0_focusable_zone.png" alt="" />
|
||||
</div>
|
||||
|
||||
### Adding new **Focusable Zone**:
|
||||
|
||||
1. Make sure you are editing an **Object Layer**
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/1_object_layer.png" alt="" />
|
||||
</div>
|
||||
|
||||
2. Select **Insert Rectangle** tool
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/2_rectangle_zone.png" alt="" />
|
||||
</div>
|
||||
|
||||
3. Define new object wherever you want. For example, you can make your chilling room event cosier!
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/3_define_new_zone.png" alt="" />
|
||||
</div>
|
||||
|
||||
4. Edit this new object and click on **Add Property**, like this:
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/4_click_add_property.png" alt="" />
|
||||
</div>
|
||||
|
||||
5. Add a **bool** property of name *focusable*:
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/5_add_focusable_prop.png" alt="" />
|
||||
</div>
|
||||
|
||||
6. Make sure it's checked! :)
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/6_make_sure_checked.png" alt="" />
|
||||
</div>
|
||||
|
||||
All should be set up now and your new **Focusable Zone** should be working fine!
|
||||
|
||||
### Defining custom zoom margin:
|
||||
|
||||
If you want, you can add an additional property to control how much should the camera zoom onto focusable zone.
|
||||
|
||||
1. Like before, click on **Add Property**
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/4_click_add_property.png" alt="" />
|
||||
</div>
|
||||
|
||||
2. Add a **float** property of name *zoom_margin*:
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/7_add_zoom_margin.png" alt="" />
|
||||
</div>
|
||||
|
||||
2. Define how much (in percentage value) should the zoom be decreased:
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/8_optional_zoom_margin_defined.png" alt="" />
|
||||
</div>
|
||||
|
||||
For example, if you define your zone as a 300x200 rectangle, setting this property to 0.5 *(50%)* means the camera will try to fit within the viewport the entire zone + margin of 50% of its dimensions, so 450x300.
|
||||
|
||||
- No margin defined
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/no_margin.png" alt="" />
|
||||
</div>
|
||||
|
||||
- Margin set to **0.35**
|
||||
|
||||
<div class="px-5 card rounded d-inline-block">
|
||||
<img class="document-img" src="images/camera/with_margin.png" alt="" />
|
||||
</div>
|
BIN
docs/maps/images/camera/0_focusable_zone.png
Normal file
After Width: | Height: | Size: 150 KiB |
BIN
docs/maps/images/camera/1_object_layer.png
Normal file
After Width: | Height: | Size: 8.3 KiB |
BIN
docs/maps/images/camera/2_rectangle_zone.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
docs/maps/images/camera/3_define_new_zone.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
docs/maps/images/camera/4_click_add_property.png
Normal file
After Width: | Height: | Size: 40 KiB |
BIN
docs/maps/images/camera/5_add_focusable_prop.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
docs/maps/images/camera/6_make_sure_checked.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
docs/maps/images/camera/7_add_zoom_margin.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
docs/maps/images/camera/8_optional_zoom_margin_defined.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
docs/maps/images/camera/no_margin.png
Normal file
After Width: | Height: | Size: 153 KiB |
BIN
docs/maps/images/camera/with_margin.png
Normal file
After Width: | Height: | Size: 51 KiB |
@ -51,6 +51,12 @@ return [
|
||||
'markdown' => 'maps.website-in-map',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/website-in-map.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Camera',
|
||||
'url' => '/map-building/camera.md',
|
||||
'markdown' => 'maps.camera',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/camera.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Variables',
|
||||
'url' => '/map-building/variables.md',
|
||||
|
11
front/src/Api/Events/ChangeZoneEvent.ts
Normal file
@ -0,0 +1,11 @@
|
||||
import * as tg from "generic-type-guard";
|
||||
|
||||
export const isChangeZoneEvent = new tg.IsInterface()
|
||||
.withProperties({
|
||||
name: tg.isString,
|
||||
})
|
||||
.get();
|
||||
/**
|
||||
* A message sent from the game to the iFrame when a user enters or leaves a zone.
|
||||
*/
|
||||
export type ChangeZoneEvent = tg.GuardedType<typeof isChangeZoneEvent>;
|
@ -9,6 +9,7 @@ export const isGameStateEvent = new tg.IsInterface()
|
||||
startLayerName: tg.isUnion(tg.isString, tg.isNull),
|
||||
tags: tg.isArray(tg.isString),
|
||||
variables: tg.isObject,
|
||||
userRoomToken: tg.isUnion(tg.isString, tg.isUndefined),
|
||||
})
|
||||
.get();
|
||||
/**
|
||||
|
@ -28,6 +28,7 @@ import type { MessageReferenceEvent } from "./ui/TriggerActionMessageEvent";
|
||||
import { isMessageReferenceEvent, isTriggerActionMessageEvent } from "./ui/TriggerActionMessageEvent";
|
||||
import type { MenuRegisterEvent, UnregisterMenuEvent } from "./ui/MenuRegisterEvent";
|
||||
import type { ChangeLayerEvent } from "./ChangeLayerEvent";
|
||||
import type { ChangeZoneEvent } from "./ChangeZoneEvent";
|
||||
|
||||
export interface TypedMessageEvent<T> extends MessageEvent {
|
||||
data: T;
|
||||
@ -76,6 +77,8 @@ export interface IframeResponseEventMap {
|
||||
leaveEvent: EnterLeaveEvent;
|
||||
enterLayerEvent: ChangeLayerEvent;
|
||||
leaveLayerEvent: ChangeLayerEvent;
|
||||
enterZoneEvent: ChangeZoneEvent;
|
||||
leaveZoneEvent: ChangeZoneEvent;
|
||||
buttonClickedEvent: ButtonClickedEvent;
|
||||
hasPlayerMoved: HasPlayerMovedEvent;
|
||||
menuItemClicked: MenuItemClickedEvent;
|
||||
|
@ -31,6 +31,7 @@ import type { SetVariableEvent } from "./Events/SetVariableEvent";
|
||||
import { ModifyEmbeddedWebsiteEvent, isEmbeddedWebsiteEvent } from "./Events/EmbeddedWebsiteEvent";
|
||||
import { handleMenuRegistrationEvent, handleMenuUnregisterEvent } from "../Stores/MenuStore";
|
||||
import type { ChangeLayerEvent } from "./Events/ChangeLayerEvent";
|
||||
import type { ChangeZoneEvent } from "./Events/ChangeZoneEvent";
|
||||
|
||||
type AnswererCallback<T extends keyof IframeQueryMap> = (
|
||||
query: IframeQueryMap[T]["query"],
|
||||
@ -414,6 +415,24 @@ class IframeListener {
|
||||
});
|
||||
}
|
||||
|
||||
sendEnterZoneEvent(zoneName: string) {
|
||||
this.postMessage({
|
||||
type: "enterZoneEvent",
|
||||
data: {
|
||||
name: zoneName,
|
||||
} as ChangeZoneEvent,
|
||||
});
|
||||
}
|
||||
|
||||
sendLeaveZoneEvent(zoneName: string) {
|
||||
this.postMessage({
|
||||
type: "leaveZoneEvent",
|
||||
data: {
|
||||
name: zoneName,
|
||||
} as ChangeZoneEvent,
|
||||
});
|
||||
}
|
||||
|
||||
hasPlayerMoved(event: HasPlayerMovedEvent) {
|
||||
if (this.sendPlayerMove) {
|
||||
this.postMessage({
|
||||
|
@ -20,6 +20,12 @@ export const setTags = (_tags: string[]) => {
|
||||
|
||||
let uuid: string | undefined;
|
||||
|
||||
let userRoomToken: string | undefined;
|
||||
|
||||
export const setUserRoomToken = (token: string | undefined) => {
|
||||
userRoomToken = token;
|
||||
};
|
||||
|
||||
export const setUuid = (_uuid: string | undefined) => {
|
||||
uuid = _uuid;
|
||||
};
|
||||
@ -67,6 +73,15 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
|
||||
}
|
||||
return uuid;
|
||||
}
|
||||
|
||||
get userRoomToken(): string | undefined {
|
||||
if (userRoomToken === undefined) {
|
||||
throw new Error(
|
||||
"User-room token not initialized yet. You should call WA.player.userRoomToken within a WA.onInit callback."
|
||||
);
|
||||
}
|
||||
return userRoomToken;
|
||||
}
|
||||
}
|
||||
|
||||
export default new WorkadventurePlayerCommands();
|
||||
|
50
front/src/Components/Companion/Companion.svelte
Normal file
@ -0,0 +1,50 @@
|
||||
<script lang="typescript">
|
||||
import { gameManager } from "../../Phaser/Game/GameManager";
|
||||
import type { PictureStore } from "../../Stores/PictureStore";
|
||||
import { onDestroy } from "svelte";
|
||||
|
||||
export let userId: number;
|
||||
export let placeholderSrc: string;
|
||||
export let width: string = "62px";
|
||||
export let height: string = "62px";
|
||||
|
||||
const gameScene = gameManager.getCurrentGameScene();
|
||||
let companionWokaPictureStore: PictureStore | undefined;
|
||||
if (userId === -1) {
|
||||
companionWokaPictureStore = gameScene.CurrentPlayer.companion?.pictureStore;
|
||||
} else {
|
||||
companionWokaPictureStore = gameScene.MapPlayersByKey.getNestedStore(
|
||||
userId,
|
||||
(item) => item.companion?.pictureStore
|
||||
);
|
||||
}
|
||||
|
||||
let src = placeholderSrc;
|
||||
|
||||
if (companionWokaPictureStore) {
|
||||
const unsubscribe = companionWokaPictureStore.subscribe((source) => {
|
||||
src = source ?? placeholderSrc;
|
||||
});
|
||||
|
||||
onDestroy(unsubscribe);
|
||||
}
|
||||
</script>
|
||||
|
||||
<img {src} alt="" class="nes-pointer" style="--theme-width: {width}; --theme-height: {height}" />
|
||||
|
||||
<style>
|
||||
img {
|
||||
display: inline-block;
|
||||
pointer-events: auto;
|
||||
width: var(--theme-width);
|
||||
height: var(--theme-height);
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
position: static;
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
right: 0;
|
||||
top: 0;
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
</style>
|
@ -1,6 +1,6 @@
|
||||
<script lang="typescript">
|
||||
import logoWA from "../images/logo-WA-pixel.png";
|
||||
import logoTalk from "../images/logo-message-pixel.png";
|
||||
import logoWA from "../images/logo-WA-pixel.png";
|
||||
import { menuVisiblilityStore } from "../../Stores/MenuStore";
|
||||
import { chatVisibilityStore } from "../../Stores/ChatStore";
|
||||
import { get } from "svelte/store";
|
||||
@ -21,6 +21,23 @@
|
||||
</main>
|
||||
|
||||
<style lang="scss">
|
||||
.menuIcon {
|
||||
display: inline-grid;
|
||||
z-index: 90;
|
||||
position: relative;
|
||||
margin: 25px;
|
||||
img {
|
||||
pointer-events: auto;
|
||||
width: 60px;
|
||||
padding-top: 0;
|
||||
margin: 3px;
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
}
|
||||
.menuIcon img:hover {
|
||||
transform: scale(1.2);
|
||||
}
|
||||
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
|
||||
.menuIcon {
|
||||
display: inline-grid;
|
||||
z-index: 90;
|
||||
@ -44,4 +61,5 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
@ -15,7 +15,8 @@
|
||||
import btnProfileSubMenuCamera from "../images/btn-menu-profile-camera.svg";
|
||||
import btnProfileSubMenuIdentity from "../images/btn-menu-profile-identity.svg";
|
||||
import btnProfileSubMenuCompanion from "../images/btn-menu-profile-companion.svg";
|
||||
import btnProfileSubMenuWoka from "../images/btn-menu-profile-woka.svg";
|
||||
import Woka from "../Woka/Woka.svelte";
|
||||
import Companion from "../Companion/Companion.svelte";
|
||||
|
||||
function disableMenuStores() {
|
||||
menuVisiblilityStore.set(false);
|
||||
@ -65,11 +66,11 @@
|
||||
<span class="btn-hover">Edit your name</span>
|
||||
</button>
|
||||
<button type="button" class="nes-btn" on:click|preventDefault={openEditSkinScene}>
|
||||
<img src={btnProfileSubMenuWoka} alt="Edit your WOKA" />
|
||||
<Woka userId={-1} placeholderSrc="" width="26px" height="26px" />
|
||||
<span class="btn-hover">Edit your WOKA</span>
|
||||
</button>
|
||||
<button type="button" class="nes-btn" on:click|preventDefault={openEditCompanionScene}>
|
||||
<img src={btnProfileSubMenuCompanion} alt="Edit your companion" />
|
||||
<Companion userId={-1} placeholderSrc={btnProfileSubMenuCompanion} width="26px" height="26px" />
|
||||
<span class="btn-hover">Edit your companion</span>
|
||||
</button>
|
||||
<button type="button" class="nes-btn" on:click|preventDefault={openEnableCameraScene}>
|
||||
|
@ -8,6 +8,8 @@
|
||||
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
|
||||
import { getColorByString, srcObject } from "./utils";
|
||||
|
||||
import Woka from "../Woka/Woka.svelte";
|
||||
|
||||
export let peer: VideoPeer;
|
||||
let streamStore = peer.streamStore;
|
||||
let name = peer.userName;
|
||||
@ -26,9 +28,15 @@
|
||||
{#if $statusStore === "error"}
|
||||
<div class="rtc-error" />
|
||||
{/if}
|
||||
{#if !$constraintStore || $constraintStore.video === false}
|
||||
<i style="background-color: {getColorByString(name)};">{name}</i>
|
||||
{/if}
|
||||
<!-- {#if !$constraintStore || $constraintStore.video === false} -->
|
||||
<i
|
||||
class="container {!$constraintStore || $constraintStore.video === false ? '' : 'minimized'}"
|
||||
style="background-color: {getColorByString(name)};"
|
||||
>
|
||||
<span>{peer.userName}</span>
|
||||
<div class="woka-icon"><Woka userId={peer.userId} placeholderSrc={""} /></div>
|
||||
</i>
|
||||
<!-- {/if} -->
|
||||
{#if $constraintStore && $constraintStore.audio === false}
|
||||
<img src={microphoneCloseImg} class="active" alt="Muted" />
|
||||
{/if}
|
||||
@ -43,3 +51,21 @@
|
||||
<SoundMeterWidget stream={$streamStore} />
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding-top: 15px;
|
||||
}
|
||||
|
||||
.minimized {
|
||||
left: auto;
|
||||
transform: scale(0.5);
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.woka-icon {
|
||||
margin-right: 3px;
|
||||
}
|
||||
</style>
|
||||
|
45
front/src/Components/Woka/Woka.svelte
Normal file
@ -0,0 +1,45 @@
|
||||
<script lang="typescript">
|
||||
import { onDestroy } from "svelte";
|
||||
|
||||
import { gameManager } from "../../Phaser/Game/GameManager";
|
||||
|
||||
export let userId: number;
|
||||
export let placeholderSrc: string;
|
||||
export let width: string = "62px";
|
||||
export let height: string = "62px";
|
||||
|
||||
const gameScene = gameManager.getCurrentGameScene();
|
||||
let playerWokaPictureStore;
|
||||
if (userId === -1) {
|
||||
playerWokaPictureStore = gameScene.CurrentPlayer.pictureStore;
|
||||
} else {
|
||||
playerWokaPictureStore = gameScene.MapPlayersByKey.getNestedStore(userId, (item) => item.pictureStore);
|
||||
}
|
||||
|
||||
let src = placeholderSrc;
|
||||
|
||||
const unsubscribe = playerWokaPictureStore.subscribe((source) => {
|
||||
src = source ?? placeholderSrc;
|
||||
});
|
||||
|
||||
onDestroy(unsubscribe);
|
||||
</script>
|
||||
|
||||
<img {src} alt="" class="nes-pointer" style="--theme-width: {width}; --theme-height: {height}" />
|
||||
|
||||
<style>
|
||||
img {
|
||||
display: inline-block;
|
||||
pointer-events: auto;
|
||||
width: var(--theme-width);
|
||||
height: var(--theme-height);
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
position: static;
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
right: 0;
|
||||
top: 0;
|
||||
image-rendering: pixelated;
|
||||
}
|
||||
</style>
|
@ -68,6 +68,7 @@ export class RoomConnection implements RoomConnection {
|
||||
private static websocketFactory: null | ((url: string) => any) = null; // eslint-disable-line @typescript-eslint/no-explicit-any
|
||||
private closed: boolean = false;
|
||||
private tags: string[] = [];
|
||||
private _userRoomToken: string | undefined;
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
public static setWebsocketFactory(websocketFactory: (url: string) => any): void {
|
||||
@ -211,6 +212,7 @@ export class RoomConnection implements RoomConnection {
|
||||
|
||||
this.userId = roomJoinedMessage.getCurrentuserid();
|
||||
this.tags = roomJoinedMessage.getTagList();
|
||||
this._userRoomToken = roomJoinedMessage.getUserroomtoken();
|
||||
|
||||
this.dispatch(EventMessage.CONNECT, {
|
||||
connection: this,
|
||||
@ -713,4 +715,8 @@ export class RoomConnection implements RoomConnection {
|
||||
public getAllTags(): string[] {
|
||||
return this.tags;
|
||||
}
|
||||
|
||||
public get userRoomToken(): string | undefined {
|
||||
return this._userRoomToken;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,9 @@
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import Container = Phaser.GameObjects.Container;
|
||||
import { PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Animation";
|
||||
import { TexturesHelper } from "../Helpers/TexturesHelper";
|
||||
import { Writable, writable } from "svelte/store";
|
||||
import type { PictureStore } from "../../Stores/PictureStore";
|
||||
|
||||
export interface CompanionStatus {
|
||||
x: number;
|
||||
@ -21,6 +24,7 @@ export class Companion extends Container {
|
||||
private companionName: string;
|
||||
private direction: PlayerAnimationDirections;
|
||||
private animationType: PlayerAnimationTypes;
|
||||
private readonly _pictureStore: Writable<string | undefined>;
|
||||
|
||||
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: Promise<string>) {
|
||||
super(scene, x + 14, y + 4);
|
||||
@ -35,10 +39,14 @@ export class Companion extends Container {
|
||||
this.animationType = PlayerAnimationTypes.Idle;
|
||||
|
||||
this.companionName = name;
|
||||
this._pictureStore = writable(undefined);
|
||||
|
||||
texturePromise.then((resource) => {
|
||||
this.addResource(resource);
|
||||
this.invisible = false;
|
||||
return this.getSnapshot().then((htmlImageElementSrc) => {
|
||||
this._pictureStore.set(htmlImageElementSrc);
|
||||
});
|
||||
});
|
||||
|
||||
this.scene.physics.world.enableBody(this);
|
||||
@ -123,6 +131,22 @@ export class Companion extends Container {
|
||||
};
|
||||
}
|
||||
|
||||
public async getSnapshot(): Promise<string> {
|
||||
const sprites = Array.from(this.sprites.values()).map((sprite) => {
|
||||
return { sprite, frame: 1 };
|
||||
});
|
||||
return TexturesHelper.getSnapshot(this.scene, ...sprites).catch((reason) => {
|
||||
console.warn(reason);
|
||||
for (const sprite of this.sprites.values()) {
|
||||
// it can be either cat or dog prefix
|
||||
if (sprite.texture.key.includes("cat") || sprite.texture.key.includes("dog")) {
|
||||
return this.scene.textures.getBase64(sprite.texture.key);
|
||||
}
|
||||
}
|
||||
return "cat1";
|
||||
});
|
||||
}
|
||||
|
||||
private playAnimation(direction: PlayerAnimationDirections, type: PlayerAnimationTypes): void {
|
||||
if (this.invisible) return;
|
||||
|
||||
@ -220,4 +244,8 @@ export class Companion extends Container {
|
||||
|
||||
super.destroy();
|
||||
}
|
||||
|
||||
public get pictureStore(): PictureStore {
|
||||
return this._pictureStore;
|
||||
}
|
||||
}
|
||||
|
@ -8,10 +8,12 @@ import { TextureError } from "../../Exception/TextureError";
|
||||
import { Companion } from "../Companion/Companion";
|
||||
import type { GameScene } from "../Game/GameScene";
|
||||
import { DEPTH_INGAME_TEXT_INDEX } from "../Game/DepthIndexes";
|
||||
import { waScaleManager } from "../Services/WaScaleManager";
|
||||
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
|
||||
import { isSilentStore } from "../../Stores/MediaStore";
|
||||
import { lazyLoadPlayerCharacterTextures } from "./PlayerTexturesLoadingManager";
|
||||
import { lazyLoadPlayerCharacterTextures, loadAllDefaultModels } from "./PlayerTexturesLoadingManager";
|
||||
import { TexturesHelper } from "../Helpers/TexturesHelper";
|
||||
import type { PictureStore } from "../../Stores/PictureStore";
|
||||
import { Writable, writable } from "svelte/store";
|
||||
|
||||
const playerNameY = -25;
|
||||
|
||||
@ -37,6 +39,7 @@ export abstract class Character extends Container {
|
||||
private emote: Phaser.GameObjects.DOMElement | null = null;
|
||||
private emoteTween: Phaser.Tweens.Tween | null = null;
|
||||
scene: GameScene;
|
||||
private readonly _pictureStore: Writable<string | undefined>;
|
||||
|
||||
constructor(
|
||||
scene: GameScene,
|
||||
@ -57,6 +60,7 @@ export abstract class Character extends Container {
|
||||
this.invisible = true;
|
||||
|
||||
this.sprites = new Map<string, Sprite>();
|
||||
this._pictureStore = writable(undefined);
|
||||
|
||||
//textures are inside a Promise in case they need to be lazyloaded before use.
|
||||
texturesPromise
|
||||
@ -64,6 +68,9 @@ export abstract class Character extends Container {
|
||||
this.addTextures(textures, frame);
|
||||
this.invisible = false;
|
||||
this.playAnimation(direction, moving);
|
||||
return this.getSnapshot().then((htmlImageElementSrc) => {
|
||||
this._pictureStore.set(htmlImageElementSrc);
|
||||
});
|
||||
})
|
||||
.catch(() => {
|
||||
return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
|
||||
@ -117,8 +124,20 @@ export abstract class Character extends Container {
|
||||
}
|
||||
}
|
||||
|
||||
private getOutlinePlugin(): OutlinePipelinePlugin | undefined {
|
||||
return this.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
|
||||
private async getSnapshot(): Promise<string> {
|
||||
const sprites = Array.from(this.sprites.values()).map((sprite) => {
|
||||
return { sprite, frame: 1 };
|
||||
});
|
||||
return TexturesHelper.getSnapshot(this.scene, ...sprites).catch((reason) => {
|
||||
console.warn(reason);
|
||||
for (const sprite of this.sprites.values()) {
|
||||
// we can be sure that either predefined woka or body texture is at this point loaded
|
||||
if (sprite.texture.key.includes("color") || sprite.texture.key.includes("male")) {
|
||||
return this.scene.textures.getBase64(sprite.texture.key);
|
||||
}
|
||||
}
|
||||
return "male1";
|
||||
});
|
||||
}
|
||||
|
||||
public addCompanion(name: string, texturePromise?: Promise<string>): void {
|
||||
@ -154,6 +173,10 @@ export abstract class Character extends Container {
|
||||
}
|
||||
}
|
||||
|
||||
private getOutlinePlugin(): OutlinePipelinePlugin | undefined {
|
||||
return this.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
|
||||
}
|
||||
|
||||
private getPlayerAnimations(name: string): AnimationData[] {
|
||||
return [
|
||||
{
|
||||
@ -374,4 +397,8 @@ export abstract class Character extends Container {
|
||||
this.emote = null;
|
||||
this.playerName.setVisible(true);
|
||||
}
|
||||
|
||||
public get pictureStore(): PictureStore {
|
||||
return this._pictureStore;
|
||||
}
|
||||
}
|
||||
|
178
front/src/Phaser/Game/CameraManager.ts
Normal file
@ -0,0 +1,178 @@
|
||||
import { Easing } from "../../types";
|
||||
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
|
||||
import type { Box } from "../../WebRtc/LayoutManager";
|
||||
import type { Player } from "../Player/Player";
|
||||
import type { WaScaleManager } from "../Services/WaScaleManager";
|
||||
import type { GameScene } from "./GameScene";
|
||||
|
||||
export enum CameraMode {
|
||||
Free = "Free",
|
||||
Follow = "Follow",
|
||||
Focus = "Focus",
|
||||
}
|
||||
|
||||
export class CameraManager extends Phaser.Events.EventEmitter {
|
||||
private scene: GameScene;
|
||||
private camera: Phaser.Cameras.Scene2D.Camera;
|
||||
private cameraBounds: { x: number; y: number };
|
||||
private waScaleManager: WaScaleManager;
|
||||
|
||||
private cameraMode: CameraMode = CameraMode.Free;
|
||||
|
||||
private restoreZoomTween?: Phaser.Tweens.Tween;
|
||||
private startFollowTween?: Phaser.Tweens.Tween;
|
||||
|
||||
private cameraFollowTarget?: { x: number; y: number };
|
||||
|
||||
constructor(scene: GameScene, cameraBounds: { x: number; y: number }, waScaleManager: WaScaleManager) {
|
||||
super();
|
||||
this.scene = scene;
|
||||
|
||||
this.camera = scene.cameras.main;
|
||||
this.cameraBounds = cameraBounds;
|
||||
|
||||
this.waScaleManager = waScaleManager;
|
||||
|
||||
this.initCamera();
|
||||
|
||||
this.bindEventHandlers();
|
||||
}
|
||||
|
||||
public destroy(): void {
|
||||
this.scene.game.events.off("wa-scale-manager:refresh-focus-on-target");
|
||||
super.destroy();
|
||||
}
|
||||
|
||||
public getCamera(): Phaser.Cameras.Scene2D.Camera {
|
||||
return this.camera;
|
||||
}
|
||||
|
||||
public enterFocusMode(
|
||||
focusOn: { x: number; y: number; width: number; height: number },
|
||||
margin: number = 0,
|
||||
duration: number = 1000
|
||||
): void {
|
||||
this.setCameraMode(CameraMode.Focus);
|
||||
this.waScaleManager.saveZoom();
|
||||
this.waScaleManager.setFocusTarget(focusOn);
|
||||
|
||||
this.restoreZoomTween?.stop();
|
||||
this.startFollowTween?.stop();
|
||||
const marginMult = 1 + margin;
|
||||
const targetZoomModifier = this.waScaleManager.getTargetZoomModifierFor(
|
||||
focusOn.width * marginMult,
|
||||
focusOn.height * marginMult
|
||||
);
|
||||
const currentZoomModifier = this.waScaleManager.zoomModifier;
|
||||
const zoomModifierChange = targetZoomModifier - currentZoomModifier;
|
||||
this.camera.stopFollow();
|
||||
this.cameraFollowTarget = undefined;
|
||||
this.camera.pan(
|
||||
focusOn.x + focusOn.width * 0.5 * marginMult,
|
||||
focusOn.y + focusOn.height * 0.5 * marginMult,
|
||||
duration,
|
||||
Easing.SineEaseOut,
|
||||
true,
|
||||
(camera, progress, x, y) => {
|
||||
this.waScaleManager.zoomModifier = currentZoomModifier + progress * zoomModifierChange;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public leaveFocusMode(player: Player): void {
|
||||
this.waScaleManager.setFocusTarget();
|
||||
this.startFollow(player, 1000);
|
||||
this.restoreZoom(1000);
|
||||
}
|
||||
|
||||
public startFollow(target: object | Phaser.GameObjects.GameObject, duration: number = 0): void {
|
||||
this.cameraFollowTarget = target as { x: number; y: number };
|
||||
this.setCameraMode(CameraMode.Follow);
|
||||
if (duration === 0) {
|
||||
this.camera.startFollow(target, true);
|
||||
return;
|
||||
}
|
||||
const oldPos = { x: this.camera.scrollX, y: this.camera.scrollY };
|
||||
this.startFollowTween = this.scene.tweens.addCounter({
|
||||
from: 0,
|
||||
to: 1,
|
||||
duration,
|
||||
ease: Easing.SineEaseOut,
|
||||
onUpdate: (tween: Phaser.Tweens.Tween) => {
|
||||
if (!this.cameraFollowTarget) {
|
||||
return;
|
||||
}
|
||||
const shiftX =
|
||||
(this.cameraFollowTarget.x - this.camera.worldView.width * 0.5 - oldPos.x) * tween.getValue();
|
||||
const shiftY =
|
||||
(this.cameraFollowTarget.y - this.camera.worldView.height * 0.5 - oldPos.y) * tween.getValue();
|
||||
this.camera.setScroll(oldPos.x + shiftX, oldPos.y + shiftY);
|
||||
},
|
||||
onComplete: () => {
|
||||
this.camera.startFollow(target, true);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the offset of the character compared to the center of the screen according to the layout manager
|
||||
* (tries to put the character in the center of the remaining space if there is a discussion going on.
|
||||
*/
|
||||
public updateCameraOffset(array: Box): void {
|
||||
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
|
||||
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
|
||||
|
||||
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>("#game canvas");
|
||||
// Let's put this in Game coordinates by applying the zoom level:
|
||||
|
||||
this.camera.setFollowOffset(
|
||||
((xCenter - game.offsetWidth / 2) * window.devicePixelRatio) / this.scene.scale.zoom,
|
||||
((yCenter - game.offsetHeight / 2) * window.devicePixelRatio) / this.scene.scale.zoom
|
||||
);
|
||||
}
|
||||
|
||||
public isCameraLocked(): boolean {
|
||||
return this.cameraMode === CameraMode.Focus;
|
||||
}
|
||||
|
||||
private setCameraMode(mode: CameraMode): void {
|
||||
if (this.cameraMode === mode) {
|
||||
return;
|
||||
}
|
||||
this.cameraMode = mode;
|
||||
}
|
||||
|
||||
private restoreZoom(duration: number = 0): void {
|
||||
if (duration === 0) {
|
||||
this.waScaleManager.zoomModifier = this.waScaleManager.getSaveZoom();
|
||||
return;
|
||||
}
|
||||
this.restoreZoomTween?.stop();
|
||||
this.restoreZoomTween = this.scene.tweens.addCounter({
|
||||
from: this.waScaleManager.zoomModifier,
|
||||
to: this.waScaleManager.getSaveZoom(),
|
||||
duration,
|
||||
ease: Easing.SineEaseOut,
|
||||
onUpdate: (tween: Phaser.Tweens.Tween) => {
|
||||
this.waScaleManager.zoomModifier = tween.getValue();
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
private initCamera() {
|
||||
this.camera = this.scene.cameras.main;
|
||||
this.camera.setBounds(0, 0, this.cameraBounds.x, this.cameraBounds.y);
|
||||
}
|
||||
|
||||
private bindEventHandlers(): void {
|
||||
this.scene.game.events.on(
|
||||
"wa-scale-manager:refresh-focus-on-target",
|
||||
(focusOn: { x: number; y: number; width: number; height: number }) => {
|
||||
if (!focusOn) {
|
||||
return;
|
||||
}
|
||||
this.camera.centerOn(focusOn.x + focusOn.width * 0.5, focusOn.y + focusOn.height * 0.5);
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
@ -1,8 +1,15 @@
|
||||
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty } from "../Map/ITiledMap";
|
||||
import type {
|
||||
ITiledMap,
|
||||
ITiledMapLayer,
|
||||
ITiledMapObject,
|
||||
ITiledMapObjectLayer,
|
||||
ITiledMapProperty,
|
||||
} from "../Map/ITiledMap";
|
||||
import { flattenGroupLayersMap } from "../Map/LayersFlattener";
|
||||
import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
|
||||
import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
|
||||
import { GameMapProperties } from "./GameMapProperties";
|
||||
import { MathUtils } from "../../Utils/MathUtils";
|
||||
|
||||
export type PropertyChangeCallback = (
|
||||
newValue: string | number | boolean | undefined,
|
||||
@ -15,24 +22,48 @@ export type layerChangeCallback = (
|
||||
allLayersOnNewPosition: Array<ITiledMapLayer>
|
||||
) => void;
|
||||
|
||||
export type zoneChangeCallback = (
|
||||
zonesChangedByAction: Array<ITiledMapObject>,
|
||||
allZonesOnNewPosition: Array<ITiledMapObject>
|
||||
) => void;
|
||||
|
||||
/**
|
||||
* A wrapper around a ITiledMap interface to provide additional capabilities.
|
||||
* It is used to handle layer properties.
|
||||
*/
|
||||
export class GameMap {
|
||||
// oldKey is the index of the previous tile.
|
||||
/**
|
||||
* oldKey is the index of the previous tile.
|
||||
*/
|
||||
private oldKey: number | undefined;
|
||||
// key is the index of the current tile.
|
||||
/**
|
||||
* key is the index of the current tile.
|
||||
*/
|
||||
private key: number | undefined;
|
||||
/**
|
||||
* oldPosition is the previous position of the player.
|
||||
*/
|
||||
private oldPosition: { x: number; y: number } | undefined;
|
||||
/**
|
||||
* position is the current position of the player.
|
||||
*/
|
||||
private position: { x: number; y: number } | undefined;
|
||||
|
||||
private lastProperties = new Map<string, string | boolean | number>();
|
||||
private propertiesChangeCallbacks = new Map<string, Array<PropertyChangeCallback>>();
|
||||
|
||||
private enterLayerCallbacks = Array<layerChangeCallback>();
|
||||
private leaveLayerCallbacks = Array<layerChangeCallback>();
|
||||
private enterZoneCallbacks = Array<zoneChangeCallback>();
|
||||
private leaveZoneCallbacks = Array<zoneChangeCallback>();
|
||||
|
||||
private tileNameMap = new Map<string, number>();
|
||||
|
||||
private tileSetPropertyMap: { [tile_index: number]: Array<ITiledMapProperty> } = {};
|
||||
public readonly flatLayers: ITiledMapLayer[];
|
||||
public readonly tiledObjects: ITiledMapObject[];
|
||||
public readonly phaserLayers: TilemapLayer[] = [];
|
||||
public readonly zones: ITiledMapObject[] = [];
|
||||
|
||||
public exitUrls: Array<string> = [];
|
||||
|
||||
@ -44,6 +75,9 @@ export class GameMap {
|
||||
terrains: Array<Phaser.Tilemaps.Tileset>
|
||||
) {
|
||||
this.flatLayers = flattenGroupLayersMap(map);
|
||||
this.tiledObjects = this.getObjectsFromLayers(this.flatLayers);
|
||||
this.zones = this.tiledObjects.filter((object) => object.type === "zone");
|
||||
|
||||
let depth = -2;
|
||||
for (const layer of this.flatLayers) {
|
||||
if (layer.type === "tilelayer") {
|
||||
@ -88,6 +122,10 @@ export class GameMap {
|
||||
* This will trigger events if properties are changing.
|
||||
*/
|
||||
public setPosition(x: number, y: number) {
|
||||
this.oldPosition = this.position;
|
||||
this.position = { x, y };
|
||||
this.triggerZonesChange();
|
||||
|
||||
this.oldKey = this.key;
|
||||
|
||||
const xMap = Math.floor(x / this.map.tilewidth);
|
||||
@ -126,7 +164,7 @@ export class GameMap {
|
||||
}
|
||||
}
|
||||
|
||||
private triggerLayersChange() {
|
||||
private triggerLayersChange(): void {
|
||||
const layersByOldKey = this.oldKey ? this.getLayersByKey(this.oldKey) : [];
|
||||
const layersByNewKey = this.key ? this.getLayersByKey(this.key) : [];
|
||||
|
||||
@ -155,6 +193,53 @@ export class GameMap {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* We use Tiled Objects with type "zone" as zones with defined x, y, width and height for easier event triggering.
|
||||
*/
|
||||
private triggerZonesChange(): void {
|
||||
const zonesByOldPosition = this.oldPosition
|
||||
? this.zones.filter((zone) => {
|
||||
if (!this.oldPosition) {
|
||||
return false;
|
||||
}
|
||||
return MathUtils.isOverlappingWithRectangle(this.oldPosition, zone);
|
||||
})
|
||||
: [];
|
||||
|
||||
const zonesByNewPosition = this.position
|
||||
? this.zones.filter((zone) => {
|
||||
if (!this.position) {
|
||||
return false;
|
||||
}
|
||||
return MathUtils.isOverlappingWithRectangle(this.position, zone);
|
||||
})
|
||||
: [];
|
||||
|
||||
const enterZones = new Set(zonesByNewPosition);
|
||||
const leaveZones = new Set(zonesByOldPosition);
|
||||
|
||||
enterZones.forEach((zone) => {
|
||||
if (leaveZones.has(zone)) {
|
||||
leaveZones.delete(zone);
|
||||
enterZones.delete(zone);
|
||||
}
|
||||
});
|
||||
|
||||
if (enterZones.size > 0) {
|
||||
const zonesArray = Array.from(enterZones);
|
||||
for (const callback of this.enterZoneCallbacks) {
|
||||
callback(zonesArray, zonesByNewPosition);
|
||||
}
|
||||
}
|
||||
|
||||
if (leaveZones.size > 0) {
|
||||
const zonesArray = Array.from(leaveZones);
|
||||
for (const callback of this.leaveZoneCallbacks) {
|
||||
callback(zonesArray, zonesByNewPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public getCurrentProperties(): Map<string, string | boolean | number> {
|
||||
return this.lastProperties;
|
||||
}
|
||||
@ -251,6 +336,20 @@ export class GameMap {
|
||||
this.leaveLayerCallbacks.push(callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a callback called when the user moves inside another zone.
|
||||
*/
|
||||
public onEnterZone(callback: zoneChangeCallback) {
|
||||
this.enterZoneCallbacks.push(callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a callback called when the user moves outside another zone.
|
||||
*/
|
||||
public onLeaveZone(callback: zoneChangeCallback) {
|
||||
this.leaveZoneCallbacks.push(callback);
|
||||
}
|
||||
|
||||
public findLayer(layerName: string): ITiledMapLayer | undefined {
|
||||
return this.flatLayers.find((layer) => layer.name === layerName);
|
||||
}
|
||||
@ -362,4 +461,17 @@ export class GameMap {
|
||||
this.trigger(oldPropName, oldPropValue, undefined, emptyProps);
|
||||
}
|
||||
}
|
||||
|
||||
private getObjectsFromLayers(layers: ITiledMapLayer[]): ITiledMapObject[] {
|
||||
const objects: ITiledMapObject[] = [];
|
||||
|
||||
const objectLayers = layers.filter((layer) => layer.type === "objectgroup");
|
||||
for (const objectLayer of objectLayers) {
|
||||
if (objectLayer.type === "objectgroup") {
|
||||
objects.push(...objectLayer.objects);
|
||||
}
|
||||
}
|
||||
|
||||
return objects;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,54 @@
|
||||
import type { Subscription } from "rxjs";
|
||||
import AnimatedTiles from "phaser-animated-tiles";
|
||||
import { Queue } from "queue-typescript";
|
||||
import { get } from "svelte/store";
|
||||
|
||||
import { userMessageManager } from "../../Administration/UserMessageManager";
|
||||
import { iframeListener } from "../../Api/IframeListener";
|
||||
import { connectionManager } from "../../Connexion/ConnectionManager";
|
||||
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
|
||||
import { urlManager } from "../../Url/UrlManager";
|
||||
import { mediaManager } from "../../WebRtc/MediaManager";
|
||||
import { UserInputManager } from "../UserInput/UserInputManager";
|
||||
import { gameManager } from "./GameManager";
|
||||
import { touchScreenManager } from "../../Touch/TouchScreenManager";
|
||||
import { PinchManager } from "../UserInput/PinchManager";
|
||||
import { waScaleManager } from "../Services/WaScaleManager";
|
||||
import { EmoteManager } from "./EmoteManager";
|
||||
import { soundManager } from "./SoundManager";
|
||||
import { SharedVariablesManager } from "./SharedVariablesManager";
|
||||
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
|
||||
|
||||
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
|
||||
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
|
||||
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
|
||||
import { iframeListener } from "../../Api/IframeListener";
|
||||
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
|
||||
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
|
||||
import { Room } from "../../Connexion/Room";
|
||||
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
|
||||
import { TextureError } from "../../Exception/TextureError";
|
||||
import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
|
||||
import { SimplePeer } from "../../WebRtc/SimplePeer";
|
||||
import { Loader } from "../Components/Loader";
|
||||
import { RemotePlayer } from "../Entity/RemotePlayer";
|
||||
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
|
||||
import { PlayerAnimationDirections } from "../Player/Animation";
|
||||
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
|
||||
import { ErrorSceneName } from "../Reconnecting/ErrorScene";
|
||||
import { ReconnectingSceneName } from "../Reconnecting/ReconnectingScene";
|
||||
import { GameMap } from "./GameMap";
|
||||
import { PlayerMovement } from "./PlayerMovement";
|
||||
import { PlayersPositionInterpolator } from "./PlayersPositionInterpolator";
|
||||
import { worldFullMessageStream } from "../../Connexion/WorldFullMessageStream";
|
||||
import { DirtyScene } from "./DirtyScene";
|
||||
import { TextUtils } from "../Components/TextUtils";
|
||||
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
|
||||
import { StartPositionCalculator } from "./StartPositionCalculator";
|
||||
import { PropertyUtils } from "../Map/PropertyUtils";
|
||||
import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
|
||||
import { analyticsClient } from "../../Administration/AnalyticsClient";
|
||||
import { GameMapProperties } from "./GameMapProperties";
|
||||
import type {
|
||||
GroupCreatedUpdatedMessageInterface,
|
||||
MessageUserJoined,
|
||||
@ -12,84 +59,35 @@ import type {
|
||||
PositionInterface,
|
||||
RoomJoinedMessageInterface,
|
||||
} from "../../Connexion/ConnexionModels";
|
||||
import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
|
||||
|
||||
import { Queue } from "queue-typescript";
|
||||
import { Box, ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
|
||||
import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
|
||||
import type { UserMovedMessage } from "../../Messages/generated/messages_pb";
|
||||
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
|
||||
import type { RoomConnection } from "../../Connexion/RoomConnection";
|
||||
import { Room } from "../../Connexion/Room";
|
||||
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
|
||||
import { urlManager } from "../../Url/UrlManager";
|
||||
import { TextureError } from "../../Exception/TextureError";
|
||||
import { localUserStore } from "../../Connexion/LocalUserStore";
|
||||
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
|
||||
import { mediaManager } from "../../WebRtc/MediaManager";
|
||||
import { SimplePeer } from "../../WebRtc/SimplePeer";
|
||||
import { Loader } from "../Components/Loader";
|
||||
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
|
||||
import { RemotePlayer } from "../Entity/RemotePlayer";
|
||||
import type { ActionableItem } from "../Items/ActionableItem";
|
||||
import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
|
||||
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
|
||||
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap";
|
||||
import { PlayerAnimationDirections } from "../Player/Animation";
|
||||
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
|
||||
import { ErrorSceneName } from "../Reconnecting/ErrorScene";
|
||||
import { ReconnectingSceneName } from "../Reconnecting/ReconnectingScene";
|
||||
import { UserInputManager } from "../UserInput/UserInputManager";
|
||||
import type { AddPlayerInterface } from "./AddPlayerInterface";
|
||||
import { gameManager } from "./GameManager";
|
||||
import { GameMap } from "./GameMap";
|
||||
import { PlayerMovement } from "./PlayerMovement";
|
||||
import { PlayersPositionInterpolator } from "./PlayersPositionInterpolator";
|
||||
import { CameraManager } from "./CameraManager";
|
||||
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
|
||||
import type { Character } from "../Entity/Character";
|
||||
|
||||
import { peerStore } from "../../Stores/PeerStore";
|
||||
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
|
||||
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
|
||||
import { playersStore } from "../../Stores/PlayersStore";
|
||||
import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
|
||||
import { userIsAdminStore } from "../../Stores/GameStore";
|
||||
import { contactPageStore } from "../../Stores/MenuStore";
|
||||
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
|
||||
|
||||
import EVENT_TYPE = Phaser.Scenes.Events;
|
||||
import Texture = Phaser.Textures.Texture;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import CanvasTexture = Phaser.Textures.CanvasTexture;
|
||||
import GameObject = Phaser.GameObjects.GameObject;
|
||||
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
|
||||
import DOMElement = Phaser.GameObjects.DOMElement;
|
||||
import { worldFullMessageStream } from "../../Connexion/WorldFullMessageStream";
|
||||
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
|
||||
import { DirtyScene } from "./DirtyScene";
|
||||
import { TextUtils } from "../Components/TextUtils";
|
||||
import { touchScreenManager } from "../../Touch/TouchScreenManager";
|
||||
import { PinchManager } from "../UserInput/PinchManager";
|
||||
import { joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey } from "../Components/MobileJoystick";
|
||||
import { waScaleManager } from "../Services/WaScaleManager";
|
||||
import { EmoteManager } from "./EmoteManager";
|
||||
import EVENT_TYPE = Phaser.Scenes.Events;
|
||||
import type { HasPlayerMovedEvent } from "../../Api/Events/HasPlayerMovedEvent";
|
||||
|
||||
import AnimatedTiles from "phaser-animated-tiles";
|
||||
import { StartPositionCalculator } from "./StartPositionCalculator";
|
||||
import { soundManager } from "./SoundManager";
|
||||
import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
|
||||
import { videoFocusStore } from "../../Stores/VideoFocusStore";
|
||||
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
|
||||
import { SharedVariablesManager } from "./SharedVariablesManager";
|
||||
import { playersStore } from "../../Stores/PlayersStore";
|
||||
import { chatVisibilityStore } from "../../Stores/ChatStore";
|
||||
import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
|
||||
import {
|
||||
audioManagerFileStore,
|
||||
audioManagerVisibilityStore,
|
||||
audioManagerVolumeStore,
|
||||
} from "../../Stores/AudioManagerStore";
|
||||
import { PropertyUtils } from "../Map/PropertyUtils";
|
||||
import Tileset = Phaser.Tilemaps.Tileset;
|
||||
import { userIsAdminStore } from "../../Stores/GameStore";
|
||||
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
|
||||
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
|
||||
import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
|
||||
import { analyticsClient } from "../../Administration/AnalyticsClient";
|
||||
import { get } from "svelte/store";
|
||||
import { contactPageStore } from "../../Stores/MenuStore";
|
||||
import { GameMapProperties } from "./GameMapProperties";
|
||||
import SpriteSheetFile = Phaser.Loader.FileTypes.SpriteSheetFile;
|
||||
|
||||
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
|
||||
import { MapStore } from "../../Stores/Utils/MapStore";
|
||||
export interface GameSceneInitInterface {
|
||||
initPosition: PointInterface | null;
|
||||
reconnecting: boolean;
|
||||
@ -129,7 +127,7 @@ export class GameScene extends DirtyScene {
|
||||
Terrains: Array<Phaser.Tilemaps.Tileset>;
|
||||
CurrentPlayer!: Player;
|
||||
MapPlayers!: Phaser.Physics.Arcade.Group;
|
||||
MapPlayersByKey: Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
|
||||
MapPlayersByKey: MapStore<number, RemotePlayer> = new MapStore<number, RemotePlayer>();
|
||||
Map!: Phaser.Tilemaps.Tilemap;
|
||||
Objects!: Array<Phaser.Physics.Arcade.Sprite>;
|
||||
mapFile!: ITiledMap;
|
||||
@ -198,6 +196,7 @@ export class GameScene extends DirtyScene {
|
||||
private pinchManager: PinchManager | undefined;
|
||||
private mapTransitioning: boolean = false; //used to prevent transitions happening at the same time.
|
||||
private emoteManager!: EmoteManager;
|
||||
private cameraManager!: CameraManager;
|
||||
private preloading: boolean = true;
|
||||
private startPositionCalculator!: StartPositionCalculator;
|
||||
private sharedVariablesManager!: SharedVariablesManager;
|
||||
@ -550,7 +549,13 @@ export class GameScene extends DirtyScene {
|
||||
this.createCurrentPlayer();
|
||||
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
|
||||
|
||||
this.initCamera();
|
||||
this.cameraManager = new CameraManager(
|
||||
this,
|
||||
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
|
||||
waScaleManager
|
||||
);
|
||||
biggestAvailableAreaStore.recompute();
|
||||
this.cameraManager.startFollow(this.CurrentPlayer);
|
||||
|
||||
this.animatedTiles.init(this.Map);
|
||||
this.events.on("tileanimationupdate", () => (this.dirty = true));
|
||||
@ -591,7 +596,7 @@ export class GameScene extends DirtyScene {
|
||||
|
||||
// From now, this game scene will be notified of reposition events
|
||||
this.biggestAvailableAreaStoreUnsubscribe = biggestAvailableAreaStore.subscribe((box) =>
|
||||
this.updateCameraOffset(box)
|
||||
this.cameraManager.updateCameraOffset(box)
|
||||
);
|
||||
|
||||
new GameMapPropertiesListener(this, this.gameMap).register();
|
||||
@ -644,7 +649,7 @@ export class GameScene extends DirtyScene {
|
||||
* Initializes the connection to Pusher.
|
||||
*/
|
||||
private connect(): void {
|
||||
const camera = this.cameras.main;
|
||||
const camera = this.cameraManager.getCamera();
|
||||
|
||||
connectionManager
|
||||
.connectToRoomSocket(
|
||||
@ -666,7 +671,6 @@ export class GameScene extends DirtyScene {
|
||||
this.connection = onConnect.connection;
|
||||
|
||||
playersStore.connectToRoomConnection(this.connection);
|
||||
|
||||
userIsAdminStore.set(this.connection.hasTag("admin"));
|
||||
|
||||
this.connection.onUserJoins((message: MessageUserJoined) => {
|
||||
@ -779,6 +783,42 @@ export class GameScene extends DirtyScene {
|
||||
iframeListener.sendLeaveLayerEvent(layer.name);
|
||||
});
|
||||
});
|
||||
|
||||
this.gameMap.onEnterZone((zones) => {
|
||||
for (const zone of zones) {
|
||||
const focusable = zone.properties?.find((property) => property.name === "focusable");
|
||||
if (focusable && focusable.value === true) {
|
||||
const zoomMargin = zone.properties?.find((property) => property.name === "zoom_margin");
|
||||
this.cameraManager.enterFocusMode(
|
||||
zone,
|
||||
zoomMargin ? Math.max(0, Number(zoomMargin.value)) : undefined
|
||||
);
|
||||
break;
|
||||
}
|
||||
}
|
||||
zones.forEach((zone) => {
|
||||
iframeListener.sendEnterZoneEvent(zone.name);
|
||||
});
|
||||
});
|
||||
|
||||
this.gameMap.onLeaveZone((zones) => {
|
||||
for (const zone of zones) {
|
||||
const focusable = zone.properties?.find((property) => property.name === "focusable");
|
||||
if (focusable && focusable.value === true) {
|
||||
this.cameraManager.leaveFocusMode(this.CurrentPlayer);
|
||||
break;
|
||||
}
|
||||
}
|
||||
zones.forEach((zone) => {
|
||||
iframeListener.sendLeaveZoneEvent(zone.name);
|
||||
});
|
||||
});
|
||||
|
||||
// this.gameMap.onLeaveLayer((layers) => {
|
||||
// layers.forEach((layer) => {
|
||||
// iframeListener.sendLeaveLayerEvent(layer.name);
|
||||
// });
|
||||
// });
|
||||
});
|
||||
}
|
||||
|
||||
@ -1167,6 +1207,7 @@ ${escapedMessage}
|
||||
roomId: this.roomUrl,
|
||||
tags: this.connection ? this.connection.getAllTags() : [],
|
||||
variables: this.sharedVariablesManager.variables,
|
||||
userRoomToken: this.connection ? this.connection.userRoomToken : "",
|
||||
};
|
||||
});
|
||||
this.iframeSubscriptionList.push(
|
||||
@ -1369,6 +1410,7 @@ ${escapedMessage}
|
||||
this.userInputManager.destroy();
|
||||
this.pinchManager?.destroy();
|
||||
this.emoteManager.destroy();
|
||||
this.cameraManager.destroy();
|
||||
this.peerStoreUnsubscribe();
|
||||
this.emoteUnsubscribe();
|
||||
this.emoteMenuUnsubscribe();
|
||||
@ -1400,7 +1442,7 @@ ${escapedMessage}
|
||||
|
||||
this.MapPlayers.remove(player);
|
||||
});
|
||||
this.MapPlayersByKey = new Map<number, RemotePlayer>();
|
||||
this.MapPlayersByKey.clear();
|
||||
}
|
||||
|
||||
private getExitUrl(layer: ITiledMapLayer): string | undefined {
|
||||
@ -1458,13 +1500,6 @@ ${escapedMessage}
|
||||
}
|
||||
}
|
||||
|
||||
//todo: in a dedicated class/function?
|
||||
initCamera() {
|
||||
this.cameras.main.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||
this.cameras.main.startFollow(this.CurrentPlayer, true);
|
||||
biggestAvailableAreaStore.recompute();
|
||||
}
|
||||
|
||||
createCollisionWithPlayer() {
|
||||
//add collision layer
|
||||
for (const phaserLayer of this.gameMap.phaserLayers) {
|
||||
@ -1856,23 +1891,6 @@ ${escapedMessage}
|
||||
biggestAvailableAreaStore.recompute();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the offset of the character compared to the center of the screen according to the layout manager
|
||||
* (tries to put the character in the center of the remaining space if there is a discussion going on.
|
||||
*/
|
||||
private updateCameraOffset(array: Box): void {
|
||||
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
|
||||
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
|
||||
|
||||
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>("#game canvas");
|
||||
// Let's put this in Game coordinates by applying the zoom level:
|
||||
|
||||
this.cameras.main.setFollowOffset(
|
||||
((xCenter - game.offsetWidth / 2) * window.devicePixelRatio) / this.scale.zoom,
|
||||
((yCenter - game.offsetHeight / 2) * window.devicePixelRatio) / this.scale.zoom
|
||||
);
|
||||
}
|
||||
|
||||
public startJitsi(roomName: string, jwt?: string): void {
|
||||
const allProps = this.gameMap.getCurrentProperties();
|
||||
const jitsiConfig = this.safeParseJSONstring(
|
||||
@ -1941,6 +1959,9 @@ ${escapedMessage}
|
||||
}
|
||||
|
||||
zoomByFactor(zoomFactor: number) {
|
||||
if (this.cameraManager.isCameraLocked()) {
|
||||
return;
|
||||
}
|
||||
waScaleManager.zoomModifier *= zoomFactor;
|
||||
biggestAvailableAreaStore.recompute();
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import type { RoomConnection } from "../../Connexion/RoomConnection";
|
||||
import { iframeListener } from "../../Api/IframeListener";
|
||||
import type { GameMap } from "./GameMap";
|
||||
import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
|
||||
import type { ITiledMapLayer, ITiledMapObject } from "../Map/ITiledMap";
|
||||
import { GameMapProperties } from "./GameMapProperties";
|
||||
|
||||
interface Variable {
|
||||
|
34
front/src/Phaser/Helpers/TexturesHelper.ts
Normal file
@ -0,0 +1,34 @@
|
||||
export class TexturesHelper {
|
||||
public static async getSnapshot(
|
||||
scene: Phaser.Scene,
|
||||
...sprites: { sprite: Phaser.GameObjects.Sprite; frame?: string | number }[]
|
||||
): Promise<string> {
|
||||
const rt = scene.make.renderTexture({}, false);
|
||||
try {
|
||||
for (const { sprite, frame } of sprites) {
|
||||
if (frame) {
|
||||
sprite.setFrame(frame);
|
||||
}
|
||||
rt.draw(sprite, sprite.displayWidth * 0.5, sprite.displayHeight * 0.5);
|
||||
}
|
||||
return new Promise<string>((resolve, reject) => {
|
||||
try {
|
||||
rt.snapshot(
|
||||
(url) => {
|
||||
resolve((url as HTMLImageElement).src);
|
||||
rt.destroy();
|
||||
},
|
||||
"image/png",
|
||||
1
|
||||
);
|
||||
} catch (error) {
|
||||
rt.destroy();
|
||||
reject(error);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
rt.destroy();
|
||||
throw new Error("Could not get the snapshot");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
import * as Phaser from "phaser";
|
||||
import { Scene } from "phaser";
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import type { ITiledMapObject } from "../../Map/ITiledMap";
|
||||
import type { ItemFactoryInterface } from "../ItemFactoryInterface";
|
||||
|
@ -94,7 +94,7 @@ export class HdpiManager {
|
||||
/**
|
||||
* We only accept integer but we make an exception for 1.5
|
||||
*/
|
||||
private getOptimalZoomLevel(realPixelNumber: number): number {
|
||||
public getOptimalZoomLevel(realPixelNumber: number): number {
|
||||
const result = Math.sqrt(realPixelNumber / this.minRecommendedGamePixelsNumber);
|
||||
if (1.5 <= result && result < 2) {
|
||||
return 1.5;
|
||||
|
@ -5,13 +5,15 @@ import type { Game } from "../Game/Game";
|
||||
import { ResizableScene } from "../Login/ResizableScene";
|
||||
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
|
||||
|
||||
class WaScaleManager {
|
||||
export class WaScaleManager {
|
||||
private hdpiManager: HdpiManager;
|
||||
private scaleManager!: ScaleManager;
|
||||
private game!: Game;
|
||||
private actualZoom: number = 1;
|
||||
private _saveZoom: number = 1;
|
||||
|
||||
private focusTarget?: { x: number; y: number; width: number; height: number };
|
||||
|
||||
public constructor(private minGamePixelsNumber: number, private absoluteMinPixelNumber: number) {
|
||||
this.hdpiManager = new HdpiManager(minGamePixelsNumber, absoluteMinPixelNumber);
|
||||
}
|
||||
@ -23,18 +25,14 @@ class WaScaleManager {
|
||||
|
||||
public applyNewSize() {
|
||||
const { width, height } = coWebsiteManager.getGameSize();
|
||||
|
||||
let devicePixelRatio = 1;
|
||||
if (window.devicePixelRatio) {
|
||||
devicePixelRatio = window.devicePixelRatio;
|
||||
}
|
||||
|
||||
const devicePixelRatio = window.devicePixelRatio ?? 1;
|
||||
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({
|
||||
width: width * devicePixelRatio,
|
||||
height: height * devicePixelRatio,
|
||||
});
|
||||
|
||||
this.actualZoom = realSize.width / gameSize.width / devicePixelRatio;
|
||||
|
||||
this.scaleManager.setZoom(realSize.width / gameSize.width / devicePixelRatio);
|
||||
this.scaleManager.resize(gameSize.width, gameSize.height);
|
||||
|
||||
@ -59,6 +57,34 @@ class WaScaleManager {
|
||||
this.game.markDirty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Use this in case of resizing while focusing on something
|
||||
*/
|
||||
public refreshFocusOnTarget(): void {
|
||||
if (!this.focusTarget) {
|
||||
return;
|
||||
}
|
||||
this.zoomModifier = this.getTargetZoomModifierFor(this.focusTarget.width, this.focusTarget.height);
|
||||
this.game.events.emit("wa-scale-manager:refresh-focus-on-target", this.focusTarget);
|
||||
}
|
||||
|
||||
public setFocusTarget(targetDimensions?: { x: number; y: number; width: number; height: number }): void {
|
||||
this.focusTarget = targetDimensions;
|
||||
}
|
||||
|
||||
public getTargetZoomModifierFor(viewportWidth: number, viewportHeight: number) {
|
||||
const { width: gameWidth, height: gameHeight } = coWebsiteManager.getGameSize();
|
||||
const devicePixelRatio = window.devicePixelRatio ?? 1;
|
||||
|
||||
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({
|
||||
width: gameWidth * devicePixelRatio,
|
||||
height: gameHeight * devicePixelRatio,
|
||||
});
|
||||
const desiredZoom = Math.min(realSize.width / viewportWidth, realSize.height / viewportHeight);
|
||||
const realPixelNumber = gameWidth * devicePixelRatio * gameHeight * devicePixelRatio;
|
||||
return desiredZoom / (this.hdpiManager.getOptimalZoomLevel(realPixelNumber) || 1);
|
||||
}
|
||||
|
||||
public get zoomModifier(): number {
|
||||
return this.hdpiManager.zoomModifier;
|
||||
}
|
||||
@ -72,6 +98,10 @@ class WaScaleManager {
|
||||
this._saveZoom = this.hdpiManager.zoomModifier;
|
||||
}
|
||||
|
||||
public getSaveZoom(): number {
|
||||
return this._saveZoom;
|
||||
}
|
||||
|
||||
public restoreZoom(): void {
|
||||
this.hdpiManager.zoomModifier = this._saveZoom;
|
||||
this.applyNewSize();
|
||||
|
6
front/src/Stores/PictureStore.ts
Normal file
@ -0,0 +1,6 @@
|
||||
import type { Readable } from "svelte/store";
|
||||
|
||||
/**
|
||||
* A store that contains the player/companion avatar picture
|
||||
*/
|
||||
export type PictureStore = Readable<string | undefined>;
|
@ -12,7 +12,7 @@ let idCount = 0;
|
||||
function createPlayersStore() {
|
||||
let players = new Map<number, PlayerInterface>();
|
||||
|
||||
const { subscribe, set, update } = writable(players);
|
||||
const { subscribe, set, update } = writable<Map<number, PlayerInterface>>(players);
|
||||
|
||||
return {
|
||||
subscribe,
|
||||
|
122
front/src/Stores/Utils/MapStore.ts
Normal file
@ -0,0 +1,122 @@
|
||||
import type { Readable, Subscriber, Unsubscriber, Writable } from "svelte/store";
|
||||
import { get, readable, writable } from "svelte/store";
|
||||
|
||||
/**
|
||||
* Is it a Map? Is it a Store? No! It's a MapStore!
|
||||
*
|
||||
* The MapStore behaves just like a regular JS Map, but... it is also a regular Svelte store.
|
||||
*
|
||||
* As a bonus, you can also get a store on any given key of the map.
|
||||
*
|
||||
* For instance:
|
||||
*
|
||||
* const mapStore = new MapStore<string, string>();
|
||||
* mapStore.getStore('foo').subscribe((value) => {
|
||||
* console.log('Foo key has been written to the store. New value: ', value);
|
||||
* });
|
||||
* mapStore.set('foo', 'bar');
|
||||
*
|
||||
*
|
||||
* Even better, if the items stored in map contain stores, you can directly get the store to those values:
|
||||
*
|
||||
* const mapStore = new MapStore<string, {
|
||||
* nestedStore: Readable<string>
|
||||
* }>();
|
||||
*
|
||||
* mapStore.getNestedStore('foo', item => item.nestedStore).subscribe((value) => {
|
||||
* console.log('Foo key has been written to the store or the nested store has been updated. New value: ', value);
|
||||
* });
|
||||
* mapStore.set('foo', {
|
||||
* nestedStore: writable('bar')
|
||||
* });
|
||||
* // Whenever the nested store is updated OR the 'foo' key is overwritten, the store returned by mapStore.getNestedStore
|
||||
* // will be triggered.
|
||||
*/
|
||||
export class MapStore<K, V> extends Map<K, V> implements Readable<Map<K, V>> {
|
||||
private readonly store = writable(this);
|
||||
private readonly storesByKey = new Map<K, Writable<V | undefined>>();
|
||||
|
||||
subscribe(run: Subscriber<Map<K, V>>, invalidate?: (value?: Map<K, V>) => void): Unsubscriber {
|
||||
return this.store.subscribe(run, invalidate);
|
||||
}
|
||||
|
||||
clear() {
|
||||
super.clear();
|
||||
this.store.set(this);
|
||||
this.storesByKey.forEach((store) => {
|
||||
store.set(undefined);
|
||||
});
|
||||
}
|
||||
|
||||
delete(key: K): boolean {
|
||||
const result = super.delete(key);
|
||||
if (result) {
|
||||
this.store.set(this);
|
||||
this.storesByKey.get(key)?.set(undefined);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
set(key: K, value: V): this {
|
||||
super.set(key, value);
|
||||
this.store.set(this);
|
||||
this.storesByKey.get(key)?.set(value);
|
||||
return this;
|
||||
}
|
||||
|
||||
getStore(key: K): Readable<V | undefined> {
|
||||
const store = writable(this.get(key), () => {
|
||||
return () => {
|
||||
// No more subscribers!
|
||||
this.storesByKey.delete(key);
|
||||
};
|
||||
});
|
||||
this.storesByKey.set(key, store);
|
||||
return store;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an "inner" store inside a value stored in the map.
|
||||
*/
|
||||
getNestedStore<T>(key: K, accessor: (value: V) => Readable<T> | undefined): Readable<T | undefined> {
|
||||
const initVal = this.get(key);
|
||||
let initStore: Readable<T> | undefined;
|
||||
let initStoreValue: T | undefined;
|
||||
if (initVal) {
|
||||
initStore = accessor(initVal);
|
||||
if (initStore !== undefined) {
|
||||
initStoreValue = get(initStore);
|
||||
}
|
||||
}
|
||||
|
||||
return readable(initStoreValue, (set) => {
|
||||
const storeByKey = this.getStore(key);
|
||||
|
||||
let unsubscribeDeepStore: Unsubscriber | undefined;
|
||||
const unsubscribe = storeByKey.subscribe((newMapValue) => {
|
||||
if (unsubscribeDeepStore) {
|
||||
unsubscribeDeepStore();
|
||||
}
|
||||
if (newMapValue === undefined) {
|
||||
set(undefined);
|
||||
} else {
|
||||
const deepValueStore = accessor(newMapValue);
|
||||
if (deepValueStore !== undefined) {
|
||||
set(get(deepValueStore));
|
||||
|
||||
unsubscribeDeepStore = deepValueStore.subscribe((value) => {
|
||||
set(value);
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
if (unsubscribeDeepStore) {
|
||||
unsubscribeDeepStore();
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
25
front/src/Utils/MathUtils.ts
Normal file
@ -0,0 +1,25 @@
|
||||
export class MathUtils {
|
||||
/**
|
||||
*
|
||||
* @param p Position to check.
|
||||
* @param r Rectangle to check the overlap against.
|
||||
* @returns true is overlapping
|
||||
*/
|
||||
public static isOverlappingWithRectangle(
|
||||
p: { x: number; y: number },
|
||||
r: { x: number; y: number; width: number; height: number }
|
||||
): boolean {
|
||||
return this.isBetween(p.x, r.x, r.x + r.width) && this.isBetween(p.y, r.y, r.y + r.height);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param value Value to check
|
||||
* @param min inclusive min value
|
||||
* @param max inclusive max value
|
||||
* @returns true if value is in <min, max>
|
||||
*/
|
||||
public static isBetween(value: number, min: number, max: number): boolean {
|
||||
return value >= min && value <= max;
|
||||
}
|
||||
}
|
@ -642,6 +642,7 @@ class CoWebsiteManager {
|
||||
private fire(): void {
|
||||
this._onResize.next();
|
||||
waScaleManager.applyNewSize();
|
||||
waScaleManager.refreshFocusOnTarget();
|
||||
}
|
||||
|
||||
private fullscreen(): void {
|
||||
|
@ -15,11 +15,11 @@ import ui from "./Api/iframe/ui";
|
||||
import sound from "./Api/iframe/sound";
|
||||
import room, { setMapURL, setRoomId } from "./Api/iframe/room";
|
||||
import state, { initVariables } from "./Api/iframe/state";
|
||||
import player, { setPlayerName, setTags, setUuid } from "./Api/iframe/player";
|
||||
import player, { setPlayerName, setTags, setUserRoomToken, setUuid } from "./Api/iframe/player";
|
||||
import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
|
||||
import type { Popup } from "./Api/iframe/Ui/Popup";
|
||||
import type { Sound } from "./Api/iframe/Sound/Sound";
|
||||
import { answerPromises, queryWorkadventure, sendToWorkadventure } from "./Api/iframe/IframeApiContribution";
|
||||
import { answerPromises, queryWorkadventure } from "./Api/iframe/IframeApiContribution";
|
||||
|
||||
// Notify WorkAdventure that we are ready to receive data
|
||||
const initPromise = queryWorkadventure({
|
||||
@ -32,6 +32,7 @@ const initPromise = queryWorkadventure({
|
||||
setTags(state.tags);
|
||||
setUuid(state.uuid);
|
||||
initVariables(state.variables as Map<string, unknown>);
|
||||
setUserRoomToken(state.userRoomToken);
|
||||
});
|
||||
|
||||
const wa = {
|
||||
|
@ -144,10 +144,12 @@ window.addEventListener("resize", function (event) {
|
||||
coWebsiteManager.resetStyleMain();
|
||||
|
||||
waScaleManager.applyNewSize();
|
||||
waScaleManager.refreshFocusOnTarget();
|
||||
});
|
||||
|
||||
coWebsiteManager.onResize.subscribe(() => {
|
||||
waScaleManager.applyNewSize();
|
||||
waScaleManager.refreshFocusOnTarget();
|
||||
});
|
||||
|
||||
iframeListener.init();
|
||||
|
@ -21,3 +21,34 @@ export interface IVirtualJoystick extends Phaser.GameObjects.GameObject {
|
||||
visible: boolean;
|
||||
createCursorKeys: () => CursorKeys;
|
||||
}
|
||||
|
||||
export enum Easing {
|
||||
Linear = "Linear",
|
||||
QuadEaseIn = "Quad.easeIn",
|
||||
CubicEaseIn = "Cubic.easeIn",
|
||||
QuartEaseIn = "Quart.easeIn",
|
||||
QuintEaseIn = "Quint.easeIn",
|
||||
SineEaseIn = "Sine.easeIn",
|
||||
ExpoEaseIn = "Expo.easeIn",
|
||||
CircEaseIn = "Circ.easeIn",
|
||||
BackEaseIn = "Back.easeIn",
|
||||
BounceEaseIn = "Bounce.easeIn",
|
||||
QuadEaseOut = "Quad.easeOut",
|
||||
CubicEaseOut = "Cubic.easeOut",
|
||||
QuartEaseOut = "Quart.easeOut",
|
||||
QuintEaseOut = "Quint.easeOut",
|
||||
SineEaseOut = "Sine.easeOut",
|
||||
ExpoEaseOut = "Expo.easeOut",
|
||||
CircEaseOut = "Circ.easeOut",
|
||||
BackEaseOut = "Back.easeOut",
|
||||
BounceEaseOut = "Bounce.easeOut",
|
||||
QuadEaseInOut = "Quad.easeInOut",
|
||||
CubicEaseInOut = "Cubic.easeInOut",
|
||||
QuartEaseInOut = "Quart.easeInOut",
|
||||
QuintEaseInOut = "Quint.easeInOut",
|
||||
SineEaseInOut = "Sine.easeInOut",
|
||||
ExpoEaseInOut = "Expo.easeInOut",
|
||||
CircEaseInOut = "Circ.easeInOut",
|
||||
BackEaseInOut = "Back.easeInOut",
|
||||
BounceEaseInOut = "Bounce.easeInOut",
|
||||
}
|
||||
|
@ -62,8 +62,7 @@ body .message-info.warning{
|
||||
background-color: black;
|
||||
border-radius: 50%;
|
||||
text-align: center;
|
||||
padding-top: 32px;
|
||||
font-size: 28px;
|
||||
font-size: 14px;
|
||||
color: white;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
98
front/tests/Stores/Utils/MapStoreTest.ts
Normal file
@ -0,0 +1,98 @@
|
||||
import "jasmine";
|
||||
import { MapStore } from "../../../src/Stores/Utils/MapStore";
|
||||
import type { Readable, Writable } from "svelte/store";
|
||||
import { get, writable } from "svelte/store";
|
||||
|
||||
describe("Main store", () => {
|
||||
it("Set / delete / clear triggers main store updates", () => {
|
||||
const mapStore = new MapStore<string, string>();
|
||||
|
||||
let triggered = false;
|
||||
|
||||
mapStore.subscribe((map) => {
|
||||
triggered = true;
|
||||
expect(map).toBe(mapStore);
|
||||
});
|
||||
|
||||
expect(triggered).toBeTrue();
|
||||
triggered = false;
|
||||
mapStore.set("foo", "bar");
|
||||
expect(triggered).toBeTrue();
|
||||
|
||||
triggered = false;
|
||||
mapStore.delete("baz");
|
||||
expect(triggered).toBe(false);
|
||||
mapStore.delete("foo");
|
||||
expect(triggered).toBe(true);
|
||||
|
||||
triggered = false;
|
||||
mapStore.clear();
|
||||
expect(triggered).toBe(true);
|
||||
});
|
||||
|
||||
it("generates stores for keys with getStore", () => {
|
||||
const mapStore = new MapStore<string, string>();
|
||||
|
||||
let valueReceivedInStoreForFoo: string | undefined;
|
||||
let valueReceivedInStoreForBar: string | undefined;
|
||||
|
||||
mapStore.set("foo", "someValue");
|
||||
|
||||
mapStore.getStore("foo").subscribe((value) => {
|
||||
valueReceivedInStoreForFoo = value;
|
||||
});
|
||||
const unsubscribeBar = mapStore.getStore("bar").subscribe((value) => {
|
||||
valueReceivedInStoreForBar = value;
|
||||
});
|
||||
|
||||
expect(valueReceivedInStoreForFoo).toBe("someValue");
|
||||
expect(valueReceivedInStoreForBar).toBe(undefined);
|
||||
mapStore.set("foo", "someOtherValue");
|
||||
expect(valueReceivedInStoreForFoo).toBe("someOtherValue");
|
||||
mapStore.delete("foo");
|
||||
expect(valueReceivedInStoreForFoo).toBe(undefined);
|
||||
mapStore.set("bar", "baz");
|
||||
expect(valueReceivedInStoreForBar).toBe("baz");
|
||||
mapStore.clear();
|
||||
expect(valueReceivedInStoreForBar).toBe(undefined);
|
||||
unsubscribeBar();
|
||||
mapStore.set("bar", "fiz");
|
||||
expect(valueReceivedInStoreForBar).toBe(undefined);
|
||||
});
|
||||
|
||||
it("generates stores with getStoreByAccessor", () => {
|
||||
const mapStore = new MapStore<
|
||||
string,
|
||||
{
|
||||
foo: string;
|
||||
store: Writable<string>;
|
||||
}
|
||||
>();
|
||||
|
||||
const fooStore = mapStore.getNestedStore("foo", (value) => {
|
||||
return value.store;
|
||||
});
|
||||
|
||||
mapStore.set("foo", {
|
||||
foo: "bar",
|
||||
store: writable("init"),
|
||||
});
|
||||
|
||||
expect(get(fooStore)).toBe("init");
|
||||
|
||||
mapStore.get("foo")?.store.set("newVal");
|
||||
|
||||
expect(get(fooStore)).toBe("newVal");
|
||||
|
||||
mapStore.set("foo", {
|
||||
foo: "bar",
|
||||
store: writable("anotherVal"),
|
||||
});
|
||||
|
||||
expect(get(fooStore)).toBe("anotherVal");
|
||||
|
||||
mapStore.delete("foo");
|
||||
|
||||
expect(get(fooStore)).toBeUndefined();
|
||||
});
|
||||
});
|
@ -4,6 +4,7 @@ WA.onInit().then(() => {
|
||||
console.log('Player name: ', WA.player.name);
|
||||
console.log('Player id: ', WA.player.id);
|
||||
console.log('Player tags: ', WA.player.tags);
|
||||
console.log('Player token: ', WA.player.userRoomToken);
|
||||
});
|
||||
|
||||
WA.room.getTiledMap().then((data) => {
|
||||
|
410
maps/tests/focusable_zone_map.json
Normal file
@ -0,0 +1,410 @@
|
||||
{ "compressionlevel":-1,
|
||||
"height":17,
|
||||
"infinite":false,
|
||||
"layers":[
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 444, 444, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 444, 444, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 444, 444, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":6,
|
||||
"name":"start",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 0, 0, 443, 443, 443, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 443, 443, 0, 0, 0, 0, 443, 443, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 443, 443, 0, 0, 0, 0, 443, 443, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 443, 443, 0, 0, 0, 0, 443, 443, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 443, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 443, 443, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 443, 443, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":7,
|
||||
"name":"collisions",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":29,
|
||||
"name":"jitsiMeetingRoom",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"jitsiRoom",
|
||||
"type":"string",
|
||||
"value":"MeetingRoom"
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 454, 454, 454, 454, 454, 454, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":38,
|
||||
"name":"jitsiChillzone",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"jitsiRoom",
|
||||
"type":"string",
|
||||
"value":"ChillZone"
|
||||
},
|
||||
{
|
||||
"name":"jitsiTrigger",
|
||||
"type":"string",
|
||||
"value":"onaction"
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 446, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":23,
|
||||
"name":"clockZone",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"zone",
|
||||
"type":"string",
|
||||
"value":"clock"
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 400, 399, 400, 399, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 411, 410, 411, 410, 411, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":27,
|
||||
"name":"abovePlayer2",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 401, 402, 401, 402, 401, 402, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 413, 412, 413, 412, 413, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":17,
|
||||
"id":28,
|
||||
"name":"abovePlayer3",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":31,
|
||||
"x":0,
|
||||
"y":0
|
||||
}],
|
||||
"nextlayerid":39,
|
||||
"nextobjectid":18,
|
||||
"orientation":"orthogonal",
|
||||
"properties":[
|
||||
{
|
||||
"name":"mapCopyright",
|
||||
"type":"string",
|
||||
"value":"Credits: Valdo Romao https:\/\/www.linkedin.com\/in\/valdo-romao\/ \nLicense: CC-BY-SA 3.0 (http:\/\/creativecommons.org\/licenses\/by-sa\/3.0\/)"
|
||||
},
|
||||
{
|
||||
"name":"mapDescription",
|
||||
"type":"string",
|
||||
"value":"A perfect virtual office to get started with WorkAdventure!"
|
||||
},
|
||||
{
|
||||
"name":"mapImage",
|
||||
"type":"string",
|
||||
"value":"map.png"
|
||||
},
|
||||
{
|
||||
"name":"mapLink",
|
||||
"type":"string",
|
||||
"value":"https:\/\/thecodingmachine.github.io\/workadventure-map-starter-kit\/map.json"
|
||||
},
|
||||
{
|
||||
"name":"mapName",
|
||||
"type":"string",
|
||||
"value":"Starter kit"
|
||||
},
|
||||
{
|
||||
"name":"script",
|
||||
"type":"string",
|
||||
"value":"..\/dist\/script.js"
|
||||
}],
|
||||
"renderorder":"right-down",
|
||||
"tiledversion":"1.7.2",
|
||||
"tileheight":32,
|
||||
"tilesets":[
|
||||
{
|
||||
"columns":10,
|
||||
"firstgid":1,
|
||||
"image":"..\/assets\/tileset5_export.png",
|
||||
"imageheight":320,
|
||||
"imagewidth":320,
|
||||
"margin":0,
|
||||
"name":"tileset5_export",
|
||||
"properties":[
|
||||
{
|
||||
"name":"tilesetCopyright",
|
||||
"type":"string",
|
||||
"value":"\u00a9 2021 WorkAdventure <https:\/\/workadventu.re\/> \nLicence: WORKADVENTURE SPECIFIC RESOURCES LICENSE (see LICENSE.assets file)"
|
||||
}],
|
||||
"spacing":0,
|
||||
"tilecount":100,
|
||||
"tileheight":32,
|
||||
"tilewidth":32
|
||||
},
|
||||
{
|
||||
"columns":10,
|
||||
"firstgid":101,
|
||||
"image":"..\/assets\/tileset6_export.png",
|
||||
"imageheight":320,
|
||||
"imagewidth":320,
|
||||
"margin":0,
|
||||
"name":"tileset6_export",
|
||||
"properties":[
|
||||
{
|
||||
"name":"tilesetCopyright",
|
||||
"type":"string",
|
||||
"value":"\u00a9 2021 WorkAdventure <https:\/\/workadventu.re\/> \nLicence: WORKADVENTURE SPECIFIC RESOURCES LICENSE (see LICENSE.assets file)"
|
||||
}],
|
||||
"spacing":0,
|
||||
"tilecount":100,
|
||||
"tileheight":32,
|
||||
"tilewidth":32
|
||||
},
|
||||
{
|
||||
"columns":11,
|
||||
"firstgid":201,
|
||||
"image":"..\/assets\/tileset1.png",
|
||||
"imageheight":352,
|
||||
"imagewidth":352,
|
||||
"margin":0,
|
||||
"name":"tileset1",
|
||||
"properties":[
|
||||
{
|
||||
"name":"tilesetCopyright",
|
||||
"type":"string",
|
||||
"value":"\u00a9 2021 WorkAdventure <https:\/\/workadventu.re\/> \nLicence: WORKADVENTURE SPECIFIC RESOURCES LICENSE (see LICENSE.assets file)"
|
||||
}],
|
||||
"spacing":0,
|
||||
"tilecount":121,
|
||||
"tileheight":32,
|
||||
"tilewidth":32
|
||||
},
|
||||
{
|
||||
"columns":11,
|
||||
"firstgid":322,
|
||||
"image":"..\/assets\/tileset1-repositioning.png",
|
||||
"imageheight":352,
|
||||
"imagewidth":352,
|
||||
"margin":0,
|
||||
"name":"tileset1-repositioning",
|
||||
"properties":[
|
||||
{
|
||||
"name":"tilesetCopyright",
|
||||
"type":"string",
|
||||
"value":"\u00a9 2021 WorkAdventure <https:\/\/workadventu.re\/> \nLicence: WORKADVENTURE SPECIFIC RESOURCES LICENSE (see LICENSE.assets file)"
|
||||
}],
|
||||
"spacing":0,
|
||||
"tilecount":121,
|
||||
"tileheight":32,
|
||||
"tilewidth":32
|
||||
},
|
||||
{
|
||||
"columns":6,
|
||||
"firstgid":443,
|
||||
"image":"..\/assets\/Special_Zones.png",
|
||||
"imageheight":64,
|
||||
"imagewidth":192,
|
||||
"margin":0,
|
||||
"name":"Special_Zones",
|
||||
"properties":[
|
||||
{
|
||||
"name":"tilesetCopyright",
|
||||
"type":"string",
|
||||
"value":"\u00a9 2021 WorkAdventure <https:\/\/workadventu.re\/> \nLicence: WORKADVENTURE SPECIFIC RESOURCES LICENSE (see LICENSE.assets file)"
|
||||
}],
|
||||
"spacing":0,
|
||||
"tilecount":12,
|
||||
"tileheight":32,
|
||||
"tiles":[
|
||||
{
|
||||
"id":0,
|
||||
"properties":[
|
||||
{
|
||||
"name":"collides",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}]
|
||||
}],
|
||||
"tilewidth":32
|
||||
}],
|
||||
"tilewidth":32,
|
||||
"type":"map",
|
||||
"version":"1.6",
|
||||
"width":31
|
||||
}
|
@ -104,6 +104,14 @@
|
||||
<a href="#" class="testLink" data-testmap="emoji.json" target="_blank">Testing Emoji</a>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="radio" name="test-emoji"> Success <input type="radio" name="test-emoji"> Failure <input type="radio" name="test-emoji" checked> Pending
|
||||
</td>
|
||||
<td>
|
||||
<a href="#" class="testLink" data-testmap="focusable_zone_map.json" target="_blank">Focusable Zones</a>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2>Iframe API</h2>
|
||||
<table class="table">
|
||||
|
@ -198,6 +198,7 @@ message RoomJoinedMessage {
|
||||
int32 currentUserId = 4;
|
||||
repeated string tag = 5;
|
||||
repeated VariableMessage variable = 6;
|
||||
string userRoomToken = 7;
|
||||
}
|
||||
|
||||
message WebRtcStartMessage {
|
||||
@ -300,6 +301,7 @@ message JoinRoomMessage {
|
||||
string IPAddress = 7;
|
||||
CompanionMessage companion = 8;
|
||||
string visitCardUrl = 9;
|
||||
string userRoomToken = 10;
|
||||
}
|
||||
|
||||
message UserJoinedZoneMessage {
|
||||
|
@ -287,6 +287,7 @@ export class AuthenticateController extends BaseController {
|
||||
messages: [],
|
||||
visitCardUrl: null,
|
||||
textures: [],
|
||||
userRoomToken: undefined,
|
||||
};
|
||||
try {
|
||||
data = await adminApi.fetchMemberDataByUuid(email, playUri, IPAddress);
|
||||
|
@ -238,6 +238,7 @@ export class IoSocketController {
|
||||
let memberTags: string[] = [];
|
||||
let memberVisitCardUrl: string | null = null;
|
||||
let memberMessages: unknown;
|
||||
let memberUserRoomToken: string | undefined;
|
||||
let memberTextures: CharacterTexture[] = [];
|
||||
const room = await socketManager.getOrCreateRoom(roomId);
|
||||
let userData: FetchMemberDataByUuidResponse = {
|
||||
@ -248,6 +249,7 @@ export class IoSocketController {
|
||||
textures: [],
|
||||
messages: [],
|
||||
anonymous: true,
|
||||
userRoomToken: undefined,
|
||||
};
|
||||
if (ADMIN_API_URL) {
|
||||
try {
|
||||
@ -286,6 +288,8 @@ export class IoSocketController {
|
||||
memberTags = userData.tags;
|
||||
memberVisitCardUrl = userData.visitCardUrl;
|
||||
memberTextures = userData.textures;
|
||||
memberUserRoomToken = userData.userRoomToken;
|
||||
|
||||
if (
|
||||
room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY &&
|
||||
(userData.anonymous === true || !room.canAccess(memberTags))
|
||||
@ -335,6 +339,7 @@ export class IoSocketController {
|
||||
messages: memberMessages,
|
||||
tags: memberTags,
|
||||
visitCardUrl: memberVisitCardUrl,
|
||||
userRoomToken: memberUserRoomToken,
|
||||
textures: memberTextures,
|
||||
position: {
|
||||
x: x,
|
||||
|
@ -44,4 +44,5 @@ export interface ExSocketInterface extends WebSocket, Identificable {
|
||||
textures: CharacterTexture[];
|
||||
backConnection: BackConnection;
|
||||
listenedZones: Set<Zone>;
|
||||
userRoomToken: string | undefined;
|
||||
}
|
||||
|
@ -29,6 +29,7 @@ export interface FetchMemberDataByUuidResponse {
|
||||
textures: CharacterTexture[];
|
||||
messages: unknown[];
|
||||
anonymous?: boolean;
|
||||
userRoomToken: string | undefined;
|
||||
}
|
||||
|
||||
class AdminApi {
|
||||
|
@ -157,6 +157,11 @@ export class SocketManager implements ZoneEventListener {
|
||||
joinRoomMessage.setName(client.name);
|
||||
joinRoomMessage.setPositionmessage(ProtobufUtils.toPositionMessage(client.position));
|
||||
joinRoomMessage.setTagList(client.tags);
|
||||
|
||||
if (client.userRoomToken) {
|
||||
joinRoomMessage.setUserroomtoken(client.userRoomToken);
|
||||
}
|
||||
|
||||
if (client.visitCardUrl) {
|
||||
joinRoomMessage.setVisitcardurl(client.visitCardUrl);
|
||||
}
|
||||
|