Fix prettier issue (2)
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fe54217f64
commit
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@ -9,15 +9,15 @@
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let logo = gameManager?.currentStartedRoom?.loginSceneLogo ?? logoImg;
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let logo = gameManager?.currentStartedRoom?.loginSceneLogo ?? logoImg;
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import reload from "../images/reload.png";
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import reload from "../images/reload.png";
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import external from "../images/external-link.png";
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import external from "../images/external-link.png";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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import { connectionManager } from "../../Connexion/ConnectionManager";
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let errorScreen = get(errorScreenStore);
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let errorScreen = get(errorScreenStore);
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if(!errorScreen.buttonTitle && errorScreen.urlToRedirect) window.location.replace(errorScreen.urlToRedirect);
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if (!errorScreen.buttonTitle && errorScreen.urlToRedirect) window.location.replace(errorScreen.urlToRedirect);
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function click() {
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function click() {
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if (errorScreen.urlToRedirect) {
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if (errorScreen.urlToRedirect) {
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if (errorScreen.urlToRedirect === '/login') void connectionManager.logout();
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if (errorScreen.urlToRedirect === "/login") void connectionManager.logout();
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else window.location.replace(errorScreen.urlToRedirect);
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else window.location.replace(errorScreen.urlToRedirect);
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} else if (errorScreen.type === "redirect" && window.history.length > 2) history.back();
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} else if (errorScreen.type === "redirect" && window.history.length > 2) history.back();
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else window.location.reload();
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else window.location.reload();
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