Merge pull request #1549 from thecodingmachine/property-index
Create GameMapProperties index
This commit is contained in:
commit
603045bcad
@ -1,6 +1,7 @@
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import type { ITiledMapObject } from "../Map/ITiledMap";
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import type { ITiledMapObject } from "../Map/ITiledMap";
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import type { GameScene } from "../Game/GameScene";
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import type { GameScene } from "../Game/GameScene";
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import { type } from "os";
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import { type } from "os";
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import { GameMapProperties } from "../Game/GameMapProperties";
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export class TextUtils {
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export class TextUtils {
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public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
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public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {
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@ -32,7 +33,7 @@ export class TextUtils {
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}
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}
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if (object.properties !== undefined) {
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if (object.properties !== undefined) {
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for (const property of object.properties) {
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for (const property of object.properties) {
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if (property.name === "font-family" && typeof property.value === "string") {
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if (property.name === GameMapProperties.FONT_FAMILY && typeof property.value === "string") {
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options.fontFamily = property.value;
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options.fontFamily = property.value;
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}
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}
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}
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}
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@ -2,7 +2,7 @@ import type { ITiledMap, ITiledMapLayer, ITiledMapProperty } from "../Map/ITiled
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import { flattenGroupLayersMap } from "../Map/LayersFlattener";
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import { flattenGroupLayersMap } from "../Map/LayersFlattener";
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer;
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import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
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import { DEPTH_OVERLAY_INDEX } from "./DepthIndexes";
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import { iframeListener } from "../../Api/IframeListener";
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import { GameMapProperties } from "./GameMapProperties";
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export type PropertyChangeCallback = (
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export type PropertyChangeCallback = (
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newValue: string | number | boolean | undefined,
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newValue: string | number | boolean | undefined,
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@ -59,12 +59,12 @@ export class GameMap {
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if (tile.properties) {
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if (tile.properties) {
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this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties;
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this.tileSetPropertyMap[tileset.firstgid + tile.id] = tile.properties;
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tile.properties.forEach((prop) => {
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tile.properties.forEach((prop) => {
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if (prop.name == "name" && typeof prop.value == "string") {
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if (prop.name == GameMapProperties.NAME && typeof prop.value == "string") {
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this.tileNameMap.set(prop.value, tileset.firstgid + tile.id);
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this.tileNameMap.set(prop.value, tileset.firstgid + tile.id);
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}
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}
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if (prop.name == "exitUrl" && typeof prop.value == "string") {
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if (prop.name == GameMapProperties.EXIT_URL && typeof prop.value == "string") {
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this.exitUrls.push(prop.value);
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this.exitUrls.push(prop.value);
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} else if (prop.name == "start") {
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} else if (prop.name == GameMapProperties.START) {
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this.hasStartTile = true;
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this.hasStartTile = true;
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}
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}
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});
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});
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@ -304,7 +304,7 @@ export class GameMap {
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this.putTileInFlatLayer(tileIndex, x, y, layer);
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this.putTileInFlatLayer(tileIndex, x, y, layer);
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const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
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const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
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for (const property of this.getTileProperty(tileIndex)) {
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for (const property of this.getTileProperty(tileIndex)) {
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if (property.name === "collides" && property.value) {
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if (property.name === GameMapProperties.COLLIDES && property.value) {
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phaserTile.setCollision(true);
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phaserTile.setCollision(true);
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}
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}
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}
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}
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37
front/src/Phaser/Game/GameMapProperties.ts
Normal file
37
front/src/Phaser/Game/GameMapProperties.ts
Normal file
@ -0,0 +1,37 @@
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export enum GameMapProperties {
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ALLOW_API = 'allowApi',
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AUDIO_LOOP = 'audioLoop',
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AUDIO_VOLUME = 'audioVolume',
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COLLIDES = 'collides',
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DEFAULT = 'default',
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EXIT_URL = 'exitUrl',
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EXIT_SCENE_URL = 'exitSceneUrl',
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FONT_FAMILY = 'font-family',
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JITSI_ADMIN_ROOM_TAG = 'jitsiRoomAdminTag',
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JITSI_CONFIG = 'jitsiConfig',
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JITSI_INTERFACE_CONFIG = 'jitsiInterfaceConfig',
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JITSI_ROOM = 'jitsiRoom',
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JITSI_TRIGGER = 'jitsiTrigger',
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JITSI_TRIGGER_MESSAGE = 'jitsiTriggerMessage',
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JITSI_URL = 'jitsiUrl',
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JITSI_WIDTH = 'jitsiWidth',
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NAME = 'name',
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OPEN_TAB = 'openTab',
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OPEN_WEBSITE = 'openWebsite',
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OPEN_WEBSITE_ALLOW_API = 'openWebsiteAllowApi',
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OPEN_WEBSITE_POLICY = 'openWebsitePolicy',
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OPEN_WEBSITE_WIDTH = 'openWebsiteWidth',
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OPEN_WEBSITE_POSITION = 'openWebsitePosition',
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OPEN_WEBSITE_TRIGGER = 'openWebsiteTrigger',
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OPEN_WEBSITE_TRIGGER_MESSAGE = 'openWebsiteTriggerMessage',
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PLAY_AUDIO = 'playAudio',
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PLAY_AUDIO_LOOP = 'playAudioLoop',
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READABLE_BY = 'readableBy',
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SCRIPT = 'script',
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SILENT = 'silent',
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START = 'start',
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START_LAYER = 'startLayer',
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URL = 'url',
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WRITABLE_BY = 'writableBy',
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ZONE = 'zone',
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}
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@ -7,10 +7,9 @@ import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
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import { get } from 'svelte/store';
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import { get } from 'svelte/store';
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import {
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import {
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ON_ACTION_TRIGGER_BUTTON,
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ON_ACTION_TRIGGER_BUTTON,
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TRIGGER_WEBSITE_PROPERTIES,
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WEBSITE_MESSAGE_PROPERTIES,
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} from "../../WebRtc/LayoutManager";
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} from "../../WebRtc/LayoutManager";
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import type { ITiledMapLayer } from "../Map/ITiledMap";
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import type { ITiledMapLayer } from "../Map/ITiledMap";
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import { GameMapProperties } from "./GameMapProperties";
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enum OpenCoWebsiteState {
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enum OpenCoWebsiteState {
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LOADING,
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LOADING,
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@ -30,14 +29,14 @@ export class GameMapPropertiesListener {
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constructor(private scene: GameScene, private gameMap: GameMap) {}
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constructor(private scene: GameScene, private gameMap: GameMap) {}
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register() {
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register() {
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this.gameMap.onPropertyChange("openTab", (newValue, oldvalue, allProps) => {
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this.gameMap.onPropertyChange(GameMapProperties.OPEN_TAB, (newValue, oldvalue, allProps) => {
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if (newValue === undefined) {
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if (newValue === undefined) {
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layoutManagerActionStore.removeAction("openTab");
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layoutManagerActionStore.removeAction("openTab");
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}
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}
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if (typeof newValue == "string" && newValue.length) {
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if (typeof newValue == "string" && newValue.length) {
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const openWebsiteTriggerValue = allProps.get(TRIGGER_WEBSITE_PROPERTIES);
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const openWebsiteTriggerValue = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER);
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if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
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if (openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
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let message = allProps.get(WEBSITE_MESSAGE_PROPERTIES);
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let message = allProps.get(GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE);
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if (message === undefined) {
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if (message === undefined) {
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message = "Press SPACE or touch here to open web site in new tab";
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message = "Press SPACE or touch here to open web site in new tab";
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}
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}
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@ -72,25 +71,25 @@ export class GameMapPropertiesListener {
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layer.properties.forEach(property => {
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layer.properties.forEach(property => {
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switch(property.name) {
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switch(property.name) {
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case 'openWebsite':
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case GameMapProperties.OPEN_WEBSITE:
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openWebsiteProperty = property.value as string | undefined;
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openWebsiteProperty = property.value as string | undefined;
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break;
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break;
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case 'openWebsiteAllowApi':
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case GameMapProperties.OPEN_WEBSITE_ALLOW_API:
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allowApiProperty = property.value as boolean | undefined;
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allowApiProperty = property.value as boolean | undefined;
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break;
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break;
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case 'openWebsitePolicy':
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case GameMapProperties.OPEN_WEBSITE_POLICY:
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websitePolicyProperty = property.value as string | undefined;
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websitePolicyProperty = property.value as string | undefined;
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break;
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break;
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case 'openWebsiteWidth':
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case GameMapProperties.OPEN_WEBSITE_WIDTH:
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websiteWidthProperty = property.value as number | undefined;
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websiteWidthProperty = property.value as number | undefined;
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break;
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break;
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case 'openWebsitePosition':
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case GameMapProperties.OPEN_WEBSITE_POSITION:
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websitePositionProperty = property.value as number | undefined;
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websitePositionProperty = property.value as number | undefined;
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break;
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break;
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case TRIGGER_WEBSITE_PROPERTIES:
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case GameMapProperties.OPEN_WEBSITE_TRIGGER:
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websiteTriggerProperty = property.value as string | undefined;
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websiteTriggerProperty = property.value as string | undefined;
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break;
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break;
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case WEBSITE_MESSAGE_PROPERTIES:
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case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
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websiteTriggerMessageProperty = property.value as string | undefined;
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websiteTriggerMessageProperty = property.value as string | undefined;
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break;
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break;
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}
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}
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@ -172,10 +171,10 @@ export class GameMapPropertiesListener {
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layer.properties.forEach(property => {
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layer.properties.forEach(property => {
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switch(property.name) {
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switch(property.name) {
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case 'openWebsite':
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case GameMapProperties.OPEN_WEBSITE:
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openWebsiteProperty = property.value as string | undefined;
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openWebsiteProperty = property.value as string | undefined;
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break;
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break;
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case TRIGGER_WEBSITE_PROPERTIES:
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case GameMapProperties.OPEN_WEBSITE_TRIGGER:
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websiteTriggerProperty = property.value as string | undefined;
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websiteTriggerProperty = property.value as string | undefined;
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break;
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break;
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}
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}
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@ -16,14 +16,8 @@ import { DEBUG_MODE, JITSI_PRIVATE_MODE, MAX_PER_GROUP, POSITION_DELAY } from ".
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import { Queue } from "queue-typescript";
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import { Queue } from "queue-typescript";
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import {
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import {
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AUDIO_LOOP_PROPERTY,
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AUDIO_VOLUME_PROPERTY,
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Box,
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Box,
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JITSI_MESSAGE_PROPERTIES,
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ON_ACTION_TRIGGER_BUTTON,
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ON_ACTION_TRIGGER_BUTTON,
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TRIGGER_JITSI_PROPERTIES,
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TRIGGER_WEBSITE_PROPERTIES,
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WEBSITE_MESSAGE_PROPERTIES,
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} from "../../WebRtc/LayoutManager";
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} from "../../WebRtc/LayoutManager";
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import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
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import { CoWebsite, coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
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import type { UserMovedMessage } from "../../Messages/generated/messages_pb";
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import type { UserMovedMessage } from "../../Messages/generated/messages_pb";
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@ -96,6 +90,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
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import { analyticsClient } from "../../Administration/AnalyticsClient";
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import { analyticsClient } from "../../Administration/AnalyticsClient";
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import { get } from "svelte/store";
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import { get } from "svelte/store";
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import { contactPageStore } from "../../Stores/MenuStore";
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import { contactPageStore } from "../../Stores/MenuStore";
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import { GameMapProperties } from "./GameMapProperties";
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export interface GameSceneInitInterface {
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export interface GameSceneInitInterface {
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initPosition: PointInterface | null;
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initPosition: PointInterface | null;
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@ -498,11 +493,11 @@ export class GameScene extends DirtyScene {
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if (object.type === "website") {
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if (object.type === "website") {
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// Let's load iframes in the map
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// Let's load iframes in the map
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const url = PropertyUtils.mustFindStringProperty(
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const url = PropertyUtils.mustFindStringProperty(
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"url",
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GameMapProperties.URL,
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object.properties,
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object.properties,
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'in the "' + object.name + '" object of type "website"'
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'in the "' + object.name + '" object of type "website"'
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);
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);
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const allowApi = PropertyUtils.findBooleanProperty("allowApi", object.properties);
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const allowApi = PropertyUtils.findBooleanProperty(GameMapProperties.ALLOW_API, object.properties);
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// TODO: add a "allow" property to iframe
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// TODO: add a "allow" property to iframe
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this.embeddedWebsiteManager.createEmbeddedWebsite(
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this.embeddedWebsiteManager.createEmbeddedWebsite(
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@ -828,7 +823,7 @@ export class GameScene extends DirtyScene {
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}
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}
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private triggerOnMapLayerPropertyChange() {
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private triggerOnMapLayerPropertyChange() {
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this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => {
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this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
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if (newValue) {
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if (newValue) {
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this.onMapExit(
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this.onMapExit(
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Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
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Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
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@ -839,7 +834,7 @@ export class GameScene extends DirtyScene {
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}, 2000);
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}, 2000);
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}
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}
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});
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});
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this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => {
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this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
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if (newValue) {
|
if (newValue) {
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this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
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this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
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} else {
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} else {
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@ -849,16 +844,16 @@ export class GameScene extends DirtyScene {
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}
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}
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});
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});
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this.gameMap.onPropertyChange("jitsiRoom", (newValue, oldValue, allProps) => {
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this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
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if (newValue === undefined) {
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if (newValue === undefined) {
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layoutManagerActionStore.removeAction("jitsi");
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layoutManagerActionStore.removeAction("jitsi");
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this.stopJitsi();
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this.stopJitsi();
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} else {
|
} else {
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const openJitsiRoomFunction = () => {
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const openJitsiRoomFunction = () => {
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const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
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const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
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const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
|
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
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if (JITSI_PRIVATE_MODE && !jitsiUrl) {
|
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
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const adminTag = allProps.get("jitsiRoomAdminTag") as string | undefined;
|
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
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|
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this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
|
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
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} else {
|
} else {
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@ -867,9 +862,9 @@ export class GameScene extends DirtyScene {
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layoutManagerActionStore.removeAction("jitsi");
|
layoutManagerActionStore.removeAction("jitsi");
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};
|
};
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|
|
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const jitsiTriggerValue = allProps.get(TRIGGER_JITSI_PROPERTIES);
|
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
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if (jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
if (jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
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let message = allProps.get(JITSI_MESSAGE_PROPERTIES);
|
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
|
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if (message === undefined) {
|
if (message === undefined) {
|
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message = "Press SPACE or touch here to enter Jitsi Meet room";
|
message = "Press SPACE or touch here to enter Jitsi Meet room";
|
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}
|
}
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@ -885,7 +880,7 @@ export class GameScene extends DirtyScene {
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}
|
}
|
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}
|
}
|
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});
|
});
|
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this.gameMap.onPropertyChange("silent", (newValue, oldValue) => {
|
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
|
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if (newValue === undefined || newValue === false || newValue === "") {
|
if (newValue === undefined || newValue === false || newValue === "") {
|
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this.connection?.setSilent(false);
|
this.connection?.setSilent(false);
|
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this.CurrentPlayer.noSilent();
|
this.CurrentPlayer.noSilent();
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@ -894,16 +889,16 @@ export class GameScene extends DirtyScene {
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this.CurrentPlayer.isSilent();
|
this.CurrentPlayer.isSilent();
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}
|
}
|
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});
|
});
|
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this.gameMap.onPropertyChange("playAudio", (newValue, oldValue, allProps) => {
|
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
|
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const volume = allProps.get(AUDIO_VOLUME_PROPERTY) as number | undefined;
|
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
|
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const loop = allProps.get(AUDIO_LOOP_PROPERTY) as boolean | undefined;
|
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
|
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newValue === undefined
|
newValue === undefined
|
||||||
? audioManagerFileStore.unloadAudio()
|
? audioManagerFileStore.unloadAudio()
|
||||||
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
|
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
|
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audioManagerVisibilityStore.set(!(newValue === undefined));
|
audioManagerVisibilityStore.set(!(newValue === undefined));
|
||||||
});
|
});
|
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// TODO: This legacy property should be removed at some point
|
// TODO: This legacy property should be removed at some point
|
||||||
this.gameMap.onPropertyChange("playAudioLoop", (newValue, oldValue) => {
|
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
|
||||||
newValue === undefined
|
newValue === undefined
|
||||||
? audioManagerFileStore.unloadAudio()
|
? audioManagerFileStore.unloadAudio()
|
||||||
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
|
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
|
||||||
@ -911,7 +906,7 @@ export class GameScene extends DirtyScene {
|
|||||||
});
|
});
|
||||||
|
|
||||||
// TODO: Legacy functionnality replace by layer change
|
// TODO: Legacy functionnality replace by layer change
|
||||||
this.gameMap.onPropertyChange("zone", (newValue, oldValue) => {
|
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
|
||||||
if (oldValue) {
|
if (oldValue) {
|
||||||
iframeListener.sendLeaveEvent(oldValue as string);
|
iframeListener.sendLeaveEvent(oldValue as string);
|
||||||
}
|
}
|
||||||
@ -1265,7 +1260,7 @@ ${escapedMessage}
|
|||||||
propertyName: string,
|
propertyName: string,
|
||||||
propertyValue: string | number | boolean | undefined
|
propertyValue: string | number | boolean | undefined
|
||||||
): void {
|
): void {
|
||||||
if (propertyName === "exitUrl" && typeof propertyValue === "string") {
|
if (propertyName === GameMapProperties.EXIT_URL && typeof propertyValue === "string") {
|
||||||
this.loadNextGameFromExitUrl(propertyValue);
|
this.loadNextGameFromExitUrl(propertyValue);
|
||||||
}
|
}
|
||||||
this.gameMap.setLayerProperty(layerName, propertyName, propertyValue);
|
this.gameMap.setLayerProperty(layerName, propertyName, propertyValue);
|
||||||
@ -1403,18 +1398,18 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
private getExitUrl(layer: ITiledMapLayer): string | undefined {
|
private getExitUrl(layer: ITiledMapLayer): string | undefined {
|
||||||
return this.getProperty(layer, "exitUrl") as string | undefined;
|
return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @deprecated the map property exitSceneUrl is deprecated
|
* @deprecated the map property exitSceneUrl is deprecated
|
||||||
*/
|
*/
|
||||||
private getExitSceneUrl(layer: ITiledMapLayer): string | undefined {
|
private getExitSceneUrl(layer: ITiledMapLayer): string | undefined {
|
||||||
return this.getProperty(layer, "exitSceneUrl") as string | undefined;
|
return this.getProperty(layer, GameMapProperties.EXIT_SCENE_URL) as string | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
private getScriptUrls(map: ITiledMap): string[] {
|
private getScriptUrls(map: ITiledMap): string[] {
|
||||||
return (this.getProperties(map, "script") as string[]).map((script) =>
|
return (this.getProperties(map, GameMapProperties.SCRIPT) as string[]).map((script) =>
|
||||||
new URL(script, this.MapUrlFile).toString()
|
new URL(script, this.MapUrlFile).toString()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@ -1872,13 +1867,15 @@ ${escapedMessage}
|
|||||||
|
|
||||||
public startJitsi(roomName: string, jwt?: string): void {
|
public startJitsi(roomName: string, jwt?: string): void {
|
||||||
const allProps = this.gameMap.getCurrentProperties();
|
const allProps = this.gameMap.getCurrentProperties();
|
||||||
const jitsiConfig = this.safeParseJSONstring(allProps.get("jitsiConfig") as string | undefined, "jitsiConfig");
|
const jitsiConfig = this.safeParseJSONstring(
|
||||||
const jitsiInterfaceConfig = this.safeParseJSONstring(
|
allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined, GameMapProperties.JITSI_CONFIG
|
||||||
allProps.get("jitsiInterfaceConfig") as string | undefined,
|
|
||||||
"jitsiInterfaceConfig"
|
|
||||||
);
|
);
|
||||||
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
|
const jitsiInterfaceConfig = this.safeParseJSONstring(
|
||||||
const jitsiWidth = allProps.get("jitsiWidth") as number | undefined;
|
allProps.get(GameMapProperties.JITSI_INTERFACE_CONFIG) as string | undefined,
|
||||||
|
GameMapProperties.JITSI_INTERFACE_CONFIG
|
||||||
|
);
|
||||||
|
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
|
||||||
|
const jitsiWidth = allProps.get(GameMapProperties.JITSI_WIDTH) as number | undefined;
|
||||||
|
|
||||||
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl, jitsiWidth);
|
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl, jitsiWidth);
|
||||||
this.connection?.setSilent(true);
|
this.connection?.setSilent(true);
|
||||||
@ -1892,7 +1889,7 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
|
|
||||||
public stopJitsi(): void {
|
public stopJitsi(): void {
|
||||||
const silent = this.gameMap.getCurrentProperties().get("silent");
|
const silent = this.gameMap.getCurrentProperties().get(GameMapProperties.SILENT);
|
||||||
this.connection?.setSilent(!!silent);
|
this.connection?.setSilent(!!silent);
|
||||||
jitsiFactory.stop();
|
jitsiFactory.stop();
|
||||||
mediaManager.showGameOverlay();
|
mediaManager.showGameOverlay();
|
||||||
|
@ -2,6 +2,7 @@ import type { RoomConnection } from "../../Connexion/RoomConnection";
|
|||||||
import { iframeListener } from "../../Api/IframeListener";
|
import { iframeListener } from "../../Api/IframeListener";
|
||||||
import type { GameMap } from "./GameMap";
|
import type { GameMap } from "./GameMap";
|
||||||
import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
|
import type { ITiledMapLayer, ITiledMapObject, ITiledMapObjectLayer } from "../Map/ITiledMap";
|
||||||
|
import { GameMapProperties } from "./GameMapProperties";
|
||||||
|
|
||||||
interface Variable {
|
interface Variable {
|
||||||
defaultValue: unknown;
|
defaultValue: unknown;
|
||||||
@ -133,10 +134,10 @@ export class SharedVariablesManager {
|
|||||||
for (const property of object.properties) {
|
for (const property of object.properties) {
|
||||||
const value = property.value;
|
const value = property.value;
|
||||||
switch (property.name) {
|
switch (property.name) {
|
||||||
case "default":
|
case GameMapProperties.DEFAULT:
|
||||||
variable.defaultValue = value;
|
variable.defaultValue = value;
|
||||||
break;
|
break;
|
||||||
case "writableBy":
|
case GameMapProperties.WRITABLE_BY:
|
||||||
if (typeof value !== "string") {
|
if (typeof value !== "string") {
|
||||||
throw new Error(
|
throw new Error(
|
||||||
'The writableBy property of variable "' + object.name + '" must be a string'
|
'The writableBy property of variable "' + object.name + '" must be a string'
|
||||||
@ -146,7 +147,7 @@ export class SharedVariablesManager {
|
|||||||
variable.writableBy = value;
|
variable.writableBy = value;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "readableBy":
|
case GameMapProperties.READABLE_BY:
|
||||||
if (typeof value !== "string") {
|
if (typeof value !== "string") {
|
||||||
throw new Error(
|
throw new Error(
|
||||||
'The readableBy property of variable "' + object.name + '" must be a string'
|
'The readableBy property of variable "' + object.name + '" must be a string'
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
import type { PositionInterface } from "../../Connexion/ConnexionModels";
|
import type { PositionInterface } from "../../Connexion/ConnexionModels";
|
||||||
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
|
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapTileLayer } from "../Map/ITiledMap";
|
||||||
import type { GameMap } from "./GameMap";
|
import type { GameMap } from "./GameMap";
|
||||||
|
import { GameMapProperties } from "./GameMapProperties";
|
||||||
|
|
||||||
const defaultStartLayerName = "start";
|
const defaultStartLayerName = "start";
|
||||||
|
|
||||||
@ -76,7 +77,7 @@ export class StartPositionCalculator {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private isStartLayer(layer: ITiledMapLayer): boolean {
|
private isStartLayer(layer: ITiledMapLayer): boolean {
|
||||||
return this.getProperty(layer, "startLayer") == true;
|
return this.getProperty(layer, GameMapProperties.START_LAYER) == true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -14,13 +14,4 @@ export enum DivImportance {
|
|||||||
|
|
||||||
export const ON_ACTION_TRIGGER_BUTTON = "onaction";
|
export const ON_ACTION_TRIGGER_BUTTON = "onaction";
|
||||||
|
|
||||||
export const TRIGGER_WEBSITE_PROPERTIES = "openWebsiteTrigger";
|
|
||||||
export const TRIGGER_JITSI_PROPERTIES = "jitsiTrigger";
|
|
||||||
|
|
||||||
export const WEBSITE_MESSAGE_PROPERTIES = "openWebsiteTriggerMessage";
|
|
||||||
export const JITSI_MESSAGE_PROPERTIES = "jitsiTriggerMessage";
|
|
||||||
|
|
||||||
export const AUDIO_VOLUME_PROPERTY = "audioVolume";
|
|
||||||
export const AUDIO_LOOP_PROPERTY = "audioLoop";
|
|
||||||
|
|
||||||
export type Box = { xStart: number; yStart: number; xEnd: number; yEnd: number };
|
export type Box = { xStart: number; yStart: number; xEnd: number; yEnd: number };
|
||||||
|
Loading…
Reference in New Issue
Block a user