Merge branch 'develop' of github.com:thecodingmachine/workadventure

This commit is contained in:
_Bastler
2022-01-07 09:59:00 +01:00
41 changed files with 538 additions and 278 deletions
+17 -8
View File
@@ -8,13 +8,15 @@ import { CharacterTexture, LocalUser } from "./LocalUser";
import { Room } from "./Room";
import { _ServiceWorker } from "../Network/ServiceWorker";
import { loginSceneVisibleIframeStore } from "../Stores/LoginSceneStore";
import { userIsConnected } from "../Stores/MenuStore";
import { userIsConnected, warningContainerStore } from "../Stores/MenuStore";
import { analyticsClient } from "../Administration/AnalyticsClient";
import { gameManager } from "../Phaser/Game/GameManager";
import { axiosWithRetry } from "./AxiosUtils";
import axios from "axios";
import { isRegisterData } from "../Messages/JsonMessages/RegisterData";
import { isAdminApiData } from "../Messages/JsonMessages/AdminApiData";
import { limitMapStore } from "../Stores/GameStore";
import { showLimitRoomModalStore } from "../Stores/ModalStore";
class ConnectionManager {
private localUser!: LocalUser;
@@ -153,11 +155,7 @@ class ConnectionManager {
)
);
urlManager.pushRoomIdToUrl(this._currentRoom);
} else if (
connexionType === GameConnexionTypes.organization ||
connexionType === GameConnexionTypes.anonymous ||
connexionType === GameConnexionTypes.empty
) {
} else if (connexionType === GameConnexionTypes.room || connexionType === GameConnexionTypes.empty) {
this.authToken = localUserStore.getAuthToken();
let roomPath: string;
@@ -189,7 +187,7 @@ class ConnectionManager {
//Set last room visited! (connected or nor, must to be saved in localstorage and cache API)
//use href to keep # value
localUserStore.setLastRoomUrl(this._currentRoom.href);
await localUserStore.setLastRoomUrl(this._currentRoom.href);
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken && !this._currentRoom.authenticationMandatory) {
@@ -238,6 +236,17 @@ class ConnectionManager {
analyticsClient.identifyUser(this.localUser.uuid, this.localUser.email);
}
//if limit room active test headband
if (this._currentRoom.expireOn !== undefined) {
warningContainerStore.activateWarningContainer();
limitMapStore.set(true);
//check time of map
if (new Date() > this._currentRoom.expireOn) {
showLimitRoomModalStore.set(true);
}
}
this.serviceWorker = new _ServiceWorker();
return Promise.resolve(this._currentRoom);
}
@@ -302,7 +311,7 @@ class ConnectionManager {
this.reconnectingTimeout = setTimeout(() => {
//todo: allow a way to break recursion?
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
void this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
(connection) => resolve(connection)
);
}, 4000 + Math.floor(Math.random() * 2000));