Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata

This commit is contained in:
David Négrier 2021-07-16 11:22:36 +02:00
commit 5c7ea7b258
66 changed files with 1296 additions and 967 deletions

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@ -11,7 +11,7 @@
- Use `WA.onInit(): Promise<void>` to wait for scripting API initialization
- Use `WA.room.showLayer(): void` to show a layer
- Use `WA.room.hideLayer(): void` to hide a layer
- Use `WA.room.setProperty() : void` to add or change existing property of a layer
- Use `WA.room.setProperty() : void` to add, delete or change existing property of a layer
- Use `WA.player.onPlayerMove(): void` to track the movement of the current player
- Use `WA.player.id: string|undefined` to get the ID of the current player
- Use `WA.player.name: string` to get the name of the current player
@ -20,13 +20,23 @@
- Use `WA.room.mapURL: string` to get the URL of the map
- Use `WA.room.mapURL: string` to get the URL of the map
- Use `WA.room.getMap(): Promise<ITiledMap>` to get the JSON map file
- Use `WA.room.setTiles(): void` to change an array of tiles
- Use `WA.room.setTiles(): void` to add, delete or change an array of tiles
- Use `WA.ui.registerMenuCommand(): void` to add a custom menu
- Use `WA.state.loadVariable(key: string): unknown` to retrieve a variable
- Use `WA.state.saveVariable(key: string, value: unknown): Promise<void>` to set a variable (across the room, for all users)
- Use `WA.state.onVariableChange(key: string): Observable<unknown>` to track a variable
- Use `WA.state.[any variable]: unknown` to access directly any variable (this is a shortcut to using `WA.state.loadVariable` and `WA.state.saveVariable`)
- Users blocking now relies on UUID rather than ID. A blocked user that leaves a room and comes back will stay blocked.
- The text chat was redesigned to be prettier and to use more features :
- The chat is now persistent bewteen discussions and always accesible
- The chat now tracks incoming and outcoming users in your conversation
- The chat allows your to see the visit card of users
- You can close the chat window with the escape key
- Added a 'Enable notifications' button in the menu.
- The exchange format between Pusher and Admin servers has changed. If you have your own implementation of an admin server, these endpoints signatures have changed:
- `/api/map`: now accepts a complete room URL instead of organization/world/room slugs
- `/api/ban`: new endpoint to report users
- as a side effect, the "routing" is now completely stored on the admin side, so by implementing your own admin server, you can develop completely custom routing
## Version 1.4.3 - 1.4.4 - 1.4.5

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@ -5,13 +5,13 @@ import { PositionInterface } from "_Model/PositionInterface";
import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
import { PositionNotifier } from "./PositionNotifier";
import { Movable } from "_Model/Movable";
import { extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous } from "./RoomIdentifier";
import { arrayIntersect } from "../Services/ArrayHelper";
import {
BatchToPusherMessage,
BatchToPusherRoomMessage,
EmoteEventMessage,
JoinRoomMessage, SubToPusherRoomMessage, VariableMessage
JoinRoomMessage,
SubToPusherRoomMessage,
VariableMessage,
} from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import { RoomSocket, ZoneSocket } from "src/RoomManager";
@ -20,12 +20,6 @@ import { Admin } from "../Model/Admin";
export type ConnectCallback = (user: User, group: Group) => void;
export type DisconnectCallback = (user: User, group: Group) => void;
export enum GameRoomPolicyTypes {
ANONYMOUS_POLICY = 1,
MEMBERS_ONLY_POLICY,
USE_TAGS_POLICY,
}
export class GameRoom {
private readonly minDistance: number;
private readonly groupRadius: number;
@ -43,17 +37,14 @@ export class GameRoom {
public readonly variables = new Map<string, string>();
private readonly positionNotifier: PositionNotifier;
public readonly roomId: string;
public readonly roomSlug: string;
public readonly worldSlug: string = "";
public readonly organizationSlug: string = "";
public readonly roomUrl: string;
private versionNumber: number = 1;
private nextUserId: number = 1;
private roomListeners: Set<RoomSocket> = new Set<RoomSocket>();
constructor(
roomId: string,
roomUrl: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
@ -63,16 +54,7 @@ export class GameRoom {
onLeaves: LeavesCallback,
onEmote: EmoteCallback
) {
this.roomId = roomId;
if (isRoomAnonymous(roomId)) {
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
} else {
const { organizationSlug, worldSlug, roomSlug } = extractDataFromPrivateRoomId(this.roomId);
this.roomSlug = roomSlug;
this.organizationSlug = organizationSlug;
this.worldSlug = worldSlug;
}
this.roomUrl = roomUrl;
this.users = new Map<number, User>();
this.usersByUuid = new Map<string, User>();
@ -191,7 +173,7 @@ export class GameRoom {
} else {
const closestUser: User = closestItem;
const group: Group = new Group(
this.roomId,
this.roomUrl,
[user, closestUser],
this.connectCallback,
this.disconnectCallback,

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@ -1,30 +0,0 @@
//helper functions to parse room IDs
export const isRoomAnonymous = (roomID: string): boolean => {
if (roomID.startsWith("_/")) {
return true;
} else if (roomID.startsWith("@/")) {
return false;
} else {
throw new Error("Incorrect room ID: " + roomID);
}
};
export const extractRoomSlugPublicRoomId = (roomId: string): string => {
const idParts = roomId.split("/");
if (idParts.length < 3) throw new Error("Incorrect roomId: " + roomId);
return idParts.slice(2).join("/");
};
export interface extractDataFromPrivateRoomIdResponse {
organizationSlug: string;
worldSlug: string;
roomSlug: string;
}
export const extractDataFromPrivateRoomId = (roomId: string): extractDataFromPrivateRoomIdResponse => {
const idParts = roomId.split("/");
if (idParts.length < 4) throw new Error("Incorrect roomId: " + roomId);
const organizationSlug = idParts[1];
const worldSlug = idParts[2];
const roomSlug = idParts[3];
return { organizationSlug, worldSlug, roomSlug };
};

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@ -30,7 +30,9 @@ import {
BanUserMessage,
RefreshRoomMessage,
EmotePromptMessage,
VariableMessage, BatchToPusherRoomMessage, SubToPusherRoomMessage,
VariableMessage,
BatchToPusherRoomMessage,
SubToPusherRoomMessage,
} from "../Messages/generated/messages_pb";
import { User, UserSocket } from "../Model/User";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
@ -270,12 +272,12 @@ export class SocketManager {
//user leave previous world
room.leave(user);
if (room.isEmpty()) {
this.rooms.delete(room.roomId);
this.rooms.delete(room.roomUrl);
gaugeManager.decNbRoomGauge();
debug('Room is empty. Deleting room "%s"', room.roomId);
debug('Room is empty. Deleting room "%s"', room.roomUrl);
}
} finally {
clientEventsEmitter.emitClientLeave(user.uuid, room.roomId);
clientEventsEmitter.emitClientLeave(user.uuid, room.roomUrl);
console.log("A user left");
}
}
@ -467,10 +469,7 @@ export class SocketManager {
const serverToClientMessage1 = new ServerToClientMessage();
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
//if (!user.socket.disconnecting) {
user.socket.write(serverToClientMessage1);
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
//}
const webrtcStartMessage2 = new WebRtcStartMessage();
webrtcStartMessage2.setUserid(user.id);
@ -484,10 +483,7 @@ export class SocketManager {
const serverToClientMessage2 = new ServerToClientMessage();
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
//if (!otherUser.socket.disconnecting) {
otherUser.socket.write(serverToClientMessage2);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
//}
}
}
@ -731,9 +727,9 @@ export class SocketManager {
public leaveAdminRoom(room: GameRoom, admin: Admin) {
room.adminLeave(admin);
if (room.isEmpty()) {
this.rooms.delete(room.roomId);
this.rooms.delete(room.roomUrl);
gaugeManager.decNbRoomGauge();
debug('Room is empty. Deleting room "%s"', room.roomId);
debug('Room is empty. Deleting room "%s"', room.roomUrl);
}
}
@ -875,7 +871,6 @@ export class SocketManager {
emoteEventMessage.setActoruserid(user.id);
room.emitEmoteEvent(user, emoteEventMessage);
}
}
export const socketManager = new SocketManager();

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@ -1,19 +0,0 @@
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "../src/Model/RoomIdentifier";
describe("RoomIdentifier", () => {
it("should flag public id as anonymous", () => {
expect(isRoomAnonymous('_/global/test')).toBe(true);
});
it("should flag public id as not anonymous", () => {
expect(isRoomAnonymous('@/afup/afup2020/1floor')).toBe(false);
});
it("should extract roomSlug from public ID", () => {
expect(extractRoomSlugPublicRoomId('_/global/npeguin/test.json')).toBe('npeguin/test.json');
});
it("should extract correct from private ID", () => {
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId('@/afup/afup2020/1floor');
expect(organizationSlug).toBe('afup');
expect(worldSlug).toBe('afup2020');
expect(roomSlug).toBe('1floor');
});
})

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@ -54,6 +54,7 @@ WA.room.showLayer(layerName : string): void
WA.room.hideLayer(layerName : string) : void
```
These 2 methods can be used to show and hide a layer.
if `layerName` is the name of a group layer, show/hide all the layer in that group layer.
Example :
```javascript
@ -70,6 +71,9 @@ WA.room.setProperty(layerName : string, propertyName : string, propertyValue : s
Set the value of the `propertyName` property of the layer `layerName` at `propertyValue`. If the property doesn't exist, create the property `propertyName` and set the value of the property at `propertyValue`.
Note :
To unset a property from a layer, use `setProperty` with `propertyValue` set to `undefined`.
Example :
```javascript
WA.room.setProperty('wikiLayer', 'openWebsite', 'https://www.wikipedia.org/');
@ -148,6 +152,7 @@ If `tile` is a string, it's not the id of the tile but the value of the property
**Important !** : If you use `tile` as a number, be sure to add the `firstgid` of the tileset of the tile that you want to the id of the tile in Tiled Editor.
Note: If you want to unset a tile, use `setTiles` with `tile` set to `null`.
Example :
```javascript

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@ -37,8 +37,7 @@
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game">
<div id="svelte-overlay">
</div>
<div id="svelte-overlay"></div>
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
</div>

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@ -57,6 +57,9 @@
<section>
<button id="toggleFullscreen">Toggle fullscreen</button>
</section>
<section>
<button id="enableNotification">Enable notifications</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>

53
front/dist/resources/service-worker.js vendored Normal file
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@ -0,0 +1,53 @@
let CACHE_NAME = 'workavdenture-cache-v1';
let urlsToCache = [
'/'
];
self.addEventListener('install', function(event) {
// Perform install steps
event.waitUntil(
caches.open(CACHE_NAME)
.then(function(cache) {
console.log('Opened cache');
return cache.addAll(urlsToCache);
})
);
});
self.addEventListener('fetch', function(event) {
event.respondWith(
caches.match(event.request)
.then(function(response) {
// Cache hit - return response
if (response) {
return response;
}
return fetch(event.request).then(
function(response) {
// Check if we received a valid response
if(!response || response.status !== 200 || response.type !== 'basic') {
return response;
}
// IMPORTANT: Clone the response. A response is a stream
// and because we want the browser to consume the response
// as well as the cache consuming the response, we need
// to clone it so we have two streams.
var responseToCache = response.clone();
caches.open(CACHE_NAME)
.then(function(cache) {
cache.put(event.request, responseToCache);
});
return response;
}
);
})
);
});
self.addEventListener('activate', function(event) {
//TODO activate service worker
});

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@ -119,7 +119,13 @@
"src": "/static/images/favicons/android-icon-192x192.png",
"sizes": "192x192",
"type": "image\/png",
"density": "4.0"
"density": "4.0",
"purpose": "any maskable"
},
{
"src": "/static/images/favicons/icon-512x512.png",
"sizes": "512x512",
"type": "image\/png"
}
],
"start_url": "/",
@ -127,6 +133,7 @@
"display_override": ["window-control-overlay", "minimal-ui"],
"display": "standalone",
"scope": "/",
"lang": "en",
"theme_color": "#000000",
"shortcuts": [
{
@ -134,7 +141,7 @@
"short_name": "WA",
"description": "WorkAdventure application",
"url": "/",
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192" }]
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192", "type": "image/png" }]
}
],
"description": "WorkAdventure application",

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@ -39,7 +39,7 @@
},
"dependencies": {
"@fontsource/press-start-2p": "^4.3.0",
"@types/simple-peer": "^9.6.0",
"@types/simple-peer": "^9.11.1",
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.1",
"cross-env": "^7.0.3",
@ -51,7 +51,7 @@
"queue-typescript": "^1.0.1",
"quill": "1.3.6",
"rxjs": "^6.6.3",
"simple-peer": "^9.6.2",
"simple-peer": "^9.11.0",
"socket.io-client": "^2.3.0",
"standardized-audio-context": "^25.2.4"
},

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@ -5,7 +5,7 @@ export const isSetTilesEvent = tg.isArray(
.withProperties({
x: tg.isNumber,
y: tg.isNumber,
tile: tg.isUnion(tg.isNumber, tg.isString),
tile: tg.isUnion(tg.isUnion(tg.isNumber, tg.isString), tg.isNull),
layer: tg.isString,
})
.get()

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@ -2,27 +2,34 @@ import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribut
import type { HasPlayerMovedEvent, HasPlayerMovedEventCallback } from "../Events/HasPlayerMovedEvent";
import { Subject } from "rxjs";
import { apiCallback } from "./registeredCallbacks";
import { getGameState } from "./room";
import { isHasPlayerMovedEvent } from "../Events/HasPlayerMovedEvent";
interface User {
id: string | undefined;
nickName: string | null;
tags: string[];
}
const moveStream = new Subject<HasPlayerMovedEvent>();
let playerName: string | undefined;
export const setPlayerName = (name: string) => {
playerName = name;
}
};
let tags: string[] | undefined;
export const setTags = (_tags: string[]) => {
tags = _tags;
}
};
let uuid: string | undefined;
export const setUuid = (_uuid: string | undefined) => {
uuid = _uuid;
}
};
export class WorkadventurePlayerCommands extends IframeApiContribution<WorkadventurePlayerCommands> {
callbacks = [
@ -45,14 +52,16 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
get name(): string {
if (playerName === undefined) {
throw new Error('Player name not initialized yet. You should call WA.player.name within a WA.onInit callback.');
throw new Error(
"Player name not initialized yet. You should call WA.player.name within a WA.onInit callback."
);
}
return playerName;
}
get tags(): string[] {
if (tags === undefined) {
throw new Error('Tags not initialized yet. You should call WA.player.tags within a WA.onInit callback.');
throw new Error("Tags not initialized yet. You should call WA.player.tags within a WA.onInit callback.");
}
return tags;
}
@ -61,7 +70,7 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
// Note: this is not a type, we are checking if playerName is undefined because playerName cannot be undefined
// while uuid could.
if (playerName === undefined) {
throw new Error('Player id not initialized yet. You should call WA.player.id within a WA.onInit callback.');
throw new Error("Player id not initialized yet. You should call WA.player.id within a WA.onInit callback.");
}
return uuid;
}

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@ -13,7 +13,7 @@ const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subj
interface TileDescriptor {
x: number;
y: number;
tile: number | string;
tile: number | string | null;
layer: string;
}
@ -21,13 +21,13 @@ let roomId: string|undefined;
export const setRoomId = (id: string) => {
roomId = id;
}
};
let mapURL: string | undefined;
export const setMapURL = (url: string) => {
mapURL = url;
}
};
export class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
callbacks = [
@ -92,14 +92,16 @@ export class WorkadventureRoomCommands extends IframeApiContribution<Workadventu
get id(): string {
if (roomId === undefined) {
throw new Error('Room id not initialized yet. You should call WA.room.id within a WA.onInit callback.');
throw new Error("Room id not initialized yet. You should call WA.room.id within a WA.onInit callback.");
}
return roomId;
}
get mapURL(): string {
if (mapURL === undefined) {
throw new Error('mapURL is not initialized yet. You should call WA.room.mapURL within a WA.onInit callback.');
throw new Error(
"mapURL is not initialized yet. You should call WA.room.mapURL within a WA.onInit callback."
);
}
return mapURL;
}

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@ -10,12 +10,14 @@
import {errorStore} from "../Stores/ErrorStore";
import CustomCharacterScene from "./CustomCharacterScene/CustomCharacterScene.svelte";
import LoginScene from "./Login/LoginScene.svelte";
import Chat from "./Chat/Chat.svelte";
import {loginSceneVisibleStore} from "../Stores/LoginSceneStore";
import EnableCameraScene from "./EnableCamera/EnableCameraScene.svelte";
import VisitCard from "./VisitCard/VisitCard.svelte";
import {requestVisitCardsStore} from "../Stores/GameStore";
import type {Game} from "../Phaser/Game/Game";
import {chatVisibilityStore} from "../Stores/ChatStore";
import {helpCameraSettingsVisibleStore} from "../Stores/HelpCameraSettingsStore";
import HelpCameraSettingsPopup from "./HelpCameraSettings/HelpCameraSettingsPopup.svelte";
import AudioPlaying from "./UI/AudioPlaying.svelte";
@ -61,14 +63,6 @@
<AudioPlaying url={$soundPlayingStore} />
</div>
{/if}
<!--
{#if $menuIconVisible}
<div>
<MenuIcon />
</div>
{/if}
-->
{#if $gameOverlayVisibilityStore}
<div>
<VideoOverlay></VideoOverlay>
@ -94,4 +88,7 @@
<ErrorDialog></ErrorDialog>
</div>
{/if}
{#if $chatVisibilityStore}
<Chat></Chat>
{/if}
</div>

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@ -0,0 +1,104 @@
<script lang="ts">
import { fly } from 'svelte/transition';
import { chatMessagesStore, chatVisibilityStore } from "../../Stores/ChatStore";
import ChatMessageForm from './ChatMessageForm.svelte';
import ChatElement from './ChatElement.svelte';
import { afterUpdate, beforeUpdate } from "svelte";
let listDom: HTMLElement;
let autoscroll: boolean;
beforeUpdate(() => {
autoscroll = listDom && (listDom.offsetHeight + listDom.scrollTop) > (listDom.scrollHeight - 20);
});
afterUpdate(() => {
if (autoscroll) listDom.scrollTo(0, listDom.scrollHeight);
});
function closeChat() {
chatVisibilityStore.set(false);
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeChat();
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<aside class="chatWindow" transition:fly="{{ x: -1000, duration: 500 }}">
<section class="chatWindowTitle">
<h1>Your chat history <span class="float-right" on:click={closeChat}>&times</span></h1>
</section>
<section class="messagesList" bind:this={listDom}>
<ul>
{#each $chatMessagesStore as message, i}
<li><ChatElement message={message} line={i}></ChatElement></li>
{/each}
</ul>
</section>
<section class="messageForm">
<ChatMessageForm></ChatMessageForm>
</section>
</aside>
<style lang="scss">
h1 {
font-family: Lato;
span.float-right {
font-size: 30px;
line-height: 25px;
font-weight: bold;
float: right;
cursor: pointer;
}
}
aside.chatWindow {
z-index:100;
pointer-events: auto;
position: absolute;
top: 0;
left: 0;
height: 100vh;
width:30vw;
min-width: 350px;
background: rgb(5, 31, 51, 0.9);
color: whitesmoke;
display: flex;
flex-direction: column;
padding: 10px;
border-bottom-right-radius: 16px;
border-top-right-radius: 16px;
h1 {
background-color: #5f5f5f;
border-radius: 8px;
padding: 2px;
}
.chatWindowTitle {
flex: 0 100px;
}
.messagesList {
overflow-y: auto;
flex: auto;
ul {
list-style-type: none;
padding-left: 0;
}
}
.messageForm {
flex: 0 70px;
padding-top: 20px;
}
}
</style>

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@ -0,0 +1,83 @@
<script lang="ts">
import {ChatMessageTypes} from "../../Stores/ChatStore";
import type {ChatMessage} from "../../Stores/ChatStore";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import ChatPlayerName from './ChatPlayerName.svelte';
import type {PlayerInterface} from "../../Phaser/Game/PlayerInterface";
export let message: ChatMessage;
export let line: number;
$: author = message.author as PlayerInterface;
$: targets = message.targets || [];
$: texts = message.text || [];
function urlifyText(text: string): string {
return HtmlUtils.urlify(text)
}
function renderDate(date: Date) {
return date.toLocaleTimeString(navigator.language, {
hour: '2-digit',
minute:'2-digit'
});
}
function isLastIteration(index: number) {
return targets.length -1 === index;
}
</script>
<div class="chatElement">
<div class="messagePart">
{#if message.type === ChatMessageTypes.userIncoming}
&gt;&gt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} entered <span class="date">({renderDate(message.date)})</span>
{:else if message.type === ChatMessageTypes.userOutcoming}
&lt;&lt; {#each targets as target, index}<ChatPlayerName player={target} line={line}></ChatPlayerName>{#if !isLastIteration(index)}, {/if}{/each} left <span class="date">({renderDate(message.date)})</span>
{:else if message.type === ChatMessageTypes.me}
<h4>Me: <span class="date">({renderDate(message.date)})</span></h4>
{#each texts as text}
<div><p class="my-text">{@html urlifyText(text)}</p></div>
{/each}
{:else}
<h4><ChatPlayerName player={author} line={line}></ChatPlayerName>: <span class="date">({renderDate(message.date)})</span></h4>
{#each texts as text}
<div><p class="other-text">{@html urlifyText(text)}</p></div>
{/each}
{/if}
</div>
</div>
<style lang="scss">
h4, p {
font-family: Lato;
}
div.chatElement {
display: flex;
margin-bottom: 20px;
.messagePart {
flex-grow:1;
max-width: 100%;
span.date {
font-size: 80%;
color: gray;
}
div > p {
border-radius: 8px;
margin-bottom: 10px;
padding:6px;
overflow-wrap: break-word;
max-width: 100%;
display: inline-block;
&.other-text {
background: gray;
}
&.my-text {
background: #6489ff;
}
}
}
}
</style>

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@ -0,0 +1,56 @@
<script lang="ts">
import {chatMessagesStore, chatInputFocusStore} from "../../Stores/ChatStore";
let newMessageText = '';
function onFocus() {
chatInputFocusStore.set(true);
}
function onBlur() {
chatInputFocusStore.set(false);
}
function saveMessage() {
if (!newMessageText) return;
chatMessagesStore.addPersonnalMessage(newMessageText);
newMessageText = '';
}
</script>
<form on:submit|preventDefault={saveMessage}>
<input type="text" bind:value={newMessageText} placeholder="Enter your message..." on:focus={onFocus} on:blur={onBlur} >
<button type="submit">
<img src="/static/images/send.png" alt="Send" width="20">
</button>
</form>
<style lang="scss">
form {
display: flex;
padding-left: 4px;
padding-right: 4px;
input {
flex: auto;
background-color: #42464d;
color: white;
border-bottom-left-radius: 4px;
border-top-left-radius: 4px;
border: none;
font-size: 22px;
font-family: Lato;
padding-left: 6px;
min-width: 0; //Needed so that the input doesn't overflow the container in firefox
outline: none;
}
button {
background-color: #42464d;
border-bottom-right-radius: 4px;
border-top-right-radius: 4px;
border: none;
border-left: solid black 1px;
font-size: 16px;
}
}
</style>

View File

@ -0,0 +1,51 @@
<script lang="ts">
import type {PlayerInterface} from "../../Phaser/Game/PlayerInterface";
import {chatSubMenuVisbilityStore} from "../../Stores/ChatStore";
import {onDestroy, onMount} from "svelte";
import type {Unsubscriber} from "svelte/store";
import ChatSubMenu from "./ChatSubMenu.svelte";
export let player: PlayerInterface;
export let line: number;
let isSubMenuOpen: boolean;
let chatSubMenuVisivilytUnsubcribe: Unsubscriber;
function openSubMenu() {
chatSubMenuVisbilityStore.openSubMenu(player.name, line);
}
onMount(() => {
chatSubMenuVisivilytUnsubcribe = chatSubMenuVisbilityStore.subscribe((newValue) => {
isSubMenuOpen = (newValue === player.name + line);
})
})
onDestroy(() => {
chatSubMenuVisivilytUnsubcribe();
})
</script>
<span class="subMenu">
<span class="chatPlayerName" style="color: {player.color || 'white'}" on:click={openSubMenu}>
{player.name}
</span>
{#if isSubMenuOpen}
<ChatSubMenu player={player}/>
{/if}
</span>
<style lang="scss">
span.subMenu {
display: inline-block;
}
span.chatPlayerName {
margin-left: 3px;
}
.chatPlayerName:hover {
text-decoration: underline;
cursor: pointer;
}
</style>

View File

@ -0,0 +1,33 @@
<script lang="ts">
import type {PlayerInterface} from "../../Phaser/Game/PlayerInterface";
import {requestVisitCardsStore} from "../../Stores/GameStore";
export let player: PlayerInterface;
function openVisitCard() {
if (player.visitCardUrl) {
requestVisitCardsStore.set(player.visitCardUrl);
}
}
</script>
<ul class="selectMenu" style="border-top: {player.color || 'whitesmoke'} 5px solid">
<li><button class="text-btn" disabled={!player.visitCardUrl} on:click={openVisitCard}>Visit card</button></li>
<li><button class="text-btn" disabled>Add friend</button></li>
</ul>
<style lang="scss">
ul.selectMenu {
background-color: whitesmoke;
position: absolute;
padding: 5px;
border-radius: 4px;
list-style-type: none;
li {
text-align: center;
}
}
</style>

View File

@ -37,9 +37,7 @@
<img alt="Report this user" src={reportImg}>
<span>Report/Block</span>
</button>
{#if $streamStore }
<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
{/if}
<img src={blockSignImg} class="block-logo" alt="Block" />
{#if $constraintStore && $constraintStore.audio !== false}
<SoundMeterWidget stream={$streamStore}></SoundMeterWidget>

View File

@ -1,3 +1,6 @@
import type { UserSimplePeerInterface } from "../../WebRtc/SimplePeer";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../../Enum/EnvironmentVariable";
export function getColorByString(str: string): string | null {
let hash = 0;
if (str.length === 0) {
@ -15,7 +18,7 @@ export function getColorByString(str: string): string | null {
return color;
}
export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
export function srcObject(node: HTMLVideoElement, stream: MediaStream | null) {
node.srcObject = stream;
return {
update(newStream: MediaStream) {
@ -25,3 +28,19 @@ export function srcObject(node: HTMLVideoElement, stream: MediaStream) {
},
};
}
export function getIceServersConfig(user: UserSimplePeerInterface): RTCIceServer[] {
const config: RTCIceServer[] = [
{
urls: STUN_SERVER.split(","),
},
];
if (TURN_SERVER !== "") {
config.push({
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
});
}
return config;
}

View File

@ -45,8 +45,9 @@
.visitCard {
pointer-events: all;
margin-left: auto;
margin-right: auto;
position: absolute;
left: 50%;
transform: translate(-50%, 0);
margin-top: 200px;
max-width: 80vw;

View File

@ -7,11 +7,10 @@ import {localUserStore} from "./LocalUserStore";
import { CharacterTexture, LocalUser } from "./LocalUser";
import { Room } from "./Room";
class ConnectionManager {
private localUser!: LocalUser;
private connexionType?: GameConnexionTypes
private connexionType?: GameConnexionTypes;
private reconnectingTimeout: NodeJS.Timeout | null = null;
private _unloading: boolean = false;
@ -20,33 +19,44 @@ class ConnectionManager {
}
constructor() {
window.addEventListener('beforeunload', () => {
window.addEventListener("beforeunload", () => {
this._unloading = true;
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout)
})
if (this.reconnectingTimeout) clearTimeout(this.reconnectingTimeout);
});
}
/**
* Tries to login to the node server and return the starting map url to be loaded
*/
public async initGameConnexion(): Promise<Room> {
const connexionType = urlManager.getGameConnexionType();
this.connexionType = connexionType;
if (connexionType === GameConnexionTypes.register) {
const organizationMemberToken = urlManager.getOrganizationToken();
const data = await Axios.post(`${PUSHER_URL}/register`, {organizationMemberToken}).then(res => res.data);
const data = await Axios.post(`${PUSHER_URL}/register`, { organizationMemberToken }).then(
(res) => res.data
);
this.localUser = new LocalUser(data.userUuid, data.authToken, data.textures);
localUserStore.saveUser(this.localUser);
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
const roomUrl = data.roomUrl;
const room = new Room('/@/'+organizationSlug+'/'+worldSlug+'/'+roomSlug + window.location.search + window.location.hash);
const room = await Room.createRoom(
new URL(
window.location.protocol +
"//" +
window.location.host +
roomUrl +
window.location.search +
window.location.hash
)
);
urlManager.pushRoomIdToUrl(room);
return Promise.resolve(room);
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
} else if (
connexionType === GameConnexionTypes.organization ||
connexionType === GameConnexionTypes.anonymous ||
connexionType === GameConnexionTypes.empty
) {
let localUser = localUserStore.getLocalUser();
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
this.localUser = localUser;
@ -54,7 +64,7 @@ class ConnectionManager {
await this.verifyToken(localUser.jwtToken);
} catch (e) {
// If the token is invalid, let's generate an anonymous one.
console.error('JWT token invalid. Did it expire? Login anonymously instead.');
console.error("JWT token invalid. Did it expire? Login anonymously instead.");
await this.anonymousLogin();
}
} else {
@ -66,27 +76,32 @@ class ConnectionManager {
throw "Error to store local user data";
}
let roomId: string;
let roomPath: string;
if (connexionType === GameConnexionTypes.empty) {
roomId = START_ROOM_URL;
roomPath = window.location.protocol + "//" + window.location.host + START_ROOM_URL;
} else {
roomId = window.location.pathname + window.location.search + window.location.hash;
roomPath =
window.location.protocol +
"//" +
window.location.host +
window.location.pathname +
window.location.search +
window.location.hash;
}
//get detail map for anonymous login and set texture in local storage
const room = new Room(roomId);
const mapDetail = await room.getMapDetail();
if(mapDetail.textures != undefined && mapDetail.textures.length > 0) {
const room = await Room.createRoom(new URL(roomPath));
if (room.textures != undefined && room.textures.length > 0) {
//check if texture was changed
if (localUser.textures.length === 0) {
localUser.textures = mapDetail.textures;
localUser.textures = room.textures;
} else {
mapDetail.textures.forEach((newTexture) => {
room.textures.forEach((newTexture) => {
const alreadyExistTexture = localUser?.textures.find((c) => newTexture.id === c.id);
if (localUser?.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
return;
}
localUser?.textures.push(newTexture)
localUser?.textures.push(newTexture);
});
}
this.localUser = localUser;
@ -95,7 +110,7 @@ class ConnectionManager {
return Promise.resolve(room);
}
return Promise.reject(new Error('Invalid URL'));
return Promise.reject(new Error("Invalid URL"));
}
private async verifyToken(token: string): Promise<void> {
@ -103,41 +118,65 @@ class ConnectionManager {
}
public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then(res => res.data);
const data = await Axios.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
this.localUser = new LocalUser(data.userUuid, data.authToken, []);
if (!isBenchmark) { // In benchmark, we don't have a local storage.
if (!isBenchmark) {
// In benchmark, we don't have a local storage.
localUserStore.saveUser(this.localUser);
}
}
public initBenchmark(): void {
this.localUser = new LocalUser('', 'test', []);
this.localUser = new LocalUser("", "test", []);
}
public connectToRoomSocket(roomId: string, name: string, characterLayers: string[], position: PositionInterface, viewport: ViewportInterface, companion: string|null): Promise<OnConnectInterface> {
public connectToRoomSocket(
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
viewport: ViewportInterface,
companion: string | null
): Promise<OnConnectInterface> {
return new Promise<OnConnectInterface>((resolve, reject) => {
const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport, companion);
const connection = new RoomConnection(
this.localUser.jwtToken,
roomUrl,
name,
characterLayers,
position,
viewport,
companion
);
connection.onConnectError((error: object) => {
console.log('An error occurred while connecting to socket server. Retrying');
console.log("An error occurred while connecting to socket server. Retrying");
reject(error);
});
connection.onConnectingError((event: CloseEvent) => {
console.log('An error occurred while connecting to socket server. Retrying');
reject(new Error('An error occurred while connecting to socket server. Retrying. Code: '+event.code+', Reason: '+event.reason));
console.log("An error occurred while connecting to socket server. Retrying");
reject(
new Error(
"An error occurred while connecting to socket server. Retrying. Code: " +
event.code +
", Reason: " +
event.reason
)
);
});
connection.onConnect((connect: OnConnectInterface) => {
resolve(connect);
});
}).catch((err) => {
// Let's retry in 4-6 seconds
return new Promise<OnConnectInterface>((resolve, reject) => {
this.reconnectingTimeout = setTimeout(() => {
//todo: allow a way to break recursion?
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
this.connectToRoomSocket(roomId, name, characterLayers, position, viewport, companion).then((connection) => resolve(connection));
this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
(connection) => resolve(connection)
);
}, 4000 + Math.floor(Math.random() * 2000));
});
});

View File

@ -3,91 +3,103 @@ import { PUSHER_URL } from "../Enum/EnvironmentVariable";
import type { CharacterTexture } from "./LocalUser";
export class MapDetail {
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
}
export interface RoomRedirect {
redirectUrl: string;
}
export class Room {
public readonly id: string;
public readonly isPublic: boolean;
private mapUrl: string | undefined;
private textures: CharacterTexture[] | undefined;
private _mapUrl: string | undefined;
private _textures: CharacterTexture[] | undefined;
private instance: string | undefined;
private _search: URLSearchParams;
private readonly _search: URLSearchParams;
constructor(id: string) {
const url = new URL(id, 'https://example.com');
private constructor(private roomUrl: URL) {
this.id = roomUrl.pathname;
this.id = url.pathname;
if (this.id.startsWith('/')) {
if (this.id.startsWith("/")) {
this.id = this.id.substr(1);
}
if (this.id.startsWith('_/')) {
if (this.id.startsWith("_/")) {
this.isPublic = true;
} else if (this.id.startsWith('@/')) {
} else if (this.id.startsWith("@/")) {
this.isPublic = false;
} else {
throw new Error('Invalid room ID');
throw new Error("Invalid room ID");
}
this._search = new URLSearchParams(url.search);
this._search = new URLSearchParams(roomUrl.search);
}
public static getIdFromIdentifier(identifier: string, baseUrl: string, currentInstance: string): { roomId: string, hash: string | null } {
let roomId = '';
let hash = null;
if (!identifier.startsWith('/_/') && !identifier.startsWith('/@/')) { //relative file link
//Relative identifier can be deep enough to rewrite the base domain, so we cannot use the variable 'baseUrl' as the actual base url for the URL objects.
//We instead use 'workadventure' as a dummy base value.
const baseUrlObject = new URL(baseUrl);
const absoluteExitSceneUrl = new URL(identifier, 'http://workadventure/_/' + currentInstance + '/' + baseUrlObject.hostname + baseUrlObject.pathname);
roomId = absoluteExitSceneUrl.pathname; //in case of a relative url, we need to create a public roomId
roomId = roomId.substring(1); //remove the leading slash
hash = absoluteExitSceneUrl.hash;
hash = hash.substring(1); //remove the leading diese
if (!hash.length) {
hash = null
/**
* Creates a "Room" object representing the room.
* This method will follow room redirects if necessary, so the instance returned is a "real" room.
*/
public static async createRoom(roomUrl: URL): Promise<Room> {
let redirectCount = 0;
while (redirectCount < 32) {
const room = new Room(roomUrl);
const result = await room.getMapDetail();
if (result instanceof MapDetail) {
return room;
}
} else { //absolute room Id
const parts = identifier.split('#');
roomId = parts[0];
roomId = roomId.substring(1); //remove the leading slash
if (parts.length > 1) {
hash = parts[1]
redirectCount++;
roomUrl = new URL(result.redirectUrl);
}
}
return { roomId, hash }
throw new Error("Room resolving seems stuck in a redirect loop after 32 redirect attempts");
}
public async getMapDetail(): Promise<MapDetail> {
return new Promise<MapDetail>((resolve, reject) => {
if (this.mapUrl !== undefined && this.textures != undefined) {
resolve(new MapDetail(this.mapUrl, this.textures));
return;
public static getRoomPathFromExitUrl(exitUrl: string, currentRoomUrl: string): URL {
const url = new URL(exitUrl, currentRoomUrl);
return url;
}
if (this.isPublic) {
const match = /_\/[^/]+\/(.+)/.exec(this.id);
if (!match) throw new Error('Could not extract url from "' + this.id + '"');
this.mapUrl = window.location.protocol + '//' + match[1];
resolve(new MapDetail(this.mapUrl, this.textures));
return;
} else {
// We have a private ID, we need to query the map URL from the server.
const urlParts = this.parsePrivateUrl(this.id);
/**
* @deprecated USage of exitSceneUrl is deprecated and therefore, this method is deprecated too.
*/
public static getRoomPathFromExitSceneUrl(
exitSceneUrl: string,
currentRoomUrl: string,
currentMapUrl: string
): URL {
const absoluteExitSceneUrl = new URL(exitSceneUrl, currentMapUrl);
const baseUrl = new URL(currentRoomUrl);
Axios.get(`${PUSHER_URL}/map`, {
params: urlParts
}).then(({ data }) => {
console.log('Map ', this.id, ' resolves to URL ', data.mapUrl);
resolve(data);
return;
}).catch((reason) => {
reject(reason);
const currentRoom = new Room(baseUrl);
let instance: string = "global";
if (currentRoom.isPublic) {
instance = currentRoom.instance as string;
}
baseUrl.pathname = "/_/" + instance + "/" + absoluteExitSceneUrl.host + absoluteExitSceneUrl.pathname;
if (absoluteExitSceneUrl.hash) {
baseUrl.hash = absoluteExitSceneUrl.hash;
}
return baseUrl;
}
private async getMapDetail(): Promise<MapDetail | RoomRedirect> {
const result = await Axios.get(`${PUSHER_URL}/map`, {
params: {
playUri: this.roomUrl.toString(),
},
});
const data = result.data;
if (data.redirectUrl) {
return {
redirectUrl: data.redirectUrl as string,
};
}
});
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
this._mapUrl = data.mapUrl;
this._textures = data.textures;
return new MapDetail(data.mapUrl, data.textures);
}
/**
@ -108,21 +120,24 @@ export class Room {
} else {
const match = /@\/([^/]+)\/([^/]+)\/.+/.exec(this.id);
if (!match) throw new Error('Could not extract instance from "' + this.id + '"');
this.instance = match[1] + '/' + match[2];
this.instance = match[1] + "/" + match[2];
return this.instance;
}
}
private parsePrivateUrl(url: string): { organizationSlug: string, worldSlug: string, roomSlug?: string } {
/**
* @deprecated
*/
private parsePrivateUrl(url: string): { organizationSlug: string; worldSlug: string; roomSlug?: string } {
const regex = /@\/([^/]+)\/([^/]+)(?:\/([^/]*))?/gm;
const match = regex.exec(url);
if (!match) {
throw new Error('Invalid URL ' + url);
throw new Error("Invalid URL " + url);
}
const results: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
const results: { organizationSlug: string; worldSlug: string; roomSlug?: string } = {
organizationSlug: match[1],
worldSlug: match[2],
}
};
if (match[3] !== undefined) {
results.roomSlug = match[3];
}
@ -130,8 +145,8 @@ export class Room {
}
public isDisconnected(): boolean {
const alone = this._search.get('alone');
if (alone && alone !== '0' && alone.toLowerCase() !== 'false') {
const alone = this._search.get("alone");
if (alone && alone !== "0" && alone.toLowerCase() !== "false") {
return true;
}
return false;
@ -140,4 +155,32 @@ export class Room {
public get search(): URLSearchParams {
return this._search;
}
/**
* 2 rooms are equal if they share the same path (but not necessarily the same hash)
* @param room
*/
public isEqual(room: Room): boolean {
return room.key === this.key;
}
/**
* A key representing this room
*/
public get key(): string {
const newUrl = new URL(this.roomUrl.toString());
newUrl.hash = "";
return newUrl.toString();
}
get textures(): CharacterTexture[] | undefined {
return this._textures;
}
get mapUrl(): string {
if (!this._mapUrl) {
throw new Error("Map URL not fetched yet");
}
return this._mapUrl;
}
}

View File

@ -76,11 +76,11 @@ export class RoomConnection implements RoomConnection {
/**
*
* @param token A JWT token containing the UUID of the user
* @param roomId The ID of the room in the form "_/[instance]/[map_url]" or "@/[org]/[event]/[map]"
* @param roomUrl The URL of the room in the form "https://example.com/_/[instance]/[map_url]" or "https://example.com/@/[org]/[event]/[map]"
*/
public constructor(
token: string | null,
roomId: string,
roomUrl: string,
name: string,
characterLayers: string[],
position: PositionInterface,
@ -93,7 +93,7 @@ export class RoomConnection implements RoomConnection {
url += "/";
}
url += "room";
url += "?roomId=" + (roomId ? encodeURIComponent(roomId) : "");
url += "?roomId=" + encodeURIComponent(roomUrl);
url += "&token=" + (token ? encodeURIComponent(token) : "");
url += "&name=" + encodeURIComponent(name);
for (const layer of characterLayers) {

View File

@ -1,7 +1,7 @@
import {discussionManager} from "../../WebRtc/DiscussionManager";
import { DEPTH_INGAME_TEXT_INDEX } from "../Game/DepthIndexes";
import { chatVisibilityStore } from "../../Stores/ChatStore";
export const openChatIconName = 'openChatIcon';
export const openChatIconName = "openChatIcon";
export class OpenChatIcon extends Phaser.GameObjects.Image {
constructor(scene: Phaser.Scene, x: number, y: number) {
super(scene, x, y, openChatIconName, 3);
@ -9,9 +9,9 @@ export class OpenChatIcon extends Phaser.GameObjects.Image {
this.setScrollFactor(0, 0);
this.setOrigin(0, 1);
this.setInteractive();
this.setVisible(false);
//this.setVisible(false);
this.setDepth(DEPTH_INGAME_TEXT_INDEX);
this.on("pointerup", () => discussionManager.showDiscussionPart());
this.on("pointerup", () => chatVisibilityStore.set(true));
}
}

View File

@ -101,7 +101,6 @@ export const createLoadingPromise = (
frameConfig: FrameConfig
) => {
return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
console.log("count", loadPlugin.listenerCount("loaderror"));
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}

View File

@ -28,7 +28,7 @@ export class GameManager {
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
this.startRoom = await connectionManager.initGameConnexion();
await this.loadMap(this.startRoom, scenePlugin);
this.loadMap(this.startRoom, scenePlugin);
if (!this.playerName) {
return LoginSceneName;
@ -68,20 +68,19 @@ export class GameManager {
return this.companion;
}
public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
const roomID = room.id;
const mapDetail = await room.getMapDetail();
public loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin) {
const roomID = room.key;
const gameIndex = scenePlugin.getIndex(roomID);
if (gameIndex === -1) {
const game: Phaser.Scene = new GameScene(room, mapDetail.mapUrl);
const game: Phaser.Scene = new GameScene(room, room.mapUrl);
scenePlugin.add(roomID, game, false);
}
}
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin): void {
console.log("starting " + (this.currentGameSceneName || this.startRoom.id));
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
console.log("starting " + (this.currentGameSceneName || this.startRoom.key));
scenePlugin.start(this.currentGameSceneName || this.startRoom.key);
scenePlugin.launch(MenuSceneName);
if (

View File

@ -152,8 +152,11 @@ export class GameMap {
}
private getTileProperty(index: number): Array<ITiledMapProperty> {
if (this.tileSetPropertyMap[index]) {
return this.tileSetPropertyMap[index];
}
return [];
}
private trigger(
propName: string,
@ -189,6 +192,10 @@ export class GameMap {
return this.phaserLayers.find((layer) => layer.layer.name === layerName);
}
public findPhaserLayers(groupName: string): TilemapLayer[] {
return this.phaserLayers.filter((l) => l.layer.name.includes(groupName));
}
public addTerrain(terrain: Phaser.Tilemaps.Tileset): void {
for (const phaserLayer of this.phaserLayers) {
phaserLayer.tileset.push(terrain);
@ -198,37 +205,45 @@ export class GameMap {
private putTileInFlatLayer(index: number, x: number, y: number, layer: string): void {
const fLayer = this.findLayer(layer);
if (fLayer == undefined) {
console.error("The layer that you want to change doesn't exist.");
console.error("The layer '" + layer + "' that you want to change doesn't exist.");
return;
}
if (fLayer.type !== "tilelayer") {
console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
console.error(
"The layer '" +
layer +
"' that you want to change is not a tilelayer. Tile can only be put in tilelayer."
);
return;
}
if (typeof fLayer.data === "string") {
console.error("Data of the layer that you want to change is only readable.");
console.error("Data of the layer '" + layer + "' that you want to change is only readable.");
return;
}
fLayer.data[x + y * fLayer.height] = index;
fLayer.data[x + y * fLayer.width] = index;
}
public putTile(tile: string | number, x: number, y: number, layer: string): void {
public putTile(tile: string | number | null, x: number, y: number, layer: string): void {
const phaserLayer = this.findPhaserLayer(layer);
if (phaserLayer) {
if (tile === null) {
phaserLayer.putTileAt(-1, x, y);
return;
}
const tileIndex = this.getIndexForTileType(tile);
if (tileIndex !== undefined) {
this.putTileInFlatLayer(tileIndex, x, y, layer);
const phaserTile = phaserLayer.putTileAt(tileIndex, x, y);
for (const property of this.getTileProperty(tileIndex)) {
if (property.name === "collides" && property.value === "true") {
if (property.name === "collides" && property.value) {
phaserTile.setCollision(true);
}
}
} else {
console.error("The tile that you want to place doesn't exist.");
console.error("The tile '" + tile + "' that you want to place doesn't exist.");
}
} else {
console.error("The layer that you want to change is not a tilelayer. Tile can only be put in tilelayer.");
console.error("The layer '" + layer + "' does not exist (or is not a tilelaye).");
}
}

View File

@ -87,6 +87,7 @@ import { videoFocusStore } from "../../Stores/VideoFocusStore";
import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
import { SharedVariablesManager } from "./SharedVariablesManager";
import { playersStore } from "../../Stores/PlayersStore";
import { chatVisibilityStore } from "../../Stores/ChatStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
@ -164,9 +165,10 @@ export class GameScene extends DirtyScene {
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
private iframeSubscriptionList!: Array<Subscription>;
private peerStoreUnsubscribe!: () => void;
private chatVisibilityUnsubscribe!: () => void;
private biggestAvailableAreaStoreUnsubscribe!: () => void;
MapUrlFile: string;
RoomId: string;
roomUrl: string;
instance: string;
currentTick!: number;
@ -200,14 +202,14 @@ export class GameScene extends DirtyScene {
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
super({
key: customKey ?? room.id,
key: customKey ?? room.key,
});
this.Terrains = [];
this.groups = new Map<number, Sprite>();
this.instance = room.getInstance();
this.MapUrlFile = MapUrlFile;
this.RoomId = room.id;
this.roomUrl = room.key;
this.createPromise = new Promise<void>((resolve, reject): void => {
this.createPromiseResolve = resolve;
@ -459,11 +461,13 @@ export class GameScene extends DirtyScene {
if (layer.type === "tilelayer") {
const exitSceneUrl = this.getExitSceneUrl(layer);
if (exitSceneUrl !== undefined) {
this.loadNextGame(exitSceneUrl);
this.loadNextGame(
Room.getRoomPathFromExitSceneUrl(exitSceneUrl, window.location.toString(), this.MapUrlFile)
);
}
const exitUrl = this.getExitUrl(layer);
if (exitUrl !== undefined) {
this.loadNextGame(exitUrl);
this.loadNextGameFromExitUrl(exitUrl);
}
}
if (layer.type === "objectgroup") {
@ -476,7 +480,7 @@ export class GameScene extends DirtyScene {
}
this.gameMap.exitUrls.forEach((exitUrl) => {
this.loadNextGame(exitUrl);
this.loadNextGameFromExitUrl(exitUrl);
});
this.startPositionCalculator = new StartPositionCalculator(
@ -567,6 +571,10 @@ export class GameScene extends DirtyScene {
}
oldPeerNumber = newPeerNumber;
});
this.chatVisibilityUnsubscribe = chatVisibilityStore.subscribe((v) => {
this.openChatIcon.setVisible(!v);
});
}
/**
@ -577,7 +585,7 @@ export class GameScene extends DirtyScene {
connectionManager
.connectToRoomSocket(
this.RoomId,
this.roomUrl,
this.playerName,
this.characterLayers,
{
@ -688,12 +696,12 @@ export class GameScene extends DirtyScene {
const self = this;
this.simplePeer.registerPeerConnectionListener({
onConnect(peer) {
self.openChatIcon.setVisible(true);
//self.openChatIcon.setVisible(true);
audioManager.decreaseVolume();
},
onDisconnect(userId: number) {
if (self.simplePeer.getNbConnections() === 0) {
self.openChatIcon.setVisible(false);
//self.openChatIcon.setVisible(false);
audioManager.restoreVolume();
}
},
@ -707,7 +715,11 @@ export class GameScene extends DirtyScene {
});
// Set up variables manager
this.sharedVariablesManager = new SharedVariablesManager(this.connection, this.gameMap, onConnect.room.variables);
this.sharedVariablesManager = new SharedVariablesManager(
this.connection,
this.gameMap,
onConnect.room.variables
);
//this.initUsersPosition(roomJoinedMessage.users);
this.connectionAnswerPromiseResolve(onConnect.room);
@ -768,10 +780,13 @@ export class GameScene extends DirtyScene {
private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => {
if (newValue) this.onMapExit(newValue as string);
if (newValue)
this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
);
});
this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => {
if (newValue) this.onMapExit(newValue as string);
if (newValue) this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
});
this.gameMap.onPropertyChange("openWebsite", (newValue, oldValue, allProps) => {
if (newValue === undefined) {
@ -996,9 +1011,9 @@ ${escapedMessage}
);
this.iframeSubscriptionList.push(
iframeListener.loadPageStream.subscribe((url: string) => {
this.loadNextGame(url).then(() => {
this.loadNextGameFromExitUrl(url).then(() => {
this.events.once(EVENT_TYPE.POST_UPDATE, () => {
this.onMapExit(url);
this.onMapExit(Room.getRoomPathFromExitUrl(url, window.location.toString()));
});
});
})
@ -1056,7 +1071,7 @@ ${escapedMessage}
startLayerName: this.startPositionCalculator.startLayerName,
uuid: localUserStore.getLocalUser()?.uuid,
nickname: this.playerName,
roomId: this.RoomId,
roomId: this.roomUrl,
tags: this.connection ? this.connection.getAllTags() : [],
variables: this.sharedVariablesManager.variables,
};
@ -1080,53 +1095,86 @@ ${escapedMessage}
console.warn('Could not find layer "' + layerName + '" when calling setProperty');
return;
}
if (propertyName === "exitUrl" && typeof propertyValue === "string") {
this.loadNextGameFromExitUrl(propertyValue);
}
if (layer.properties === undefined) {
layer.properties = [];
}
const property = layer.properties.find((property) => property.name === propertyName);
if (property === undefined) {
if (propertyValue === undefined) {
return;
}
layer.properties.push({ name: propertyName, type: typeof propertyValue, value: propertyValue });
return;
}
if (propertyValue === undefined) {
const index = layer.properties.indexOf(property);
layer.properties.splice(index, 1);
}
property.value = propertyValue;
}
private setLayerVisibility(layerName: string, visible: boolean): void {
const phaserLayer = this.gameMap.findPhaserLayer(layerName);
if (phaserLayer === undefined) {
console.warn('Could not find layer "' + layerName + '" when calling WA.hideLayer / WA.showLayer');
if (phaserLayer != undefined) {
phaserLayer.setVisible(visible);
phaserLayer.setCollisionByProperty({ collides: true }, visible);
} else {
const phaserLayers = this.gameMap.findPhaserLayers(layerName + "/");
if (phaserLayers === []) {
console.warn(
'Could not find layer with name that contains "' +
layerName +
'" when calling WA.hideLayer / WA.showLayer'
);
return;
}
phaserLayer.setVisible(visible);
this.dirty = true;
for (let i = 0; i < phaserLayers.length; i++) {
phaserLayers[i].setVisible(visible);
phaserLayers[i].setCollisionByProperty({ collides: true }, visible);
}
}
this.markDirty();
}
private getMapDirUrl(): string {
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
}
private onMapExit(exitKey: string) {
private async onMapExit(roomUrl: URL) {
if (this.mapTransitioning) return;
this.mapTransitioning = true;
const { roomId, hash } = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
if (!roomId) throw new Error("Could not find the room from its exit key: " + exitKey);
if (hash) {
urlManager.pushStartLayerNameToUrl(hash);
let targetRoom: Room;
try {
targetRoom = await Room.createRoom(roomUrl);
} catch (e: unknown) {
console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
this.mapTransitioning = false;
return;
}
if (roomUrl.hash) {
urlManager.pushStartLayerNameToUrl(roomUrl.hash);
}
const menuScene: MenuScene = this.scene.get(MenuSceneName) as MenuScene;
menuScene.reset();
if (roomId !== this.scene.key) {
if (this.scene.get(roomId) === null) {
console.error("next room not loaded", exitKey);
if (!targetRoom.isEqual(this.room)) {
if (this.scene.get(targetRoom.key) === null) {
console.error("next room not loaded", targetRoom.key);
return;
}
this.cleanupClosingScene();
this.scene.stop();
this.scene.start(targetRoom.key);
this.scene.remove(this.scene.key);
this.scene.start(roomId);
} else {
//if the exit points to the current map, we simply teleport the user back to the startLayer
this.startPositionCalculator.initPositionFromLayerName(hash, hash);
this.startPositionCalculator.initPositionFromLayerName(roomUrl.hash, roomUrl.hash);
this.CurrentPlayer.x = this.startPositionCalculator.startPosition.x;
this.CurrentPlayer.y = this.startPositionCalculator.startPosition.y;
setTimeout(() => (this.mapTransitioning = false), 500);
@ -1153,6 +1201,7 @@ ${escapedMessage}
this.pinchManager?.destroy();
this.emoteManager.destroy();
this.peerStoreUnsubscribe();
this.chatVisibilityUnsubscribe();
this.biggestAvailableAreaStoreUnsubscribe();
iframeListener.unregisterAnswerer("getState");
this.sharedVariablesManager?.close();
@ -1218,11 +1267,18 @@ ${escapedMessage}
.map((property) => property.value);
}
private loadNextGameFromExitUrl(exitUrl: string): Promise<void> {
return this.loadNextGame(Room.getRoomPathFromExitUrl(exitUrl, window.location.toString()));
}
//todo: push that into the gameManager
private loadNextGame(exitSceneIdentifier: string): Promise<void> {
const { roomId, hash } = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
const room = new Room(roomId);
return gameManager.loadMap(room, this.scene).catch(() => {});
private async loadNextGame(exitRoomPath: URL): Promise<void> {
try {
const room = await Room.createRoom(exitRoomPath);
return gameManager.loadMap(room, this.scene);
} catch (e: unknown) {
console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
}
}
//todo: in a dedicated class/function?

View File

@ -7,4 +7,5 @@ export interface PlayerInterface {
visitCardUrl: string | null;
companion: string | null;
userUuid: string;
color?: string;
}

View File

@ -19,6 +19,7 @@ import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
@ -98,6 +99,10 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.setOrigin(0);
MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
const middleX = window.innerWidth / 3 - 298;
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, "gameQuality");
@ -357,6 +362,9 @@ export class MenuScene extends Phaser.Scene {
case "toggleFullscreen":
this.toggleFullscreen();
break;
case "enableNotification":
this.enableNotification();
break;
case "adminConsoleButton":
if (get(consoleGlobalMessageManagerVisibleStore)) {
consoleGlobalMessageManagerVisibleStore.set(false);
@ -419,4 +427,12 @@ export class MenuScene extends Phaser.Scene {
public isDirty(): boolean {
return false;
}
private enableNotification() {
mediaManager.requestNotification().then(() => {
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
});
}
}

View File

@ -0,0 +1,118 @@
import { writable } from "svelte/store";
import { playersStore } from "./PlayersStore";
import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
export const chatVisibilityStore = writable(false);
export const chatInputFocusStore = writable(false);
export const newChatMessageStore = writable<string | null>(null);
export enum ChatMessageTypes {
text = 1,
me,
userIncoming,
userOutcoming,
}
export interface ChatMessage {
type: ChatMessageTypes;
date: Date;
author?: PlayerInterface;
targets?: PlayerInterface[];
text?: string[];
}
function getAuthor(authorId: number): PlayerInterface {
const author = playersStore.getPlayerById(authorId);
if (!author) {
throw "Could not find data for author " + authorId;
}
return author;
}
function createChatMessagesStore() {
const { subscribe, update } = writable<ChatMessage[]>([]);
return {
subscribe,
addIncomingUser(authorId: number) {
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.userIncoming && lastMessage.targets) {
lastMessage.targets.push(getAuthor(authorId));
} else {
list.push({
type: ChatMessageTypes.userIncoming,
targets: [getAuthor(authorId)],
date: new Date(),
});
}
return list;
});
},
addOutcomingUser(authorId: number) {
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.userOutcoming && lastMessage.targets) {
lastMessage.targets.push(getAuthor(authorId));
} else {
list.push({
type: ChatMessageTypes.userOutcoming,
targets: [getAuthor(authorId)],
date: new Date(),
});
}
return list;
});
},
addPersonnalMessage(text: string) {
newChatMessageStore.set(text);
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.me && lastMessage.text) {
lastMessage.text.push(text);
} else {
list.push({
type: ChatMessageTypes.me,
text: [text],
date: new Date(),
});
}
return list;
});
},
addExternalMessage(authorId: number, text: string) {
update((list) => {
const lastMessage = list[list.length - 1];
if (lastMessage && lastMessage.type === ChatMessageTypes.text && lastMessage.text) {
lastMessage.text.push(text);
} else {
list.push({
type: ChatMessageTypes.text,
text: [text],
author: getAuthor(authorId),
date: new Date(),
});
}
return list;
});
},
};
}
export const chatMessagesStore = createChatMessagesStore();
function createChatSubMenuVisibilityStore() {
const { subscribe, update } = writable<string>("");
return {
subscribe,
openSubMenu(playerName: string, index: number) {
const id = playerName + index;
update((oldValue) => {
return oldValue === id ? "" : id;
});
},
};
}
export const chatSubMenuVisbilityStore = createChatSubMenuVisibilityStore();

View File

@ -1,6 +1,7 @@
import { writable } from "svelte/store";
import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { getRandomColor } from "../WebRtc/ColorGenerator";
/**
* A store that contains the list of players currently known.
@ -24,6 +25,7 @@ function createPlayersStore() {
visitCardUrl: message.visitCardUrl,
companion: message.companion,
userUuid: message.userUuid,
color: getRandomColor(),
});
return users;
});

View File

@ -1,10 +1,11 @@
import { derived } from "svelte/store";
import { consoleGlobalMessageManagerFocusStore } from "./ConsoleGlobalMessageManagerStore";
import { chatInputFocusStore } from "./ChatStore";
//derived from the focus on Menu, ConsoleGlobal, Chat and ...
export const enableUserInputsStore = derived(
consoleGlobalMessageManagerFocusStore,
($consoleGlobalMessageManagerFocusStore) => {
return !$consoleGlobalMessageManagerFocusStore;
[consoleGlobalMessageManagerFocusStore, chatInputFocusStore],
([$consoleGlobalMessageManagerFocusStore, $chatInputFocusStore]) => {
return !$consoleGlobalMessageManagerFocusStore && !$chatInputFocusStore;
}
);

View File

@ -0,0 +1,52 @@
export function getRandomColor(): string {
const golden_ratio_conjugate = 0.618033988749895;
let hue = Math.random();
hue += golden_ratio_conjugate;
hue %= 1;
return hsv_to_rgb(hue, 0.5, 0.95);
}
//todo: test this.
function hsv_to_rgb(hue: number, saturation: number, brightness: number): string {
const h_i = Math.floor(hue * 6);
const f = hue * 6 - h_i;
const p = brightness * (1 - saturation);
const q = brightness * (1 - f * saturation);
const t = brightness * (1 - (1 - f) * saturation);
let r: number, g: number, b: number;
switch (h_i) {
case 0:
r = brightness;
g = t;
b = p;
break;
case 1:
r = q;
g = brightness;
b = p;
break;
case 2:
r = p;
g = brightness;
b = t;
break;
case 3:
r = p;
g = q;
b = brightness;
break;
case 4:
r = t;
g = p;
b = brightness;
break;
case 5:
r = brightness;
g = p;
b = q;
break;
default:
throw "h_i cannot be " + h_i;
}
return "#" + Math.floor(r * 256).toString(16) + Math.floor(g * 256).toString(16) + Math.floor(b * 256).toString(16);
}

View File

@ -1,232 +1,12 @@
import { HtmlUtils } from "./HtmlUtils";
import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
import { connectionManager } from "../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../Url/UrlManager";
import { iframeListener } from "../Api/IframeListener";
import { showReportScreenStore } from "../Stores/ShowReportScreenStore";
export type SendMessageCallback = (message: string) => void;
import { chatMessagesStore, chatVisibilityStore } from "../Stores/ChatStore";
export class DiscussionManager {
private mainContainer: HTMLDivElement;
private divDiscuss?: HTMLDivElement;
private divParticipants?: HTMLDivElement;
private nbpParticipants?: HTMLParagraphElement;
private divMessages?: HTMLParagraphElement;
private participants: Map<number | string, HTMLDivElement> = new Map<number | string, HTMLDivElement>();
private activeDiscussion: boolean = false;
private sendMessageCallBack: Map<number | string, SendMessageCallback> = new Map<
number | string,
SendMessageCallback
>();
private userInputManager?: UserInputManager;
constructor() {
this.mainContainer = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("main-container");
this.createDiscussPart(""); //todo: why do we always use empty string?
iframeListener.chatStream.subscribe((chatEvent) => {
this.addMessage(chatEvent.author, chatEvent.message, false);
this.showDiscussion();
chatMessagesStore.addExternalMessage(parseInt(chatEvent.author), chatEvent.message);
chatVisibilityStore.set(true);
});
this.onSendMessageCallback("iframe_listener", (message) => {
iframeListener.sendUserInputChat(message);
});
}
private createDiscussPart(name: string) {
this.divDiscuss = document.createElement("div");
this.divDiscuss.classList.add("discussion");
const buttonCloseDiscussion: HTMLButtonElement = document.createElement("button");
buttonCloseDiscussion.classList.add("close-btn");
buttonCloseDiscussion.innerHTML = `<img src="resources/logos/close.svg"/>`;
buttonCloseDiscussion.addEventListener("click", () => {
this.hideDiscussion();
});
this.divDiscuss.appendChild(buttonCloseDiscussion);
const myName: HTMLParagraphElement = document.createElement("p");
myName.innerText = name.toUpperCase();
this.nbpParticipants = document.createElement("p");
this.nbpParticipants.innerText = "PARTICIPANTS (1)";
this.divParticipants = document.createElement("div");
this.divParticipants.classList.add("participants");
this.divMessages = document.createElement("div");
this.divMessages.classList.add("messages");
this.divMessages.innerHTML = "<h2>Local messages</h2>";
this.divDiscuss.appendChild(myName);
this.divDiscuss.appendChild(this.nbpParticipants);
this.divDiscuss.appendChild(this.divParticipants);
this.divDiscuss.appendChild(this.divMessages);
const sendDivMessage: HTMLDivElement = document.createElement("div");
sendDivMessage.classList.add("send-message");
const inputMessage: HTMLInputElement = document.createElement("input");
inputMessage.onfocus = () => {
if (this.userInputManager) {
this.userInputManager.disableControls();
}
};
inputMessage.onblur = () => {
if (this.userInputManager) {
this.userInputManager.restoreControls();
}
};
inputMessage.type = "text";
inputMessage.addEventListener("keyup", (event: KeyboardEvent) => {
if (event.key === "Enter") {
event.preventDefault();
if (inputMessage.value === null || inputMessage.value === "" || inputMessage.value === undefined) {
return;
}
this.addMessage(name, inputMessage.value, true);
for (const callback of this.sendMessageCallBack.values()) {
callback(inputMessage.value);
}
inputMessage.value = "";
}
});
sendDivMessage.appendChild(inputMessage);
this.divDiscuss.appendChild(sendDivMessage);
//append in main container
this.mainContainer.appendChild(this.divDiscuss);
this.addParticipant("me", "Moi", undefined, true);
}
public addParticipant(
userId: number | "me",
name: string | undefined,
img?: string | undefined,
isMe: boolean = false
) {
const divParticipant: HTMLDivElement = document.createElement("div");
divParticipant.classList.add("participant");
divParticipant.id = `participant-${userId}`;
const divImgParticipant: HTMLImageElement = document.createElement("img");
divImgParticipant.src = "resources/logos/boy.svg";
if (img !== undefined) {
divImgParticipant.src = img;
}
const divPParticipant: HTMLParagraphElement = document.createElement("p");
if (!name) {
name = "Anonymous";
}
divPParticipant.innerText = name;
divParticipant.appendChild(divImgParticipant);
divParticipant.appendChild(divPParticipant);
if (
!isMe &&
connectionManager.getConnexionType &&
connectionManager.getConnexionType !== GameConnexionTypes.anonymous &&
userId !== "me"
) {
const reportBanUserAction: HTMLButtonElement = document.createElement("button");
reportBanUserAction.classList.add("report-btn");
reportBanUserAction.innerText = "Report";
reportBanUserAction.addEventListener("click", () => {
showReportScreenStore.set({ userId: userId, userName: name ? name : "" });
});
divParticipant.appendChild(reportBanUserAction);
}
this.divParticipants?.appendChild(divParticipant);
this.participants.set(userId, divParticipant);
this.updateParticipant(this.participants.size);
}
public updateParticipant(nb: number) {
if (!this.nbpParticipants) {
return;
}
this.nbpParticipants.innerText = `PARTICIPANTS (${nb})`;
}
public addMessage(name: string, message: string, isMe: boolean = false) {
const divMessage: HTMLDivElement = document.createElement("div");
divMessage.classList.add("message");
if (isMe) {
divMessage.classList.add("me");
}
const pMessage: HTMLParagraphElement = document.createElement("p");
const date = new Date();
if (isMe) {
name = "Me";
} else {
name = HtmlUtils.escapeHtml(name);
}
pMessage.innerHTML = `<span style="font-weight: bold">${name}</span>
<span style="color:#bac2cc;display:inline-block;font-size:12px;">
${date.getHours()}:${date.getMinutes()}
</span>`;
divMessage.appendChild(pMessage);
const userMessage: HTMLParagraphElement = document.createElement("p");
userMessage.innerHTML = HtmlUtils.urlify(message);
userMessage.classList.add("body");
divMessage.appendChild(userMessage);
this.divMessages?.appendChild(divMessage);
//automatic scroll when there are new message
setTimeout(() => {
this.divMessages?.scroll({
top: this.divMessages?.scrollTop + divMessage.getBoundingClientRect().y,
behavior: "smooth",
});
}, 200);
}
public removeParticipant(userId: number | string) {
const element = this.participants.get(userId);
if (element) {
element.remove();
this.participants.delete(userId);
}
//if all participant leave, hide discussion button
this.sendMessageCallBack.delete(userId);
}
public onSendMessageCallback(userId: string | number, callback: SendMessageCallback): void {
this.sendMessageCallBack.set(userId, callback);
}
get activatedDiscussion() {
return this.activeDiscussion;
}
private showDiscussion() {
this.activeDiscussion = true;
this.divDiscuss?.classList.add("active");
}
private hideDiscussion() {
this.activeDiscussion = false;
this.divDiscuss?.classList.remove("active");
}
public setUserInputManager(userInputManager: UserInputManager) {
this.userInputManager = userInputManager;
}
public showDiscussionPart() {
this.showDiscussion();
}
}

View File

@ -25,8 +25,8 @@ export class HtmlUtils {
}
public static escapeHtml(html: string): string {
const text = document.createTextNode(html);
const p = document.createElement('p');
const text = document.createTextNode(html.replace(/(\r\n|\r|\n)/g, "<br/>"));
const p = document.createElement("p");
p.appendChild(text);
return p.innerHTML;
}
@ -35,7 +35,7 @@ export class HtmlUtils {
const urlRegex = /(https?:\/\/[^\s]+)/g;
text = HtmlUtils.escapeHtml(text);
return text.replace(urlRegex, (url: string) => {
const link = document.createElement('a');
const link = document.createElement("a");
link.href = url;
link.target = "_blank";
const text = document.createTextNode(url);

View File

@ -1,16 +1,10 @@
import { DivImportance, layoutManager } from "./LayoutManager";
import { layoutManager } from "./LayoutManager";
import { HtmlUtils } from "./HtmlUtils";
import { discussionManager, SendMessageCallback } from "./DiscussionManager";
import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
import { localUserStore } from "../Connexion/LocalUserStore";
import type { UserSimplePeerInterface } from "./SimplePeer";
import { SoundMeter } from "../Phaser/Components/SoundMeter";
import { DISABLE_NOTIFICATIONS } from "../Enum/EnvironmentVariable";
import { localStreamStore } from "../Stores/MediaStore";
import { screenSharingLocalStreamStore } from "../Stores/ScreenSharingStore";
import { helpCameraSettingsVisibleStore } from "../Stores/HelpCameraSettingsStore";
export type UpdatedLocalStreamCallback = (media: MediaStream | null) => void;
export type StartScreenSharingCallback = (media: MediaStream) => void;
export type StopScreenSharingCallback = (media: MediaStream) => void;
@ -21,16 +15,11 @@ export class MediaManager {
startScreenSharingCallBacks: Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
stopScreenSharingCallBacks: Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
private focused: boolean = true;
private triggerCloseJistiFrame: Map<String, Function> = new Map<String, Function>();
private userInputManager?: UserInputManager;
constructor() {
//Check of ask notification navigator permission
this.getNotification();
localStreamStore.subscribe((result) => {
if (result.type === "error") {
console.error(result.error);
@ -182,67 +171,35 @@ export class MediaManager {
}
}
public addNewMessage(name: string, message: string, isMe: boolean = false) {
discussionManager.addMessage(name, message, isMe);
//when there are new message, show discussion
if (!discussionManager.activatedDiscussion) {
discussionManager.showDiscussionPart();
}
}
public addSendMessageCallback(userId: string | number, callback: SendMessageCallback) {
discussionManager.onSendMessageCallback(userId, callback);
}
public setUserInputManager(userInputManager: UserInputManager) {
this.userInputManager = userInputManager;
discussionManager.setUserInputManager(userInputManager);
}
public getNotification() {
//Get notification
if (!DISABLE_NOTIFICATIONS && window.Notification && Notification.permission !== "granted") {
if (this.checkNotificationPromise()) {
Notification.requestPermission().catch((err) => {
console.error(`Notification permission error`, err);
});
public hasNotification(): boolean {
return Notification.permission === "granted";
}
public requestNotification() {
if (window.Notification && Notification.permission !== "granted") {
return Notification.requestPermission();
} else {
Notification.requestPermission();
return Promise.reject();
}
}
}
/**
* Return true if the browser supports the modern version of the Notification API (which is Promise based) or false
* if we are on Safari...
*
* See https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API/Using_the_Notifications_API
*/
private checkNotificationPromise(): boolean {
try {
Notification.requestPermission().then();
} catch (e) {
return false;
}
return true;
}
public createNotification(userName: string) {
if (this.focused) {
if (document.hasFocus()) {
return;
}
if (window.Notification && Notification.permission === "granted") {
const title = "WorkAdventure";
if (this.hasNotification()) {
const title = `${userName} wants to discuss with you`;
const options = {
body: `Hi! ${userName} wants to discuss with you, don't be afraid!`,
icon: "/resources/logos/logo-WA-min.png",
image: "/resources/logos/logo-WA-min.png",
badge: "/resources/logos/logo-WA-min.png",
};
new Notification(title, options);
//new Notification(`Hi! ${userName} wants to discuss with you, don't be afraid!`);
}
}
}

View File

@ -1,11 +1,10 @@
import type * as SimplePeerNamespace from "simple-peer";
import { mediaManager } from "./MediaManager";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../Enum/EnvironmentVariable";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { MESSAGE_TYPE_CONSTRAINT, PeerStatus } from "./VideoPeer";
import type { UserSimplePeerInterface } from "./SimplePeer";
import { Readable, readable, writable, Writable } from "svelte/store";
import { Readable, readable } from "svelte/store";
import { videoFocusStore } from "../Stores/VideoFocusStore";
import { getIceServersConfig } from "../Components/Video/utils";
const Peer: SimplePeerNamespace.SimplePeer = require("simple-peer");
@ -32,21 +31,9 @@ export class ScreenSharingPeer extends Peer {
stream: MediaStream | null
) {
super({
initiator: initiator ? initiator : false,
//reconnectTimer: 10000,
initiator,
config: {
iceServers: [
{
urls: STUN_SERVER.split(","),
},
TURN_SERVER !== ""
? {
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
}
: undefined,
].filter((value) => value !== undefined),
iceServers: getIceServersConfig(user),
},
});

View File

@ -12,6 +12,7 @@ import { localStreamStore, LocalStreamStoreValue, obtainedMediaConstraintStore }
import { screenSharingLocalStreamStore } from "../Stores/ScreenSharingStore";
import { discussionManager } from "./DiscussionManager";
import { playersStore } from "../Stores/PlayersStore";
import { newChatMessageStore } from "../Stores/ChatStore";
export interface UserSimplePeerInterface {
userId: number;
@ -155,27 +156,11 @@ export class SimplePeer {
const name = this.getName(user.userId);
discussionManager.removeParticipant(user.userId);
this.lastWebrtcUserName = user.webRtcUser;
this.lastWebrtcPassword = user.webRtcPassword;
const peer = new VideoPeer(user, user.initiator ? user.initiator : false, name, this.Connection, localStream);
//permit to send message
mediaManager.addSendMessageCallback(user.userId, (message: string) => {
peer.write(
new Buffer(
JSON.stringify({
type: MESSAGE_TYPE_MESSAGE,
name: this.myName.toUpperCase(),
userId: this.userId,
message: message,
})
)
);
});
peer.toClose = false;
// When a connection is established to a video stream, and if a screen sharing is taking place,
// the user sharing screen should also initiate a connection to the remote user!

View File

@ -1,14 +1,14 @@
import type * as SimplePeerNamespace from "simple-peer";
import { mediaManager } from "./MediaManager";
import { STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER } from "../Enum/EnvironmentVariable";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { blackListManager } from "./BlackListManager";
import type { Subscription } from "rxjs";
import type { UserSimplePeerInterface } from "./SimplePeer";
import { get, readable, Readable } from "svelte/store";
import { get, readable, Readable, Unsubscriber } from "svelte/store";
import { obtainedMediaConstraintStore } from "../Stores/MediaStore";
import { discussionManager } from "./DiscussionManager";
import { playersStore } from "../Stores/PlayersStore";
import { chatMessagesStore, chatVisibilityStore, newChatMessageStore } from "../Stores/ChatStore";
import { getIceServersConfig } from "../Components/Video/utils";
const Peer: SimplePeerNamespace.SimplePeer = require("simple-peer");
@ -34,6 +34,8 @@ export class VideoPeer extends Peer {
public readonly streamStore: Readable<MediaStream | null>;
public readonly statusStore: Readable<PeerStatus>;
public readonly constraintsStore: Readable<MediaStreamConstraints | null>;
private newMessageunsubscriber: Unsubscriber | null = null;
private closing: Boolean = false; //this is used to prevent destroy() from being called twice
constructor(
public user: UserSimplePeerInterface,
@ -43,21 +45,9 @@ export class VideoPeer extends Peer {
localStream: MediaStream | null
) {
super({
initiator: initiator ? initiator : false,
//reconnectTimer: 10000,
initiator,
config: {
iceServers: [
{
urls: STUN_SERVER.split(","),
},
TURN_SERVER !== ""
? {
urls: TURN_SERVER.split(","),
username: user.webRtcUser || TURN_USER,
credential: user.webRtcPassword || TURN_PASSWORD,
}
: undefined,
].filter((value) => value !== undefined),
iceServers: getIceServersConfig(user),
},
});
@ -147,6 +137,20 @@ export class VideoPeer extends Peer {
this.on("connect", () => {
this._connected = true;
chatMessagesStore.addIncomingUser(this.userId);
this.newMessageunsubscriber = newChatMessageStore.subscribe((newMessage) => {
if (!newMessage) return;
this.write(
new Buffer(
JSON.stringify({
type: MESSAGE_TYPE_MESSAGE,
message: newMessage,
})
)
); //send more data
newChatMessageStore.set(null); //This is to prevent a newly created SimplePeer to send an old message a 2nd time. Is there a better way?
});
});
this.on("data", (chunk: Buffer) => {
@ -164,8 +168,9 @@ export class VideoPeer extends Peer {
mediaManager.disabledVideoByUserId(this.userId);
}
} else if (message.type === MESSAGE_TYPE_MESSAGE) {
if (!blackListManager.isBlackListed(message.userId)) {
mediaManager.addNewMessage(message.name, message.message);
if (!blackListManager.isBlackListed(this.userUuid)) {
chatMessagesStore.addExternalMessage(this.userId, message.message);
chatVisibilityStore.set(true);
}
} else if (message.type === MESSAGE_TYPE_BLOCKED) {
//FIXME when A blacklists B, the output stream from A is muted in B's js client. This is insecure since B can manipulate the code to unmute A stream.
@ -245,18 +250,18 @@ export class VideoPeer extends Peer {
/**
* This is triggered twice. Once by the server, and once by a remote client disconnecting
*/
public destroy(error?: Error): void {
public destroy(): void {
try {
this._connected = false;
if (!this.toClose) {
if (!this.toClose || this.closing) {
return;
}
this.closing = true;
this.onBlockSubscribe.unsubscribe();
this.onUnBlockSubscribe.unsubscribe();
discussionManager.removeParticipant(this.userId);
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
super.destroy(error);
if (this.newMessageunsubscriber) this.newMessageunsubscriber();
chatMessagesStore.addOutcomingUser(this.userId);
super.destroy();
} catch (err) {
console.error("VideoPeer::destroy", err);
}

View File

@ -1,4 +1,4 @@
import 'phaser';
import "phaser";
import GameConfig = Phaser.Types.Core.GameConfig;
import "../style/index.scss";
@ -9,23 +9,22 @@ import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
import { SelectCompanionScene } from "./Phaser/Login/SelectCompanionScene";
import { EnableCameraScene } from "./Phaser/Login/EnableCameraScene";
import { CustomizeScene } from "./Phaser/Login/CustomizeScene";
import WebFontLoaderPlugin from 'phaser3-rex-plugins/plugins/webfontloader-plugin.js';
import OutlinePipelinePlugin from 'phaser3-rex-plugins/plugins/outlinepipeline-plugin.js';
import WebFontLoaderPlugin from "phaser3-rex-plugins/plugins/webfontloader-plugin.js";
import OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import { EntryScene } from "./Phaser/Login/EntryScene";
import { coWebsiteManager } from "./WebRtc/CoWebsiteManager";
import { MenuScene } from "./Phaser/Menu/MenuScene";
import { localUserStore } from "./Connexion/LocalUserStore";
import { ErrorScene } from "./Phaser/Reconnecting/ErrorScene";
import { iframeListener } from "./Api/IframeListener";
import { SelectCharacterMobileScene } from './Phaser/Login/SelectCharacterMobileScene';
import { SelectCharacterMobileScene } from "./Phaser/Login/SelectCharacterMobileScene";
import { HdpiManager } from "./Phaser/Services/HdpiManager";
import { waScaleManager } from "./Phaser/Services/WaScaleManager";
import { Game } from "./Phaser/Game/Game";
import App from './Components/App.svelte';
import App from "./Components/App.svelte";
import { HtmlUtils } from "./WebRtc/HtmlUtils";
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
const { width, height } = coWebsiteManager.getGameSize();
const valueGameQuality = localUserStore.getGameQualityValue();
@ -53,22 +52,22 @@ const fps : Phaser.Types.Core.FPSConfig = {
/**
* Apply delta smoothing during the game update to help avoid spikes?
*/
smoothStep: false
}
smoothStep: false,
};
// the ?phaserMode=canvas parameter can be used to force Canvas usage
const params = new URLSearchParams(document.location.search.substring(1));
const phaserMode = params.get("phaserMode");
let mode: number;
switch (phaserMode) {
case 'auto':
case "auto":
case null:
mode = Phaser.AUTO;
break;
case 'canvas':
case "canvas":
mode = Phaser.CANVAS;
break;
case 'webgl':
case "webgl":
mode = Phaser.WEBGL;
break;
default:
@ -87,9 +86,10 @@ const config: GameConfig = {
height: gameSize.height,
zoom: realSize.width / gameSize.width,
autoRound: true,
resizeInterval: 999999999999
resizeInterval: 999999999999,
},
scene: [EntryScene,
scene: [
EntryScene,
LoginScene,
isMobile() ? SelectCharacterMobileScene : SelectCharacterScene,
SelectCompanionScene,
@ -102,37 +102,39 @@ const config: GameConfig = {
//resolution: window.devicePixelRatio / 2,
fps: fps,
dom: {
createContainer: true
createContainer: true,
},
render: {
pixelArt: true,
roundPixels: true,
antialias: false
antialias: false,
},
plugins: {
global: [{
key: 'rexWebFontLoader',
global: [
{
key: "rexWebFontLoader",
plugin: WebFontLoaderPlugin,
start: true
}]
start: true,
},
],
},
physics: {
default: "arcade",
arcade: {
debug: DEBUG_MODE,
}
},
},
// Instruct systems with 2 GPU to choose the low power one. We don't need that extra power and we want to save battery
powerPreference: "low-power",
callbacks: {
postBoot: game => {
postBoot: (game) => {
// Install rexOutlinePipeline only if the renderer is WebGL.
const renderer = game.renderer;
if (renderer instanceof WebGLRenderer) {
game.plugins.install('rexOutlinePipeline', OutlinePipelinePlugin, true);
}
}
game.plugins.install("rexOutlinePipeline", OutlinePipelinePlugin, true);
}
},
},
};
//const game = new Phaser.Game(config);
@ -140,7 +142,7 @@ const game = new Game(config);
waScaleManager.setGame(game);
window.addEventListener('resize', function (event) {
window.addEventListener("resize", function (event) {
coWebsiteManager.resetStyle();
waScaleManager.applyNewSize();
@ -153,10 +155,23 @@ coWebsiteManager.onResize.subscribe(() => {
iframeListener.init();
const app = new App({
target: HtmlUtils.getElementByIdOrFail('svelte-overlay'),
target: HtmlUtils.getElementByIdOrFail("svelte-overlay"),
props: {
game: game
game: game,
},
})
});
export default app
export default app;
if ("serviceWorker" in navigator) {
window.addEventListener("load", function () {
navigator.serviceWorker
.register("/resources/service-worker.js")
.then((serviceWorker) => {
console.log("Service Worker registered: ", serviceWorker);
})
.catch((error) => {
console.error("Error registering the Service Worker: ", error);
});
});
}

View File

@ -1,9 +1,5 @@
@import "~@fontsource/press-start-2p/index.css";
*{
font-family: PixelFont-7,monospace;
}
.nes-btn {
font-family: "Press Start 2P";
}

View File

@ -1,5 +1,5 @@
*{
font-family: 'Open Sans', sans-serif;
font-family: Lato;
cursor: url('./images/cursor_normal.png'), auto;
}
* a, button, select{

View File

@ -1,58 +0,0 @@
import "jasmine";
import { Room } from "../../../src/Connexion/Room";
describe("Room getIdFromIdentifier()", () => {
it("should work with an absolute room id and no hash as parameter", () => {
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json', '', '');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with an absolute room id and a hash as parameters", () => {
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json#start', '', '');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual("start");
});
it("should work with an absolute room id, regardless of baseUrl or instance", () => {
const { roomId, hash } = Room.getIdFromIdentifier('/_/global/maps.workadventu.re/test2.json', 'https://another.domain/_/global/test.json', 'lol');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link and no hash as parameters", () => {
const { roomId, hash } = Room.getIdFromIdentifier('./test2.json', 'https://maps.workadventu.re/test.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link with no dot", () => {
const { roomId, hash } = Room.getIdFromIdentifier('test2.json', 'https://maps.workadventu.re/test.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link two levels deep", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../floor1/Floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/floor1/Floor1.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link that rewrite the map domain", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../../maps.workadventure.localhost/Floor1/floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventure.localhost/Floor1/floor1.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link that rewrite the map instance", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../../../notglobal/maps.workadventu.re/Floor1/floor1.json', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('_/notglobal/maps.workadventu.re/Floor1/floor1.json');
expect(hash).toEqual(null);
});
it("should work with a relative file link that change the map type", () => {
const { roomId, hash } = Room.getIdFromIdentifier('../../../../@/tcm/is/great', 'https://maps.workadventu.re/floor0/Floor0.json', 'global');
expect(roomId).toEqual('@/tcm/is/great');
expect(hash).toEqual(null);
});
it("should work with a relative file link and a hash as parameters", () => {
const { roomId, hash } = Room.getIdFromIdentifier('./test2.json#start', 'https://maps.workadventu.re/test.json', 'global');
expect(roomId).toEqual('_/global/maps.workadventu.re/test2.json');
expect(hash).toEqual("start");
});
});

View File

@ -7,7 +7,6 @@ import MiniCssExtractPlugin from "mini-css-extract-plugin";
import sveltePreprocess from "svelte-preprocess";
import ForkTsCheckerWebpackPlugin from "fork-ts-checker-webpack-plugin";
import NodePolyfillPlugin from "node-polyfill-webpack-plugin";
import { DISPLAY_TERMS_OF_USE } from "./src/Enum/EnvironmentVariable";
const mode = process.env.NODE_ENV ?? "development";
const buildNpmTypingsForApi = !!process.env.BUILD_TYPINGS;

View File

@ -262,10 +262,10 @@
"@types/mime" "^1"
"@types/node" "*"
"@types/simple-peer@^9.6.0":
version "9.6.3"
resolved "https://registry.yarnpkg.com/@types/simple-peer/-/simple-peer-9.6.3.tgz#aa118a57e036f4ce2059a7e25367526a4764206d"
integrity sha512-zrXEBch9tF4NgkZDsGR3c1D0kq99M1bBCjzEyL0PVfEWzCIXrK64TuxRz3XKOx1B0KoEQ9kTs+AhMDuQaHy5RQ==
"@types/simple-peer@^9.11.1":
version "9.11.1"
resolved "https://registry.yarnpkg.com/@types/simple-peer/-/simple-peer-9.11.1.tgz#bef6ff1e75178d83438e33aa6a4df2fd98fded1d"
integrity sha512-Pzqbau/WlivSXdRC0He2Wz/ANj2wbi4gzJrtysZz93jvOyI2jo/ibMjUe6AvPllFl/UO6QXT/A0Rcp44bDQB5A==
dependencies:
"@types/node" "*"
@ -5008,7 +5008,7 @@ signal-exit@^3.0.0, signal-exit@^3.0.2, signal-exit@^3.0.3:
resolved "https://registry.yarnpkg.com/signal-exit/-/signal-exit-3.0.3.tgz#a1410c2edd8f077b08b4e253c8eacfcaf057461c"
integrity sha512-VUJ49FC8U1OxwZLxIbTTrDvLnf/6TDgxZcK8wxR8zs13xpx7xbG60ndBlhNrFi2EMuFRoeDoJO7wthSLq42EjA==
simple-peer@^9.6.2:
simple-peer@^9.11.0:
version "9.11.0"
resolved "https://registry.yarnpkg.com/simple-peer/-/simple-peer-9.11.0.tgz#e8d27609c7a610c3ddd75767da868e8daab67571"
integrity sha512-qvdNu/dGMHBm2uQ7oLhQBMhYlrOZC1ywXNCH/i8I4etxR1vrjCnU6ZSQBptndB1gcakjo2+w4OHo7Sjza1SHxg==

View File

@ -1,11 +1,4 @@
{ "compressionlevel":-1,
"editorsettings":
{
"export":
{
"target":"."
}
},
"height":26,
"infinite":false,
"layers":[
@ -101,7 +94,7 @@
"opacity":1,
"properties":[
{
"name":"exitSceneUrl",
"name":"exitUrl",
"type":"string",
"value":"\/@\/tcm\/workadventure\/floor2#down-the-stairs"
}],
@ -119,7 +112,7 @@
"opacity":1,
"properties":[
{
"name":"exitSceneUrl",
"name":"exitUrl",
"type":"string",
"value":"\/@\/tcm\/workadventure\/floor2#down-the-stairs-secours"
}],
@ -264,7 +257,7 @@
"nextobjectid":1,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.3.3",
"tiledversion":"2021.03.23",
"tileheight":32,
"tilesets":[
{
@ -1959,6 +1952,6 @@
}],
"tilewidth":32,
"type":"map",
"version":1.2,
"version":1.5,
"width":46
}

View File

@ -39,9 +39,7 @@ export class AuthenticateController extends BaseController {
if (typeof organizationMemberToken != "string") throw new Error("No organization token");
const data = await adminApi.fetchMemberDataByToken(organizationMemberToken);
const userUuid = data.userUuid;
const organizationSlug = data.organizationSlug;
const worldSlug = data.worldSlug;
const roomSlug = data.roomSlug;
const roomUrl = data.roomUrl;
const mapUrlStart = data.mapUrlStart;
const textures = data.textures;
@ -52,9 +50,7 @@ export class AuthenticateController extends BaseController {
JSON.stringify({
authToken,
userUuid,
organizationSlug,
worldSlug,
roomSlug,
roomUrl,
mapUrlStart,
organizationMemberToken,
textures,

View File

@ -16,19 +16,21 @@ import {
SendUserMessage,
ServerToClientMessage,
CompanionMessage,
EmotePromptMessage, VariableMessage,
EmotePromptMessage,
VariableMessage,
} from "../Messages/generated/messages_pb";
import { UserMovesMessage } from "../Messages/generated/messages_pb";
import { TemplatedApp } from "uWebSockets.js";
import { parse } from "query-string";
import { jwtTokenManager } from "../Services/JWTTokenManager";
import { adminApi, CharacterTexture, FetchMemberDataByUuidResponse } from "../Services/AdminApi";
import { adminApi, FetchMemberDataByUuidResponse } from "../Services/AdminApi";
import { SocketManager, socketManager } from "../Services/SocketManager";
import { emitInBatch } from "../Services/IoSocketHelpers";
import { ADMIN_API_TOKEN, ADMIN_API_URL, SOCKET_IDLE_TIMER } from "../Enum/EnvironmentVariable";
import { Zone } from "_Model/Zone";
import { ExAdminSocketInterface } from "_Model/Websocket/ExAdminSocketInterface";
import { v4 } from "uuid";
import { CharacterTexture } from "../Services/AdminApi/CharacterTexture";
export class IoSocketController {
private nextUserId: number = 1;
@ -221,14 +223,12 @@ export class IoSocketController {
memberVisitCardUrl = userData.visitCardUrl;
memberTextures = userData.textures;
if (
!room.public &&
room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY &&
(userData.anonymous === true || !room.canAccess(memberTags))
) {
throw new Error("Insufficient privileges to access this room");
}
if (
!room.public &&
room.policyType === GameRoomPolicyTypes.MEMBERS_ONLY_POLICY &&
userData.anonymous === true
) {

View File

@ -2,6 +2,9 @@ import { HttpRequest, HttpResponse, TemplatedApp } from "uWebSockets.js";
import { BaseController } from "./BaseController";
import { parse } from "query-string";
import { adminApi } from "../Services/AdminApi";
import { ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import { GameRoomPolicyTypes } from "../Model/PusherRoom";
import { MapDetailsData } from "../Services/AdminApi/MapDetailsData";
export class MapController extends BaseController {
constructor(private App: TemplatedApp) {
@ -25,35 +28,46 @@ export class MapController extends BaseController {
const query = parse(req.getQuery());
if (typeof query.organizationSlug !== "string") {
console.error("Expected organizationSlug parameter");
if (typeof query.playUri !== "string") {
console.error("Expected playUri parameter in /map endpoint");
res.writeStatus("400 Bad request");
this.addCorsHeaders(res);
res.end("Expected organizationSlug parameter");
res.end("Expected playUri parameter");
return;
}
if (typeof query.worldSlug !== "string") {
console.error("Expected worldSlug parameter");
res.writeStatus("400 Bad request");
// If no admin URL is set, let's react on '/_/[instance]/[map url]' URLs
if (!ADMIN_API_URL) {
const roomUrl = new URL(query.playUri);
const match = /\/_\/[^/]+\/(.+)/.exec(roomUrl.pathname);
if (!match) {
res.writeStatus("404 Not Found");
this.addCorsHeaders(res);
res.end("Expected worldSlug parameter");
res.end(JSON.stringify({}));
return;
}
if (typeof query.roomSlug !== "string" && query.roomSlug !== undefined) {
console.error("Expected only one roomSlug parameter");
res.writeStatus("400 Bad request");
const mapUrl = roomUrl.protocol + "//" + match[1];
res.writeStatus("200 OK");
this.addCorsHeaders(res);
res.end("Expected only one roomSlug parameter");
res.end(
JSON.stringify({
mapUrl,
policy_type: GameRoomPolicyTypes.ANONYMOUS_POLICY,
roomSlug: "", // Deprecated
tags: [],
textures: [],
} as MapDetailsData)
);
return;
}
(async () => {
try {
const mapDetails = await adminApi.fetchMapDetails(
query.organizationSlug as string,
query.worldSlug as string,
query.roomSlug as string | undefined
);
const mapDetails = await adminApi.fetchMapDetails(query.playUri as string);
res.writeStatus("200 OK");
this.addCorsHeaders(res);

View File

@ -1,15 +1,22 @@
import { ExSocketInterface } from "_Model/Websocket/ExSocketInterface";
import { PositionDispatcher } from "./PositionDispatcher";
import { ViewportInterface } from "_Model/Websocket/ViewportMessage";
import { extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous } from "./RoomIdentifier";
import { arrayIntersect } from "../Services/ArrayHelper";
import { GroupDescriptor, UserDescriptor, ZoneEventListener } from "_Model/Zone";
import { apiClientRepository } from "../Services/ApiClientRepository";
import {
BatchToPusherMessage, BatchToPusherRoomMessage, EmoteEventMessage, GroupLeftZoneMessage,
GroupUpdateZoneMessage, RoomMessage, SubMessage,
UserJoinedZoneMessage, UserLeftZoneMessage, UserMovedMessage, VariableMessage,
ZoneMessage
BatchToPusherMessage,
BatchToPusherRoomMessage,
EmoteEventMessage,
GroupLeftZoneMessage,
GroupUpdateZoneMessage,
RoomMessage,
SubMessage,
UserJoinedZoneMessage,
UserLeftZoneMessage,
UserMovedMessage,
VariableMessage,
ZoneMessage,
} from "../Messages/generated/messages_pb";
import Debug from "debug";
import { ClientReadableStream } from "grpc";
@ -25,20 +32,15 @@ export enum GameRoomPolicyTypes {
export class PusherRoom {
private readonly positionNotifier: PositionDispatcher;
public readonly public: boolean;
public tags: string[];
public policyType: GameRoomPolicyTypes;
public readonly roomSlug: string;
public readonly worldSlug: string = "";
public readonly organizationSlug: string = "";
private versionNumber: number = 1;
private backConnection!: ClientReadableStream<BatchToPusherRoomMessage>;
private isClosing: boolean = false;
private listeners: Set<ExSocketInterface> = new Set<ExSocketInterface>();
public readonly variables = new Map<string, string>();
constructor(public readonly roomId: string, private socketListener: ZoneEventListener) {
this.public = isRoomAnonymous(roomId);
constructor(public readonly roomUrl: string, private socketListener: ZoneEventListener) {
this.tags = [];
this.policyType = GameRoomPolicyTypes.ANONYMOUS_POLICY;
@ -52,7 +54,7 @@ export class PusherRoom {
}
// A zone is 10 sprites wide.
this.positionNotifier = new PositionDispatcher(this.roomId, 320, 320, this.socketListener);
this.positionNotifier = new PositionDispatcher(this.roomUrl, 320, 320, this.socketListener);
}
public setViewport(socket: ExSocketInterface, viewport: ViewportInterface): void {
@ -121,7 +123,7 @@ export class PusherRoom {
// Let's close all connections linked to that room
for (const listener of this.listeners) {
listener.disconnecting = true;
listener.end(1011, "Connection error between pusher and back server")
listener.end(1011, "Connection error between pusher and back server");
}
}
});
@ -132,7 +134,7 @@ export class PusherRoom {
// Let's close all connections linked to that room
for (const listener of this.listeners) {
listener.disconnecting = true;
listener.end(1011, "Connection closed between pusher and back server")
listener.end(1011, "Connection closed between pusher and back server");
}
}
});

View File

@ -1,30 +0,0 @@
//helper functions to parse room IDs
export const isRoomAnonymous = (roomID: string): boolean => {
if (roomID.startsWith("_/")) {
return true;
} else if (roomID.startsWith("@/")) {
return false;
} else {
throw new Error("Incorrect room ID: " + roomID);
}
};
export const extractRoomSlugPublicRoomId = (roomId: string): string => {
const idParts = roomId.split("/");
if (idParts.length < 3) throw new Error("Incorrect roomId: " + roomId);
return idParts.slice(2).join("/");
};
export interface extractDataFromPrivateRoomIdResponse {
organizationSlug: string;
worldSlug: string;
roomSlug: string;
}
export const extractDataFromPrivateRoomId = (roomId: string): extractDataFromPrivateRoomIdResponse => {
const idParts = roomId.split("/");
if (idParts.length < 4) throw new Error("Incorrect roomId: " + roomId);
const organizationSlug = idParts[1];
const worldSlug = idParts[2];
const roomSlug = idParts[3];
return { organizationSlug, worldSlug, roomSlug };
};

View File

@ -10,7 +10,6 @@ import {
SubMessage,
} from "../../Messages/generated/messages_pb";
import { WebSocket } from "uWebSockets.js";
import { CharacterTexture } from "../../Services/AdminApi";
import { ClientDuplexStream } from "grpc";
import { Zone } from "_Model/Zone";

View File

@ -9,9 +9,9 @@ import {
SubMessage,
} from "../../Messages/generated/messages_pb";
import { WebSocket } from "uWebSockets.js";
import { CharacterTexture } from "../../Services/AdminApi";
import { ClientDuplexStream } from "grpc";
import { Zone } from "_Model/Zone";
import { CharacterTexture } from "../../Services/AdminApi/CharacterTexture";
export type BackConnection = ClientDuplexStream<PusherToBackMessage, ServerToClientMessage>;

View File

@ -1,11 +1,12 @@
import { ADMIN_API_TOKEN, ADMIN_API_URL } from "../Enum/EnvironmentVariable";
import Axios from "axios";
import { GameRoomPolicyTypes } from "_Model/PusherRoom";
import { CharacterTexture } from "./AdminApi/CharacterTexture";
import { MapDetailsData } from "./AdminApi/MapDetailsData";
import { RoomRedirect } from "./AdminApi/RoomRedirect";
export interface AdminApiData {
organizationSlug: string;
worldSlug: string;
roomSlug: string;
roomUrl: string;
mapUrlStart: string;
tags: string[];
policy_type: number;
@ -14,25 +15,11 @@ export interface AdminApiData {
textures: CharacterTexture[];
}
export interface MapDetailsData {
roomSlug: string;
mapUrl: string;
policy_type: GameRoomPolicyTypes;
tags: string[];
}
export interface AdminBannedData {
is_banned: boolean;
message: string;
}
export interface CharacterTexture {
id: number;
level: number;
url: string;
rights: string;
}
export interface FetchMemberDataByUuidResponse {
uuid: string;
tags: string[];
@ -43,24 +30,15 @@ export interface FetchMemberDataByUuidResponse {
}
class AdminApi {
async fetchMapDetails(
organizationSlug: string,
worldSlug: string,
roomSlug: string | undefined
): Promise<MapDetailsData> {
async fetchMapDetails(playUri: string): Promise<MapDetailsData | RoomRedirect> {
if (!ADMIN_API_URL) {
return Promise.reject(new Error("No admin backoffice set!"));
}
const params: { organizationSlug: string; worldSlug: string; roomSlug?: string } = {
organizationSlug,
worldSlug,
const params: { playUri: string } = {
playUri,
};
if (roomSlug) {
params.roomSlug = roomSlug;
}
const res = await Axios.get(ADMIN_API_URL + "/api/map", {
headers: { Authorization: `${ADMIN_API_TOKEN}` },
params,
@ -121,26 +99,20 @@ class AdminApi {
);
}
async verifyBanUser(
organizationMemberToken: string,
ipAddress: string,
organization: string,
world: string
): Promise<AdminBannedData> {
async verifyBanUser(userUuid: string, ipAddress: string, roomUrl: string): Promise<AdminBannedData> {
if (!ADMIN_API_URL) {
return Promise.reject(new Error("No admin backoffice set!"));
}
//todo: this call can fail if the corresponding world is not activated or if the token is invalid. Handle that case.
return Axios.get(
ADMIN_API_URL +
"/api/check-moderate-user/" +
organization +
"/" +
world +
"/api/ban" +
"?ipAddress=" +
ipAddress +
encodeURIComponent(ipAddress) +
"&token=" +
organizationMemberToken,
encodeURIComponent(userUuid) +
"&roomUrl=" +
encodeURIComponent(roomUrl),
{ headers: { Authorization: `${ADMIN_API_TOKEN}` } }
).then((data) => {
return data.data;

View File

@ -0,0 +1,11 @@
import * as tg from "generic-type-guard";
export const isCharacterTexture = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
level: tg.isNumber,
url: tg.isString,
rights: tg.isString,
})
.get();
export type CharacterTexture = tg.GuardedType<typeof isCharacterTexture>;

View File

@ -0,0 +1,20 @@
import * as tg from "generic-type-guard";
import { GameRoomPolicyTypes } from "_Model/PusherRoom";
import { isCharacterTexture } from "./CharacterTexture";
import { isAny, isNumber } from "generic-type-guard";
/*const isNumericEnum =
<T extends { [n: number]: string }>(vs: T) =>
(v: any): v is T =>
typeof v === "number" && v in vs;*/
export const isMapDetailsData = new tg.IsInterface()
.withProperties({
roomSlug: tg.isOptional(tg.isString), // deprecated
mapUrl: tg.isString,
policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
tags: tg.isArray(tg.isString),
textures: tg.isArray(isCharacterTexture),
})
.get();
export type MapDetailsData = tg.GuardedType<typeof isMapDetailsData>;

View File

@ -0,0 +1,8 @@
import * as tg from "generic-type-guard";
export const isRoomRedirect = new tg.IsInterface()
.withProperties({
redirectUrl: tg.isString,
})
.get();
export type RoomRedirect = tg.GuardedType<typeof isRoomRedirect>;

View File

@ -9,7 +9,7 @@ class JWTTokenManager {
return Jwt.sign({ userUuid: userUuid }, SECRET_KEY, { expiresIn: "200d" }); //todo: add a mechanic to refresh or recreate token
}
public async getUserUuidFromToken(token: unknown, ipAddress?: string, room?: string): Promise<string> {
public async getUserUuidFromToken(token: unknown, ipAddress?: string, roomUrl?: string): Promise<string> {
if (!token) {
throw new Error("An authentication error happened, a user tried to connect without a token.");
}
@ -50,8 +50,8 @@ class JWTTokenManager {
if (ADMIN_API_URL) {
//verify user in admin
let promise = new Promise((resolve) => resolve());
if (ipAddress && room) {
promise = this.verifyBanUser(tokenInterface.userUuid, ipAddress, room);
if (ipAddress && roomUrl) {
promise = this.verifyBanUser(tokenInterface.userUuid, ipAddress, roomUrl);
}
promise
.then(() => {
@ -79,19 +79,9 @@ class JWTTokenManager {
});
}
private verifyBanUser(userUuid: string, ipAddress: string, room: string): Promise<AdminBannedData> {
const parts = room.split("/");
if (parts.length < 3 || parts[0] !== "@") {
return Promise.resolve({
is_banned: false,
message: "",
});
}
const organization = parts[1];
const world = parts[2];
private verifyBanUser(userUuid: string, ipAddress: string, roomUrl: string): Promise<AdminBannedData> {
return adminApi
.verifyBanUser(userUuid, ipAddress, organization, world)
.verifyBanUser(userUuid, ipAddress, roomUrl)
.then((data: AdminBannedData) => {
if (data && data.is_banned) {
throw new Error("User was banned");

View File

@ -33,8 +33,8 @@ import {
VariableMessage,
} from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import { JITSI_ISS, SECRET_JITSI_KEY } from "../Enum/EnvironmentVariable";
import { adminApi, CharacterTexture } from "./AdminApi";
import { ADMIN_API_URL, JITSI_ISS, SECRET_JITSI_KEY } from "../Enum/EnvironmentVariable";
import { adminApi } from "./AdminApi";
import { emitInBatch } from "./IoSocketHelpers";
import Jwt from "jsonwebtoken";
import { JITSI_URL } from "../Enum/EnvironmentVariable";
@ -45,6 +45,8 @@ import { GroupDescriptor, UserDescriptor, ZoneEventListener } from "_Model/Zone"
import Debug from "debug";
import { ExAdminSocketInterface } from "_Model/Websocket/ExAdminSocketInterface";
import { WebSocket } from "uWebSockets.js";
import { isRoomRedirect } from "./AdminApi/RoomRedirect";
import { CharacterTexture } from "./AdminApi/CharacterTexture";
const debug = Debug("socket");
@ -370,24 +372,30 @@ export class SocketManager implements ZoneEventListener {
}
}
async getOrCreateRoom(roomId: string): Promise<PusherRoom> {
async getOrCreateRoom(roomUrl: string): Promise<PusherRoom> {
//check and create new world for a room
let world = this.rooms.get(roomId);
if (world === undefined) {
world = new PusherRoom(roomId, this);
if (!world.public) {
await this.updateRoomWithAdminData(world);
let room = this.rooms.get(roomUrl);
if (room === undefined) {
room = new PusherRoom(roomUrl, this);
if (ADMIN_API_URL) {
await this.updateRoomWithAdminData(room);
}
await world.init();
this.rooms.set(roomId, world);
this.rooms.set(roomUrl, room);
}
return world;
return room;
}
public async updateRoomWithAdminData(world: PusherRoom): Promise<void> {
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug);
world.tags = data.tags;
world.policyType = Number(data.policy_type);
public async updateRoomWithAdminData(room: PusherRoom): Promise<void> {
const data = await adminApi.fetchMapDetails(room.roomUrl);
if (isRoomRedirect(data)) {
// TODO: if the updated room data is actually a redirect, we need to take everybody on the map
// and redirect everybody to the new location (so we need to close the connection for everybody)
} else {
room.tags = data.tags;
room.policyType = Number(data.policy_type);
}
}
emitPlayGlobalMessage(client: ExSocketInterface, playglobalmessage: PlayGlobalMessage) {

View File

@ -1,19 +0,0 @@
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "../src/Model/RoomIdentifier";
describe("RoomIdentifier", () => {
it("should flag public id as anonymous", () => {
expect(isRoomAnonymous('_/global/test')).toBe(true);
});
it("should flag public id as not anonymous", () => {
expect(isRoomAnonymous('@/afup/afup2020/1floor')).toBe(false);
});
it("should extract roomSlug from public ID", () => {
expect(extractRoomSlugPublicRoomId('_/global/npeguin/test.json')).toBe('npeguin/test.json');
});
it("should extract correct from private ID", () => {
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId('@/afup/afup2020/1floor');
expect(organizationSlug).toBe('afup');
expect(worldSlug).toBe('afup2020');
expect(roomSlug).toBe('1floor');
});
})