much cleaner approach to group lock update
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3a5aa3c3c5
commit
5a8cba24fa
@ -23,7 +23,6 @@ import {
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VariableMessage,
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VariableWithTagMessage,
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ServerToClientMessage,
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LockGroupMessage,
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} from "../Messages/generated/messages_pb";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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import { RoomSocket, ZoneSocket } from "src/RoomManager";
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@ -550,8 +549,8 @@ export class GameRoom {
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this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
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}
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public emitLockGroupMessage(user: User, lockGroupMessage: LockGroupMessage) {
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this.positionNotifier.emitLockGroupEvent(user, lockGroupMessage);
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public emitLockGroupEvent(user: User, groupId: number) {
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this.positionNotifier.emitLockGroupEvent(user, groupId);
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}
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public addRoomListener(socket: RoomSocket) {
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@ -21,7 +21,7 @@ import { Movable } from "_Model/Movable";
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import { PositionInterface } from "_Model/PositionInterface";
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import { ZoneSocket } from "../RoomManager";
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import { User } from "../Model/User";
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import { EmoteEventMessage, LockGroupMessage, SetPlayerDetailsMessage } from "../Messages/generated/messages_pb";
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import { EmoteEventMessage, SetPlayerDetailsMessage } from "../Messages/generated/messages_pb";
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interface ZoneDescriptor {
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i: number;
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@ -140,10 +140,10 @@ export class PositionNotifier {
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zone.emitEmoteEvent(emoteEventMessage);
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}
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public emitLockGroupEvent(user: User, lockGroupMessage: LockGroupMessage) {
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public emitLockGroupEvent(user: User, groupId: number) {
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const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
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const zone = this.getZone(zoneDesc.i, zoneDesc.j);
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zone.emitLockGroupEvent(lockGroupMessage);
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zone.emitLockGroupEvent(groupId);
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}
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public *getAllUsersInSquareAroundZone(zone: Zone): Generator<User> {
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@ -7,14 +7,13 @@ import {
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EmoteEventMessage,
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SetPlayerDetailsMessage,
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PlayerDetailsUpdatedMessage,
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LockGroupMessage,
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} from "../Messages/generated/messages_pb";
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export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => void;
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export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
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export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
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export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
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export type LockGroupCallback = (lockGroupMessage: LockGroupMessage, listener: ZoneSocket) => void;
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export type LockGroupCallback = (groupId: number, listener: ZoneSocket) => void;
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export type PlayerDetailsUpdatedCallback = (
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playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
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listener: ZoneSocket
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@ -111,9 +110,9 @@ export class Zone {
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}
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}
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public emitLockGroupEvent(lockGroupMessage: LockGroupMessage) {
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public emitLockGroupEvent(groupId: number) {
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for (const listener of this.listeners) {
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this.onLockGroup(lockGroupMessage, listener);
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this.onLockGroup(groupId, listener);
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}
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}
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@ -137,7 +137,7 @@ const roomManager: IRoomManagerServer = {
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message.getFollowabortmessage() as FollowAbortMessage
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);
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} else if (message.hasLockgrouppromptmessage()) {
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socketManager.handleLockGroupMessage(
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socketManager.handleLockGroupPromptMessage(
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room,
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user,
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message.getLockgrouppromptmessage() as LockGroupPromptMessage
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@ -39,7 +39,6 @@ import {
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SetPlayerDetailsMessage,
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PlayerDetailsUpdatedMessage,
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GroupUsersUpdateMessage,
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LockGroupMessage,
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LockGroupPromptMessage,
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RoomMessage,
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} from "../Messages/generated/messages_pb";
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@ -287,8 +286,7 @@ export class SocketManager {
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this.onClientLeave(thing, newZone, listener),
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(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
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this.onEmote(emoteEventMessage, listener),
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(lockGroupMessage: LockGroupMessage, listener: ZoneSocket) =>
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this.onLockGroup(lockGroupMessage, listener, roomPromise),
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(groupId: number, listener: ZoneSocket) => this.onLockGroup(groupId, listener, roomPromise),
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(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, listener: ZoneSocket) =>
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this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener)
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)
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@ -392,15 +390,11 @@ export class SocketManager {
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emitZoneMessage(subMessage, client);
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}
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private async onLockGroup(
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lockGroupMessage: LockGroupMessage,
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client: ZoneSocket,
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roomPromise: PromiseLike<GameRoom> | undefined
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) {
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private async onLockGroup(groupId: number, client: ZoneSocket, roomPromise: PromiseLike<GameRoom> | undefined) {
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if (!roomPromise) {
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return;
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}
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const group = (await roomPromise).getGroupById(lockGroupMessage.getGroupid());
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const group = (await roomPromise).getGroupById(groupId);
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if (!group) {
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return;
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}
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@ -915,10 +909,7 @@ export class SocketManager {
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return;
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}
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group.lock(message.getLock());
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const lockGroupMessage = new LockGroupMessage();
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lockGroupMessage.setLock(message.getLock());
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lockGroupMessage.setGroupid(group.getId());
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room.emitLockGroupMessage(user, lockGroupMessage);
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room.emitLockGroupEvent(user, group.getId());
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}
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}
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@ -48,11 +48,6 @@ export interface GroupCreatedUpdatedMessageInterface {
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locked: boolean;
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}
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export interface LockGroupMessageInterface {
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groupId: number;
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lock: boolean;
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}
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export interface GroupUsersUpdateMessageInterface {
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groupId: number;
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userIds: number[];
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@ -40,7 +40,6 @@ import {
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PositionMessage_Direction,
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SetPlayerDetailsMessage as SetPlayerDetailsMessageTsProto,
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PingMessage as PingMessageTsProto,
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LockGroupMessage,
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} from "../Messages/ts-proto-generated/messages";
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import { Subject } from "rxjs";
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@ -102,9 +101,6 @@ export class RoomConnection implements RoomConnection {
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private readonly _groupUsersUpdateMessageStream = new Subject<GroupUsersUpdateMessageInterface>();
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public readonly groupUsersUpdateMessageStream = this._groupUsersUpdateMessageStream.asObservable();
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private readonly _lockGroupMessageStream = new Subject<LockGroupMessage>();
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public readonly lockGroupMessageStream = this._lockGroupMessageStream.asObservable();
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private readonly _groupDeleteMessageStream = new Subject<GroupDeleteMessageTsProto>();
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public readonly groupDeleteMessageStream = this._groupDeleteMessageStream.asObservable();
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@ -268,10 +264,6 @@ export class RoomConnection implements RoomConnection {
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this._emoteEventMessageStream.next(subMessage.emoteEventMessage);
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break;
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}
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case "lockGroupMessage": {
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this._lockGroupMessageStream.next(subMessage.lockGroupMessage);
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break;
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}
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case "playerDetailsUpdatedMessage": {
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this._playerDetailsUpdatedMessageStream.next(subMessage.playerDetailsUpdatedMessage);
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break;
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@ -51,7 +51,6 @@ import { PathfindingManager } from "../../Utils/PathfindingManager";
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import { ActivatablesManager } from "./ActivatablesManager";
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import type {
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GroupCreatedUpdatedMessageInterface,
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LockGroupMessageInterface,
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MessageUserMovedInterface,
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MessageUserPositionInterface,
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OnConnectInterface,
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@ -134,11 +133,6 @@ interface DeleteGroupEventInterface {
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groupId: number;
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}
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interface LockGroupEventInterface {
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type: "LockGroupEvent";
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event: LockGroupMessageInterface;
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}
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interface PlayerDetailsUpdatedInterface {
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type: "PlayerDetailsUpdated";
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details: PlayerDetailsUpdatedMessageInterface;
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@ -163,7 +157,6 @@ export class GameScene extends DirtyScene {
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| UserMovedEventInterface
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| GroupCreatedUpdatedEventInterface
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| DeleteGroupEventInterface
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| LockGroupEventInterface
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| PlayerDetailsUpdatedInterface
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>();
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private initPosition: PositionInterface | null = null;
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@ -808,10 +801,6 @@ export class GameScene extends DirtyScene {
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}
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});
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this.connection.lockGroupMessageStream.subscribe((message) => {
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this.lockGroup(message);
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});
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this.connection.onServerDisconnected(() => {
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console.log("Player disconnected from server. Reloading scene.");
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this.cleanupClosingScene();
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@ -1847,10 +1836,6 @@ ${escapedMessage}
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currentPlayerGroupLockStateStore.set(undefined);
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break;
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}
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case "LockGroupEvent": {
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this.doLockGroup(event.event);
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break;
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}
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default: {
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const tmp: never = event;
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}
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@ -2049,22 +2034,6 @@ ${escapedMessage}
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this.groups.delete(groupId);
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}
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lockGroup(event: LockGroupMessageInterface): void {
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this.pendingEvents.enqueue({
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type: "LockGroupEvent",
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event,
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});
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}
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doLockGroup(event: LockGroupMessageInterface): void {
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const group = this.groups.get(event.groupId);
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if (!group) {
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return;
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}
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currentPlayerGroupLockStateStore.set(event.lock);
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group.setTexture(event.lock ? "circleSprite-red" : "circleSprite-white");
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}
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doUpdatePlayerDetails(message: PlayerDetailsUpdatedMessageInterface): void {
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const character = this.MapPlayersByKey.get(message.userId);
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if (character === undefined) {
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@ -102,11 +102,6 @@ message LockGroupPromptMessage {
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bool lock = 1;
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}
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message LockGroupMessage {
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int32 groupId = 1;
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bool lock = 2;
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}
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message ClientToServerMessage {
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oneof message {
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UserMovesMessage userMovesMessage = 2;
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@ -182,7 +177,6 @@ message SubMessage {
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VariableMessage variableMessage = 8;
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ErrorMessage errorMessage = 9;
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PlayerDetailsUpdatedMessage playerDetailsUpdatedMessage = 10;
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LockGroupMessage lockGroupMessage = 11;
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}
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}
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@ -437,7 +431,6 @@ message SubToPusherMessage {
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EmoteEventMessage emoteEventMessage = 9;
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ErrorMessage errorMessage = 10;
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PlayerDetailsUpdatedMessage playerDetailsUpdatedMessage = 11;
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LockGroupMessage lockGroupMessage = 12;
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}
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}
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@ -21,7 +21,6 @@ import {
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FollowConfirmationMessage,
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FollowAbortMessage,
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VariableMessage,
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LockGroupMessage,
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LockGroupPromptMessage,
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} from "../Messages/generated/messages_pb";
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import { UserMovesMessage } from "../Messages/generated/messages_pb";
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@ -18,7 +18,6 @@ import {
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ErrorMessage,
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PlayerDetailsUpdatedMessage,
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SetPlayerDetailsMessage,
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LockGroupMessage,
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} from "../Messages/generated/messages_pb";
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import { ClientReadableStream } from "grpc";
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import { PositionDispatcher } from "_Model/PositionDispatcher";
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@ -33,7 +32,6 @@ export interface ZoneEventListener {
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onGroupEnters(group: GroupDescriptor, listener: ExSocketInterface): void;
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onGroupMoves(group: GroupDescriptor, listener: ExSocketInterface): void;
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onGroupLeaves(groupId: number, listener: ExSocketInterface): void;
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onLockGroup(lockGroupMessage: LockGroupMessage, listener: ExSocketInterface): void;
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onEmote(emoteMessage: EmoteEventMessage, listener: ExSocketInterface): void;
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onError(errorMessage: ErrorMessage, listener: ExSocketInterface): void;
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onPlayerDetailsUpdated(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, listener: ExSocketInterface): void;
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@ -140,10 +138,6 @@ export class GroupDescriptor {
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return new GroupDescriptor(message.getGroupid(), message.getGroupsize(), position, message.getLocked());
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}
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public updateFromLockGroupMessage(message: LockGroupMessage): void {
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this.locked = message.getLock();
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}
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public update(groupDescriptor: GroupDescriptor) {
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this.groupSize = groupDescriptor.groupSize;
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this.position = groupDescriptor.position;
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@ -221,14 +215,6 @@ export class Zone {
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const fromZone = groupUpdateZoneMessage.getFromzone();
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this.notifyGroupEnter(groupDescriptor, fromZone?.toObject());
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}
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} else if (message.hasLockgroupmessage()) {
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const lockGroupMessage = message.getLockgroupmessage() as LockGroupMessage;
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const groupId = lockGroupMessage.getGroupid();
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const oldGroupDescriptor = this.groups.get(groupId);
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if (oldGroupDescriptor !== undefined) {
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oldGroupDescriptor.updateFromLockGroupMessage(lockGroupMessage);
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this.notifyLockGroup(lockGroupMessage);
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}
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} else if (message.hasUserleftzonemessage()) {
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const userLeftMessage = message.getUserleftzonemessage() as UserLeftZoneMessage;
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this.users.delete(userLeftMessage.getUserid());
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@ -256,9 +242,6 @@ export class Zone {
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} else if (message.hasEmoteeventmessage()) {
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const emoteEventMessage = message.getEmoteeventmessage() as EmoteEventMessage;
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this.notifyEmote(emoteEventMessage);
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} else if (message.hasLockgroupmessage()) {
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const lockGroupMessage = message.getLockgroupmessage() as LockGroupMessage;
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this.notifyLockGroup(lockGroupMessage);
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} else if (message.hasPlayerdetailsupdatedmessage()) {
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const playerDetailsUpdatedMessage =
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message.getPlayerdetailsupdatedmessage() as PlayerDetailsUpdatedMessage;
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@ -369,12 +352,6 @@ export class Zone {
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}
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}
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private notifyLockGroup(lockGroupMessage: LockGroupMessage) {
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for (const listener of this.listeners) {
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this.socketListener.onLockGroup(lockGroupMessage, listener);
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}
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}
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private notifyPlayerDetailsUpdated(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage) {
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for (const listener of this.listeners) {
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if (listener.userId === playerDetailsUpdatedMessage.getUserid()) {
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@ -38,7 +38,6 @@ import {
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ErrorMessage,
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WorldFullMessage,
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PlayerDetailsUpdatedMessage,
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LockGroupMessage,
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LockGroupPromptMessage,
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} from "../Messages/generated/messages_pb";
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import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
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@ -307,13 +306,6 @@ export class SocketManager implements ZoneEventListener {
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emitInBatch(listener, subMessage);
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}
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onLockGroup(lockGroupMessage: LockGroupMessage, listener: ExSocketInterface): void {
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const subMessage = new SubMessage();
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subMessage.setLockgroupmessage(lockGroupMessage);
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emitInBatch(listener, subMessage);
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}
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onPlayerDetailsUpdated(
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playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
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listener: ExSocketInterface
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