much cleaner approach to group lock update

This commit is contained in:
Hanusiak Piotr
2022-03-10 12:20:53 +01:00
parent 3a5aa3c3c5
commit 5a8cba24fa
12 changed files with 13 additions and 107 deletions
-8
View File
@@ -38,7 +38,6 @@ import {
ErrorMessage,
WorldFullMessage,
PlayerDetailsUpdatedMessage,
LockGroupMessage,
LockGroupPromptMessage,
} from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
@@ -307,13 +306,6 @@ export class SocketManager implements ZoneEventListener {
emitInBatch(listener, subMessage);
}
onLockGroup(lockGroupMessage: LockGroupMessage, listener: ExSocketInterface): void {
const subMessage = new SubMessage();
subMessage.setLockgroupmessage(lockGroupMessage);
emitInBatch(listener, subMessage);
}
onPlayerDetailsUpdated(
playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
listener: ExSocketInterface