much cleaner approach to group lock update
This commit is contained in:
@@ -102,11 +102,6 @@ message LockGroupPromptMessage {
|
||||
bool lock = 1;
|
||||
}
|
||||
|
||||
message LockGroupMessage {
|
||||
int32 groupId = 1;
|
||||
bool lock = 2;
|
||||
}
|
||||
|
||||
message ClientToServerMessage {
|
||||
oneof message {
|
||||
UserMovesMessage userMovesMessage = 2;
|
||||
@@ -182,7 +177,6 @@ message SubMessage {
|
||||
VariableMessage variableMessage = 8;
|
||||
ErrorMessage errorMessage = 9;
|
||||
PlayerDetailsUpdatedMessage playerDetailsUpdatedMessage = 10;
|
||||
LockGroupMessage lockGroupMessage = 11;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -437,7 +431,6 @@ message SubToPusherMessage {
|
||||
EmoteEventMessage emoteEventMessage = 9;
|
||||
ErrorMessage errorMessage = 10;
|
||||
PlayerDetailsUpdatedMessage playerDetailsUpdatedMessage = 11;
|
||||
LockGroupMessage lockGroupMessage = 12;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user