Fixing missing uuid in back
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4c1e566a6c
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5a0dfdb1d5
@ -4,7 +4,7 @@ import grpc from "grpc";
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import {roomManager} from "./src/RoomManager";
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import {IRoomManagerServer, RoomManagerService} from "./src/Messages/generated/messages_grpc_pb";
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//App.listen(8080, () => console.log(`WorkAdventure starting on port 8080!`))
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App.listen(8080, () => console.log(`WorkAdventure starting on port 8080!`))
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const server = new grpc.Server();
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server.addService<IRoomManagerServer>(RoomManagerService, roomManager);
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@ -1,5 +1,4 @@
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// lib/app.ts
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import {IoSocketController} from "./Controller/IoSocketController"; //TODO fix import by "_Controller/..."
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import {AuthenticateController} from "./Controller/AuthenticateController"; //TODO fix import by "_Controller/..."
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import {MapController} from "./Controller/MapController";
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import {PrometheusController} from "./Controller/PrometheusController";
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@ -9,10 +8,9 @@ import {App as uwsApp} from "./Server/sifrr.server";
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class App {
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public app: uwsApp;
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public ioSocketController: IoSocketController;
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public authenticateController: AuthenticateController;
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public fileController: FileController;
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public mapController: MapController;
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//public authenticateController: AuthenticateController;
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//public fileController: FileController;
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//public mapController: MapController;
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public prometheusController: PrometheusController;
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private debugController: DebugController;
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@ -20,10 +18,9 @@ class App {
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this.app = new uwsApp();
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//create socket controllers
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this.ioSocketController = new IoSocketController(this.app);
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this.authenticateController = new AuthenticateController(this.app);
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this.fileController = new FileController(this.app);
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this.mapController = new MapController(this.app);
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//this.authenticateController = new AuthenticateController(this.app);
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//this.fileController = new FileController(this.app);
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//this.mapController = new MapController(this.app);
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this.prometheusController = new PrometheusController(this.app);
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this.debugController = new DebugController(this.app);
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}
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@ -1,10 +1,10 @@
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import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
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import {IoSocketController} from "_Controller/IoSocketController";
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import {stringify} from "circular-json";
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import {HttpRequest, HttpResponse} from "uWebSockets.js";
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import { parse } from 'query-string';
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import {App} from "../Server/sifrr.server";
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import {socketManager} from "../Services/SocketManager";
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import {ServerWritableStream} from "grpc";
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export class DebugController {
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constructor(private App : App) {
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@ -23,6 +23,15 @@ export class DebugController {
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return res.writeStatus('200 OK').writeHeader('Content-Type', 'application/json').end(stringify(
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socketManager.getWorlds(),
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(key: unknown, value: unknown) => {
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if (key === 'listeners') {
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return 'Listeners';
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}
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if (key === 'socket') {
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return 'Socket';
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}
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if (key === 'batchedMessages') {
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return 'BatchedMessages';
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}
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if(value instanceof Map) {
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const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any
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for (const [mapKey, mapValue] of value.entries()) {
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@ -95,10 +95,9 @@ export class SocketManager implements ZoneEventListener {
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const position = client.position;
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const viewport = client.viewport;
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try {
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// TODO: do we need this.sockets anymore?
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this.sockets.set(client.userId, client); //todo: should this be at the end of the function?
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const joinRoomMessage = new JoinRoomMessage();
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joinRoomMessage.setUseruuid(client.userUuid);
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joinRoomMessage.setRoomid(client.roomId);
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joinRoomMessage.setName(client.name);
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joinRoomMessage.setPositionmessage(ProtobufUtils.toPositionMessage(client.position));
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@ -121,6 +120,10 @@ export class SocketManager implements ZoneEventListener {
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streamToPusher.on('data', (message: ServerToClientMessage) => {
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if (message.hasRoomjoinedmessage()) {
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client.userId = (message.getRoomjoinedmessage() as RoomJoinedMessage).getCurrentuserid();
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// TODO: do we need this.sockets anymore?
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this.sockets.set(client.userId, client);
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// If this is the first message sent, send back the viewport.
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this.handleViewport(client, viewport);
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}
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