Save zoom level in the gameScene and restore it after the SelectCharacterScene and CustomizeScene
This commit is contained in:
@@ -60,6 +60,7 @@ class WaScaleManager {
|
||||
|
||||
public saveZoom(): void {
|
||||
this._saveZoom = this.hdpiManager.zoomModifier;
|
||||
console.log(this._saveZoom);
|
||||
}
|
||||
|
||||
public restoreZoom(): void{
|
||||
|
||||
Reference in New Issue
Block a user