Save zoom level in the gameScene and restore it after the SelectCharacterScene and CustomizeScene

This commit is contained in:
GRL
2021-06-02 18:01:36 +02:00
parent ba038dc75a
commit 59d60f54fe
4 changed files with 25 additions and 15 deletions
+14 -4
View File
@@ -14,6 +14,7 @@ import {MenuScene} from "../Menu/MenuScene";
import {selectCharacterSceneVisibleStore} from "../../Stores/SelectCharacterStore";
import {customCharacterSceneVisibleStore} from "../../Stores/CustomCharacterStore";
import {waScaleManager} from "../Services/WaScaleManager";
import {isMobile} from "../../Enum/EnvironmentVariable";
//todo: put this constants in a dedicated file
export const SelectCharacterSceneName = "SelectCharacterScene";
@@ -30,6 +31,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
protected selectCharacterSceneElement!: Phaser.GameObjects.DOMElement;
protected currentSelectUser = 0;
protected pointerClicked: boolean = false;
constructor() {
super({
@@ -53,14 +55,18 @@ export class SelectCharacterScene extends AbstractCharacterScene {
create() {
selectCharacterSceneVisibleStore.set(true);
this.events.addListener('wake', () => {selectCharacterSceneVisibleStore.set(true);});
this.events.addListener('wake', () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
selectCharacterSceneVisibleStore.set(true);
});
if (touchScreenManager.supportTouchScreen) {
new PinchManager(this);
}
waScaleManager.saveZoom();
waScaleManager.zoomModifier = 1;
waScaleManager.zoomModifier = isMobile() ? 2 : 1;
const rectangleXStart = this.game.renderer.width / 2 - (this.nbCharactersPerRow / 2) * 32 + 16;
this.selectedRectangle = this.add.rectangle(rectangleXStart, 90, 32, 32).setStrokeStyle(2, 0xFFFFFF);
@@ -100,6 +106,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
gameManager.tryResumingGame(this, EnableCameraSceneName);
this.players = [];
selectCharacterSceneVisibleStore.set(false);
this.events.removeListener('wake');
}
protected nextSceneToCustomizeScene(): void {
@@ -107,7 +114,8 @@ export class SelectCharacterScene extends AbstractCharacterScene {
return;
}
this.scene.sleep(SelectCharacterSceneName);
this.scene.run(CustomizeSceneName, {from: 'SelectCharacter'});
waScaleManager.restoreZoom();
this.scene.run(CustomizeSceneName);
selectCharacterSceneVisibleStore.set(false);
}
@@ -125,11 +133,13 @@ export class SelectCharacterScene extends AbstractCharacterScene {
repeat: -1
});
player.setInteractive().on("pointerdown", () => {
if(this.currentSelectUser === i){
if (this.pointerClicked || this.currentSelectUser === i) {
return;
}
this.pointerClicked = true;
this.currentSelectUser = i;
this.moveUser();
setTimeout(() => {this.pointerClicked = false;}, 100);
});
this.players.push(player);
}