Social network link anonymous connexion
In menu, add social newtork link when user is connected in anonymous mode
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12
front/dist/resources/html/gameMenu.html
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12
front/dist/resources/html/gameMenu.html
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@ -15,6 +15,14 @@
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#gameMenu section {
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#gameMenu section {
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margin: 10px;
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margin: 10px;
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}
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}
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section#socialLinks{
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position: absolute;
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margin-bottom: 0;
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}
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section#socialLinks img{
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width: 32px;
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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</style>
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</style>
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<div id="gameMenu" hidden>
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<div id="gameMenu" hidden>
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@ -38,5 +46,9 @@
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<section id="adminConsoleSection" hidden>
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<section id="adminConsoleSection" hidden>
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<button id="adminConsoleButton">Admin console</button>
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<button id="adminConsoleButton">Admin console</button>
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</section>
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</section>
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<section id="socialLinks" hidden>
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<a class="not-button" href="https://www.facebook.com/workadventurebytcm" target="_blank"><img class="not-button" src="/resources/objects/facebook-icon.png"/></a>
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<a class="not-button" href="https://twitter.com/Workadventure_" target="_blank"><img class="not-button" src="/resources/objects/twitter-icon.png"/></a>
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</section>
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</main>
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</main>
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</div>
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</div>
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BIN
front/dist/resources/objects/facebook-icon.png
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front/dist/resources/objects/facebook-icon.png
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After Width: | Height: | Size: 1.7 KiB |
BIN
front/dist/resources/objects/twitter-icon.png
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front/dist/resources/objects/twitter-icon.png
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After Width: | Height: | Size: 3.0 KiB |
@ -4,6 +4,8 @@ import {gameManager} from "../Game/GameManager";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {localUserStore} from "../../Connexion/LocalUserStore";
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import {mediaManager, ReportCallback, ShowReportCallBack} from "../../WebRtc/MediaManager";
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import {mediaManager, ReportCallback, ShowReportCallBack} from "../../WebRtc/MediaManager";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
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import {GameConnexionTypes} from "../../Url/UrlManager";
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import {connectionManager} from "../../Connexion/ConnectionManager";
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export const MenuSceneName = 'MenuScene';
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export const MenuSceneName = 'MenuScene';
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const gameMenuKey = 'gameMenu';
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const gameMenuKey = 'gameMenu';
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@ -115,6 +117,10 @@ export class MenuScene extends Phaser.Scene {
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const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
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const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
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adminSection.hidden = false;
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adminSection.hidden = false;
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}
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}
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if (connectionManager.getConnexionType === GameConnexionTypes.anonymous){
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const adminSection = this.menuElement.getChildByID('socialLinks') as HTMLElement;
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adminSection.hidden = false;
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}
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this.tweens.add({
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this.tweens.add({
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targets: this.menuElement,
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targets: this.menuElement,
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x: openedSideMenuX,
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x: openedSideMenuX,
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@ -304,6 +310,9 @@ export class MenuScene extends Phaser.Scene {
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}
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}
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private onMenuClick(event:MouseEvent) {
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private onMenuClick(event:MouseEvent) {
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if((event?.target as HTMLInputElement).classList.contains('not-button')){
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return;
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}
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event.preventDefault();
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event.preventDefault();
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switch ((event?.target as HTMLInputElement).id) {
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switch ((event?.target as HTMLInputElement).id) {
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