Refactoring events to connect/disconnect a user to a group
This commit is contained in:
+6
-10
@@ -1,4 +1,4 @@
|
||||
import { World } from "./World";
|
||||
import { World, ConnectCallback, DisconnectCallback } from "./World";
|
||||
import { UserInterface } from "./UserInterface";
|
||||
import {PositionInterface} from "_Model/PositionInterface";
|
||||
|
||||
@@ -6,11 +6,11 @@ export class Group {
|
||||
static readonly MAX_PER_GROUP = 4;
|
||||
|
||||
private users: UserInterface[];
|
||||
private connectCallback: (user1: string, user2: string) => void;
|
||||
private disconnectCallback: (user1: string, user2: string) => void;
|
||||
private connectCallback: ConnectCallback;
|
||||
private disconnectCallback: DisconnectCallback;
|
||||
|
||||
|
||||
constructor(users: UserInterface[], connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void) {
|
||||
constructor(users: UserInterface[], connectCallback: ConnectCallback, disconnectCallback: DisconnectCallback) {
|
||||
this.users = [];
|
||||
this.connectCallback = connectCallback;
|
||||
this.disconnectCallback = disconnectCallback;
|
||||
@@ -54,9 +54,7 @@ export class Group {
|
||||
join(user: UserInterface): void
|
||||
{
|
||||
// Broadcast on the right event
|
||||
this.users.forEach((groupUser: UserInterface) => {
|
||||
this.connectCallback(user.id, groupUser.id);
|
||||
});
|
||||
this.connectCallback(user.id, this);
|
||||
this.users.push(user);
|
||||
user.group = this;
|
||||
}
|
||||
@@ -105,9 +103,7 @@ export class Group {
|
||||
user.group = undefined;
|
||||
|
||||
// Broadcast on the right event
|
||||
this.users.forEach((groupUser: UserInterface) => {
|
||||
this.disconnectCallback(user.id, groupUser.id);
|
||||
});
|
||||
this.disconnectCallback(user.id, this);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -6,6 +6,9 @@ import {UserInterface} from "./UserInterface";
|
||||
import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
|
||||
import {PositionInterface} from "_Model/PositionInterface";
|
||||
|
||||
export type ConnectCallback = (user: string, group: Group) => void;
|
||||
export type DisconnectCallback = (user: string, group: Group) => void;
|
||||
|
||||
export class World {
|
||||
static readonly MIN_DISTANCE = 160;
|
||||
|
||||
@@ -13,10 +16,10 @@ export class World {
|
||||
private users: Map<string, UserInterface>;
|
||||
private groups: Group[];
|
||||
|
||||
private connectCallback: (user1: string, user2: string) => void;
|
||||
private disconnectCallback: (user1: string, user2: string) => void;
|
||||
private connectCallback: ConnectCallback;
|
||||
private disconnectCallback: DisconnectCallback;
|
||||
|
||||
constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
|
||||
constructor(connectCallback: ConnectCallback, disconnectCallback: DisconnectCallback)
|
||||
{
|
||||
this.users = new Map<string, UserInterface>();
|
||||
this.groups = [];
|
||||
|
||||
Reference in New Issue
Block a user