Merge pull request #1724 from thecodingmachine/master
Backport fix 2022-01-13
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@@ -28,6 +28,7 @@ export enum GameMapProperties {
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PLAY_AUDIO_LOOP = "playAudioLoop",
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READABLE_BY = "readableBy",
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SCRIPT = "script",
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SCRIPT_DISABLE_MODULE_SUPPORT = "scriptDisableModuleSupport",
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SILENT = "silent",
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START = "start",
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START_LAYER = "startLayer",
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@@ -597,9 +597,12 @@ export class GameScene extends DirtyScene {
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this.createPromiseResolve();
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// Now, let's load the script, if any
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const scripts = this.getScriptUrls(this.mapFile);
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const disableModuleMode = this.getProperty(this.mapFile, GameMapProperties.SCRIPT_DISABLE_MODULE_SUPPORT) as
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| boolean
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| undefined;
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const scriptPromises = [];
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for (const script of scripts) {
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scriptPromises.push(iframeListener.registerScript(script));
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scriptPromises.push(iframeListener.registerScript(script, !disableModuleMode));
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}
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this.userInputManager.spaceEvent(() => {
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