Refactoring translator to use "_" instead of "translator._".

This is shorter and pollutes less the code.
This commit is contained in:
David Négrier
2022-01-19 09:28:08 +01:00
committed by Alexis Faizeau
parent 1789f36a63
commit 51c3f1d972
34 changed files with 174 additions and 190 deletions
@@ -1,7 +1,7 @@
<script lang="typescript">
import type { Game } from "../../Phaser/Game/Game";
import { SelectCharacterScene, SelectCharacterSceneName } from "../../Phaser/Login/SelectCharacterScene";
import { translator } from "../../Translator/Translator";
import { _ } from "../../Translator/Translator";
export let game: Game;
@@ -26,7 +26,7 @@
<form class="selectCharacterScene">
<section class="text-center">
<h2>{translator._("select-woka.title")}</h2>
<h2>{_("select-woka.title")}</h2>
<button class="selectCharacterButton selectCharacterButtonLeft nes-btn" on:click|preventDefault={selectLeft}>
&lt;
</button>
@@ -38,12 +38,12 @@
<button
type="submit"
class="selectCharacterSceneFormSubmit nes-btn is-primary"
on:click|preventDefault={cameraScene}>{translator._("select-woka.continue")}</button
on:click|preventDefault={cameraScene}>{_("select-woka.continue")}</button
>
<button
type="submit"
class="selectCharacterSceneFormCustomYourOwnSubmit nes-btn"
on:click|preventDefault={customizeScene}>{translator._("select-woka.customize")}</button
on:click|preventDefault={customizeScene}>{_("select-woka.customize")}</button
>
</section>
</form>