Refactoring translator to use "_" instead of "translator._".

This is shorter and pollutes less the code.
This commit is contained in:
David Négrier
2022-01-19 09:28:08 +01:00
committed by Alexis Faizeau
parent 1789f36a63
commit 51c3f1d972
34 changed files with 174 additions and 190 deletions
@@ -1,7 +1,7 @@
<script lang="ts">
import { gameManager } from "../../Phaser/Game/GameManager";
import { onMount } from "svelte";
import { translator } from "../../Translator/Translator";
import { _ } from "../../Translator/Translator";
let gameScene = gameManager.getCurrentGameScene();
@@ -12,7 +12,7 @@
let mapName: string = "";
let mapLink: string = "";
let mapDescription: string = "";
let mapCopyright: string = translator._("menu.about.copyrights.map.empty");
let mapCopyright: string = _("menu.about.copyrights.map.empty");
let tilesetCopyright: string[] = [];
let audioCopyright: string[] = [];
@@ -63,37 +63,37 @@
</script>
<div class="about-room-main">
<h2>{translator._("menu.about.map-info")}</h2>
<h2>{_("menu.about.map-info")}</h2>
<section class="container-overflow">
<h3>{mapName}</h3>
<p class="string-HTML">{mapDescription}</p>
{#if mapLink}
<p class="string-HTML">
&gt; <a href={mapLink} target="_blank">{translator._("menu.about.map-link")}</a> &lt;
&gt; <a href={mapLink} target="_blank">{_("menu.about.map-link")}</a> &lt;
</p>
{/if}
<h3 class="nes-pointer hoverable" on:click={() => (expandedMapCopyright = !expandedMapCopyright)}>
{translator._("menu.about.copyrights.map.title")}
{_("menu.about.copyrights.map.title")}
</h3>
<p class="string-HTML" hidden={!expandedMapCopyright}>{mapCopyright}</p>
<h3 class="nes-pointer hoverable" on:click={() => (expandedTilesetCopyright = !expandedTilesetCopyright)}>
{translator._("menu.about.copyrights.tileset.title")}
{_("menu.about.copyrights.tileset.title")}
</h3>
<section hidden={!expandedTilesetCopyright}>
{#each tilesetCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>{translator._("menu.about.copyrights.tileset.empty")}</p>
<p>{_("menu.about.copyrights.tileset.empty")}</p>
{/each}
</section>
<h3 class="nes-pointer hoverable" on:click={() => (expandedAudioCopyright = !expandedAudioCopyright)}>
{translator._("menu.about.copyrights.audio.title")}
{_("menu.about.copyrights.audio.title")}
</h3>
<section hidden={!expandedAudioCopyright}>
{#each audioCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>{translator._("menu.about.copyrights.audio.empty")}</p>
<p>{_("menu.about.copyrights.audio.empty")}</p>
{/each}
</section>
</section>