Merge branch 'develop' of github.com:thecodingmachine/workadventure
This commit is contained in:
commit
51a774fb84
@ -1,7 +1,7 @@
|
||||
{.section-title.accent.text-primary}
|
||||
# Entries and exits
|
||||
|
||||
https://www.youtube.com/watch?v=MuhVgu8H7U0
|
||||
[Building your map - Defined entries and exits](https://www.youtube.com/watch?v=MuhVgu8H7U0)
|
||||
|
||||
## Defining a default entry point
|
||||
|
||||
|
@ -14,7 +14,7 @@ WorkAdventure comes with a "map starter kit" that we recommend using to start de
|
||||
{.alert.alert-info}
|
||||
If you are looking to host your maps on your own webserver, be sure to read the [Self-hosting your map](hosting.md) guide.
|
||||
|
||||
[](https://www.youtube.com/watch?v=lu1IZgBJJD4)
|
||||
[Building your map - Create your map](https://www.youtube.com/watch?v=lu1IZgBJJD4)
|
||||
|
||||
## Getting started
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
{.section-title.accent.text-primary}
|
||||
# Meeting rooms
|
||||
|
||||
https://www.youtube.com/watch?v=cN9VMWHN0eo
|
||||
[Building your map - Meeting room](https://www.youtube.com/watch?v=cN9VMWHN0eo)
|
||||
|
||||
## Opening a Jitsi meet when walking on the map
|
||||
|
||||
|
@ -5,64 +5,75 @@ $extraUtilsMenu = require __DIR__.'/../../scripting_api_extra_doc/menu_functions
|
||||
return [
|
||||
[
|
||||
'title' => 'Getting started',
|
||||
'url' => '/map-building',
|
||||
'markdown' => 'maps.index'
|
||||
'url' => '/map-building/',
|
||||
'markdown' => 'maps.index',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/index.md',
|
||||
],
|
||||
[
|
||||
'title' => 'WorkAdventure maps',
|
||||
'url' => '/map-building/wa-maps',
|
||||
'markdown' => 'maps.wa-maps'
|
||||
'url' => '/map-building/wa-maps.md',
|
||||
'markdown' => 'maps.wa-maps',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/wa-maps.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Entries and exits',
|
||||
'url' => '/map-building/entry-exit.md',
|
||||
'markdown' => 'maps.entry-exit'
|
||||
'markdown' => 'maps.entry-exit',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/entry-exit.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Opening a website',
|
||||
'url' => '/map-building/opening-a-website.md',
|
||||
'markdown' => 'maps.opening-a-website'
|
||||
'markdown' => 'maps.opening-a-website',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/opening-a-website.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Meeting rooms',
|
||||
'url' => '/map-building/meeting-rooms.md',
|
||||
'markdown' => 'maps.meeting-rooms'
|
||||
'markdown' => 'maps.meeting-rooms',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/meeting-rooms.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Special zones',
|
||||
'url' => '/map-building/special-zones.md',
|
||||
'markdown' => 'maps.special-zones'
|
||||
'markdown' => 'maps.special-zones',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/special-zones.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Animations',
|
||||
'url' => '/map-building/animations.md',
|
||||
'markdown' => 'maps.animations'
|
||||
'markdown' => 'maps.animations',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/animations.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Integrated websites',
|
||||
'url' => '/map-building/website-in-map.md',
|
||||
'markdown' => 'maps.website-in-map'
|
||||
'markdown' => 'maps.website-in-map',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/website-in-map.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Variables',
|
||||
'url' => '/map-building/variables.md',
|
||||
'markdown' => 'maps.variables'
|
||||
'markdown' => 'maps.variables',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/variables.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Self-hosting your map',
|
||||
'url' => '/map-building/hosting.md',
|
||||
'markdown' => 'maps.hosting'
|
||||
'markdown' => 'maps.hosting',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/hosting.md',
|
||||
],
|
||||
$extraMenu,
|
||||
[
|
||||
'title' => 'Scripting maps',
|
||||
'url' => '/map-building/scripting',
|
||||
'url' => '/map-building/scripting.md',
|
||||
'markdown' => 'maps.scripting',
|
||||
'children' => [
|
||||
[
|
||||
'title' => 'Using Typescript',
|
||||
'url' => '/map-building/using-typescript.md',
|
||||
'markdown' => 'maps.using-typescript'
|
||||
'markdown' => 'maps.using-typescript',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/using-typescript.md',
|
||||
],
|
||||
[
|
||||
'title' => 'API Reference',
|
||||
@ -74,51 +85,61 @@ return [
|
||||
'title' => 'Initialization',
|
||||
'url' => '/map-building/api-start.md',
|
||||
'markdown' => 'maps.api-start',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-start.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Navigation',
|
||||
'url' => '/map-building/api-nav.md',
|
||||
'markdown' => 'maps.api-nav',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-nav.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Chat',
|
||||
'url' => '/map-building/api-chat.md',
|
||||
'markdown' => 'maps.api-chat',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-chat.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Room',
|
||||
'url' => '/map-building/api-room.md',
|
||||
'markdown' => 'maps.api-room',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-room.md',
|
||||
],
|
||||
[
|
||||
'title' => 'State',
|
||||
'url' => '/map-building/api-state.md',
|
||||
'markdown' => 'maps.api-state',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-state.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Player',
|
||||
'url' => '/map-building/api-player.md',
|
||||
'markdown' => 'maps.api-player',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-player.md',
|
||||
],
|
||||
[
|
||||
'title' => 'UI',
|
||||
'url' => '/map-building/api-ui.md',
|
||||
'markdown' => 'maps.api-ui',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-ui.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Sound',
|
||||
'url' => '/map-building/api-sound.md',
|
||||
'markdown' => 'maps.api-sound',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-sound.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Controls',
|
||||
'url' => '/map-building/api-controls.md',
|
||||
'markdown' => 'maps.api-controls',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-controls.md',
|
||||
],
|
||||
[
|
||||
'title' => 'Deprecated',
|
||||
'url' => '/map-building/api-deprecated.md',
|
||||
'markdown' => 'maps.api-deprecated',
|
||||
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-deprecated.md',
|
||||
],
|
||||
]
|
||||
],
|
||||
|
@ -1,7 +1,7 @@
|
||||
{.section-title.accent.text-primary}
|
||||
# Opening a website when walking on the map
|
||||
|
||||
https://www.youtube.com/watch?v=Me8cu5lLN3A
|
||||
[Building your map - Opening a website](https://www.youtube.com/watch?v=Me8cu5lLN3A)
|
||||
|
||||
## The openWebsite property
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
## Making a "silent" zone
|
||||
|
||||
https://www.youtube.com/watch?v=z7XLo06o-ow
|
||||
[Building your map - Special zones](https://www.youtube.com/watch?v=z7XLo06o-ow)
|
||||
|
||||
On your map, you can define special silent zones where nobody is allowed to talk. In these zones, users will not speak to each others, even if they are next to each others.
|
||||
|
||||
|
@ -35,4 +35,4 @@
|
||||
}
|
||||
}
|
||||
|
||||
</style>
|
||||
</style>
|
||||
|
@ -137,18 +137,6 @@ class ConnectionManager {
|
||||
connexionType === GameConnexionTypes.empty
|
||||
) {
|
||||
this.authToken = localUserStore.getAuthToken();
|
||||
//todo: add here some kind of warning if authToken has expired.
|
||||
if (!this.authToken) {
|
||||
await this.anonymousLogin();
|
||||
} else {
|
||||
try {
|
||||
await this.checkAuthUserConnexion();
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
await this.anonymousLogin();
|
||||
}
|
||||
}
|
||||
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
|
||||
|
||||
let roomPath: string;
|
||||
if (connexionType === GameConnexionTypes.empty) {
|
||||
@ -173,14 +161,22 @@ class ConnectionManager {
|
||||
}
|
||||
|
||||
//get detail map for anonymous login and set texture in local storage
|
||||
try {
|
||||
this._currentRoom = await Room.createRoom(new URL(roomPath));
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
localUserStore.setLastRoomUrl(null);
|
||||
this._currentRoom = null;
|
||||
//before set token of user we must load room and all information. For example the mandatory authentication could be require on current room
|
||||
this._currentRoom = await Room.createRoom(new URL(roomPath));
|
||||
|
||||
//todo: add here some kind of warning if authToken has expired.
|
||||
if (!this.authToken && !this._currentRoom.authenticationMandatory) {
|
||||
await this.anonymousLogin();
|
||||
} else {
|
||||
try {
|
||||
await this.checkAuthUserConnexion();
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
}
|
||||
}
|
||||
if (this._currentRoom != undefined && this._currentRoom.textures != undefined && this._currentRoom.textures.length > 0) {
|
||||
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
|
||||
|
||||
if (this._currentRoom.textures != undefined && this._currentRoom.textures.length > 0) {
|
||||
//check if texture was changed
|
||||
if (this.localUser.textures.length === 0) {
|
||||
this.localUser.textures = this._currentRoom.textures;
|
||||
|
@ -51,19 +51,28 @@ export class StartPositionCalculator {
|
||||
if (!selectedOrDefaultLayer) {
|
||||
selectedOrDefaultLayer = defaultStartLayerName;
|
||||
}
|
||||
let foundLayer: ITiledMapLayer | null = null;
|
||||
for (const layer of this.gameMap.flatLayers) {
|
||||
if (layer.type !== "tilelayer") continue;
|
||||
//we want to prioritize the selectedLayer other the start layer
|
||||
if (
|
||||
(selectedOrDefaultLayer === layer.name || layer.name.endsWith("/" + selectedOrDefaultLayer)) &&
|
||||
(selectedOrDefaultLayer === layer.name ||
|
||||
selectedOrDefaultLayer === `#${layer.name}` ||
|
||||
layer.name.endsWith("/" + selectedOrDefaultLayer)) &&
|
||||
layer.type === "tilelayer" &&
|
||||
(selectedOrDefaultLayer === defaultStartLayerName || this.isStartLayer(layer))
|
||||
) {
|
||||
const startPosition = this.startUser(layer, selectedLayer);
|
||||
this.startPosition = {
|
||||
x: startPosition.x + this.mapFile.tilewidth / 2,
|
||||
y: startPosition.y + this.mapFile.tileheight / 2,
|
||||
};
|
||||
foundLayer = layer;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (foundLayer) {
|
||||
const startPosition = this.startUser(foundLayer, selectedLayer);
|
||||
this.startPosition = {
|
||||
x: startPosition.x + this.mapFile.tilewidth / 2,
|
||||
y: startPosition.y + this.mapFile.tileheight / 2,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private isStartLayer(layer: ITiledMapLayer): boolean {
|
||||
|
@ -55,6 +55,14 @@
|
||||
<a href="#" class="testLink" data-testmap="start-tile.json#S2" target="_blank">Test start tile (S2)</a>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="radio" name="test-start-tile-s1tos2"> Success <input type="radio" name="test-start-tile-s1tos2"> Failure <input type="radio" name="test-start-tile-s1tos2" checked> Pending
|
||||
</td>
|
||||
<td>
|
||||
<a href="#" class="testLink" data-testmap="start-tile-teleport.json" target="_blank">Test teleport into the map</a>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="radio" name="test-website-objects"> Success <input type="radio" name="test-website-objects"> Failure <input type="radio" name="test-website-objects" checked> Pending
|
||||
|
166
maps/tests/start-tile-teleport.json
Normal file
166
maps/tests/start-tile-teleport.json
Normal file
@ -0,0 +1,166 @@
|
||||
{ "compressionlevel":-1,
|
||||
"height":5,
|
||||
"infinite":false,
|
||||
"layers":[
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":5,
|
||||
"id":1,
|
||||
"name":"start",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
|
||||
"height":5,
|
||||
"id":4,
|
||||
"name":"background",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0],
|
||||
"height":5,
|
||||
"id":7,
|
||||
"name":"S2",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"startLayer",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":5,
|
||||
"id":8,
|
||||
"name":"S1",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"startLayer",
|
||||
"type":"bool",
|
||||
"value":true
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":5,
|
||||
"id":5,
|
||||
"name":"floor",
|
||||
"opacity":1,
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||
"height":5,
|
||||
"id":6,
|
||||
"name":"exitLayer-toS2",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"exitUrl",
|
||||
"type":"string",
|
||||
"value":".\/start-tile-teleport.json#S2"
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2],
|
||||
"height":5,
|
||||
"id":9,
|
||||
"name":"exitLayer-toS1",
|
||||
"opacity":1,
|
||||
"properties":[
|
||||
{
|
||||
"name":"exitUrl",
|
||||
"type":"string",
|
||||
"value":".\/start-tile-teleport.json#S1"
|
||||
}],
|
||||
"type":"tilelayer",
|
||||
"visible":true,
|
||||
"width":5,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
{
|
||||
"draworder":"topdown",
|
||||
"id":3,
|
||||
"name":"floorLayer",
|
||||
"objects":[
|
||||
{
|
||||
"height":66.6666666666667,
|
||||
"id":1,
|
||||
"name":"",
|
||||
"rotation":0,
|
||||
"text":
|
||||
{
|
||||
"fontfamily":"Sans Serif",
|
||||
"pixelsize":11,
|
||||
"text":"Go to X above S1 and teleport on S2\nGo to X above S2 and teleport on S1",
|
||||
"wrap":true
|
||||
},
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||||
"type":"",
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||||
"visible":true,
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"width":155.104166666667,
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||||
"x":3.28125,
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||||
"y":2.5
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||||
}],
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"opacity":1,
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||||
"type":"objectgroup",
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"visible":true,
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"x":0,
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"y":0
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}],
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"nextlayerid":10,
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"nextobjectid":2,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"tiledversion":"1.7.2",
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"tileheight":32,
|
||||
"tilesets":[
|
||||
{
|
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"columns":2,
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"firstgid":1,
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"image":"function_tiles.png",
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||||
"imageheight":64,
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"imagewidth":64,
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"margin":0,
|
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"name":"function_tiles",
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"spacing":0,
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"tilecount":4,
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"tileheight":32,
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"tilewidth":32
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}],
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"tilewidth":32,
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"type":"map",
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||||
"version":"1.6",
|
||||
"width":5
|
||||
}
|
Loading…
Reference in New Issue
Block a user