Uses the current player position rather than the starting one to position iframe
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@@ -77,6 +77,13 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
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return uuid;
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}
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async getPosition(): Promise<Position> {
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return await queryWorkadventure({
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type: "getPlayerPosition",
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data: undefined,
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});
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}
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get userRoomToken(): string | undefined {
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if (userRoomToken === undefined) {
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throw new Error(
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@@ -119,4 +126,10 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
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}
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}
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//TODO: move or delete
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type Position = {
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x: number;
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y: number;
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};
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export default new WorkadventurePlayerCommands();
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