Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into new-favicon

This commit is contained in:
Valdo Romao 2021-06-28 15:56:28 +01:00
commit 4cf5a6f7a0
489 changed files with 34967 additions and 8127 deletions

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@ -10,6 +10,12 @@ START_ROOM_URL=/_/global/maps.workadventure.localhost/Floor0/floor0.json
# If you are using Coturn, this is the value of the "static-auth-secret" parameter in your coturn config file.
# Keep empty if you are sharing hard coded / clear text credentials.
TURN_STATIC_AUTH_SECRET=
DISABLE_NOTIFICATIONS=true
SKIP_RENDER_OPTIMIZATIONS=false
# The email address used by Let's encrypt to send renewal warnings (compulsory)
ACME_EMAIL=
MAX_PER_GROUP=4
MAX_USERNAME_LENGTH=8

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@ -1,7 +1,13 @@
name: Build, push and deploy Docker image
on:
- push
push:
branches: [master, develop]
release:
types: [created]
pull_request:
types: [ labeled, synchronize ]
# Enables BuildKit
env:
@ -10,7 +16,7 @@ env:
jobs:
build-front:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -30,11 +36,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-front
tags: ${{ env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-back:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -53,11 +59,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-back
tags: ${{ env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-pusher:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -76,11 +82,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-pusher
tags: ${{ env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-uploader:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -99,11 +105,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-uploader
tags: ${{ env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-maps:
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -123,7 +129,7 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-maps
tags: ${{ env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
deeploy:
@ -134,6 +140,7 @@ jobs:
- build-maps
- build-uploader
runs-on: ubuntu-latest
if: ${{ github.event_name == 'push' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
steps:
- name: Checkout
@ -142,6 +149,37 @@ jobs:
# Create a slugified value of the branch
- uses: rlespinasse/github-slug-action@3.1.0
- name: Write certificate
run: echo "${CERTS_PRIVATE_KEY}" > secret.key && chmod 0600 secret.key
env:
CERTS_PRIVATE_KEY: ${{ secrets.CERTS_PRIVATE_KEY }}
- name: Download certificate
run: mkdir secrets && scp -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -i secret.key ubuntu@cert.workadventu.re:./config/live/workadventu.re/* secrets/
- name: Create namespace
uses: steebchen/kubectl@v1.0.0
env:
KUBE_CONFIG_DATA: ${{ secrets.KUBE_CONFIG_FILE_BASE64 }}
with:
args: create namespace workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
continue-on-error: true
- name: Delete old certificates in namespace
uses: steebchen/kubectl@v1.0.0
env:
KUBE_CONFIG_DATA: ${{ secrets.KUBE_CONFIG_FILE_BASE64 }}
with:
args: -n workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }} delete secret certificate-tls
continue-on-error: true
- name: Install certificates in namespace
uses: steebchen/kubectl@v1.0.0
env:
KUBE_CONFIG_DATA: ${{ secrets.KUBE_CONFIG_FILE_BASE64 }}
with:
args: -n workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }} create secret tls certificate-tls --key="secrets/privkey.pem" --cert="secrets/fullchain.pem"
- name: Deploy
uses: thecodingmachine/deeployer-action@master
env:
@ -151,14 +189,14 @@ jobs:
JITSI_URL: ${{ secrets.JITSI_URL }}
SECRET_JITSI_KEY: ${{ secrets.SECRET_JITSI_KEY }}
TURN_STATIC_AUTH_SECRET: ${{ secrets.TURN_STATIC_AUTH_SECRET }}
DEPLOY_REF: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
with:
namespace: workadventure-${{ env.GITHUB_REF_SLUG }}
namespace: workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
- name: Add a comment in PR
uses: unsplash/comment-on-pr@v1.2.0
if: ${{ env.GITHUB_REF_SLUG != 'master' }}
if: ${{ github.event_name == 'pull_request' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
msg: Environment deployed at https://play.${{ env.GITHUB_REF_SLUG }}.workadventure.test.thecodingmachine.com
check_for_duplicate_msg: true
msg: "Environment deployed at https://play-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re \nTests available at https://maps-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re/tests"

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@ -1,7 +1,8 @@
name: Cleanup images and environments
on:
- delete
pull_request:
types: [ closed ]
# Enables BuildKit
env:
@ -14,13 +15,12 @@ jobs:
steps:
# Create a slugified value of the branch
- uses: rlespinasse/github-slug-action@1.1.0
- uses: rlespinasse/github-slug-action@3.1.0
- name: Cleanup
continue-on-error: true
uses: thecodingmachine/deeployer-cleanup-action@master
env:
KUBE_CONFIG_FILE: ${{ secrets.KUBE_CONFIG_FILE }}
with:
# FIXME: we are not using ${{ env.GITHUB_REF_SLUG }} that resolves to master BUT! we are not using a slugified namespace
# so complex namespace names will not be treated correctly
namespace: workadventure-${{ github.event.ref }}
namespace: workadventure-${{ env.GITHUB_HEAD_REF_SLUG }}

71
.github/workflows/codeql-analysis.yml vendored Normal file
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@ -0,0 +1,71 @@
# For most projects, this workflow file will not need changing; you simply need
# to commit it to your repository.
#
# You may wish to alter this file to override the set of languages analyzed,
# or to provide custom queries or build logic.
#
# ******** NOTE ********
# We have attempted to detect the languages in your repository. Please check
# the `language` matrix defined below to confirm you have the correct set of
# supported CodeQL languages.
#
name: "CodeQL"
on:
push:
branches: [ develop ]
pull_request:
# The branches below must be a subset of the branches above
branches: [ develop ]
schedule:
- cron: '24 17 * * 0'
jobs:
analyze:
name: Analyze
runs-on: ubuntu-latest
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix:
language: [ 'javascript' ]
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
# Learn more:
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
steps:
- name: Checkout repository
uses: actions/checkout@v2
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v1
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# queries: ./path/to/local/query, your-org/your-repo/queries@main
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
# If this step fails, then you should remove it and run the build manually (see below)
- name: Autobuild
uses: github/codeql-action/autobuild@v1
# Command-line programs to run using the OS shell.
# 📚 https://git.io/JvXDl
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
# and modify them (or add more) to build your code if your project
# uses a compiled language
#- run: |
# make bootstrap
# make release
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v1

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@ -3,8 +3,11 @@
name: "Continuous Integration"
on:
- "pull_request"
- "push"
push:
branches:
- master
- develop
pull_request:
jobs:
@ -46,7 +49,11 @@ jobs:
- name: "Build"
run: yarn run build
env:
API_URL: "localhost:8080"
PUSHER_URL: "//localhost:8080"
working-directory: "front"
- name: "Svelte check"
run: yarn run svelte-check
working-directory: "front"
- name: "Lint"
@ -57,6 +64,11 @@ jobs:
run: yarn test
working-directory: "front"
# We will enable prettier checks on front in a few month, when most PRs without prettier have been merged
# - name: "Prettier"
# run: yarn run pretty-check
# working-directory: "front"
continuous-integration-pusher:
name: "Continuous Integration Pusher"
@ -100,6 +112,10 @@ jobs:
run: yarn test
working-directory: "pusher"
- name: "Prettier"
run: yarn run pretty-check
working-directory: "pusher"
continuous-integration-back:
name: "Continuous Integration Back"
@ -143,3 +159,7 @@ jobs:
run: yarn test
working-directory: "back"
- name: "Prettier"
run: yarn run pretty-check
working-directory: "back"

67
.github/workflows/push-to-npm.yml vendored Normal file
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@ -0,0 +1,67 @@
name: Push @workadventure/iframe-api-typings to NPM
on:
release:
types: [created]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
# Setup .npmrc file to publish to npm
- uses: actions/setup-node@v2
with:
node-version: '14.x'
registry-url: 'https://registry.npmjs.org'
- name: Edit tsconfig.json to add declarations
run: "sed -i 's/\"declaration\": false/\"declaration\": true/g' tsconfig.json"
working-directory: "front"
- name: Replace version number
run: 'sed -i "s#VERSION_PLACEHOLDER#${GITHUB_REF/refs\/tags\//}#g" package.json'
working-directory: "front/packages/iframe-api-typings"
- name: Debug package.json
run: cat package.json
working-directory: "front/packages/iframe-api-typings"
- name: Install Protoc
uses: arduino/setup-protoc@v1
with:
version: '3.x'
- name: "Install dependencies"
run: yarn install
working-directory: "front"
- name: "Install messages dependencies"
run: yarn install
working-directory: "messages"
- name: "Build proto messages"
run: yarn run proto && yarn run copy-to-front
working-directory: "messages"
- name: "Create index.html"
run: ./templater.sh
working-directory: "front"
- name: "Build"
run: yarn run build
env:
API_URL: "localhost:8080"
working-directory: "front"
# We build the front to generate the typings of iframe_api, then we copy those typings in a separate package.
- name: Copy typings to package dir
run: cp front/dist/src/iframe_api.d.ts front/packages/iframe-api-typings/iframe_api.d.ts
- name: Install dependencies in package
run: yarn install
working-directory: "front/packages/iframe-api-typings"
- name: Publish package
run: yarn publish
working-directory: "front/packages/iframe-api-typings"
env:
NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}

1
.gitignore vendored
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@ -7,3 +7,4 @@ docker-compose.override.yaml
maps/yarn.lock
maps/dist/computer.js
maps/dist/computer.js.map
/node_modules/

1
.husky/.gitignore vendored Normal file
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@ -0,0 +1 @@
_

15
.husky/pre-commit Executable file
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@ -0,0 +1,15 @@
#!/bin/sh
. "$(dirname "$0")/_/husky.sh"
(
cd front || exit
yarn run precommit
)
(
cd pusher || exit
yarn run precommit
)
(
cd back || exit
yarn run precommit
)

75
CHANGELOG.md Normal file
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@ -0,0 +1,75 @@
## Version 1.4.x-dev
### Updates
- Added the ability to have animated tiles in maps #1216 #1217
- Enabled outlines on actionable item again (they were disabled when migrating to Phaser 3.50) #1218
- Enabled outlines on player names (when the mouse hovers on a player you can interact with) #1219
- Migrated the admin console to Svelte, and redesigned the console #1211
- Layer properties (like `exitUrl`, `silent`, etc...) can now also used in tile properties #1210 (@jonnytest1)
- New scripting API features :
- Use `WA.room.showLayer(): void` to show a layer
- Use `WA.room.hideLayer(): void` to hide a layer
- Use `WA.room.setProperty() : void` to add or change existing property of a layer
- Use `WA.player.onPlayerMove(): void` to track the movement of the current player
- Use `WA.room.getCurrentUser(): Promise<User>` to get the ID, name and tags of the current player
- Use `WA.room.getCurrentRoom(): Promise<Room>` to get the ID, JSON map file, url of the map of the current room and the layer where the current player started
- Use `WA.ui.registerMenuCommand(): void` to add a custom menu
## Version 1.4.1
### Bugfixes
- Loading errors after the preload stage should not crash the game anymore
## Version 1.4.0
### BREAKING CHANGES
- Scripting API:
- Changed function names: `restorePlayerControl` => `restorePlayerControls`, `disablePlayerControl` => `disablePlayerControls`.
Please keep in mind that the scripting API is still experimental. Some breaking changes can occur in it until we mark it as stable.
### Updates
- Added the emote feature to WorkAdventure. (@Kharhamel, @Tabascoeye)
- The emote menu can be opened by clicking on your character.
- Clicking on one of its element will close the menu and play an emote above your character.
- This emote can be seen by other players.
- Player names were improved. (@Kharhamel)
- We now create a GameObject.Text instead of GameObject.BitmapText
- now use the 'Press Start 2P' font family and added an outline
- As a result, we can now allow non-standard letters like french accents or chinese characters!
- Added the contact card feature. (@Kharhamel)
- Click on another player to see its contact info.
- Premium-only feature unfortunately. I need to find a way to make it available for all.
- If no contact data is found (either because the user is anonymous or because no admin backend), display an error card.
- Mobile support has been improved
- WorkAdventure automatically sets the zoom level based on the viewport size to ensure a sensible size of the map is visible, whatever the viewport used
- Mouse wheel support to zoom in / out
- Pinch support on mobile to zoom in / out
- Improved virtual joystick size (adapts to the zoom level)
- Redesigned intermediate scenes
- Redesigned Select Companion scene
- Redesigned Enter Your Name scene
- Added a new `DISPLAY_TERMS_OF_USE` environment variable to trigger the display of terms of use
- New scripting API features:
- Use `WA.loadSound(): Sound` to load / play / stop a sound
### Bug Fixes
- Pinch gesture does no longer move the character
## Version 1.3.0
### New Features
* Maps can now contain "group" layers (layers that contain other layers) - #899 #779 (@Lurkars @moufmouf)
### Updates
### Bug Fixes

67
CONTRIBUTING.md Normal file
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@ -0,0 +1,67 @@
# Contributing to WorkAdventure
Are you looking to help on WorkAdventure? Awesome, feel welcome and read the following sections in order to know how to
ask questions and how to work on something.
## Contributions we are seeking
We love to receive contributions from our community — you!
There are many ways to contribute, from writing tutorials or blog posts, improving the documentation,
submitting bug reports and feature requests or writing code which can be incorporated into WorkAdventure itself.
## Using the issue tracker
First things first: **Do NOT report security vulnerabilities in public issues!**.
Please read the [security guide](SECURITY.md) to learn who to do a security disclosure to the WorkAdventure core team.
You can use [GitHub issue tracker](https://github.com/thecodingmachine/workadventure/issues) to:
- File bug reports
- Ask for feature requests
If you have more general questions, a good place to ask is [our Discord server](https://discord.gg/YGtngdh9gt).
Finally, you can come and talk to the WorkAdventure core team... on WorkAdventure, of course! [Our offices are here](https://play.staging.workadventu.re/@/tcm/workadventure/wa-village).
## Pull requests
Good pull requests - patches, improvements, new features - are a fantastic help. They should remain focused in scope
and avoid containing unrelated commits.
Please ask first before embarking on any significant pull request (e.g. implementing features, refactoring code),
otherwise you risk spending a lot of time working on something that the project's developers might not want to merge
into the project.
You can ask us on [Discord](https://discord.gg/YGtngdh9gt) or in the [GitHub issues](https://github.com/thecodingmachine/workadventure/issues).
### Linting your code
Before committing, be sure to install the "Prettier" precommit hook that will reformat your code to our coding style.
In order to enable the "Prettier" precommit hook, at the root of the project, run:
```console
$ yarn run install
$ yarn run prepare
```
If you don't have the precommit hook installed (or if you committed code before installing the precommit hook), you will need
to run code linting manually:
```console
$ docker-compose exec front yarn run pretty
$ docker-compose exec pusher yarn run pretty
$ docker-compose exec back yarn run pretty
```
### Providing tests
WorkAdventure is based on a video game engine (Phaser), and video games are not the easiest programs to unit test.
Nevertheless, if your code can be unit tested, please provide a unit test (we use Jasmine).
If you are providing a new feature, you should setup a test map in the `maps/tests` directory. The test map should contain
some description text describing how to test the feature. Finally, you should modify the `maps/tests/index.html` file
to add a reference to your newly created test map.

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@ -1,4 +1,4 @@
![](https://github.com/thecodingmachine/workadventure/workflows/Continuous%20Integration/badge.svg) [![Discord](https://img.shields.io/discord/821338762134290432?label=Discord)](https://discord.gg/JVVhXzcE)
![](https://github.com/thecodingmachine/workadventure/workflows/Continuous%20Integration/badge.svg) [![Discord](https://img.shields.io/discord/821338762134290432?label=Discord)](https://discord.gg/YGtngdh9gt)
![WorkAdventure landscape image](README-INTRO.jpg)
@ -20,7 +20,7 @@ Install Docker.
Run:
```
docker-compose up
docker-compose up -d
```
The environment will start.

20
SECURITY.md Normal file
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@ -0,0 +1,20 @@
# Security Policy
## Reporting a Vulnerability
First things first: **Do NOT report security vulnerabilities in public issues!**
Please disclose responsibly by sending
a mail at security@workadventu.re (you can also ping us in the GitHub issues, but please, no details in the issues!)
We will assess the issue as soon as possible on a best-effort basis and will give you an estimate for when we have a fix
and release available for an eventual public disclosure.
We do not have a bug bounty program.
## Supported Versions
We only apply security patches on the latest tagged release and on the `master` and `develop` branches
Unless specified otherwise, do not expect us to fix security issues on past releases. We are only maintaining one release:
the latest one, which is online at https://play.workadventu.re.

1
back/.prettierignore Normal file
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@ -0,0 +1 @@
src/Messages/generated

4
back/.prettierrc.json Normal file
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@ -0,0 +1,4 @@
{
"printWidth": 120,
"tabWidth": 4
}

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@ -10,8 +10,11 @@
"runprod": "node --max-old-space-size=4096 ./dist/server.js",
"profile": "tsc && node --prof ./dist/server.js",
"test": "ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
"lint": "DEBUG= node_modules/.bin/eslint src/ . --ext .ts",
"fix": "DEBUG= node_modules/.bin/eslint --fix src/ . --ext .ts",
"precommit": "lint-staged",
"pretty": "yarn prettier --write 'src/**/*.{ts,tsx}'",
"pretty-check": "yarn prettier --check 'src/**/*.{ts,tsx}'"
},
"repository": {
"type": "git",
@ -38,23 +41,17 @@
"homepage": "https://github.com/thecodingmachine/workadventure#readme",
"dependencies": {
"axios": "^0.21.1",
"body-parser": "^1.19.0",
"busboy": "^0.3.1",
"circular-json": "^0.5.9",
"debug": "^4.3.1",
"generic-type-guard": "^3.2.0",
"google-protobuf": "^3.13.0",
"grpc": "^1.24.4",
"http-status-codes": "^1.4.0",
"iterall": "^1.3.0",
"jsonwebtoken": "^8.5.1",
"mkdirp": "^1.0.4",
"multer": "^1.4.2",
"prom-client": "^12.0.0",
"query-string": "^6.13.3",
"systeminformation": "^4.31.1",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3",
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
"uuidv4": "^6.0.7"
},
@ -71,6 +68,15 @@
"@typescript-eslint/eslint-plugin": "^2.26.0",
"@typescript-eslint/parser": "^2.26.0",
"eslint": "^6.8.0",
"jasmine": "^3.5.0"
"jasmine": "^3.5.0",
"lint-staged": "^11.0.0",
"prettier": "^2.3.1",
"ts-node-dev": "^1.0.0-pre.44",
"typescript": "^3.8.3"
},
"lint-staged": {
"*.ts": [
"prettier --write"
]
}
}

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@ -1,7 +1,7 @@
// lib/app.ts
import {PrometheusController} from "./Controller/PrometheusController";
import {DebugController} from "./Controller/DebugController";
import {App as uwsApp} from "./Server/sifrr.server";
import { PrometheusController } from "./Controller/PrometheusController";
import { DebugController } from "./Controller/DebugController";
import { App as uwsApp } from "./Server/sifrr.server";
class App {
public app: uwsApp;

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@ -1,10 +1,9 @@
import {HttpResponse} from "uWebSockets.js";
import { HttpResponse } from "uWebSockets.js";
export class BaseController {
protected addCorsHeaders(res: HttpResponse): void {
res.writeHeader('access-control-allow-headers', 'Origin, X-Requested-With, Content-Type, Accept');
res.writeHeader('access-control-allow-methods', 'GET, POST, OPTIONS, PUT, PATCH, DELETE');
res.writeHeader('access-control-allow-origin', '*');
res.writeHeader("access-control-allow-headers", "Origin, X-Requested-With, Content-Type, Accept");
res.writeHeader("access-control-allow-methods", "GET, POST, OPTIONS, PUT, PATCH, DELETE");
res.writeHeader("access-control-allow-origin", "*");
}
}

View File

@ -1,53 +1,54 @@
import {ADMIN_API_TOKEN} from "../Enum/EnvironmentVariable";
import {stringify} from "circular-json";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
import { parse } from 'query-string';
import {App} from "../Server/sifrr.server";
import {socketManager} from "../Services/SocketManager";
import { ADMIN_API_TOKEN } from "../Enum/EnvironmentVariable";
import { stringify } from "circular-json";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
import { parse } from "query-string";
import { App } from "../Server/sifrr.server";
import { socketManager } from "../Services/SocketManager";
export class DebugController {
constructor(private App : App) {
constructor(private App: App) {
this.getDump();
}
getDump(){
getDump() {
this.App.get("/dump", (res: HttpResponse, req: HttpRequest) => {
const query = parse(req.getQuery());
if (query.token !== ADMIN_API_TOKEN) {
return res.status(401).send('Invalid token sent!');
return res.status(401).send("Invalid token sent!");
}
return res.writeStatus('200 OK').writeHeader('Content-Type', 'application/json').end(stringify(
socketManager.getWorlds(),
(key: unknown, value: unknown) => {
if (key === 'listeners') {
return 'Listeners';
}
if (key === 'socket') {
return 'Socket';
}
if (key === 'batchedMessages') {
return 'BatchedMessages';
}
if(value instanceof Map) {
const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any
for (const [mapKey, mapValue] of value.entries()) {
obj[mapKey] = mapValue;
return res
.writeStatus("200 OK")
.writeHeader("Content-Type", "application/json")
.end(
stringify(socketManager.getWorlds(), (key: unknown, value: unknown) => {
if (key === "listeners") {
return "Listeners";
}
return obj;
} else if(value instanceof Set) {
if (key === "socket") {
return "Socket";
}
if (key === "batchedMessages") {
return "BatchedMessages";
}
if (value instanceof Map) {
const obj: any = {}; // eslint-disable-line @typescript-eslint/no-explicit-any
for (const [mapKey, mapValue] of value.entries()) {
obj[mapKey] = mapValue;
}
return obj;
} else if (value instanceof Set) {
const obj: Array<unknown> = [];
for (const [setKey, setValue] of value.entries()) {
obj.push(setValue);
}
return obj;
} else {
return value;
}
}
));
} else {
return value;
}
})
);
});
}
}

View File

@ -1,7 +1,7 @@
import {App} from "../Server/sifrr.server";
import {HttpRequest, HttpResponse} from "uWebSockets.js";
const register = require('prom-client').register;
const collectDefaultMetrics = require('prom-client').collectDefaultMetrics;
import { App } from "../Server/sifrr.server";
import { HttpRequest, HttpResponse } from "uWebSockets.js";
const register = require("prom-client").register;
const collectDefaultMetrics = require("prom-client").collectDefaultMetrics;
export class PrometheusController {
constructor(private App: App) {
@ -14,7 +14,7 @@ export class PrometheusController {
}
private metrics(res: HttpResponse, req: HttpRequest): void {
res.writeHeader('Content-Type', register.contentType);
res.writeHeader("Content-Type", register.contentType);
res.end(register.metrics());
}
}

View File

@ -1,16 +1,17 @@
const MINIMUM_DISTANCE = process.env.MINIMUM_DISTANCE ? Number(process.env.MINIMUM_DISTANCE) : 64;
const GROUP_RADIUS = process.env.GROUP_RADIUS ? Number(process.env.GROUP_RADIUS) : 48;
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == 'true' : false;
const ADMIN_API_URL = process.env.ADMIN_API_URL || '';
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || 'myapitoken';
const ALLOW_ARTILLERY = process.env.ALLOW_ARTILLERY ? process.env.ALLOW_ARTILLERY == "true" : false;
const ADMIN_API_URL = process.env.ADMIN_API_URL || "";
const ADMIN_API_TOKEN = process.env.ADMIN_API_TOKEN || "myapitoken";
const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || '';
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || '';
const HTTP_PORT = parseInt(process.env.HTTP_PORT || '8080') || 8080;
const GRPC_PORT = parseInt(process.env.GRPC_PORT || '50051') || 50051;
const JITSI_URL: string | undefined = process.env.JITSI_URL === "" ? undefined : process.env.JITSI_URL;
const JITSI_ISS = process.env.JITSI_ISS || "";
const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || "";
const HTTP_PORT = parseInt(process.env.HTTP_PORT || "8080") || 8080;
const GRPC_PORT = parseInt(process.env.GRPC_PORT || "50051") || 50051;
export const SOCKET_IDLE_TIMER = parseInt(process.env.SOCKET_IDLE_TIMER as string) || 30; // maximum time (in second) without activity before a socket is closed
export const TURN_STATIC_AUTH_SECRET = process.env.TURN_STATIC_AUTH_SECRET || '';
export const TURN_STATIC_AUTH_SECRET = process.env.TURN_STATIC_AUTH_SECRET || "";
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export {
MINIMUM_DISTANCE,
@ -23,5 +24,5 @@ export {
CPU_OVERHEAT_THRESHOLD,
JITSI_URL,
JITSI_ISS,
SECRET_JITSI_KEY
}
SECRET_JITSI_KEY,
};

View File

@ -1,25 +1,12 @@
import { Group } from "./Group";
import { PointInterface } from "./Websocket/PointInterface";
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionNotifier} from "_Model/PositionNotifier";
import {ServerDuplexStream} from "grpc";
import {
BatchMessage,
PusherToBackMessage,
ServerToAdminClientMessage,
ServerToClientMessage,
SubMessage, UserJoinedRoomMessage, UserLeftRoomMessage
UserJoinedRoomMessage,
UserLeftRoomMessage,
} from "../Messages/generated/messages_pb";
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
import {AdminSocket} from "../RoomManager";
import { AdminSocket } from "../RoomManager";
export class Admin {
public constructor(
private readonly socket: AdminSocket
) {
}
public constructor(private readonly socket: AdminSocket) {}
public sendUserJoin(uuid: string, name: string, ip: string): void {
const serverToAdminClientMessage = new ServerToAdminClientMessage();
@ -34,7 +21,7 @@ export class Admin {
this.socket.write(serverToAdminClientMessage);
}
public sendUserLeft(uuid: string/*, name: string, ip: string*/): void {
public sendUserLeft(uuid: string /*, name: string, ip: string*/): void {
const serverToAdminClientMessage = new ServerToAdminClientMessage();
const userLeftRoomMessage = new UserLeftRoomMessage();

View File

@ -1,16 +1,16 @@
import {PointInterface} from "./Websocket/PointInterface";
import {Group} from "./Group";
import {User, UserSocket} from "./User";
import {PositionInterface} from "_Model/PositionInterface";
import {EntersCallback, LeavesCallback, MovesCallback} from "_Model/Zone";
import {PositionNotifier} from "./PositionNotifier";
import {Movable} from "_Model/Movable";
import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
import {arrayIntersect} from "../Services/ArrayHelper";
import {JoinRoomMessage} from "../Messages/generated/messages_pb";
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import {ZoneSocket} from "src/RoomManager";
import {Admin} from "../Model/Admin";
import { PointInterface } from "./Websocket/PointInterface";
import { Group } from "./Group";
import { User, UserSocket } from "./User";
import { PositionInterface } from "_Model/PositionInterface";
import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback } from "_Model/Zone";
import { PositionNotifier } from "./PositionNotifier";
import { Movable } from "_Model/Movable";
import { extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous } from "./RoomIdentifier";
import { arrayIntersect } from "../Services/ArrayHelper";
import { EmoteEventMessage, JoinRoomMessage } from "../Messages/generated/messages_pb";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import { ZoneSocket } from "src/RoomManager";
import { Admin } from "../Model/Admin";
export type ConnectCallback = (user: User, group: Group) => void;
export type DisconnectCallback = (user: User, group: Group) => void;
@ -38,38 +38,34 @@ export class GameRoom {
private readonly positionNotifier: PositionNotifier;
public readonly roomId: string;
public readonly anonymous: boolean;
public tags: string[];
public policyType: GameRoomPolicyTypes;
public readonly roomSlug: string;
public readonly worldSlug: string = '';
public readonly organizationSlug: string = '';
public readonly worldSlug: string = "";
public readonly organizationSlug: string = "";
private versionNumber: number = 1;
private nextUserId: number = 1;
constructor(roomId: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
groupRadius: number,
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback)
{
constructor(
roomId: string,
connectCallback: ConnectCallback,
disconnectCallback: DisconnectCallback,
minDistance: number,
groupRadius: number,
onEnters: EntersCallback,
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback
) {
this.roomId = roomId;
this.anonymous = isRoomAnonymous(roomId);
this.tags = [];
this.policyType = GameRoomPolicyTypes.ANONYMOUS_POLICY;
if (this.anonymous) {
if (isRoomAnonymous(roomId)) {
this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
} else {
const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId(this.roomId);
const { organizationSlug, worldSlug, roomSlug } = extractDataFromPrivateRoomId(this.roomId);
this.roomSlug = roomSlug;
this.organizationSlug = organizationSlug;
this.worldSlug = worldSlug;
}
this.users = new Map<number, User>();
this.usersByUuid = new Map<string, User>();
this.admins = new Set<Admin>();
@ -79,7 +75,7 @@ export class GameRoom {
this.minDistance = minDistance;
this.groupRadius = groupRadius;
// A zone is 10 sprites wide.
this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves);
this.positionNotifier = new PositionNotifier(320, 320, onEnters, onMoves, onLeaves, onEmote);
}
public getGroups(): Group[] {
@ -90,18 +86,22 @@ export class GameRoom {
return this.users;
}
public getUserByUuid(uuid: string): User|undefined {
public getUserByUuid(uuid: string): User | undefined {
return this.usersByUuid.get(uuid);
}
public getUserById(id: number): User | undefined {
return this.users.get(id);
}
public join(socket : UserSocket, joinRoomMessage: JoinRoomMessage): User {
public join(socket: UserSocket, joinRoomMessage: JoinRoomMessage): User {
const positionMessage = joinRoomMessage.getPositionmessage();
if (positionMessage === undefined) {
throw new Error('Missing position message');
throw new Error("Missing position message");
}
const position = ProtobufUtils.toPointInterface(positionMessage);
const user = new User(this.nextUserId,
const user = new User(
this.nextUserId,
joinRoomMessage.getUseruuid(),
joinRoomMessage.getIpaddress(),
position,
@ -109,8 +109,10 @@ export class GameRoom {
this.positionNotifier,
socket,
joinRoomMessage.getTagList(),
joinRoomMessage.getVisitcardurl(),
joinRoomMessage.getName(),
ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList())
ProtobufUtils.toCharacterLayerObjects(joinRoomMessage.getCharacterlayerList()),
joinRoomMessage.getCompanion()
);
this.nextUserId++;
this.users.set(user.id, user);
@ -125,12 +127,12 @@ export class GameRoom {
return user;
}
public leave(user : User){
public leave(user: User) {
const userObj = this.users.get(user.id);
if (userObj === undefined) {
console.warn('User ', user.id, 'does not belong to this game room! It should!');
console.warn("User ", user.id, "does not belong to this game room! It should!");
}
if (userObj !== undefined && typeof userObj.group !== 'undefined') {
if (userObj !== undefined && typeof userObj.group !== "undefined") {
this.leaveGroup(userObj);
}
this.users.delete(user.id);
@ -142,7 +144,7 @@ export class GameRoom {
// Notify admins
for (const admin of this.admins) {
admin.sendUserLeft(user.uuid/*, user.name, user.IPAddress*/);
admin.sendUserLeft(user.uuid /*, user.name, user.IPAddress*/);
}
}
@ -150,7 +152,7 @@ export class GameRoom {
return this.users.size === 0 && this.admins.size === 0;
}
public updatePosition(user : User, userPosition: PointInterface): void {
public updatePosition(user: User, userPosition: PointInterface): void {
user.setPosition(userPosition);
this.updateUserGroup(user);
@ -172,22 +174,24 @@ export class GameRoom {
return;
}
const closestItem: User|Group|null = this.searchClosestAvailableUserOrGroup(user);
const closestItem: User | Group | null = this.searchClosestAvailableUserOrGroup(user);
if (closestItem !== null) {
if (closestItem instanceof Group) {
// Let's join the group!
closestItem.join(user);
} else {
const closestUser : User = closestItem;
const group: Group = new Group(this.roomId,[
user,
closestUser
], this.connectCallback, this.disconnectCallback, this.positionNotifier);
const closestUser: User = closestItem;
const group: Group = new Group(
this.roomId,
[user, closestUser],
this.connectCallback,
this.disconnectCallback,
this.positionNotifier
);
this.groups.add(group);
}
}
} else {
// If the user is part of a group:
// should he leave the group?
@ -228,7 +232,9 @@ export class GameRoom {
this.positionNotifier.leave(group);
group.destroy();
if (!this.groups.has(group)) {
throw new Error("Could not find group "+group.getId()+" referenced by user "+user.id+" in World.");
throw new Error(
"Could not find group " + group.getId() + " referenced by user " + user.id + " in World."
);
}
this.groups.delete(group);
//todo: is the group garbage collected?
@ -246,16 +252,15 @@ export class GameRoom {
* OR
* - close enough to a group (distance <= groupRadius)
*/
private searchClosestAvailableUserOrGroup(user: User): User|Group|null
{
private searchClosestAvailableUserOrGroup(user: User): User | Group | null {
let minimumDistanceFound: number = Math.max(this.minDistance, this.groupRadius);
let matchingItem: User | Group | null = null;
this.users.forEach((currentUser, userId) => {
// Let's only check users that are not part of a group
if (typeof currentUser.group !== 'undefined') {
if (typeof currentUser.group !== "undefined") {
return;
}
if(currentUser === user) {
if (currentUser === user) {
return;
}
if (currentUser.silent) {
@ -264,7 +269,7 @@ export class GameRoom {
const distance = GameRoom.computeDistance(user, currentUser); // compute distance between peers.
if(distance <= minimumDistanceFound && distance <= this.minDistance) {
if (distance <= minimumDistanceFound && distance <= this.minDistance) {
minimumDistanceFound = distance;
matchingItem = currentUser;
}
@ -275,7 +280,7 @@ export class GameRoom {
return;
}
const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), group.getPosition());
if(distance <= minimumDistanceFound && distance <= this.groupRadius) {
if (distance <= minimumDistanceFound && distance <= this.groupRadius) {
minimumDistanceFound = distance;
matchingItem = group;
}
@ -284,15 +289,15 @@ export class GameRoom {
return matchingItem;
}
public static computeDistance(user1: User, user2: User): number
{
public static computeDistance(user1: User, user2: User): number {
const user1Position = user1.getPosition();
const user2Position = user2.getPosition();
return Math.sqrt(Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2));
return Math.sqrt(
Math.pow(user2Position.x - user1Position.x, 2) + Math.pow(user2Position.y - user1Position.y, 2)
);
}
public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number
{
public static computeDistanceBetweenPositions(position1: PositionInterface, position2: PositionInterface): number {
return Math.sqrt(Math.pow(position2.x - position1.x, 2) + Math.pow(position2.y - position1.y, 2));
}
@ -304,10 +309,6 @@ export class GameRoom {
return this.itemsState;
}
public canAccess(userTags: string[]): boolean {
return arrayIntersect(userTags, this.tags);
}
public addZoneListener(call: ZoneSocket, x: number, y: number): Set<Movable> {
return this.positionNotifier.addZoneListener(call, x, y);
}
@ -328,4 +329,13 @@ export class GameRoom {
public adminLeave(admin: Admin): void {
this.admins.delete(admin);
}
public incrementVersion(): number {
this.versionNumber++;
return this.versionNumber;
}
public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
}
}

View File

@ -1,13 +1,12 @@
import { ConnectCallback, DisconnectCallback } from "./GameRoom";
import { User } from "./User";
import {PositionInterface} from "_Model/PositionInterface";
import {Movable} from "_Model/Movable";
import {PositionNotifier} from "_Model/PositionNotifier";
import {gaugeManager} from "../Services/GaugeManager";
import { PositionInterface } from "_Model/PositionInterface";
import { Movable } from "_Model/Movable";
import { PositionNotifier } from "_Model/PositionNotifier";
import { gaugeManager } from "../Services/GaugeManager";
import { MAX_PER_GROUP } from "../Enum/EnvironmentVariable";
export class Group implements Movable {
static readonly MAX_PER_GROUP = 4;
private static nextId: number = 1;
private id: number;
@ -18,8 +17,13 @@ export class Group implements Movable {
private wasDestroyed: boolean = false;
private roomId: string;
constructor(roomId: string, users: User[], private connectCallback: ConnectCallback, private disconnectCallback: DisconnectCallback, private positionNotifier: PositionNotifier) {
constructor(
roomId: string,
users: User[],
private connectCallback: ConnectCallback,
private disconnectCallback: DisconnectCallback,
private positionNotifier: PositionNotifier
) {
this.roomId = roomId;
this.users = new Set<User>();
this.id = Group.nextId;
@ -43,7 +47,7 @@ export class Group implements Movable {
return Array.from(this.users.values());
}
getId() : number {
getId(): number {
return this.id;
}
@ -53,7 +57,7 @@ export class Group implements Movable {
getPosition(): PositionInterface {
return {
x: this.x,
y: this.y
y: this.y,
};
}
@ -83,31 +87,29 @@ export class Group implements Movable {
if (oldX === undefined) {
this.positionNotifier.enter(this);
} else {
this.positionNotifier.updatePosition(this, {x, y}, {x: oldX, y: oldY});
this.positionNotifier.updatePosition(this, { x, y }, { x: oldX, y: oldY });
}
}
isFull(): boolean {
return this.users.size >= Group.MAX_PER_GROUP;
return this.users.size >= MAX_PER_GROUP;
}
isEmpty(): boolean {
return this.users.size <= 1;
}
join(user: User): void
{
join(user: User): void {
// Broadcast on the right event
this.connectCallback(user, this);
this.users.add(user);
user.group = this;
}
leave(user: User): void
{
leave(user: User): void {
const success = this.users.delete(user);
if (success === false) {
throw new Error("Could not find user "+user.id+" in the group "+this.id);
throw new Error("Could not find user " + user.id + " in the group " + this.id);
}
user.group = undefined;
@ -123,8 +125,7 @@ export class Group implements Movable {
* Let's kick everybody out.
* Usually used when there is only one user left.
*/
destroy(): void
{
destroy(): void {
if (this.hasEditedGauge) gaugeManager.decNbGroupsPerRoomGauge(this.roomId);
for (const user of this.users) {
this.leave(user);
@ -132,7 +133,7 @@ export class Group implements Movable {
this.wasDestroyed = true;
}
get getSize(){
get getSize() {
return this.users.size;
}
}

View File

@ -1,8 +1,8 @@
import {PositionInterface} from "_Model/PositionInterface";
import { PositionInterface } from "_Model/PositionInterface";
/**
* A physical object that can be placed into a Zone
*/
export interface Movable {
getPosition(): PositionInterface
getPosition(): PositionInterface;
}

View File

@ -1,4 +1,4 @@
export interface PositionInterface {
x: number,
y: number
x: number;
y: number;
}

View File

@ -8,10 +8,12 @@
* The PositionNotifier is important for performance. It allows us to send the position of players only to a restricted
* number of players around the current player.
*/
import {EntersCallback, LeavesCallback, MovesCallback, Zone} from "./Zone";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
import {ZoneSocket} from "../RoomManager";
import { EmoteCallback, EntersCallback, LeavesCallback, MovesCallback, Zone } from "./Zone";
import { Movable } from "_Model/Movable";
import { PositionInterface } from "_Model/PositionInterface";
import { ZoneSocket } from "../RoomManager";
import { User } from "_Model/User";
import { EmoteEventMessage } from "../Messages/generated/messages_pb";
interface ZoneDescriptor {
i: number;
@ -19,19 +21,24 @@ interface ZoneDescriptor {
}
export class PositionNotifier {
// TODO: we need a way to clean the zones if noone is in the zone and noone listening (to free memory!)
private zones: Zone[][] = [];
constructor(private zoneWidth: number, private zoneHeight: number, private onUserEnters: EntersCallback, private onUserMoves: MovesCallback, private onUserLeaves: LeavesCallback) {
}
constructor(
private zoneWidth: number,
private zoneHeight: number,
private onUserEnters: EntersCallback,
private onUserMoves: MovesCallback,
private onUserLeaves: LeavesCallback,
private onEmote: EmoteCallback
) {}
private getZoneDescriptorFromCoordinates(x: number, y: number): ZoneDescriptor {
return {
i: Math.floor(x / this.zoneWidth),
j: Math.floor(y / this.zoneHeight),
}
};
}
public enter(thing: Movable): void {
@ -77,7 +84,7 @@ export class PositionNotifier {
let zone = this.zones[j][i];
if (zone === undefined) {
zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, i, j);
zone = new Zone(this.onUserEnters, this.onUserMoves, this.onUserLeaves, this.onEmote, i, j);
this.zones[j][i] = zone;
}
return zone;
@ -93,4 +100,10 @@ export class PositionNotifier {
const zone = this.getZone(x, y);
zone.removeListener(call);
}
public emitEmoteEvent(user: User, emoteEventMessage: EmoteEventMessage) {
const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.emitEmoteEvent(emoteEventMessage);
}
}

View File

@ -1,30 +1,30 @@
//helper functions to parse room IDs
export const isRoomAnonymous = (roomID: string): boolean => {
if (roomID.startsWith('_/')) {
if (roomID.startsWith("_/")) {
return true;
} else if(roomID.startsWith('@/')) {
} else if (roomID.startsWith("@/")) {
return false;
} else {
throw new Error('Incorrect room ID: '+roomID);
throw new Error("Incorrect room ID: " + roomID);
}
}
};
export const extractRoomSlugPublicRoomId = (roomId: string): string => {
const idParts = roomId.split('/');
if (idParts.length < 3) throw new Error('Incorrect roomId: '+roomId);
return idParts.slice(2).join('/');
}
const idParts = roomId.split("/");
if (idParts.length < 3) throw new Error("Incorrect roomId: " + roomId);
return idParts.slice(2).join("/");
};
export interface extractDataFromPrivateRoomIdResponse {
organizationSlug: string;
worldSlug: string;
roomSlug: string;
}
export const extractDataFromPrivateRoomId = (roomId: string): extractDataFromPrivateRoomIdResponse => {
const idParts = roomId.split('/');
if (idParts.length < 4) throw new Error('Incorrect roomId: '+roomId);
const idParts = roomId.split("/");
if (idParts.length < 4) throw new Error("Incorrect roomId: " + roomId);
const organizationSlug = idParts[1];
const worldSlug = idParts[2];
const roomSlug = idParts[3];
return {organizationSlug, worldSlug, roomSlug}
}
return { organizationSlug, worldSlug, roomSlug };
};

View File

@ -1,11 +1,17 @@
import { Group } from "./Group";
import { PointInterface } from "./Websocket/PointInterface";
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionNotifier} from "_Model/PositionNotifier";
import {ServerDuplexStream} from "grpc";
import {BatchMessage, PusherToBackMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
import { Zone } from "_Model/Zone";
import { Movable } from "_Model/Movable";
import { PositionNotifier } from "_Model/PositionNotifier";
import { ServerDuplexStream } from "grpc";
import {
BatchMessage,
CompanionMessage,
PusherToBackMessage,
ServerToClientMessage,
SubMessage,
} from "../Messages/generated/messages_pb";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
export type UserSocket = ServerDuplexStream<PusherToBackMessage, ServerToClientMessage>;
@ -22,8 +28,10 @@ export class User implements Movable {
private positionNotifier: PositionNotifier,
public readonly socket: UserSocket,
public readonly tags: string[],
public readonly visitCardUrl: string | null,
public readonly name: string,
public readonly characterLayers: CharacterLayer[]
public readonly characterLayers: CharacterLayer[],
public readonly companion?: CompanionMessage
) {
this.listenedZones = new Set<Zone>();
@ -40,9 +48,8 @@ export class User implements Movable {
this.positionNotifier.updatePosition(this, position, oldPosition);
}
private batchedMessages: BatchMessage = new BatchMessage();
private batchTimeout: NodeJS.Timeout|null = null;
private batchTimeout: NodeJS.Timeout | null = null;
public emitInBatch(payload: SubMessage): void {
this.batchedMessages.addPayload(payload);

View File

@ -1,4 +1,4 @@
export interface CharacterLayer {
name: string,
url: string|undefined
name: string;
url: string | undefined;
}

View File

@ -1,10 +1,11 @@
import * as tg from "generic-type-guard";
export const isItemEventMessageInterface =
new tg.IsInterface().withProperties({
export const isItemEventMessageInterface = new tg.IsInterface()
.withProperties({
itemId: tg.isNumber,
event: tg.isString,
state: tg.isUnknown,
parameters: tg.isUnknown,
}).get();
})
.get();
export type ItemEventMessageInterface = tg.GuardedType<typeof isItemEventMessageInterface>;

View File

@ -1,7 +1,10 @@
import {PointInterface} from "./PointInterface";
import { PointInterface } from "./PointInterface";
export class Point implements PointInterface{
constructor(public x : number, public y : number, public direction : string = "none", public moving : boolean = false) {
}
export class Point implements PointInterface {
constructor(
public x: number,
public y: number,
public direction: string = "none",
public moving: boolean = false
) {}
}

View File

@ -7,11 +7,12 @@ import * as tg from "generic-type-guard";
readonly moving: boolean;
}*/
export const isPointInterface =
new tg.IsInterface().withProperties({
export const isPointInterface = new tg.IsInterface()
.withProperties({
x: tg.isNumber,
y: tg.isNumber,
direction: tg.isString,
moving: tg.isBoolean
}).get();
moving: tg.isBoolean,
})
.get();
export type PointInterface = tg.GuardedType<typeof isPointInterface>;

View File

@ -1,34 +1,33 @@
import {PointInterface} from "./PointInterface";
import { PointInterface } from "./PointInterface";
import {
CharacterLayerMessage,
ItemEventMessage,
PointMessage,
PositionMessage
PositionMessage,
} from "../../Messages/generated/messages_pb";
import {CharacterLayer} from "_Model/Websocket/CharacterLayer";
import { CharacterLayer } from "_Model/Websocket/CharacterLayer";
import Direction = PositionMessage.Direction;
import {ItemEventMessageInterface} from "_Model/Websocket/ItemEventMessage";
import {PositionInterface} from "_Model/PositionInterface";
import { ItemEventMessageInterface } from "_Model/Websocket/ItemEventMessage";
import { PositionInterface } from "_Model/PositionInterface";
export class ProtobufUtils {
public static toPositionMessage(point: PointInterface): PositionMessage {
let direction: Direction;
switch (point.direction) {
case 'up':
case "up":
direction = Direction.UP;
break;
case 'down':
case "down":
direction = Direction.DOWN;
break;
case 'left':
case "left":
direction = Direction.LEFT;
break;
case 'right':
case "right":
direction = Direction.RIGHT;
break;
default:
throw new Error('unexpected direction');
throw new Error("unexpected direction");
}
const position = new PositionMessage();
@ -44,16 +43,16 @@ export class ProtobufUtils {
let direction: string;
switch (position.getDirection()) {
case Direction.UP:
direction = 'up';
direction = "up";
break;
case Direction.DOWN:
direction = 'down';
direction = "down";
break;
case Direction.LEFT:
direction = 'left';
direction = "left";
break;
case Direction.RIGHT:
direction = 'right';
direction = "right";
break;
default:
throw new Error("Unexpected direction");
@ -82,7 +81,7 @@ export class ProtobufUtils {
event: itemEventMessage.getEvent(),
parameters: JSON.parse(itemEventMessage.getParametersjson()),
state: JSON.parse(itemEventMessage.getStatejson()),
}
};
}
public static toItemEventProtobuf(itemEvent: ItemEventMessageInterface): ItemEventMessage {
@ -96,7 +95,7 @@ export class ProtobufUtils {
}
public static toCharacterLayerMessages(characterLayers: CharacterLayer[]): CharacterLayerMessage[] {
return characterLayers.map(function(characterLayer): CharacterLayerMessage {
return characterLayers.map(function (characterLayer): CharacterLayerMessage {
const message = new CharacterLayerMessage();
message.setName(characterLayer.name);
if (characterLayer.url) {
@ -107,7 +106,7 @@ export class ProtobufUtils {
}
public static toCharacterLayerObjects(characterLayers: CharacterLayerMessage[]): CharacterLayer[] {
return characterLayers.map(function(characterLayer): CharacterLayer {
return characterLayers.map(function (characterLayer): CharacterLayer {
const url = characterLayer.getUrl();
return {
name: characterLayer.getName(),

View File

@ -1,37 +1,52 @@
import {User} from "./User";
import {PositionInterface} from "_Model/PositionInterface";
import {Movable} from "./Movable";
import {Group} from "./Group";
import {ZoneSocket} from "../RoomManager";
import { User } from "./User";
import { PositionInterface } from "_Model/PositionInterface";
import { Movable } from "./Movable";
import { Group } from "./Group";
import { ZoneSocket } from "../RoomManager";
import { EmoteEventMessage } from "../Messages/generated/messages_pb";
export type EntersCallback = (thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => void;
export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => void;
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
export type LeavesCallback = (thing: Movable, newZone: Zone|null, listener: ZoneSocket) => void;
export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
export class Zone {
private things: Set<Movable> = new Set<Movable>();
private listeners: Set<ZoneSocket> = new Set<ZoneSocket>();
/**
* @param x For debugging purpose only
* @param y For debugging purpose only
*/
constructor(private onEnters: EntersCallback, private onMoves: MovesCallback, private onLeaves: LeavesCallback, public readonly x: number, public readonly y: number) {
}
constructor(
private onEnters: EntersCallback,
private onMoves: MovesCallback,
private onLeaves: LeavesCallback,
private onEmote: EmoteCallback,
public readonly x: number,
public readonly y: number
) {}
/**
* A user/thing leaves the zone
*/
public leave(thing: Movable, newZone: Zone|null) {
public leave(thing: Movable, newZone: Zone | null) {
const result = this.things.delete(thing);
if (!result) {
if (thing instanceof User) {
throw new Error('Could not find user in zone '+thing.id);
throw new Error("Could not find user in zone " + thing.id);
}
if (thing instanceof Group) {
throw new Error('Could not find group '+thing.getId()+' in zone ('+this.x+','+this.y+'). Position of group: ('+thing.getPosition().x+','+thing.getPosition().y+')');
throw new Error(
"Could not find group " +
thing.getId() +
" in zone (" +
this.x +
"," +
this.y +
"). Position of group: (" +
thing.getPosition().x +
"," +
thing.getPosition().y +
")"
);
}
}
this.notifyLeft(thing, newZone);
}
@ -39,15 +54,13 @@ export class Zone {
/**
* Notify listeners of this zone that this user/thing left
*/
private notifyLeft(thing: Movable, newZone: Zone|null) {
private notifyLeft(thing: Movable, newZone: Zone | null) {
for (const listener of this.listeners) {
//if (listener !== thing && (newZone === null || !listener.listenedZones.has(newZone))) {
this.onLeaves(thing, newZone, listener);
//}
this.onLeaves(thing, newZone, listener);
}
}
public enter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
public enter(thing: Movable, oldZone: Zone | null, position: PositionInterface) {
this.things.add(thing);
this.notifyEnter(thing, oldZone, position);
}
@ -55,22 +68,12 @@ export class Zone {
/**
* Notify listeners of this zone that this user entered
*/
private notifyEnter(thing: Movable, oldZone: Zone|null, position: PositionInterface) {
private notifyEnter(thing: Movable, oldZone: Zone | null, position: PositionInterface) {
for (const listener of this.listeners) {
/*if (listener === thing) {
continue;
}
if (oldZone === null || !listener.listenedZones.has(oldZone)) {
this.onEnters(thing, listener);
} else {
this.onMoves(thing, position, listener);
}*/
this.onEnters(thing, oldZone, listener);
}
}
public move(thing: Movable, position: PositionInterface) {
if (!this.things.has(thing)) {
this.things.add(thing);
@ -80,33 +83,11 @@ export class Zone {
for (const listener of this.listeners) {
//if (listener !== thing) {
this.onMoves(thing,position, listener);
this.onMoves(thing, position, listener);
//}
}
}
/*public startListening(listener: User): void {
for (const thing of this.things) {
if (thing !== listener) {
this.onEnters(thing, listener);
}
}
this.listeners.add(listener);
listener.listenedZones.add(this);
}
public stopListening(listener: User): void {
for (const thing of this.things) {
if (thing !== listener) {
this.onLeaves(thing, listener);
}
}
this.listeners.delete(listener);
listener.listenedZones.delete(this);
}*/
public getThings(): Set<Movable> {
return this.things;
}
@ -119,4 +100,10 @@ export class Zone {
public removeListener(socket: ZoneSocket): void {
this.listeners.delete(socket);
}
public emitEmoteEvent(emoteEventMessage: EmoteEventMessage) {
for (const listener of this.listeners) {
this.onEmote(emoteEventMessage, listener);
}
}
}

View File

@ -1,94 +1,124 @@
import {IRoomManagerServer} from "./Messages/generated/messages_grpc_pb";
import { IRoomManagerServer } from "./Messages/generated/messages_grpc_pb";
import {
AdminGlobalMessage,
AdminMessage,
AdminPusherToBackMessage,
AdminRoomMessage,
BanMessage,
EmotePromptMessage,
EmptyMessage,
ItemEventMessage,
JoinRoomMessage,
PlayGlobalMessage,
PusherToBackMessage,
QueryJitsiJwtMessage,
RefreshRoomPromptMessage,
ServerToAdminClientMessage,
ServerToClientMessage,
SilentMessage,
UserMovesMessage,
WebRtcSignalToServerMessage, WorldFullWarningToRoomMessage,
ZoneMessage
WebRtcSignalToServerMessage,
WorldFullWarningToRoomMessage,
ZoneMessage,
} from "./Messages/generated/messages_pb";
import {sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream} from "grpc";
import {socketManager} from "./Services/SocketManager";
import {emitError} from "./Services/MessageHelpers";
import {User, UserSocket} from "./Model/User";
import {GameRoom} from "./Model/GameRoom";
import { sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream } from "grpc";
import { socketManager } from "./Services/SocketManager";
import { emitError } from "./Services/MessageHelpers";
import { User, UserSocket } from "./Model/User";
import { GameRoom } from "./Model/GameRoom";
import Debug from "debug";
import {Admin} from "./Model/Admin";
import { Admin } from "./Model/Admin";
const debug = Debug('roommanager');
const debug = Debug("roommanager");
export type AdminSocket = ServerDuplexStream<AdminPusherToBackMessage, ServerToAdminClientMessage>;
export type ZoneSocket = ServerWritableStream<ZoneMessage, ServerToClientMessage>;
const roomManager: IRoomManagerServer = {
joinRoom: (call: UserSocket): void => {
console.log('joinRoom called');
console.log("joinRoom called");
let room: GameRoom|null = null;
let user: User|null = null;
let room: GameRoom | null = null;
let user: User | null = null;
call.on('data', (message: PusherToBackMessage) => {
call.on("data", (message: PusherToBackMessage) => {
try {
if (room === null || user === null) {
if (message.hasJoinroommessage()) {
socketManager.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage).then(({room: gameRoom, user: myUser}) => {
room = gameRoom;
user = myUser;
});
socketManager
.handleJoinRoom(call, message.getJoinroommessage() as JoinRoomMessage)
.then(({ room: gameRoom, user: myUser }) => {
if (call.writable) {
room = gameRoom;
user = myUser;
} else {
//Connexion may have been closed before the init was finished, so we have to manually disconnect the user.
socketManager.leaveRoom(gameRoom, myUser);
}
});
} else {
throw new Error('The first message sent MUST be of type JoinRoomMessage');
throw new Error("The first message sent MUST be of type JoinRoomMessage");
}
} else {
if (message.hasJoinroommessage()) {
throw new Error('Cannot call JoinRoomMessage twice!');
throw new Error("Cannot call JoinRoomMessage twice!");
} else if (message.hasUsermovesmessage()) {
socketManager.handleUserMovesMessage(room, user, message.getUsermovesmessage() as UserMovesMessage);
socketManager.handleUserMovesMessage(
room,
user,
message.getUsermovesmessage() as UserMovesMessage
);
} else if (message.hasSilentmessage()) {
socketManager.handleSilentMessage(room, user, message.getSilentmessage() as SilentMessage);
} else if (message.hasItemeventmessage()) {
socketManager.handleItemEvent(room, user, message.getItemeventmessage() as ItemEventMessage);
} else if (message.hasWebrtcsignaltoservermessage()) {
socketManager.emitVideo(room, user, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage);
socketManager.emitVideo(
room,
user,
message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasWebrtcscreensharingsignaltoservermessage()) {
socketManager.emitScreenSharing(room, user, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage);
socketManager.emitScreenSharing(
room,
user,
message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage
);
} else if (message.hasPlayglobalmessage()) {
socketManager.emitPlayGlobalMessage(room, message.getPlayglobalmessage() as PlayGlobalMessage);
} else if (message.hasQueryjitsijwtmessage()){
socketManager.handleQueryJitsiJwtMessage(user, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
}else if (message.hasSendusermessage()) {
} else if (message.hasQueryjitsijwtmessage()) {
socketManager.handleQueryJitsiJwtMessage(
user,
message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage
);
} else if (message.hasEmotepromptmessage()) {
socketManager.handleEmoteEventMessage(
room,
user,
message.getEmotepromptmessage() as EmotePromptMessage
);
} else if (message.hasSendusermessage()) {
const sendUserMessage = message.getSendusermessage();
if(sendUserMessage !== undefined) {
if (sendUserMessage !== undefined) {
socketManager.handlerSendUserMessage(user, sendUserMessage);
}
}else if (message.hasBanusermessage()) {
} else if (message.hasBanusermessage()) {
const banUserMessage = message.getBanusermessage();
if(banUserMessage !== undefined) {
if (banUserMessage !== undefined) {
socketManager.handlerBanUserMessage(room, user, banUserMessage);
}
} else {
throw new Error('Unhandled message type');
throw new Error("Unhandled message type");
}
}
} catch (e) {
emitError(call, e);
call.end();
}
});
call.on('end', () => {
debug('joinRoom ended');
call.on("end", () => {
debug("joinRoom ended");
if (user !== null && room !== null) {
socketManager.leaveRoom(room, user);
}
@ -97,41 +127,40 @@ const roomManager: IRoomManagerServer = {
user = null;
});
call.on('error', (err: Error) => {
console.error('An error occurred in joinRoom stream:', err);
call.on("error", (err: Error) => {
console.error("An error occurred in joinRoom stream:", err);
});
},
listenZone(call: ZoneSocket): void {
debug('listenZone called');
debug("listenZone called");
const zoneMessage = call.request;
socketManager.addZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.on('cancelled', () => {
debug('listenZone cancelled');
call.on("cancelled", () => {
debug("listenZone cancelled");
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.end();
})
});
call.on('close', () => {
debug('listenZone connection closed');
call.on("close", () => {
debug("listenZone connection closed");
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
}).on('error', (e) => {
console.error('An error occurred in listenZone stream:', e);
}).on("error", (e) => {
console.error("An error occurred in listenZone stream:", e);
socketManager.removeZoneListener(call, zoneMessage.getRoomid(), zoneMessage.getX(), zoneMessage.getY());
call.end();
});
},
adminRoom(call: AdminSocket): void {
console.log('adminRoom called');
console.log("adminRoom called");
const admin = new Admin(call);
let room: GameRoom|null = null;
let room: GameRoom | null = null;
call.on('data', (message: AdminPusherToBackMessage) => {
call.on("data", (message: AdminPusherToBackMessage) => {
try {
if (room === null) {
if (message.hasSubscribetoroom()) {
@ -140,18 +169,17 @@ const roomManager: IRoomManagerServer = {
room = gameRoom;
});
} else {
throw new Error('The first message sent MUST be of type JoinRoomMessage');
throw new Error("The first message sent MUST be of type JoinRoomMessage");
}
}
} catch (e) {
emitError(call, e);
call.end();
}
});
call.on('end', () => {
debug('joinRoom ended');
call.on("end", () => {
debug("joinRoom ended");
if (room !== null) {
socketManager.leaveAdminRoom(room, admin);
}
@ -159,18 +187,21 @@ const roomManager: IRoomManagerServer = {
room = null;
});
call.on('error', (err: Error) => {
console.error('An error occurred in joinAdminRoom stream:', err);
call.on("error", (err: Error) => {
console.error("An error occurred in joinAdminRoom stream:", err);
});
},
sendAdminMessage(call: ServerUnaryCall<AdminMessage>, callback: sendUnaryData<EmptyMessage>): void {
socketManager.sendAdminMessage(call.request.getRoomid(), call.request.getRecipientuuid(), call.request.getMessage());
socketManager.sendAdminMessage(
call.request.getRoomid(),
call.request.getRecipientuuid(),
call.request.getMessage()
);
callback(null, new EmptyMessage());
},
sendGlobalAdminMessage(call: ServerUnaryCall<AdminGlobalMessage>, callback: sendUnaryData<EmptyMessage>): void {
throw new Error('Not implemented yet');
throw new Error("Not implemented yet");
// TODO
callback(null, new EmptyMessage());
},
@ -184,10 +215,20 @@ const roomManager: IRoomManagerServer = {
socketManager.sendAdminRoomMessage(call.request.getRoomid(), call.request.getMessage());
callback(null, new EmptyMessage());
},
sendWorldFullWarningToRoom(call: ServerUnaryCall<WorldFullWarningToRoomMessage>, callback: sendUnaryData<EmptyMessage>): void {
sendWorldFullWarningToRoom(
call: ServerUnaryCall<WorldFullWarningToRoomMessage>,
callback: sendUnaryData<EmptyMessage>
): void {
socketManager.dispatchWorlFullWarning(call.request.getRoomid());
callback(null, new EmptyMessage());
},
sendRefreshRoomPrompt(
call: ServerUnaryCall<RefreshRoomPromptMessage>,
callback: sendUnaryData<EmptyMessage>
): void {
socketManager.dispatchRoomRefresh(call.request.getRoomid());
callback(null, new EmptyMessage());
},
};
export {roomManager};
export { roomManager };

View File

@ -1,13 +1,13 @@
import { App as _App, AppOptions } from 'uWebSockets.js';
import BaseApp from './baseapp';
import { extend } from './utils';
import { UwsApp } from './types';
import { App as _App, AppOptions } from "uWebSockets.js";
import BaseApp from "./baseapp";
import { extend } from "./utils";
import { UwsApp } from "./types";
class App extends (<UwsApp>_App) {
constructor(options: AppOptions = {}) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
constructor(options: AppOptions = {}) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
}
export default App;

View File

@ -1,116 +1,109 @@
import { Readable } from 'stream';
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from 'uWebSockets.js';
import { Readable } from "stream";
import { us_listen_socket_close, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";
import formData from './formdata';
import { stob } from './utils';
import { Handler } from './types';
import {join} from "path";
import formData from "./formdata";
import { stob } from "./utils";
import { Handler } from "./types";
import { join } from "path";
const contTypes = ['application/x-www-form-urlencoded', 'multipart/form-data'];
const contTypes = ["application/x-www-form-urlencoded", "multipart/form-data"];
const noOp = () => true;
const handleBody = (res: HttpResponse, req: HttpRequest) => {
const contType = req.getHeader('content-type');
const contType = req.getHeader("content-type");
res.bodyStream = function() {
const stream = new Readable();
stream._read = noOp; // eslint-disable-line @typescript-eslint/unbound-method
res.bodyStream = function () {
const stream = new Readable();
stream._read = noOp; // eslint-disable-line @typescript-eslint/unbound-method
this.onData((ab: ArrayBuffer, isLast: boolean) => {
// uint and then slicing is bit faster than slice and then uint
stream.push(new Uint8Array(ab.slice((ab as any).byteOffset, ab.byteLength))); // eslint-disable-line @typescript-eslint/no-explicit-any
if (isLast) {
stream.push(null);
}
});
this.onData((ab: ArrayBuffer, isLast: boolean) => {
// uint and then slicing is bit faster than slice and then uint
stream.push(new Uint8Array(ab.slice((ab as any).byteOffset, ab.byteLength))); // eslint-disable-line @typescript-eslint/no-explicit-any
if (isLast) {
stream.push(null);
}
});
return stream;
};
return stream;
};
res.body = () => stob(res.bodyStream());
res.body = () => stob(res.bodyStream());
if (contType.includes('application/json'))
res.json = async () => JSON.parse(await res.body());
if (contTypes.map(t => contType.includes(t)).includes(true))
res.formData = formData.bind(res, contType);
if (contType.includes("application/json")) res.json = async () => JSON.parse(await res.body());
if (contTypes.map((t) => contType.includes(t)).includes(true)) res.formData = formData.bind(res, contType);
};
class BaseApp {
_sockets = new Map();
ws!: TemplatedApp['ws'];
get!: TemplatedApp['get'];
_post!: TemplatedApp['post'];
_put!: TemplatedApp['put'];
_patch!: TemplatedApp['patch'];
_listen!: TemplatedApp['listen'];
_sockets = new Map();
ws!: TemplatedApp["ws"];
get!: TemplatedApp["get"];
_post!: TemplatedApp["post"];
_put!: TemplatedApp["put"];
_patch!: TemplatedApp["patch"];
_listen!: TemplatedApp["listen"];
post(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
this._post(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
post(pattern: string, handler: Handler) {
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._post(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
put(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
this._put(pattern, (res, req) => {
handleBody(res, req);
put(pattern: string, handler: Handler) {
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._put(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
handler(res, req);
});
return this;
}
patch(pattern: string, handler: Handler) {
if (typeof handler !== 'function')
throw Error(`handler should be a function, given ${typeof handler}.`);
this._patch(pattern, (res, req) => {
handleBody(res, req);
patch(pattern: string, handler: Handler) {
if (typeof handler !== "function") throw Error(`handler should be a function, given ${typeof handler}.`);
this._patch(pattern, (res, req) => {
handleBody(res, req);
handler(res, req);
});
return this;
}
handler(res, req);
});
return this;
}
listen(h: string | number, p: Function | number = noOp, cb?: Function) {
if (typeof p === 'number' && typeof h === 'string') {
this._listen(h, p, socket => {
this._sockets.set(p, socket);
if (cb === undefined) {
throw new Error('cb undefined');
listen(h: string | number, p: Function | number = noOp, cb?: Function) {
if (typeof p === "number" && typeof h === "string") {
this._listen(h, p, (socket) => {
this._sockets.set(p, socket);
if (cb === undefined) {
throw new Error("cb undefined");
}
cb(socket);
});
} else if (typeof h === "number" && typeof p === "function") {
this._listen(h, (socket) => {
this._sockets.set(h, socket);
p(socket);
});
} else {
throw Error("Argument types: (host: string, port: number, cb?: Function) | (port: number, cb?: Function)");
}
cb(socket);
});
} else if (typeof h === 'number' && typeof p === 'function') {
this._listen(h, socket => {
this._sockets.set(h, socket);
p(socket);
});
} else {
throw Error(
'Argument types: (host: string, port: number, cb?: Function) | (port: number, cb?: Function)'
);
return this;
}
return this;
}
close(port: null | number = null) {
if (port) {
this._sockets.has(port) && us_listen_socket_close(this._sockets.get(port));
this._sockets.delete(port);
} else {
this._sockets.forEach(app => {
us_listen_socket_close(app);
});
this._sockets.clear();
close(port: null | number = null) {
if (port) {
this._sockets.has(port) && us_listen_socket_close(this._sockets.get(port));
this._sockets.delete(port);
} else {
this._sockets.forEach((app) => {
us_listen_socket_close(app);
});
this._sockets.clear();
}
return this;
}
return this;
}
}
export default BaseApp;

View File

@ -1,100 +1,99 @@
import { createWriteStream } from 'fs';
import { join, dirname } from 'path';
import Busboy from 'busboy';
import mkdirp from 'mkdirp';
import { createWriteStream } from "fs";
import { join, dirname } from "path";
import Busboy from "busboy";
import mkdirp from "mkdirp";
function formData(
contType: string,
options: busboy.BusboyConfig & {
abortOnLimit?: boolean;
tmpDir?: string;
onFile?: (
fieldname: string,
file: NodeJS.ReadableStream,
filename: string,
encoding: string,
mimetype: string
) => string;
onField?: (fieldname: string, value: any) => void; // eslint-disable-line @typescript-eslint/no-explicit-any
filename?: (oldName: string) => string;
} = {}
contType: string,
options: busboy.BusboyConfig & {
abortOnLimit?: boolean;
tmpDir?: string;
onFile?: (
fieldname: string,
file: NodeJS.ReadableStream,
filename: string,
encoding: string,
mimetype: string
) => string;
onField?: (fieldname: string, value: any) => void; // eslint-disable-line @typescript-eslint/no-explicit-any
filename?: (oldName: string) => string;
} = {}
) {
console.log('Enter form data');
options.headers = {
'content-type': contType
};
console.log("Enter form data");
options.headers = {
"content-type": contType,
};
return new Promise((resolve, reject) => {
const busb = new Busboy(options);
const ret = {};
return new Promise((resolve, reject) => {
const busb = new Busboy(options);
const ret = {};
this.bodyStream().pipe(busb);
this.bodyStream().pipe(busb);
busb.on('limit', () => {
if (options.abortOnLimit) {
reject(Error('limit'));
}
busb.on("limit", () => {
if (options.abortOnLimit) {
reject(Error("limit"));
}
});
busb.on("file", function (fieldname, file, filename, encoding, mimetype) {
const value: { filePath: string | undefined; filename: string; encoding: string; mimetype: string } = {
filename,
encoding,
mimetype,
filePath: undefined,
};
if (typeof options.tmpDir === "string") {
if (typeof options.filename === "function") filename = options.filename(filename);
const fileToSave = join(options.tmpDir, filename);
mkdirp(dirname(fileToSave));
file.pipe(createWriteStream(fileToSave));
value.filePath = fileToSave;
}
if (typeof options.onFile === "function") {
value.filePath = options.onFile(fieldname, file, filename, encoding, mimetype) || value.filePath;
}
setRetValue(ret, fieldname, value);
});
busb.on("field", function (fieldname, value) {
if (typeof options.onField === "function") options.onField(fieldname, value);
setRetValue(ret, fieldname, value);
});
busb.on("finish", function () {
resolve(ret);
});
busb.on("error", reject);
});
busb.on('file', function(fieldname, file, filename, encoding, mimetype) {
const value: { filePath: string|undefined, filename: string, encoding:string, mimetype: string } = {
filename,
encoding,
mimetype,
filePath: undefined
};
if (typeof options.tmpDir === 'string') {
if (typeof options.filename === 'function') filename = options.filename(filename);
const fileToSave = join(options.tmpDir, filename);
mkdirp(dirname(fileToSave));
file.pipe(createWriteStream(fileToSave));
value.filePath = fileToSave;
}
if (typeof options.onFile === 'function') {
value.filePath =
options.onFile(fieldname, file, filename, encoding, mimetype) || value.filePath;
}
setRetValue(ret, fieldname, value);
});
busb.on('field', function(fieldname, value) {
if (typeof options.onField === 'function') options.onField(fieldname, value);
setRetValue(ret, fieldname, value);
});
busb.on('finish', function() {
resolve(ret);
});
busb.on('error', reject);
});
}
function setRetValue(
ret: { [x: string]: any }, // eslint-disable-line @typescript-eslint/no-explicit-any
fieldname: string,
value: { filename: string; encoding: string; mimetype: string; filePath?: string } | any // eslint-disable-line @typescript-eslint/no-explicit-any
ret: { [x: string]: any }, // eslint-disable-line @typescript-eslint/no-explicit-any
fieldname: string,
value: { filename: string; encoding: string; mimetype: string; filePath?: string } | any // eslint-disable-line @typescript-eslint/no-explicit-any
) {
if (fieldname.endsWith('[]')) {
fieldname = fieldname.slice(0, fieldname.length - 2);
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
if (fieldname.endsWith("[]")) {
fieldname = fieldname.slice(0, fieldname.length - 2);
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else {
ret[fieldname] = [value];
}
} else {
ret[fieldname] = [value];
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else if (ret[fieldname]) {
ret[fieldname] = [ret[fieldname], value];
} else {
ret[fieldname] = value;
}
}
} else {
if (Array.isArray(ret[fieldname])) {
ret[fieldname].push(value);
} else if (ret[fieldname]) {
ret[fieldname] = [ret[fieldname], value];
} else {
ret[fieldname] = value;
}
}
}
export default formData;

View File

@ -1,13 +1,13 @@
import { SSLApp as _SSLApp, AppOptions } from 'uWebSockets.js';
import BaseApp from './baseapp';
import { extend } from './utils';
import { UwsApp } from './types';
import { SSLApp as _SSLApp, AppOptions } from "uWebSockets.js";
import BaseApp from "./baseapp";
import { extend } from "./utils";
import { UwsApp } from "./types";
class SSLApp extends (<UwsApp>_SSLApp) {
constructor(options: AppOptions) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
constructor(options: AppOptions) {
super(options); // eslint-disable-line constructor-super
extend(this, new BaseApp());
}
}
export default SSLApp;

View File

@ -1,9 +1,9 @@
import { AppOptions, TemplatedApp, HttpResponse, HttpRequest } from 'uWebSockets.js';
import { AppOptions, TemplatedApp, HttpResponse, HttpRequest } from "uWebSockets.js";
export type UwsApp = {
(options: AppOptions): TemplatedApp;
new (options: AppOptions): TemplatedApp;
prototype: TemplatedApp;
(options: AppOptions): TemplatedApp;
new (options: AppOptions): TemplatedApp;
prototype: TemplatedApp;
};
export type Handler = (res: HttpResponse, req: HttpRequest) => void;

View File

@ -1,37 +1,36 @@
import { ReadStream } from 'fs';
import { ReadStream } from "fs";
function extend(who: any, from: any, overwrite = true) { // eslint-disable-line @typescript-eslint/no-explicit-any
const ownProps = Object.getOwnPropertyNames(Object.getPrototypeOf(from)).concat(
Object.keys(from)
);
ownProps.forEach(prop => {
if (prop === 'constructor' || from[prop] === undefined) return;
if (who[prop] && overwrite) {
who[`_${prop}`] = who[prop];
}
if (typeof from[prop] === 'function') who[prop] = from[prop].bind(who);
else who[prop] = from[prop];
});
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function extend(who: any, from: any, overwrite = true) {
const ownProps = Object.getOwnPropertyNames(Object.getPrototypeOf(from)).concat(Object.keys(from));
ownProps.forEach((prop) => {
if (prop === "constructor" || from[prop] === undefined) return;
if (who[prop] && overwrite) {
who[`_${prop}`] = who[prop];
}
if (typeof from[prop] === "function") who[prop] = from[prop].bind(who);
else who[prop] = from[prop];
});
}
function stob(stream: ReadStream): Promise<Buffer> {
return new Promise(resolve => {
const buffers: Buffer[] = [];
stream.on('data', buffers.push.bind(buffers));
return new Promise((resolve) => {
const buffers: Buffer[] = [];
stream.on("data", buffers.push.bind(buffers));
stream.on('end', () => {
switch (buffers.length) {
case 0:
resolve(Buffer.allocUnsafe(0));
break;
case 1:
resolve(buffers[0]);
break;
default:
resolve(Buffer.concat(buffers));
}
stream.on("end", () => {
switch (buffers.length) {
case 0:
resolve(Buffer.allocUnsafe(0));
break;
case 1:
resolve(buffers[0]);
break;
default:
resolve(Buffer.concat(buffers));
}
});
});
});
}
export { extend, stob };

View File

@ -1,19 +1,19 @@
import { parse } from 'query-string';
import { HttpRequest } from 'uWebSockets.js';
import App from './server/app';
import SSLApp from './server/sslapp';
import * as types from './server/types';
import { parse } from "query-string";
import { HttpRequest } from "uWebSockets.js";
import App from "./server/app";
import SSLApp from "./server/sslapp";
import * as types from "./server/types";
const getQuery = (req: HttpRequest) => {
return parse(req.getQuery());
return parse(req.getQuery());
};
export { App, SSLApp, getQuery };
export * from './server/types';
export * from "./server/types";
export default {
App,
SSLApp,
getQuery,
...types
App,
SSLApp,
getQuery,
...types,
};

View File

@ -1,49 +0,0 @@
import {ADMIN_API_TOKEN, ADMIN_API_URL} from "../Enum/EnvironmentVariable";
import Axios from "axios";
export interface AdminApiData {
organizationSlug: string
worldSlug: string
roomSlug: string
mapUrlStart: string
tags: string[]
policy_type: number
userUuid: string
messages?: unknown[],
textures: CharacterTexture[]
}
export interface CharacterTexture {
id: number,
level: number,
url: string,
rights: string
}
class AdminApi {
async fetchMapDetails(organizationSlug: string, worldSlug: string, roomSlug: string|undefined): Promise<AdminApiData> {
if (!ADMIN_API_URL) {
return Promise.reject('No admin backoffice set!');
}
const params: { organizationSlug: string, worldSlug: string, roomSlug?: string } = {
organizationSlug,
worldSlug
};
if (roomSlug) {
params.roomSlug = roomSlug;
}
const res = await Axios.get(ADMIN_API_URL + '/api/map',
{
headers: {"Authorization": `${ADMIN_API_TOKEN}`},
params
}
)
return res.data;
}
}
export const adminApi = new AdminApi();

View File

@ -1,3 +1,3 @@
export const arrayIntersect = (array1: string[], array2: string[]) : boolean => {
return array1.filter(value => array2.includes(value)).length > 0;
}
export const arrayIntersect = (array1: string[], array2: string[]): boolean => {
return array1.filter((value) => array2.includes(value)).length > 0;
};

View File

@ -1,7 +1,7 @@
const EventEmitter = require('events');
const EventEmitter = require("events");
const clientJoinEvent = 'clientJoin';
const clientLeaveEvent = 'clientLeave';
const clientJoinEvent = "clientJoin";
const clientLeaveEvent = "clientLeave";
class ClientEventsEmitter extends EventEmitter {
emitClientJoin(clientUUid: string, roomId: string): void {

View File

@ -1,6 +1,6 @@
import {CPU_OVERHEAT_THRESHOLD} from "../Enum/EnvironmentVariable";
import { CPU_OVERHEAT_THRESHOLD } from "../Enum/EnvironmentVariable";
function secNSec2ms(secNSec: Array<number>|number) {
function secNSec2ms(secNSec: Array<number> | number) {
if (Array.isArray(secNSec)) {
return secNSec[0] * 1000 + secNSec[1] / 1000000;
}
@ -12,17 +12,17 @@ class CpuTracker {
private overHeating: boolean = false;
constructor() {
let time = process.hrtime.bigint()
let usage = process.cpuUsage()
let time = process.hrtime.bigint();
let usage = process.cpuUsage();
setInterval(() => {
const elapTime = process.hrtime.bigint();
const elapUsage = process.cpuUsage(usage)
usage = process.cpuUsage()
const elapUsage = process.cpuUsage(usage);
usage = process.cpuUsage();
const elapTimeMS = elapTime - time;
const elapUserMS = secNSec2ms(elapUsage.user)
const elapSystMS = secNSec2ms(elapUsage.system)
this.cpuPercent = Math.round(100 * (elapUserMS + elapSystMS) / Number(elapTimeMS) * 1000000)
const elapUserMS = secNSec2ms(elapUsage.user);
const elapSystMS = secNSec2ms(elapUsage.system);
this.cpuPercent = Math.round(((100 * (elapUserMS + elapSystMS)) / Number(elapTimeMS)) * 1000000);
time = elapTime;

View File

@ -1,4 +1,4 @@
import {Counter, Gauge} from "prom-client";
import { Counter, Gauge } from "prom-client";
//this class should manage all the custom metrics used by prometheus
class GaugeManager {
@ -10,29 +10,29 @@ class GaugeManager {
constructor() {
this.nbRoomsGauge = new Gauge({
name: 'workadventure_nb_rooms',
help: 'Number of active rooms'
name: "workadventure_nb_rooms",
help: "Number of active rooms",
});
this.nbClientsGauge = new Gauge({
name: 'workadventure_nb_sockets',
help: 'Number of connected sockets',
labelNames: [ ]
name: "workadventure_nb_sockets",
help: "Number of connected sockets",
labelNames: [],
});
this.nbClientsPerRoomGauge = new Gauge({
name: 'workadventure_nb_clients_per_room',
help: 'Number of clients per room',
labelNames: [ 'room' ]
name: "workadventure_nb_clients_per_room",
help: "Number of clients per room",
labelNames: ["room"],
});
this.nbGroupsPerRoomCounter = new Counter({
name: 'workadventure_counter_groups_per_room',
help: 'Counter of groups per room',
labelNames: [ 'room' ]
name: "workadventure_counter_groups_per_room",
help: "Counter of groups per room",
labelNames: ["room"],
});
this.nbGroupsPerRoomGauge = new Gauge({
name: 'workadventure_nb_groups_per_room',
help: 'Number of groups per room',
labelNames: [ 'room' ]
name: "workadventure_nb_groups_per_room",
help: "Number of groups per room",
labelNames: ["room"],
});
}
@ -54,12 +54,12 @@ class GaugeManager {
}
incNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomCounter.inc({ room: roomId })
this.nbGroupsPerRoomGauge.inc({ room: roomId })
this.nbGroupsPerRoomCounter.inc({ room: roomId });
this.nbGroupsPerRoomGauge.inc({ room: roomId });
}
decNbGroupsPerRoomGauge(roomId: string): void {
this.nbGroupsPerRoomGauge.dec({ room: roomId })
this.nbGroupsPerRoomGauge.dec({ room: roomId });
}
}

View File

@ -1,5 +1,5 @@
import {ErrorMessage, ServerToClientMessage} from "../Messages/generated/messages_pb";
import {UserSocket} from "_Model/User";
import { ErrorMessage, ServerToClientMessage } from "../Messages/generated/messages_pb";
import { UserSocket } from "_Model/User";
export function emitError(Client: UserSocket, message: string): void {
const errorMessage = new ErrorMessage();
@ -9,7 +9,7 @@ export function emitError(Client: UserSocket, message: string): void {
serverToClientMessage.setErrormessage(errorMessage);
//if (!Client.disconnecting) {
Client.write(serverToClientMessage);
Client.write(serverToClientMessage);
//}
console.warn(message);
}

View File

@ -1,4 +1,4 @@
import {GameRoom} from "../Model/GameRoom";
import { GameRoom } from "../Model/GameRoom";
import {
ItemEventMessage,
ItemStateMessage,
@ -26,41 +26,41 @@ import {
GroupLeftZoneMessage,
WorldFullWarningMessage,
UserLeftZoneMessage,
EmoteEventMessage,
BanUserMessage,
RefreshRoomMessage,
EmotePromptMessage,
} from "../Messages/generated/messages_pb";
import {User, UserSocket} from "../Model/User";
import {ProtobufUtils} from "../Model/Websocket/ProtobufUtils";
import {Group} from "../Model/Group";
import {cpuTracker} from "./CpuTracker";
import { User, UserSocket } from "../Model/User";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
import { Group } from "../Model/Group";
import { cpuTracker } from "./CpuTracker";
import {
GROUP_RADIUS,
JITSI_ISS,
MINIMUM_DISTANCE,
SECRET_JITSI_KEY,
TURN_STATIC_AUTH_SECRET
TURN_STATIC_AUTH_SECRET,
} from "../Enum/EnvironmentVariable";
import {Movable} from "../Model/Movable";
import {PositionInterface} from "../Model/PositionInterface";
import {adminApi, CharacterTexture} from "./AdminApi";
import { Movable } from "../Model/Movable";
import { PositionInterface } from "../Model/PositionInterface";
import Jwt from "jsonwebtoken";
import {JITSI_URL} from "../Enum/EnvironmentVariable";
import {clientEventsEmitter} from "./ClientEventsEmitter";
import {gaugeManager} from "./GaugeManager";
import {ZoneSocket} from "../RoomManager";
import {Zone} from "_Model/Zone";
import { JITSI_URL } from "../Enum/EnvironmentVariable";
import { clientEventsEmitter } from "./ClientEventsEmitter";
import { gaugeManager } from "./GaugeManager";
import { ZoneSocket } from "../RoomManager";
import { Zone } from "_Model/Zone";
import Debug from "debug";
import {Admin} from "_Model/Admin";
import { Admin } from "_Model/Admin";
import crypto from "crypto";
const debug = Debug('sockermanager');
const debug = Debug("sockermanager");
function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): void {
// TODO: should we batch those every 100ms?
const batchMessage = new BatchToPusherMessage();
batchMessage.addPayload(subMessage);
socket.write(batchMessage);
}
@ -76,11 +76,20 @@ export class SocketManager {
});
}
public async handleJoinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
public async handleJoinRoom(
socket: UserSocket,
joinRoomMessage: JoinRoomMessage
): Promise<{ room: GameRoom; user: User }> {
//join new previous room
const {room, user} = await this.joinRoom(socket, joinRoomMessage);
const { room, user } = await this.joinRoom(socket, joinRoomMessage);
if (!socket.writable) {
console.warn("Socket was aborted");
return {
room,
user,
};
}
const roomJoinedMessage = new RoomJoinedMessage();
roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
@ -96,14 +105,12 @@ export class SocketManager {
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
console.log('SENDING MESSAGE roomJoinedMessage');
socket.write(serverToClientMessage);
return {
room,
user
user,
};
}
handleUserMovesMessage(room: GameRoom, user: User, userMovesMessage: UserMovesMessage) {
@ -117,22 +124,13 @@ export class SocketManager {
}
if (position === undefined) {
throw new Error('Position not found in message');
throw new Error("Position not found in message");
}
const viewport = userMoves.viewport;
if (viewport === undefined) {
throw new Error('Viewport not found in message');
throw new Error("Viewport not found in message");
}
// sending to all clients in room except sender
/*client.position = {
x: position.x,
y: position.y,
direction,
moving: position.moving,
};
client.viewport = viewport;*/
// update position in the world
room.updatePosition(user, ProtobufUtils.toPointInterface(position));
//room.setViewport(client, client.viewport);
@ -186,26 +184,15 @@ export class SocketManager {
}
}
// TODO: handle this message in pusher
/*async handleReportMessage(client: ExSocketInterface, reportPlayerMessage: ReportPlayerMessage) {
try {
const reportedSocket = this.sockets.get(reportPlayerMessage.getReporteduserid());
if (!reportedSocket) {
throw 'reported socket user not found';
}
//TODO report user on admin application
await adminApi.reportPlayer(reportedSocket.userUuid, reportPlayerMessage.getReportcomment(), client.userUuid)
} catch (e) {
console.error('An error occurred on "handleReportMessage"');
console.error(e);
}
}*/
emitVideo(room: GameRoom, user: User, data: WebRtcSignalToServerMessage): void {
//send only at user
const remoteUser = room.getUsers().get(data.getReceiverid());
if (remoteUser === undefined) {
console.warn("While exchanging a WebRTC signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
console.warn(
"While exchanging a WebRTC signal: client with id ",
data.getReceiverid(),
" does not exist. This might be a race condition."
);
return;
}
@ -213,8 +200,8 @@ export class SocketManager {
webrtcSignalToClient.setUserid(user.id);
webrtcSignalToClient.setSignal(data.getSignal());
// TODO: only compute credentials if data.signal.type === "offer"
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
webrtcSignalToClient.setWebrtcusername(username);
webrtcSignalToClient.setWebrtcpassword(password);
}
@ -223,7 +210,7 @@ export class SocketManager {
serverToClientMessage.setWebrtcsignaltoclientmessage(webrtcSignalToClient);
//if (!client.disconnecting) {
remoteUser.socket.write(serverToClientMessage);
remoteUser.socket.write(serverToClientMessage);
//}
}
@ -231,7 +218,11 @@ export class SocketManager {
//send only at user
const remoteUser = room.getUsers().get(data.getReceiverid());
if (remoteUser === undefined) {
console.warn("While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ", data.getReceiverid(), " does not exist. This might be a race condition.");
console.warn(
"While exchanging a WEBRTC_SCREEN_SHARING signal: client with id ",
data.getReceiverid(),
" does not exist. This might be a race condition."
);
return;
}
@ -239,8 +230,8 @@ export class SocketManager {
webrtcSignalToClient.setUserid(user.id);
webrtcSignalToClient.setSignal(data.getSignal());
// TODO: only compute credentials if data.signal.type === "offer"
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
webrtcSignalToClient.setWebrtcusername(username);
webrtcSignalToClient.setWebrtcpassword(password);
}
@ -249,11 +240,11 @@ export class SocketManager {
serverToClientMessage.setWebrtcscreensharingsignaltoclientmessage(webrtcSignalToClient);
//if (!client.disconnecting) {
remoteUser.socket.write(serverToClientMessage);
remoteUser.socket.write(serverToClientMessage);
//}
}
leaveRoom(room: GameRoom, user: User){
leaveRoom(room: GameRoom, user: User) {
// leave previous room and world
try {
//user leave previous world
@ -264,40 +255,40 @@ export class SocketManager {
debug('Room is empty. Deleting room "%s"', room.roomId);
}
} finally {
//delete Client.roomId;
//this.sockets.delete(Client.userId);
clientEventsEmitter.emitClientLeave(user.uuid, room.roomId);
console.log('A user left');
console.log("A user left");
}
}
async getOrCreateRoom(roomId: string): Promise<GameRoom> {
//check and create new world for a room
let world = this.rooms.get(roomId)
if(world === undefined){
let world = this.rooms.get(roomId);
if (world === undefined) {
world = new GameRoom(
roomId,
(user: User, group: Group) => this.joinWebRtcRoom(user, group),
(user: User, group: Group) => this.disConnectedUser(user, group),
MINIMUM_DISTANCE,
GROUP_RADIUS,
(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) => this.onZoneEnter(thing, fromZone, listener),
(thing: Movable, position:PositionInterface, listener: ZoneSocket) => this.onClientMove(thing, position, listener),
(thing: Movable, newZone: Zone|null, listener: ZoneSocket) => this.onClientLeave(thing, newZone, listener)
(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) =>
this.onZoneEnter(thing, fromZone, listener),
(thing: Movable, position: PositionInterface, listener: ZoneSocket) =>
this.onClientMove(thing, position, listener),
(thing: Movable, newZone: Zone | null, listener: ZoneSocket) =>
this.onClientLeave(thing, newZone, listener),
(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
this.onEmote(emoteEventMessage, listener)
);
if (!world.anonymous) {
const data = await adminApi.fetchMapDetails(world.organizationSlug, world.worldSlug, world.roomSlug)
world.tags = data.tags
world.policyType = Number(data.policy_type)
}
gaugeManager.incNbRoomGauge();
this.rooms.set(roomId, world);
}
return Promise.resolve(world)
return Promise.resolve(world);
}
private async joinRoom(socket: UserSocket, joinRoomMessage: JoinRoomMessage): Promise<{ room: GameRoom; user: User }> {
private async joinRoom(
socket: UserSocket,
joinRoomMessage: JoinRoomMessage
): Promise<{ room: GameRoom; user: User }> {
const roomId = joinRoomMessage.getRoomid();
const room = await socketManager.getOrCreateRoom(roomId);
@ -306,21 +297,25 @@ export class SocketManager {
const user = room.join(socket, joinRoomMessage);
clientEventsEmitter.emitClientJoin(user.uuid, roomId);
console.log(new Date().toISOString() + ' A user joined');
return {room, user};
console.log(new Date().toISOString() + " A user joined");
return { room, user };
}
private onZoneEnter(thing: Movable, fromZone: Zone|null, listener: ZoneSocket) {
private onZoneEnter(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) {
if (thing instanceof User) {
const userJoinedZoneMessage = new UserJoinedZoneMessage();
if (!Number.isInteger(thing.id)) {
throw new Error('clientUser.userId is not an integer '+thing.id);
throw new Error("clientUser.userId is not an integer " + thing.id);
}
userJoinedZoneMessage.setUserid(thing.id);
userJoinedZoneMessage.setName(thing.name);
userJoinedZoneMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedZoneMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
userJoinedZoneMessage.setFromzone(this.toProtoZone(fromZone));
if (thing.visitCardUrl) {
userJoinedZoneMessage.setVisitcardurl(thing.visitCardUrl);
}
userJoinedZoneMessage.setCompanion(thing.companion);
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedZoneMessage);
@ -330,11 +325,11 @@ export class SocketManager {
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(listener, fromZone, thing);
} else {
console.error('Unexpected type for Movable.');
console.error("Unexpected type for Movable.");
}
}
private onClientMove(thing: Movable, position:PositionInterface, listener: ZoneSocket): void {
private onClientMove(thing: Movable, position: PositionInterface, listener: ZoneSocket): void {
if (thing instanceof User) {
const userMovedMessage = new UserMovedMessage();
userMovedMessage.setUserid(thing.id);
@ -349,21 +344,28 @@ export class SocketManager {
} else if (thing instanceof Group) {
this.emitCreateUpdateGroupEvent(listener, null, thing);
} else {
console.error('Unexpected type for Movable.');
console.error("Unexpected type for Movable.");
}
}
private onClientLeave(thing: Movable, newZone: Zone|null, listener: ZoneSocket) {
private onClientLeave(thing: Movable, newZone: Zone | null, listener: ZoneSocket) {
if (thing instanceof User) {
this.emitUserLeftEvent(listener, thing.id, newZone);
} else if (thing instanceof Group) {
this.emitDeleteGroupEvent(listener, thing.getId(), newZone);
} else {
console.error('Unexpected type for Movable.');
console.error("Unexpected type for Movable.");
}
}
private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone|null, group: Group): void {
private onEmote(emoteEventMessage: EmoteEventMessage, client: ZoneSocket) {
const subMessage = new SubToPusherMessage();
subMessage.setEmoteeventmessage(emoteEventMessage);
emitZoneMessage(subMessage, client);
}
private emitCreateUpdateGroupEvent(client: ZoneSocket, fromZone: Zone | null, group: Group): void {
const position = group.getPosition();
const pointMessage = new PointMessage();
pointMessage.setX(Math.floor(position.x));
@ -381,7 +383,7 @@ export class SocketManager {
//client.emitInBatch(subMessage);
}
private emitDeleteGroupEvent(client: ZoneSocket, groupId: number, newZone: Zone|null): void {
private emitDeleteGroupEvent(client: ZoneSocket, groupId: number, newZone: Zone | null): void {
const groupDeleteMessage = new GroupLeftZoneMessage();
groupDeleteMessage.setGroupid(groupId);
groupDeleteMessage.setTozone(this.toProtoZone(newZone));
@ -393,7 +395,7 @@ export class SocketManager {
//user.emitInBatch(subMessage);
}
private emitUserLeftEvent(client: ZoneSocket, userId: number, newZone: Zone|null): void {
private emitUserLeftEvent(client: ZoneSocket, userId: number, newZone: Zone | null): void {
const userLeftMessage = new UserLeftZoneMessage();
userLeftMessage.setUserid(userId);
userLeftMessage.setTozone(this.toProtoZone(newZone));
@ -404,7 +406,7 @@ export class SocketManager {
emitZoneMessage(subMessage, client);
}
private toProtoZone(zone: Zone|null): ProtoZone|undefined {
private toProtoZone(zone: Zone | null): ProtoZone | undefined {
if (zone !== null) {
const zoneMessage = new ProtoZone();
zoneMessage.setX(zone.x);
@ -415,11 +417,6 @@ export class SocketManager {
}
private joinWebRtcRoom(user: User, group: Group) {
/*const roomId: string = "webrtcroom"+group.getId();
if (user.socket.webRtcRoomId === roomId) {
return;
}*/
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
continue;
@ -430,8 +427,8 @@ export class SocketManager {
webrtcStartMessage1.setUserid(otherUser.id);
webrtcStartMessage1.setName(otherUser.name);
webrtcStartMessage1.setInitiator(true);
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+otherUser.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + otherUser.id, TURN_STATIC_AUTH_SECRET);
webrtcStartMessage1.setWebrtcusername(username);
webrtcStartMessage1.setWebrtcpassword(password);
}
@ -440,16 +437,16 @@ export class SocketManager {
serverToClientMessage1.setWebrtcstartmessage(webrtcStartMessage1);
//if (!user.socket.disconnecting) {
user.socket.write(serverToClientMessage1);
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
user.socket.write(serverToClientMessage1);
//console.log('Sending webrtcstart initiator to '+user.socket.userId)
//}
const webrtcStartMessage2 = new WebRtcStartMessage();
webrtcStartMessage2.setUserid(user.id);
webrtcStartMessage2.setName(user.name);
webrtcStartMessage2.setInitiator(false);
if (TURN_STATIC_AUTH_SECRET !== '') {
const {username, password} = this.getTURNCredentials(''+user.id, TURN_STATIC_AUTH_SECRET);
if (TURN_STATIC_AUTH_SECRET !== "") {
const { username, password } = this.getTURNCredentials("" + user.id, TURN_STATIC_AUTH_SECRET);
webrtcStartMessage2.setWebrtcusername(username);
webrtcStartMessage2.setWebrtcpassword(password);
}
@ -458,10 +455,9 @@ export class SocketManager {
serverToClientMessage2.setWebrtcstartmessage(webrtcStartMessage2);
//if (!otherUser.socket.disconnecting) {
otherUser.socket.write(serverToClientMessage2);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
otherUser.socket.write(serverToClientMessage2);
//console.log('Sending webrtcstart to '+otherUser.socket.userId)
//}
}
}
@ -470,17 +466,17 @@ export class SocketManager {
* and the Coturn server.
* The Coturn server should be initialized with parameters: `--use-auth-secret --static-auth-secret=MySecretKey`
*/
private getTURNCredentials(name: string, secret: string): {username: string, password: string} {
const unixTimeStamp = Math.floor(Date.now()/1000) + 4*3600; // this credential would be valid for the next 4 hours
const username = [unixTimeStamp, name].join(':');
const hmac = crypto.createHmac('sha1', secret);
hmac.setEncoding('base64');
private getTURNCredentials(name: string, secret: string): { username: string; password: string } {
const unixTimeStamp = Math.floor(Date.now() / 1000) + 4 * 3600; // this credential would be valid for the next 4 hours
const username = [unixTimeStamp, name].join(":");
const hmac = crypto.createHmac("sha1", secret);
hmac.setEncoding("base64");
hmac.write(username);
hmac.end();
const password = hmac.read();
return {
username: username,
password: password
password: password,
};
}
@ -503,10 +499,9 @@ export class SocketManager {
serverToClientMessage1.setWebrtcdisconnectmessage(webrtcDisconnectMessage1);
//if (!otherUser.socket.disconnecting) {
otherUser.socket.write(serverToClientMessage1);
otherUser.socket.write(serverToClientMessage1);
//}
const webrtcDisconnectMessage2 = new WebRtcDisconnectMessage();
webrtcDisconnectMessage2.setUserid(otherUser.id);
@ -514,7 +509,7 @@ export class SocketManager {
serverToClientMessage2.setWebrtcdisconnectmessage(webrtcDisconnectMessage2);
//if (!user.socket.disconnecting) {
user.socket.write(serverToClientMessage2);
user.socket.write(serverToClientMessage2);
//}
}
}
@ -531,53 +526,41 @@ export class SocketManager {
console.error('An error occurred on "emitPlayGlobalMessage" event');
console.error(e);
}
}
public getWorlds(): Map<string, GameRoom> {
return this.rooms;
}
/**
*
* @param token
*/
/*searchClientByUuid(uuid: string): ExSocketInterface | null {
for(const socket of this.sockets.values()){
if(socket.userUuid === uuid){
return socket;
}
}
return null;
}*/
public handleQueryJitsiJwtMessage(user: User, queryJitsiJwtMessage: QueryJitsiJwtMessage) {
const room = queryJitsiJwtMessage.getJitsiroom();
const tag = queryJitsiJwtMessage.getTag(); // FIXME: this is not secure. We should load the JSON for the current room and check rights associated to room instead.
if (SECRET_JITSI_KEY === '') {
throw new Error('You must set the SECRET_JITSI_KEY key to the secret to generate JWT tokens for Jitsi.');
if (SECRET_JITSI_KEY === "") {
throw new Error("You must set the SECRET_JITSI_KEY key to the secret to generate JWT tokens for Jitsi.");
}
// Let's see if the current client has
const isAdmin = user.tags.includes(tag);
const jwt = Jwt.sign({
"aud": "jitsi",
"iss": JITSI_ISS,
"sub": JITSI_URL,
"room": room,
"moderator": isAdmin
}, SECRET_JITSI_KEY, {
expiresIn: '1d',
algorithm: "HS256",
header:
{
"alg": "HS256",
"typ": "JWT"
}
});
const jwt = Jwt.sign(
{
aud: "jitsi",
iss: JITSI_ISS,
sub: JITSI_URL,
room: room,
moderator: isAdmin,
},
SECRET_JITSI_KEY,
{
expiresIn: "1d",
algorithm: "HS256",
header: {
alg: "HS256",
typ: "JWT",
},
}
);
const sendJitsiJwtMessage = new SendJitsiJwtMessage();
sendJitsiJwtMessage.setJitsiroom(room);
@ -589,7 +572,7 @@ export class SocketManager {
user.socket.write(serverToClientMessage);
}
public handlerSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage){
public handlerSendUserMessage(user: User, sendUserMessageToSend: SendUserMessage) {
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(sendUserMessageToSend.getMessage());
sendUserMessage.setType(sendUserMessageToSend.getType());
@ -599,7 +582,7 @@ export class SocketManager {
user.socket.write(serverToClientMessage);
}
public handlerBanUserMessage(room: GameRoom, user: User, banUserMessageToSend: BanUserMessage){
public handlerBanUserMessage(room: GameRoom, user: User, banUserMessageToSend: BanUserMessage) {
const banUserMessage = new BanUserMessage();
banUserMessage.setMessage(banUserMessageToSend.getMessage());
banUserMessage.setType(banUserMessageToSend.getType());
@ -619,7 +602,7 @@ export class SocketManager {
public addZoneListener(call: ZoneSocket, roomId: string, x: number, y: number): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In addZoneListener, could not find room with id '" + roomId + "'");
console.error("In addZoneListener, could not find room with id '" + roomId + "'");
return;
}
@ -634,6 +617,10 @@ export class SocketManager {
userJoinedMessage.setName(thing.name);
userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(thing.characterLayers));
userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(thing.getPosition()));
if (thing.visitCardUrl) {
userJoinedMessage.setVisitcardurl(thing.visitCardUrl);
}
userJoinedMessage.setCompanion(thing.companion);
const subMessage = new SubToPusherMessage();
subMessage.setUserjoinedzonemessage(userJoinedMessage);
@ -659,7 +646,7 @@ export class SocketManager {
removeZoneListener(call: ZoneSocket, roomId: string, x: number, y: number) {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In removeZoneListener, could not find room with id '" + roomId + "'");
console.error("In removeZoneListener, could not find room with id '" + roomId + "'");
return;
}
@ -674,7 +661,7 @@ export class SocketManager {
return room;
}
public leaveAdminRoom(room: GameRoom, admin: Admin){
public leaveAdminRoom(room: GameRoom, admin: Admin) {
room.adminLeave(admin);
if (room.isEmpty()) {
this.rooms.delete(room.roomId);
@ -686,19 +673,27 @@ export class SocketManager {
public sendAdminMessage(roomId: string, recipientUuid: string, message: string): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In sendAdminMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
const recipient = room.getUserByUuid(recipientUuid);
if (recipient === undefined) {
console.error("In sendAdminMessage, could not find user with id '" + recipientUuid + "'. Maybe the user left the room a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminMessage, could not find user with id '" +
recipientUuid +
"'. Maybe the user left the room a few milliseconds ago and there was a race condition?"
);
return;
}
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(message);
sendUserMessage.setType('ban'); //todo: is the type correct?
sendUserMessage.setType("ban"); //todo: is the type correct?
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setSendusermessage(sendUserMessage);
@ -709,13 +704,21 @@ export class SocketManager {
public banUser(roomId: string, recipientUuid: string, message: string): void {
const room = this.rooms.get(roomId);
if (!room) {
console.error("In banUser, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In banUser, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
const recipient = room.getUserByUuid(recipientUuid);
if (recipient === undefined) {
console.error("In banUser, could not find user with id '" + recipientUuid + "'. Maybe the user left the room a few milliseconds ago and there was a race condition?");
console.error(
"In banUser, could not find user with id '" +
recipientUuid +
"'. Maybe the user left the room a few milliseconds ago and there was a race condition?"
);
return;
}
@ -724,7 +727,7 @@ export class SocketManager {
const banUserMessage = new BanUserMessage();
banUserMessage.setMessage(message);
banUserMessage.setType('banned');
banUserMessage.setType("banned");
const serverToClientMessage = new ServerToClientMessage();
serverToClientMessage.setBanusermessage(banUserMessage);
@ -734,19 +737,22 @@ export class SocketManager {
recipient.socket.end();
}
sendAdminRoomMessage(roomId: string, message: string) {
const room = this.rooms.get(roomId);
if (!room) {
//todo: this should cause the http call to return a 500
console.error("In sendAdminRoomMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminRoomMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
room.getUsers().forEach((recipient) => {
const sendUserMessage = new SendUserMessage();
sendUserMessage.setMessage(message);
sendUserMessage.setType('message');
sendUserMessage.setType("message");
const clientMessage = new ServerToClientMessage();
clientMessage.setSendusermessage(sendUserMessage);
@ -755,11 +761,15 @@ export class SocketManager {
});
}
dispatchWorlFullWarning(roomId: string,): void {
dispatchWorlFullWarning(roomId: string): void {
const room = this.rooms.get(roomId);
if (!room) {
//todo: this should cause the http call to return a 500
console.error("In sendAdminRoomMessage, could not find room with id '" + roomId + "'. Maybe the room was closed a few milliseconds ago and there was a race condition?");
console.error(
"In sendAdminRoomMessage, could not find room with id '" +
roomId +
"'. Maybe the room was closed a few milliseconds ago and there was a race condition?"
);
return;
}
@ -772,6 +782,32 @@ export class SocketManager {
recipient.socket.write(clientMessage);
});
}
dispatchRoomRefresh(roomId: string): void {
const room = this.rooms.get(roomId);
if (!room) {
return;
}
const versionNumber = room.incrementVersion();
room.getUsers().forEach((recipient) => {
const worldFullMessage = new RefreshRoomMessage();
worldFullMessage.setRoomid(roomId);
worldFullMessage.setVersionnumber(versionNumber);
const clientMessage = new ServerToClientMessage();
clientMessage.setRefreshroommessage(worldFullMessage);
recipient.socket.write(clientMessage);
});
}
handleEmoteEventMessage(room: GameRoom, user: User, emotePromptMessage: EmotePromptMessage) {
const emoteEventMessage = new EmoteEventMessage();
emoteEventMessage.setEmote(emotePromptMessage.getEmote());
emoteEventMessage.setActoruserid(user.id);
room.emitEmoteEvent(user, emoteEventMessage);
}
}
export const socketManager = new SocketManager();

View File

@ -5,6 +5,7 @@ import {Group} from "../src/Model/Group";
import {User, UserSocket} from "_Model/User";
import {JoinRoomMessage, PositionMessage} from "../src/Messages/generated/messages_pb";
import Direction = PositionMessage.Direction;
import {EmoteCallback} from "_Model/Zone";
function createMockUser(userId: number): User {
return {
@ -33,6 +34,8 @@ function createJoinRoomMessage(uuid: string, x: number, y: number): JoinRoomMess
return joinRoomMessage;
}
const emote: EmoteCallback = (emoteEventMessage, listener): void => {}
describe("GameRoom", () => {
it("should connect user1 and user2", () => {
let connectCalledNumber: number = 0;
@ -43,7 +46,8 @@ describe("GameRoom", () => {
}
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {}, emote);
@ -72,7 +76,7 @@ describe("GameRoom", () => {
}
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {}, emote);
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));
@ -101,7 +105,7 @@ describe("GameRoom", () => {
disconnectCallNumber++;
}
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {});
const world = new GameRoom('_/global/test.json', connect, disconnect, 160, 160, () => {}, () => {}, () => {}, emote);
const user1 = world.join(createMockUserSocket(), createJoinRoomMessage('1', 100, 100));

View File

@ -1,10 +1,6 @@
import "jasmine";
import {GameRoom, ConnectCallback, DisconnectCallback } from "_Model/GameRoom";
import {Point} from "../src/Model/Websocket/MessageUserPosition";
import { Group } from "../src/Model/Group";
import {PositionNotifier} from "../src/Model/PositionNotifier";
import {User, UserSocket} from "../src/Model/User";
import {PointInterface} from "../src/Model/Websocket/PointInterface";
import {Zone} from "_Model/Zone";
import {Movable} from "_Model/Movable";
import {PositionInterface} from "_Model/PositionInterface";
@ -23,21 +19,21 @@ describe("PositionNotifier", () => {
moveTriggered = true;
}, (thing: Movable) => {
leaveTriggered = true;
});
}, () => {});
const user1 = new User(1, 'test', '10.0.0.2', {
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], 'foo', []);
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
const user2 = new User(2, 'test', '10.0.0.2', {
x: -9999,
y: -9999,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], 'foo', []);
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
positionNotifier.addZoneListener({} as ZoneSocket, 0, 0);
positionNotifier.addZoneListener({} as ZoneSocket, 0, 1);
@ -98,21 +94,21 @@ describe("PositionNotifier", () => {
moveTriggered = true;
}, (thing: Movable) => {
leaveTriggered = true;
});
}, () => {});
const user1 = new User(1, 'test', '10.0.0.2', {
x: 500,
y: 500,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], 'foo', []);
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
const user2 = new User(2, 'test', '10.0.0.2', {
x: 0,
y: 0,
moving: false,
direction: 'down'
}, false, positionNotifier, {} as UserSocket, [], 'foo', []);
}, false, positionNotifier, {} as UserSocket, [], null, 'foo', []);
const listener = {} as ZoneSocket;
positionNotifier.addZoneListener(listener, 0, 0);

File diff suppressed because it is too large Load Diff

View File

@ -209,9 +209,9 @@
}
},
"glob-parent": {
"version": "5.1.1",
"resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-5.1.1.tgz",
"integrity": "sha512-FnI+VGOpnlGHWZxthPGR+QhR78fuiK0sNLkHQv+bL9fQi57lNNdquIbna/WrfROrolq8GK5Ek6BiMwqL/voRYQ==",
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/glob-parent/-/glob-parent-5.1.2.tgz",
"integrity": "sha512-AOIgSQCepiJYwP3ARnGx+5VnTu2HBYdzbGP45eLw1vr3zB3vZLeyed1sC9hnbcOc9/SrMyM5RPQrkGz4aS9Zow==",
"requires": {
"is-glob": "^4.0.1"
}
@ -230,9 +230,9 @@
}
},
"hosted-git-info": {
"version": "2.8.8",
"resolved": "https://registry.npmjs.org/hosted-git-info/-/hosted-git-info-2.8.8.tgz",
"integrity": "sha512-f/wzC2QaWBs7t9IYqB4T3sR1xviIViXJRJTWBlx2Gf3g0Xi5vI7Yy4koXQ1c9OYDGHN9sBy1DQ2AB8fqZBWhUg=="
"version": "2.8.9",
"resolved": "https://registry.npmjs.org/hosted-git-info/-/hosted-git-info-2.8.9.tgz",
"integrity": "sha512-mxIDAb9Lsm6DoOJ7xH+5+X4y1LU/4Hi50L9C5sIswK3JzULS4bwk1FvjdBgvYR4bzT4tuUQiC15FE2f5HbLvYw=="
},
"indent-string": {
"version": "2.1.0",
@ -688,9 +688,9 @@
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
},
"ws": {
"version": "7.3.1",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.3.1.tgz",
"integrity": "sha512-D3RuNkynyHmEJIpD2qrgVkc9DQ23OrN/moAwZX4L8DfvszsJxpjQuUq3LMx6HoYji9fbIOBY18XWBsAux1ZZUA=="
"version": "7.4.6",
"resolved": "https://registry.npmjs.org/ws/-/ws-7.4.6.tgz",
"integrity": "sha512-YmhHDO4MzaDLB+M9ym/mDA5z0naX8j7SIlT8f8z+I0VtzsRbekxEutHSme7NPS2qE8StCYQNUnfWdXta/Yu85A=="
},
"xtend": {
"version": "4.0.2",

View File

@ -24,7 +24,7 @@
"@types/ws": "^7.2.6",
"ts-node-dev": "^1.0.0-pre.62",
"typescript": "^4.0.2",
"ws": "^7.3.1"
"ws": "^7.4.6"
},
"devDependencies": {}
}

View File

@ -148,8 +148,8 @@ get-stdin@^4.0.1:
resolved "https://registry.yarnpkg.com/get-stdin/-/get-stdin-4.0.1.tgz#b968c6b0a04384324902e8bf1a5df32579a450fe"
glob-parent@~5.1.0:
version "5.1.1"
resolved "https://registry.yarnpkg.com/glob-parent/-/glob-parent-5.1.1.tgz#b6c1ef417c4e5663ea498f1c45afac6916bbc229"
version "5.1.2"
resolved "https://registry.yarnpkg.com/glob-parent/-/glob-parent-5.1.2.tgz#869832c58034fe68a4093c17dc15e8340d8401c4"
dependencies:
is-glob "^4.0.1"
@ -169,8 +169,8 @@ graceful-fs@^4.1.2:
resolved "https://registry.yarnpkg.com/graceful-fs/-/graceful-fs-4.2.4.tgz#2256bde14d3632958c465ebc96dc467ca07a29fb"
hosted-git-info@^2.1.4:
version "2.8.8"
resolved "https://registry.yarnpkg.com/hosted-git-info/-/hosted-git-info-2.8.8.tgz#7539bd4bc1e0e0a895815a2e0262420b12858488"
version "2.8.9"
resolved "https://registry.yarnpkg.com/hosted-git-info/-/hosted-git-info-2.8.9.tgz#dffc0bf9a21c02209090f2aa69429e1414daf3f9"
indent-string@^2.1.0:
version "2.1.0"
@ -515,9 +515,9 @@ wrappy@1:
version "1.0.2"
resolved "https://registry.yarnpkg.com/wrappy/-/wrappy-1.0.2.tgz#b5243d8f3ec1aa35f1364605bc0d1036e30ab69f"
ws@^7.3.1:
version "7.3.1"
resolved "https://registry.yarnpkg.com/ws/-/ws-7.3.1.tgz#d0547bf67f7ce4f12a72dfe31262c68d7dc551c8"
ws@^7.4.6:
version "7.4.6"
resolved "https://registry.yarnpkg.com/ws/-/ws-7.4.6.tgz#5654ca8ecdeee47c33a9a4bf6d28e2be2980377c"
xtend@^4.0.0:
version "4.0.2"

View File

@ -37,7 +37,7 @@ services:
DEBUG_MODE: "$DEBUG_MODE"
JITSI_URL: $JITSI_URL
JITSI_PRIVATE_MODE: "$JITSI_PRIVATE_MODE"
API_URL: pusher.${DOMAIN}
PUSHER_URL: //pusher.${DOMAIN}
TURN_SERVER: "${TURN_SERVER}"
TURN_USER: "${TURN_USER}"
TURN_PASSWORD: "${TURN_PASSWORD}"

View File

@ -1,8 +1,8 @@
{
local env = std.extVar("env"),
local namespace = env.GITHUB_REF_SLUG,
local namespace = env.DEPLOY_REF,
local tag = namespace,
local url = if namespace == "master" then "workadventu.re" else namespace+".workadventure.test.thecodingmachine.com",
local url = namespace+".test.workadventu.re",
// develop branch does not use admin because of issue with SSL certificate of admin as of now.
local adminUrl = if namespace == "master" || namespace == "develop" || std.startsWith(namespace, "admin") then "https://"+url else null,
"$schema": "https://raw.githubusercontent.com/thecodingmachine/deeployer/master/deeployer.schema.json",
@ -11,8 +11,7 @@
"back1": {
"image": "thecodingmachine/workadventure-back:"+tag,
"host": {
"url": "api1."+url,
"https": "enable",
"url": "api1-"+url,
"containerPort": 8080
},
"ports": [8080, 50051],
@ -25,16 +24,12 @@
"TURN_STATIC_AUTH_SECRET": env.TURN_STATIC_AUTH_SECRET,
} + (if adminUrl != null then {
"ADMIN_API_URL": adminUrl,
} else {}) + if namespace != "master" then {
// Absolutely ugly WorkAround to circumvent broken certificates on the K8S test cluster. Don't do this in production kids!
"NODE_TLS_REJECT_UNAUTHORIZED": "0"
}
} else {})
},
"back2": {
"image": "thecodingmachine/workadventure-back:"+tag,
"host": {
"url": "api2."+url,
"https": "enable",
"url": "api2-"+url,
"containerPort": 8080
},
"ports": [8080, 50051],
@ -47,17 +42,13 @@
"TURN_STATIC_AUTH_SECRET": env.TURN_STATIC_AUTH_SECRET,
} + (if adminUrl != null then {
"ADMIN_API_URL": adminUrl,
} else {}) + if namespace != "master" then {
// Absolutely ugly WorkAround to circumvent broken certificates on the K8S test cluster. Don't do this in production kids!
"NODE_TLS_REJECT_UNAUTHORIZED": "0"
}
} else {})
},
"pusher": {
"replicas": 2,
"image": "thecodingmachine/workadventure-pusher:"+tag,
"host": {
"url": "pusher."+url,
"https": "enable"
"url": "pusher-"+url,
},
"ports": [8080],
"env": {
@ -69,37 +60,30 @@
"SECRET_JITSI_KEY": env.SECRET_JITSI_KEY,
} + (if adminUrl != null then {
"ADMIN_API_URL": adminUrl,
} else {}) + if namespace != "master" then {
// Absolutely ugly WorkAround to circumvent broken certificates on the K8S test cluster. Don't do this in production kids!
"NODE_TLS_REJECT_UNAUTHORIZED": "0"
}
} else {})
},
"front": {
"image": "thecodingmachine/workadventure-front:"+tag,
"host": {
"url": "play."+url,
"https": "enable"
"url": "play-"+url,
},
"ports": [80],
"env": {
"API_URL": "pusher."+url,
"UPLOADER_URL": "uploader."+url,
"ADMIN_URL": url,
"PUSHER_URL": "//pusher-"+url,
"UPLOADER_URL": "//uploader-"+url,
"ADMIN_URL": "//"+url,
"JITSI_URL": env.JITSI_URL,
"SECRET_JITSI_KEY": env.SECRET_JITSI_KEY,
"TURN_SERVER": "turn:coturn.workadventu.re:443,turns:coturn.workadventu.re:443",
"TURN_USER": "workadventure",
"TURN_PASSWORD": "WorkAdventure123",
"JITSI_PRIVATE_MODE": if env.SECRET_JITSI_KEY != '' then "true" else "false",
"START_ROOM_URL": "/_/global/maps."+url+"/Floor0/floor0.json"
"START_ROOM_URL": "/_/global/maps-"+url+"/Floor0/floor0.json"
//"GA_TRACKING_ID": "UA-10196481-11"
}
},
"uploader": {
"image": "thecodingmachine/workadventure-uploader:"+tag,
"host": {
"url": "uploader."+url,
"https": "enable",
"url": "uploader-"+url,
"containerPort": 8080
},
"ports": [8080],
@ -109,16 +93,12 @@
"maps": {
"image": "thecodingmachine/workadventure-maps:"+tag,
"host": {
"url": "maps."+url,
"https": "enable"
"url": "maps-"+url
},
"ports": [80]
},
},
"config": {
"https": {
"mail": "d.negrier@thecodingmachine.com"
},
k8sextension(k8sConf)::
k8sConf + {
back1+: {
@ -133,6 +113,14 @@
}
}
}
},
ingress+: {
spec+: {
tls+: [{
hosts: ["api1-"+url],
secretName: "certificate-tls"
}]
}
}
},
back2+: {
@ -147,6 +135,14 @@
}
}
}
},
ingress+: {
spec+: {
tls+: [{
hosts: ["api2-"+url],
secretName: "certificate-tls"
}]
}
}
},
pusher+: {
@ -161,8 +157,46 @@
}
}
}
}
}
},
ingress+: {
spec+: {
tls+: [{
hosts: ["pusher-"+url],
secretName: "certificate-tls"
}]
}
}
},
front+: {
ingress+: {
spec+: {
tls+: [{
hosts: ["play-"+url],
secretName: "certificate-tls"
}]
}
}
},
uploader+: {
ingress+: {
spec+: {
tls+: [{
hosts: ["uploader-"+url],
secretName: "certificate-tls"
}]
}
}
},
maps+: {
ingress+: {
spec+: {
tls+: [{
hosts: ["maps-"+url],
secretName: "certificate-tls"
}]
}
}
},
}
}
}

View File

@ -0,0 +1,194 @@
version: "3"
services:
reverse-proxy:
image: traefik:v2.0
command:
- --api.insecure=true
- --providers.docker
- --entryPoints.web.address=:80
- --entryPoints.websecure.address=:443
ports:
- "80:80"
- "443:443"
# The Web UI (enabled by --api.insecure=true)
- "8080:8080"
depends_on:
- back
- front
volumes:
- /var/run/docker.sock:/var/run/docker.sock
front:
image: thecodingmachine/nodejs:14
environment:
DEBUG_MODE: "$DEBUG_MODE"
JITSI_URL: $JITSI_URL
JITSI_PRIVATE_MODE: "$JITSI_PRIVATE_MODE"
HOST: "0.0.0.0"
NODE_ENV: development
PUSHER_URL: /pusher
UPLOADER_URL: /uploader
ADMIN_URL: /admin
MAPS_URL: /maps
STARTUP_COMMAND_1: ./templater.sh
STARTUP_COMMAND_2: yarn install
TURN_SERVER: "turn:localhost:3478,turns:localhost:5349"
DISABLE_NOTIFICATIONS: "$DISABLE_NOTIFICATIONS"
SKIP_RENDER_OPTIMIZATIONS: "$SKIP_RENDER_OPTIMIZATIONS"
# Use TURN_USER/TURN_PASSWORD if your Coturn server is secured via hard coded credentials.
# Advice: you should instead use Coturn REST API along the TURN_STATIC_AUTH_SECRET in the Back container
TURN_USER: ""
TURN_PASSWORD: ""
START_ROOM_URL: "$START_ROOM_URL"
command: yarn run start
volumes:
- ./front:/usr/src/app
labels:
- "traefik.http.routers.front.rule=PathPrefix(`/`)"
- "traefik.http.routers.front.entryPoints=web,traefik"
- "traefik.http.services.front.loadbalancer.server.port=8080"
- "traefik.http.routers.front-ssl.rule=PathPrefix(`/`)"
- "traefik.http.routers.front-ssl.entryPoints=websecure"
- "traefik.http.routers.front-ssl.tls=true"
- "traefik.http.routers.front-ssl.service=front"
pusher:
image: thecodingmachine/nodejs:12
command: yarn dev
#command: yarn run prod
#command: yarn run profile
environment:
DEBUG: "*"
STARTUP_COMMAND_1: yarn install
SECRET_JITSI_KEY: "$SECRET_JITSI_KEY"
SECRET_KEY: yourSecretKey
ADMIN_API_TOKEN: "$ADMIN_API_TOKEN"
API_URL: back:50051
JITSI_URL: $JITSI_URL
JITSI_ISS: $JITSI_ISS
volumes:
- ./pusher:/usr/src/app
labels:
- "traefik.http.middlewares.strip-pusher-prefix.stripprefix.prefixes=/pusher"
- "traefik.http.routers.pusher.rule=PathPrefix(`/pusher`)"
- "traefik.http.routers.pusher.middlewares=strip-pusher-prefix@docker"
- "traefik.http.routers.pusher.entryPoints=web"
- "traefik.http.services.pusher.loadbalancer.server.port=8080"
- "traefik.http.routers.pusher-ssl.rule=PathPrefix(`/pusher`)"
- "traefik.http.routers.pusher-ssl.middlewares=strip-pusher-prefix@docker"
- "traefik.http.routers.pusher-ssl.entryPoints=websecure"
- "traefik.http.routers.pusher-ssl.tls=true"
- "traefik.http.routers.pusher-ssl.service=pusher"
maps:
image: thecodingmachine/nodejs:12-apache
environment:
DEBUG_MODE: "$DEBUG_MODE"
HOST: "0.0.0.0"
NODE_ENV: development
#APACHE_DOCUMENT_ROOT: dist/
#APACHE_EXTENSIONS: headers
#APACHE_EXTENSION_HEADERS: 1
STARTUP_COMMAND_0: sudo a2enmod headers
STARTUP_COMMAND_1: yarn install
STARTUP_COMMAND_2: yarn run dev &
volumes:
- ./maps:/var/www/html
labels:
- "traefik.http.middlewares.strip-maps-prefix.stripprefix.prefixes=/maps"
- "traefik.http.routers.maps.rule=PathPrefix(`/maps`)"
- "traefik.http.routers.maps.middlewares=strip-maps-prefix@docker"
- "traefik.http.routers.maps.entryPoints=web,traefik"
- "traefik.http.services.maps.loadbalancer.server.port=80"
- "traefik.http.routers.maps-ssl.rule=PathPrefix(`/maps`)"
- "traefik.http.routers.maps-ssl.middlewares=strip-maps-prefix@docker"
- "traefik.http.routers.maps-ssl.entryPoints=websecure"
- "traefik.http.routers.maps-ssl.tls=true"
- "traefik.http.routers.maps-ssl.service=maps"
back:
image: thecodingmachine/nodejs:12
command: yarn dev
#command: yarn run profile
environment:
DEBUG: "*"
STARTUP_COMMAND_1: yarn install
SECRET_KEY: yourSecretKey
SECRET_JITSI_KEY: "$SECRET_JITSI_KEY"
ALLOW_ARTILLERY: "true"
ADMIN_API_TOKEN: "$ADMIN_API_TOKEN"
JITSI_URL: $JITSI_URL
JITSI_ISS: $JITSI_ISS
MAX_PER_GROUP: "$MAX_PER_GROUP"
volumes:
- ./back:/usr/src/app
labels:
- "traefik.http.middlewares.strip-api-prefix.stripprefix.prefixes=/api"
- "traefik.http.routers.back.rule=PathPrefix(`/api`)"
- "traefik.http.routers.back.middlewares=strip-api-prefix@docker"
- "traefik.http.routers.back.entryPoints=web"
- "traefik.http.services.back.loadbalancer.server.port=8080"
- "traefik.http.routers.back-ssl.rule=PathPrefix(`/api`)"
- "traefik.http.routers.back-ssl.middlewares=strip-api-prefix@docker"
- "traefik.http.routers.back-ssl.entryPoints=websecure"
- "traefik.http.routers.back-ssl.tls=true"
- "traefik.http.routers.back-ssl.service=back"
uploader:
image: thecodingmachine/nodejs:12
command: yarn dev
#command: yarn run profile
environment:
DEBUG: "*"
STARTUP_COMMAND_1: yarn install
volumes:
- ./uploader:/usr/src/app
labels:
- "traefik.http.middlewares.strip-uploader-prefix.stripprefix.prefixes=/uploader"
- "traefik.http.routers.uploader.rule=PathPrefix(`/uploader`)"
- "traefik.http.routers.uploader.middlewares=strip-uploader-prefix@docker"
- "traefik.http.routers.uploader.entryPoints=web"
- "traefik.http.services.uploader.loadbalancer.server.port=8080"
- "traefik.http.routers.uploader-ssl.rule=PathPrefix(`/uploader`)"
- "traefik.http.routers.uploader-ssl.middlewares=strip-uploader-prefix@docker"
- "traefik.http.routers.uploader-ssl.entryPoints=websecure"
- "traefik.http.routers.uploader-ssl.tls=true"
- "traefik.http.routers.uploader-ssl.service=uploader"
messages:
#image: thecodingmachine/nodejs:14
image: thecodingmachine/workadventure-back-base:latest
environment:
#STARTUP_COMMAND_0: sudo apt-get install -y inotify-tools
STARTUP_COMMAND_1: yarn install
STARTUP_COMMAND_2: yarn run proto:watch
volumes:
- ./messages:/usr/src/app
- ./back:/usr/src/back
- ./front:/usr/src/front
- ./pusher:/usr/src/pusher
# coturn:
# image: coturn/coturn:4.5.2
# command:
# - turnserver
# #- -c=/etc/coturn/turnserver.conf
# - --log-file=stdout
# - --external-ip=$$(detect-external-ip)
# - --listening-port=3478
# - --min-port=10000
# - --max-port=10010
# - --tls-listening-port=5349
# - --listening-ip=0.0.0.0
# - --realm=localhost
# - --server-name=localhost
# - --lt-cred-mech
# # Enable Coturn "REST API" to validate temporary passwords.
# #- --use-auth-secret
# #- --static-auth-secret=SomeStaticAuthSecret
# #- --userdb=/var/lib/turn/turndb
# - --user=workadventure:WorkAdventure123
# # use real-valid certificate/privatekey files
# #- --cert=/root/letsencrypt/fullchain.pem
# #- --pkey=/root/letsencrypt/privkey.pem
# network_mode: host

View File

@ -26,24 +26,28 @@ services:
JITSI_PRIVATE_MODE: "$JITSI_PRIVATE_MODE"
HOST: "0.0.0.0"
NODE_ENV: development
API_URL: pusher.workadventure.localhost
UPLOADER_URL: uploader.workadventure.localhost
ADMIN_URL: workadventure.localhost
PUSHER_URL: //pusher.workadventure.localhost
UPLOADER_URL: //uploader.workadventure.localhost
ADMIN_URL: //workadventure.localhost
STARTUP_COMMAND_1: ./templater.sh
STARTUP_COMMAND_2: yarn install
STUN_SERVER: "stun:stun.l.google.com:19302"
TURN_SERVER: "turn:coturn.workadventure.localhost:3478,turns:coturn.workadventure.localhost:5349"
DISABLE_NOTIFICATIONS: "$DISABLE_NOTIFICATIONS"
SKIP_RENDER_OPTIMIZATIONS: "$SKIP_RENDER_OPTIMIZATIONS"
# Use TURN_USER/TURN_PASSWORD if your Coturn server is secured via hard coded credentials.
# Advice: you should instead use Coturn REST API along the TURN_STATIC_AUTH_SECRET in the Back container
TURN_USER: ""
TURN_PASSWORD: ""
START_ROOM_URL: "$START_ROOM_URL"
MAX_PER_GROUP: "$MAX_PER_GROUP"
MAX_USERNAME_LENGTH: "$MAX_USERNAME_LENGTH"
command: yarn run start
volumes:
- ./front:/usr/src/app
labels:
- "traefik.http.routers.front.rule=Host(`play.workadventure.localhost`)"
- "traefik.http.routers.front.entryPoints=web,traefik"
- "traefik.http.routers.front.entryPoints=web"
- "traefik.http.services.front.loadbalancer.server.port=8080"
- "traefik.http.routers.front-ssl.rule=Host(`play.workadventure.localhost`)"
- "traefik.http.routers.front-ssl.entryPoints=websecure"
@ -53,10 +57,8 @@ services:
pusher:
image: thecodingmachine/nodejs:12
command: yarn dev
#command: yarn run prod
#command: yarn run profile
environment:
DEBUG: "*"
DEBUG: "socket:*"
STARTUP_COMMAND_1: yarn install
SECRET_JITSI_KEY: "$SECRET_JITSI_KEY"
SECRET_KEY: yourSecretKey
@ -112,6 +114,7 @@ services:
JITSI_URL: $JITSI_URL
JITSI_ISS: $JITSI_ISS
TURN_STATIC_AUTH_SECRET: SomeStaticAuthSecret
MAX_PER_GROUP: "MAX_PER_GROUP"
volumes:
- ./back:/usr/src/app
labels:

33
docs/maps/animations.md Normal file
View File

@ -0,0 +1,33 @@
{.section-title.accent.text-primary}
# Animating WorkAdventure maps
A tile can run an animation in loops, for example to render water or blinking lights. Each animation frame is a single
32x32 tile. To create an animation, edit the tileset in Tiled and click on the tile to animate (or pick a free tile to
not overwrite existing ones) and click on the animation editor:
<div class="px-5 card rounded d-inline-block">
<img class="document-img" src="https://workadventu.re/img/docs/anims/camera.png" alt="" />
</div>
You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration:
<div>
<figure class="figure">
<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/animation_editor.png" alt="" />
<figcaption class="figure-caption">The tile animation editor</figcaption>
</figure>
</div>
You can preview animations directly in Tiled, using the "Show tile animations" option:
<div>
<figure class="figure">
<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/settings_show_animations.png" alt="" />
<figcaption class="figure-caption">The Show Tile Animations option</figcaption>
</figure>
</div>
{.alert.alert-info}
**Tip:** The engine does tile-updates every 100ms, animations with a shorter frame duration will most likely not look that good or may even do not work.

37
docs/maps/api-chat.md Normal file
View File

@ -0,0 +1,37 @@
{.section-title.accent.text-primary}
# API Chat functions reference
### Sending a message in the chat
```
WA.chat.sendChatMessage(message: string, author: string): void
```
Sends a message in the chat. The message is only visible in the browser of the current user.
* **message**: the message to be displayed in the chat
* **author**: the name displayed for the author of the message. It does not have to be a real user.
Example:
```javascript
WA.chat.sendChatMessage('Hello world', 'Mr Robot');
```
### Listening to messages from the chat
```javascript
WA.chat.onChatMessage(callback: (message: string) => void): void
```
Listens to messages typed by the current user and calls the callback. Messages from other users in the chat cannot be listened to.
* **callback**: the function that will be called when a message is received. It contains the message typed by the user.
Example:
```javascript
WA.chat.onChatMessage((message => {
console.log('The user typed a message', message);
}));
```

29
docs/maps/api-controls.md Normal file
View File

@ -0,0 +1,29 @@
{.section-title.accent.text-primary}
# API Controls functions Reference
### Disabling / restoring controls
```
WA.controls.disablePlayerControls(): void
WA.controls.restorePlayerControls(): void
```
These 2 methods can be used to completely disable player controls and to enable them again.
When controls are disabled, the user cannot move anymore using keyboard input. This can be useful in a "First Time User Experience" part, to display an important message to a user before letting him/her move again.
Example:
```javascript
WA.room.onEnterZone('myZone', () => {
WA.controls.disablePlayerControls();
WA.ui.openPopup("popupRectangle", 'This is an imporant message!', [{
label: "Got it!",
className: "primary",
callback: (popup) => {
WA.controls.restorePlayerControls();
popup.close();
}
}]);
});
```

View File

@ -0,0 +1,20 @@
{.section-title.accent.text-primary}
# API Reference - Deprecated functions
The list of functions below is **deprecated**. You should not use those but. use the replacement functions.
- Method `WA.sendChatMessage` is deprecated. It has been renamed to `WA.chat.sendChatMessage`.
- Method `WA.disablePlayerControls` is deprecated. It has been renamed to `WA.controls.disablePlayerControls`.
- Method `WA.restorePlayerControls` is deprecated. It has been renamed to `WA.controls.restorePlayerControls`.
- Method `WA.displayBubble` is deprecated. It has been renamed to `WA.ui.displayBubble`.
- Method `WA.removeBubble` is deprecated. It has been renamed to `WA.ui.removeBubble`.
- Method `WA.openTab` is deprecated. It has been renamed to `WA.nav.openTab`.
- Method `WA.loadSound` is deprecated. It has been renamed to `WA.sound.loadSound`.
- Method `WA.goToPage` is deprecated. It has been renamed to `WA.nav.goToPage`.
- Method `WA.goToRoom` is deprecated. It has been renamed to `WA.nav.goToRoom`.
- Method `WA.openCoWebSite` is deprecated. It has been renamed to `WA.nav.openCoWebSite`.
- Method `WA.closeCoWebSite` is deprecated. It has been renamed to `WA.nav.closeCoWebSite`.
- Method `WA.openPopup` is deprecated. It has been renamed to `WA.ui.openPopup`.
- Method `WA.onChatMessage` is deprecated. It has been renamed to `WA.chat.onChatMessage`.
- Method `WA.onEnterZone` is deprecated. It has been renamed to `WA.room.onEnterZone`.
- Method `WA.onLeaveZone` is deprecated. It has been renamed to `WA.room.onLeaveZone`.

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{.section-title.accent.text-primary}
# API Navigation functions reference
### Opening a web page in a new tab
```
WA.nav.openTab(url: string): void
```
Opens the webpage at "url" in your browser, in a new tab.
Example:
```javascript
WA.nav.openTab('https://www.wikipedia.org/');
```
### Opening a web page in the current tab
```
WA.nav.goToPage(url: string): void
```
Opens the webpage at "url" in your browser in place of WorkAdventure. WorkAdventure will be completely unloaded.
Example:
```javascript
WA.nav.goToPage('https://www.wikipedia.org/');
```
### Going to a different map from the script
```
WA.nav.goToRoom(url: string): void
```
Load the map at url without unloading workadventure
relative urls: "../subFolder/map.json[#start-layer-name]"
global urls: "/_/global/domain/path/map.json[#start-layer-name]"
Example:
```javascript
WA.nav.goToRoom("/@/tcm/workadventure/floor0") // workadventure urls
WA.nav.goToRoom('../otherMap/map.json');
WA.nav.goToRoom("/_/global/<path to global map>.json#start-layer-2")
```
### Opening/closing a web page in an iFrame
```
WA.nav.openCoWebSite(url: string): void
WA.nav.closeCoWebSite(): void
```
Opens the webpage at "url" in an iFrame (on the right side of the screen) or close that iFrame.
Example:
```javascript
WA.nav.openCoWebSite('https://www.wikipedia.org/');
// ...
WA.nav.closeCoWebSite();
```

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{.section-title.accent.text-primary}
# API Player functions Reference
### Listen to player movement
```
WA.player.onPlayerMove(callback: HasPlayerMovedEventCallback): void;
```
Listens to the movement of the current user and calls the callback. Sends an event when the user stops moving, changes direction and every 200ms when moving in the same direction.
The event has the following attributes :
* **moving (boolean):** **true** when the current player is moving, **false** otherwise.
* **direction (string):** **"right"** | **"left"** | **"down"** | **"top"** the direction where the current player is moving.
* **x (number):** coordinate X of the current player.
* **y (number):** coordinate Y of the current player.
**callback:** the function that will be called when the current player is moving. It contains the event.
Example :
```javascript
WA.player.onPlayerMove(console.log);
```

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{.section-title.accent.text-primary}
# API Reference
- [Navigation functions](api-nav.md)
- [Chat functions](api-chat.md)
- [Room functions](api-room.md)
- [Player functions](api-player.md)
- [UI functions](api-ui.md)
- [Sound functions](api-sound.md)
- [Controls functions](api-controls.md)
- [List of deprecated functions](api-deprecated.md)

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{.section-title.accent.text-primary}
# API Room functions Reference
### Working with group layers
If you use group layers in your map, to reference a layer in a group you will need to use a `/` to join layer names together.
Example :
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/groupLayer.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
The name of the layers of this map are :
* `entries/start`
* `bottom/ground/under`
* `bottom/build/carpet`
* `wall`
### Detecting when the user enters/leaves a zone
```
WA.room.onEnterZone(name: string, callback: () => void): void
WA.room.onLeaveZone(name: string, callback: () => void): void
```
Listens to the position of the current user. The event is triggered when the user enters or leaves a given zone. The name of the zone is stored in the map, on a dedicated layer with the `zone` property.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/trigger_event.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption>
</figure>
</div>
* **name**: the name of the zone, as defined in the `zone` property.
* **callback**: the function that will be called when a user enters or leaves the zone.
Example:
```javascript
WA.room.onEnterZone('myZone', () => {
WA.chat.sendChatMessage("Hello!", 'Mr Robot');
})
WA.room.onLeaveZone('myZone', () => {
WA.chat.sendChatMessage("Goodbye!", 'Mr Robot');
})
```
### Show / Hide a layer
```
WA.room.showLayer(layerName : string): void
WA.room.hideLayer(layerName : string) : void
```
These 2 methods can be used to show and hide a layer.
Example :
```javascript
WA.room.showLayer('bottom');
//...
WA.room.hideLayer('bottom');
```
### Set/Create properties in a layer
```
WA.room.setProperty(layerName : string, propertyName : string, propertyValue : string | number | boolean | undefined) : void;
```
Set the value of the `propertyName` property of the layer `layerName` at `propertyValue`. If the property doesn't exist, create the property `propertyName` and set the value of the property at `propertyValue`.
Example :
```javascript
WA.room.setProperty('wikiLayer', 'openWebsite', 'https://www.wikipedia.org/');
```
### Getting information on the current room
```
WA.room.getCurrentRoom(): Promise<Room>
```
Return a promise that resolves to a `Room` object with the following attributes :
* **id (string) :** ID of the current room
* **map (ITiledMap) :** contains the JSON map file with the properties that were setted by the script if `setProperty` was called.
* **mapUrl (string) :** Url of the JSON map file
* **startLayer (string | null) :** Name of the layer where the current user started, only if different from `start` layer
Example :
```javascript
WA.room.getCurrentRoom((room) => {
if (room.id === '42') {
console.log(room.map);
window.open(room.mapUrl, '_blank');
}
})
```
### Getting information on the current user
```
WA.player.getCurrentUser(): Promise<User>
```
Return a promise that resolves to a `User` object with the following attributes :
* **id (string) :** ID of the current user
* **nickName (string) :** name displayed above the current user
* **tags (string[]) :** list of all the tags of the current user
Example :
```javascript
WA.room.getCurrentUser().then((user) => {
if (user.nickName === 'ABC') {
console.log(user.tags);
}
})
```

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{.section-title.accent.text-primary}
# API Sound functions Reference
### Load a sound from an url
```
WA.sound.loadSound(url: string): Sound
```
Load a sound from an url
Please note that `loadSound` returns an object of the `Sound` class
The `Sound` class that represents a loaded sound contains two methods: `play(soundConfig : SoundConfig|undefined)` and `stop()`
The parameter soundConfig is optional, if you call play without a Sound config the sound will be played with the basic configuration.
Example:
```javascript
var mySound = WA.sound.loadSound("Sound.ogg");
var config = {
volume : 0.5,
loop : false,
rate : 1,
detune : 1,
delay : 0,
seek : 0,
mute : false
}
mySound.play(config);
// ...
mySound.stop();
```

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{.section-title.accent.text-primary}
# API UI functions Reference
### Opening a popup
In order to open a popup window, you must first define the position of the popup on your map.
You can position this popup by using a "rectangle" object in Tiled that you will place on an "object" layer.
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_tiled.png" class="figure-img img-fluid rounded" alt="" />
</div>
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_in_game.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
```
WA.ui.openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup
```
* **targetObject**: the name of the rectangle object defined in Tiled.
* **message**: the message to display in the popup.
* **buttons**: an array of action buttons defined underneath the popup.
Action buttons are `ButtonDescriptor` objects containing these properties.
* **label (_string_)**: The label of the button.
* **className (_string_)**: The visual type of the button. Can be one of "normal", "primary", "success", "warning", "error", "disabled".
* **callback (_(popup: Popup)=>void_)**: Callback called when the button is pressed.
Please note that `openPopup` returns an object of the `Popup` class. Also, the callback called when a button is clicked is passed a `Popup` object.
The `Popup` class that represents an open popup contains a single method: `close()`. This will obviously close the popup when called.
```javascript
class Popup {
/**
* Closes the popup
*/
close() {};
}
```
Example:
```javascript
let helloWorldPopup;
// Open the popup when we enter a given zone
helloWorldPopup = WA.room.onEnterZone('myZone', () => {
WA.ui.openPopup("popupRectangle", 'Hello world!', [{
label: "Close",
className: "primary",
callback: (popup) => {
// Close the popup when the "Close" button is pressed.
popup.close();
}
});
}]);
// Close the popup when we leave the zone.
WA.room.onLeaveZone('myZone', () => {
helloWorldPopup.close();
});
```
### Add custom menu
```typescript
WA.ui.registerMenuCommand(menuCommand: string, callback: (menuCommand: string) => void): void
```
Add a custom menu item containing the text `commandDescriptor` in the main menu. A click on the menu will trigger the `callback`.
Custom menu exist only until the map is unloaded, or you leave the iframe zone of the script.
Example:
```javascript
WA.ui.registerMenuCommand("test", () => {
WA.chat.sendChatMessage("test clicked", "menu cmd")
})
```
<div class="col">
<img src="https://workadventu.re/img/docs/menu-command.png" class="figure-img img-fluid rounded" alt="" />
</div>

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{.alert.alert-danger style="width:80%"}
This feature is "_experimental_". We may apply changes in the near future to the way it works when we gather some feedback.
{.section-title.accent.text-primary}
# Scripting WorkAdventure maps
Do you want to add a bit of intelligence to your map? Scripts allow you to create maps with special features.
You can for instance:
* Create FTUE (First Time User Experience) scenarios where a first-time user will be displayed a notification popup.
* Create NPC (non playing characters) and interact with those characters using the chat.
* Organize interactions between an iframe and your map (for instance, walking on a special zone might add a product in the cart of an eCommerce website...)
* etc...
Please note that scripting in WorkAdventure is at an early stage of development and that more features might be added in the future. You can actually voice your opinion about useful features by adding [an issue on Github](https://github.com/thecodingmachine/workadventure/issues).
{.alert.alert-warning}
**Beware:** Scripts are executed in the browser of the current user only. Generally speaking, scripts cannot be used to trigger a change that will be displayed on other users screen.
## Scripting language
Client-side scripting is done in **Javascript** (or any language that transpiles to Javascript like _Typescript_).
There are 2 ways you can use the scripting language:
* **In the map**: By directly referring a Javascript file inside your map, in the `script` property of your map.
* **In an iFrame**: By placing your Javascript script into an iFrame, your script can communicate with the WorkAdventure game
## Adding a script in the map
Create a `script` property in your map.
In Tiled, in order to access your map properties, you can click on _"Map > Map properties"_.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/admin/map_properties.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The Map properties menu</figcaption>
</figure>
</div>
Create a `script` property (a "string"), and put the URL of your script.
You can put relative URLs. If your script file is next to your map, you can simply write the name of the script file here.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/script_property.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The script property</figcaption>
</figure>
</div>
Start by testing this with a simple message sent to the chat.
**script.js**
```javascript
WA.sendChatMessage('Hello world', 'Mr Robot');
```
The `WA` objects contains a number of useful methods enabling you to interact with the WorkAdventure game. For instance, `WA.sendChatMessage` opens the chat and adds a message in it.
In your browser console, when you open the map, the chat message should be displayed right away.
## Adding a script in an iFrame
In WorkAdventure, you can easily [open an iFrame using the `openWebsite` property on a layer](special-zones). However, by default, the iFrame is not allowed to communicate with WorkAdventure.
This is done to improve security. In order to be able to execute a script that communicates with WorkAdventure inside an iFrame, you have to **explicitly allow the iFrame to use the "iFrame API"**.
In order to allow communication with WorkAdventure, you need to add an additional property: `openWebsiteAllowApi`. This property must be _boolean_ and you must set it to "true".
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/open_website_allow_api.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `openWebsiteAllowApi` property</figcaption>
</figure>
</div>
In your iFrame HTML page, you now need to import the _WorkAdventure client API Javascript library_. This library contains the `WA` object that you can use to communicate with WorkAdventure.
The library is available at `https://play.workadventu.re/iframe_api.js`.
_Note:_ if you are using a self-hosted version of WorkAdventure, use `https://[front_domain]/iframe_api.js`
**iframe.html**
```html
<!doctype html>
<html lang="en">
<head>
<script src="https://play.workadventu.re/iframe_api.js"></script>
</head>
<body>
</body>
</html>
```
You can now start by testing this with a simple message sent to the chat.
**iframe.html**
```html
...
<script>
WA.chat.sendChatMessage('Hello world', 'Mr Robot');
</script>
...
```
Let's now review the complete list of methods available in this `WA` object.
## Using Typescript
View the dedicated page about [using Typescript with the scripting API](using-typescript).
## Available features in the client API
The list of available functions and features is [available in the API Reference page, with examples](api-reference).

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{.section-title.accent.text-primary}
# About WorkAdventure maps
A WorkAdventure map is a map in "JSON" format generated by [Tiled](https://www.mapeditor.org/).
## Tiles
A map is made of "tiles" (we can also call them "sprites"). In WorkAdventure, the tiles are small images of 32x32 pixels.
Tiles may have transparent parts. Many tiles can be stored in a single PNG file. We call this file a "tileset".
There are many tilesets available on the internet. Some examples of websites offering awesome tiles:
* [itch.io](https://itch.io/)
* [opengameart.org](https://opengameart.org/)
* [deviantart.com](https://www.deviantart.com/)
Keep in mind the size of tiles and do not forget to check the license of the tileset you are using!
## How to design "pixel" tiles
You can design your own tiles as well as change existing tiles, this is usually referred to as "pixeling". You can start drawing your own tiles with [Piskel](https://www.piskelapp.com/). It is easy to use and well targeted at "pixeling". If you are getting serious about pixeling, the awesome folks at the Chaos Computer Club recommend the use of the editor [Krita](https://krita.org/). There are plenty of other editors as well.
If you are using Krita:
* Please double check that your tiles are 32x32 pixels in size. You can enable a grid under view -> show grid and under settings -> dockers -> grid you can select the grid size.
* Use transparency if you have to model transitions between different materials. This is more flexible and saves you time by not modeling every transition.
* You can follow the Pixel-Art Workshop by blinry: [media.ccc.de/v/34C3-jugend-hackt-1016-pixel_art_workshop](https://media.ccc.de/v/34C3-jugend-hackt-1016-pixel_art_workshop)
## WorkAdventure Map Rules
In order to design a map that will be readable by WorkAdventure, you will have to respect some constraints.
In particular, you will need to:
* set a start position for the players
* configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
* eventually, you can place exits that link to other maps
A few things to notice:
* your map can have as many layers as you want
* your map MUST contain a layer named "floorLayer" of type "objectgroup" that represents the layer on which characters will be drawn. Every layer above the "floorLayer" will be displayed on top of the characters.
* the tilesets in your map MUST be embedded. You cannot refer to an external typeset in a TSX file. Click the "embed tileset" button in the tileset tab to embed tileset data.
* your map MUST be exported in JSON format. You need to use a recent version of Tiled to get JSON format export (1.3+)
* WorkAdventure doesn't support object layers and will ignore them
* If you are starting from a blank map, your map MUST be orthogonal and tiles size should be 32x32.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/tiled_screenshot_1.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">"floorLayer" is compulsory</figcaption>
</figure>
</div>
## Building walls and "collidable" areas
By default, the characters can traverse any tiles. If you want to prevent your characeter from going through a tile (like a wall or a desktop), you must make this tile "collidable". You can do this by settings the `collides` property on a given tile.
To make a tile "collidable", you should:
1. select the relevant tileset and switch to "edit" mode:
![](https://workadventu.re/img/docs/collides-1.png){.document-img}
2. right click on a tile of the tileset to select it:
![](https://workadventu.re/img/docs/collides-2.png){.document-img}
3. on the left pane in the custom properties section, right click and select "Add properties":
![](https://workadventu.re/img/docs/collides-3.png){.document-img}
Please add a `collides` property. The type of the property must be **bool**.
4. finally, check the checkbox for the `collides` property:
![](https://workadventu.re/img/docs/collides-4.png){.document-img}
Repeat for every tile that should be "collidable".
## Adding behaviour with properties
In the next sections, you will see how you can add behaviour on your map by adding "properties".
You can add properties for a variety of features: putting exits, opening websites, meeting rooms, silent zones, etc...
You can add properties either on individual tiles of a tileset OR on a complete layer.
If you put a property on a layer, it will be triggered if your Woka walks on any tile of the layer.
The exception is the "collides" property that can only be set on tiles, but not on a complete layer.

View File

@ -25,6 +25,15 @@
],
"rules": {
"no-unused-vars": "off",
"@typescript-eslint/no-explicit-any": "error"
"@typescript-eslint/no-explicit-any": "error",
// TODO: remove those ignored rules and write a stronger code!
"@typescript-eslint/no-floating-promises": "off",
"@typescript-eslint/no-unsafe-call": "off",
"@typescript-eslint/restrict-plus-operands": "off",
"@typescript-eslint/no-unsafe-assignment": "off",
"@typescript-eslint/no-unsafe-return": "off",
"@typescript-eslint/no-unsafe-member-access": "off",
"@typescript-eslint/restrict-template-expressions": "off"
}
}

6
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View File

@ -1,5 +1,9 @@
/node_modules/
/dist/bundle.js
/dist/*.js
/dist/*.js.map
/dist/*.js.LICENSE.txt
/dist/main.*.css
/dist/main.*.css.map
/dist/tests/
/yarn-error.log
/dist/webpack.config.js

1
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@ -0,0 +1 @@
src/Messages/generated

4
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@ -0,0 +1,4 @@
{
"printWidth": 120,
"tabWidth": 4
}

View File

@ -3,11 +3,16 @@ WORKDIR /var/www/messages
COPY --chown=docker:docker messages .
RUN yarn install && yarn proto
# we are rebuilding on each deploy to cope with the API_URL environment URL
# we are rebuilding on each deploy to cope with the PUSHER_URL environment URL
FROM thecodingmachine/nodejs:14-apache
COPY --chown=docker:docker front .
COPY --from=builder --chown=docker:docker /var/www/messages/generated /var/www/html/src/Messages/generated
# Removing the iframe.html file from the final image as this adds a XSS attack.
# iframe.html is only in dev mode to circumvent a limitation
RUN rm dist/iframe.html
RUN yarn install
ENV NODE_ENV=production

View File

@ -1,3 +1,4 @@
index.html
index.tmpl.html.tmp
/js/
style.*.css

17
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@ -0,0 +1,17 @@
<!doctype html>
<html lang="en">
<head>
<script src="/iframe_api.js" ></script>
<script>
// Note: this is a huge XSS flow as we allow anyone to load a Javascript file in our domain.
// This file must ABSOLUTELY be removed from the Docker images/deployments and is only here
// for development purpose (because dynamically generated iframes are not working with
// webpack hot reload due to an issue with rights)
const urlParams = new URLSearchParams(window.location.search);
const scriptUrl = urlParams.get('script');
const script = document.createElement('script');
script.src = scriptUrl;
document.head.append(script);
</script>
</head>
</html>

View File

@ -29,12 +29,16 @@
<base href="/">
<link href="https://unpkg.com/nes.css@2.3.0/css/nes.min.css" rel="stylesheet" />
<title>WorkAdventure</title>
</head>
<body id="body" style="margin: 0; background-color: #000">
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game">
<div id="svelte-overlay">
</div>
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
</div>
@ -42,26 +46,6 @@
</aside>
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
</div>
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container">
<video id="myCamVideo" autoplay muted></video>
</div>
</div>
<div class="btn-cam-action">
<div id="btn-micro" class="btn-micro">
<img id="microphone" src="resources/logos/microphone.svg">
<img id="microphone-close" src="resources/logos/microphone-close.svg">
</div>
<div id="btn-video" class="btn-video">
<img id="cinema" src="resources/logos/cinema.svg">
<img id="cinema-close" src="resources/logos/cinema-close.svg">
</div>
<div id="btn-monitor" class="btn-monitor">
<img id="monitor" src="resources/logos/monitor.svg">
<img id="monitor-close" src="resources/logos/monitor-close.svg">
</div>
</div>
</div>
</div>
<div id="cowebsite" class="cowebsite hidden">
@ -70,11 +54,11 @@
</aside>
<main id="cowebsite-main">
</main>
<button class="top-right-btn" id="cowebsite-fullscreen">
<img id="cowebsite-fullscreen-open" src="resources/logos/monitor.svg"/>
<img id="cowebsite-fullscreen-close" style="display: none;" src="resources/logos/monitor-close.svg"/>
<button class="top-right-btn" id="cowebsite-fullscreen" alt="fullscreen mode">
<img id="cowebsite-fullscreen-open" src="resources/logos/fullscreen.svg"/>
<img id="cowebsite-fullscreen-close" style="display: none;" src="resources/logos/fullscreen-exit.svg"/>
</button>
<button class="top-right-btn" id="cowebsite-close">
<button class="top-right-btn" id="cowebsite-close" alt="close the iframe">
<img src="resources/logos/close.svg"/>
</button>
</div>
@ -96,30 +80,17 @@
</div>
</div>
<div class="audioplayer">
<label id="label-audioplayer_decrease_while_talking" for="audiooplayer_decrease_while_talking" title="decrease background volume by 50% when entering conversations">
<label id="label-audioplayer_decrease_while_talking" for="audioplayer_decrease_while_talking" title="decrease background volume by 50% when entering conversations">
reduce in conversations
<input type="checkbox" id="audioplayer_decrease_while_talking" checked />
</label>
<div id="audioplayer" style="visibility: hidden"></div>
</div>
</div>
<div class="audio-playing">
<img src="/resources/logos/megaphone.svg" />
</div>
</div>
<div id="activeScreenSharing" class="active-screen-sharing active">
</div>
<div id="webRtcSetup" class="webrtcsetup">
<img id="webRtcSetupNoVideo" class="background-img" src="resources/logos/cinema-close.svg">
<video id="myCamVideoSetup" autoplay muted></video>
</div>
<audio id="audio-webrtc-in">
<source src="/resources/objects/webrtc-in.mp3" type="audio/mp3">
</audio>
<audio id="audio-webrtc-out">
<source src="/resources/objects/webrtc-out.mp3" type="audio/mp3">
</audio>
<audio id="report-message">
<source src="/resources/objects/report-message.mp3" type="audio/mp3">
</audio>

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5
front/dist/resources/fonts/fonts.css vendored Normal file
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@ -0,0 +1,5 @@
/*This file is a workaround to allow phaser to load directly this font */
@font-face {
font-family: "Press Start 2P";
src: url("/fonts/press-start-2p-latin-400-normal.woff2") format('woff2');
}

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@ -1,4 +1,7 @@
<style>
#gameMenu main{
margin-top: 15px;
}
#gameMenu button {
background-color: black;
color: white;
@ -16,6 +19,21 @@
width: 32px;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
}
@media only screen and (max-height: 700px) {
#gameMenu main {
display: flex;
flex-direction: row;
align-items: flex-end;
flex-wrap: wrap;
margin-top: 0;
}
#gameMenu section{
margin: 2px;
}
section#socialLinks{
position: relative;
}
}
</style>
<div id="gameMenu" hidden>
@ -30,9 +48,15 @@
<section>
<button id="changeSkinButton">Edit skin</button>
</section>
<section>
<button id="changeCompanionButton">Edit companion</button>
</section>
<section>
<button id="editGameSettingsButton">Settings</button>
</section>
<section>
<button id="toggleFullscreen">Toggle fullscreen</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>
@ -40,7 +64,7 @@
<button id="adminConsoleButton">Admin console</button>
</section>
<section id="socialLinks" hidden>
<a class="not-button" href="https://www.facebook.com/workadventurebytcm" target="_blank"><img class="not-button" src="/resources/objects/facebook-icon.png"/></a>
<a class="not-button" href="https://www.facebook.com/workadventure.WA" target="_blank"><img class="not-button" src="/resources/objects/facebook-icon.png"/></a>
<a class="not-button" href="https://twitter.com/Workadventure_" target="_blank"><img class="not-button" src="/resources/objects/twitter-icon.png"/></a>
</section>
</main>

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@ -3,17 +3,21 @@
background-color: black;
color: white;
border-radius: 7px;
height: 28px;
width: 34px;
padding: 2px 8px;
}
#menuIcon button img{
width: 14px;
padding-top: 3px;
padding-top: 0;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
}
#menuIcon section {
margin: 10px;
}
@media only screen and (max-height: 700px) {
#menuIcon section {
margin: 2px;
}
}
</style>
<main id="menuIcon" hidden>
<section>

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@ -3,9 +3,9 @@
background: #eceeee;
border: 1px solid #42464b;
border-radius: 6px;
height: 257px;
margin: 20px auto 0;
width: 298px;
width: 50vw;
max-width: 300px;
}
#gameQuality .cautiousText {
font-size: 50%;
@ -33,7 +33,7 @@
color: #696969;
height: 30px;
transition: box-shadow 0.3s;
width: 240px;
width: 100%;
}
#gameQuality section {
margin: 10px;
@ -42,12 +42,11 @@
text-align: center;
}
#gameQuality button {
margin-top: 10px;
margin: 10px;
background-color: black;
color: white;
border-radius: 7px;
padding-bottom: 4px;
width: 60px;
}
#gameQuality button#gameQualityFormCancel {
background-color: #c7c7c700;
@ -57,7 +56,7 @@
<form id="gameQuality" hidden>
<section>
<h3>Game quality</h3>
<h5>Game quality</h3>
<p class="cautiousText">(Editing these settings will restart the game)</p>
<select id="select-game-quality">
<option value="120">High video quality (120 fps)</option>
@ -67,7 +66,7 @@
</select>
</section>
<section>
<h3>Video quality</h3>
<h5>Video quality</h3>
<select id="select-video-quality">
<option value="30">High video quality (30 fps)</option>
<option value="20">Medium video quality (20 fps, recommended)</option>

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@ -4,8 +4,8 @@
border: 1px solid #42464b;
border-radius: 6px;
margin: 20px auto 0;
width: 298px;
height: 150px;
width: 50vw;
max-width: 400px;
}
#gameShare h1 {
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
@ -40,7 +40,7 @@
margin: 0;
}
#gameShare button {
margin-top: 10px;
margin: 10px;
background-color: black;
color: white;
border-radius: 7px;
@ -66,7 +66,7 @@
}
#gameShare section p{
font-size: 8px;
margin: 0px 70px;
margin: 0;
}
#gameShare section p.err{
color: red;

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@ -1,103 +0,0 @@
<style>
#helpCameraSettings {
background: #eceeee;
border: 1px solid #42464b;
border-radius: 6px;
margin: 10px auto 0;
width: 400px;
height: 370px;
}
#helpCameraSettings h1 {
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
border-bottom: 1px solid #a6abaf;
border-radius: 6px 6px 0 0;
box-sizing: border-box;
color: #727678;
display: block;
height: 43px;
padding-top: 10px;
margin: 0;
text-align: center;
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
}
#helpCameraSettings input {
font-size: 70%;
background: linear-gradient(top, #d6d7d7, #dee0e0);
border: 1px solid #a1a3a3;
border-radius: 4px;
box-shadow: 0 1px #fff;
box-sizing: border-box;
color: #696969;
height: 30px;
transition: box-shadow 0.3s;
width: 100%;
}
#helpCameraSettings section {
margin: 10px;
}
#helpCameraSettings section.action{
text-align: center;
margin: 0;
}
#helpCameraSettings button {
margin-top: 10px;
background-color: black;
color: white;
border-radius: 7px;
padding-bottom: 4px;
}
#helpCameraSettings button#helpCameraSettingsFormCancel {
background-color: #c7c7c700;
color: #292929;
}
#helpCameraSettings section a{
text-align: center;
font-size: 12px;
margin: 0 6px;
color: black;
}
#helpCameraSettings section h6,
#helpCameraSettings section h5{
margin: 1px;
}
#helpCameraSettings section.text-center{
text-align: center;
}
#helpCameraSettings section p{
font-size: 8px;
margin: 0px 20px;
}
#helpCameraSettings section p.err{
color: #ff0000;
}
#helpCameraSettings section ul{
margin: 6px;
}
#helpCameraSettings section li{
text-align: left;
font-size: 8px;
}
#helpCameraSettings section img {
width: 200px;
margin-top: 10px;
}
</style>
<form id="helpCameraSettings" hidden>
<section class="text-center">
<h5>Camera/Microphone access needed</h5>
<p class="err" id="permissionError">Permission denied</p>
<p class="info">You must allow camera and microphone access in your browser.</p>
<ul>
<li>Please click on the lock or camera symbol on the side of the URL in the address bar. Here you can grant "always allow" access to your input devices.</li>
<li>Please ensure that you have a camera AND microphone plugged into your computer.</li>
</ul>
<p class="info">Once you've followed these steps, please refresh this page.</p>
<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
<p id='browserHelpSetting'></p>
</section>
<section class="action">
<button type="submit" id="helpCameraSettingsFormRefresh">Refresh</button>
<button type="submit" id="helpCameraSettingsFormContinue">Continue</button>
</section>
</form>

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