Adding a Pusher container as a middleware/dispatcher between front and back
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import {PointInterface} from "./Websocket/PointInterface";
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import {Group} from "./Group";
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import {User} from "./User";
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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import {PositionInterface} from "_Model/PositionInterface";
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import {Identificable} from "_Model/Websocket/Identificable";
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import {PositionDispatcher} from "./PositionDispatcher";
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import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
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import {Movable} from "_Model/Movable";
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import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
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import {arrayIntersect} from "../Services/ArrayHelper";
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import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
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import {ZoneEventListener} from "_Model/Zone";
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export type ConnectCallback = (user: User, group: Group) => void;
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export type DisconnectCallback = (user: User, group: Group) => void;
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export enum GameRoomPolicyTypes {
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ANONYMUS_POLICY = 1,
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MEMBERS_ONLY_POLICY,
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USE_TAGS_POLICY,
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}
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export class PusherRoom {
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private readonly positionNotifier: PositionDispatcher;
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public readonly anonymous: boolean;
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public tags: string[];
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public policyType: GameRoomPolicyTypes;
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public readonly roomSlug: string;
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public readonly worldSlug: string = '';
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public readonly organizationSlug: string = '';
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constructor(public readonly roomId: string,
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private socketListener: ZoneEventListener)
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{
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this.anonymous = isRoomAnonymous(roomId);
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this.tags = [];
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this.policyType = GameRoomPolicyTypes.ANONYMUS_POLICY;
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if (this.anonymous) {
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this.roomSlug = extractRoomSlugPublicRoomId(this.roomId);
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} else {
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const {organizationSlug, worldSlug, roomSlug} = extractDataFromPrivateRoomId(this.roomId);
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this.roomSlug = roomSlug;
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this.organizationSlug = organizationSlug;
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this.worldSlug = worldSlug;
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}
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// A zone is 10 sprites wide.
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this.positionNotifier = new PositionDispatcher(this.roomId, 320, 320, this.socketListener);
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}
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public setViewport(socket : ExSocketInterface, viewport: ViewportInterface): void {
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this.positionNotifier.setViewport(socket, viewport);
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}
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public leave(socket : ExSocketInterface){
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this.positionNotifier.removeViewport(socket);
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}
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public canAccess(userTags: string[]): boolean {
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return arrayIntersect(userTags, this.tags);
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}
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public isEmpty(): boolean {
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return this.positionNotifier.isEmpty();
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}
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}
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