Put hidden input field at the top
The input field was placed at the bottom, but that lead to some cutting of the top on mobile Chrome. Putting it at the top seems to work fine in both Chrome and Fennec.
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@ -22,7 +22,7 @@ export class TextInput extends Phaser.GameObjects.BitmapText {
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inputElement.maxLength = maxLength
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inputElement.maxLength = maxLength
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// Make sure that now scolling is needed and that the input field is
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// Make sure that now scolling is needed and that the input field is
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// not visible
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// not visible
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inputElement.setAttribute('style', 'opacity:0;position:absolute;bottom:0');
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inputElement.setAttribute('style', 'opacity:0;position:absolute;top:0');
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mainContainer.appendChild(inputElement);
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mainContainer.appendChild(inputElement);
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inputElement.addEventListener('input', this.onInput.bind(this) as EventListener);
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inputElement.addEventListener('input', this.onInput.bind(this) as EventListener);
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