Merge branch 'develop' of github.com:thecodingmachine/workadventure into audioPlayerImprovements

This commit is contained in:
Lurkars 2021-09-01 19:25:37 +02:00
commit 49b1a55042
127 changed files with 2126 additions and 2146 deletions

View File

@ -1,5 +1,11 @@
## Version develop ## Version develop
### Updates
- New scripting API features :
- Use `WA.ui.registerMenuCommand(commandDescriptor: string, options: MenuOptions): Menu` to add a custom menu or an iframe to the menu.
## Version 1.4.14
### Updates ### Updates
- New scripting API features : - New scripting API features :
- Use `WA.room.loadTileset(url: string) : Promise<number>` to load a tileset from a JSON file. - Use `WA.room.loadTileset(url: string) : Promise<number>` to load a tileset from a JSON file.

View File

@ -35,6 +35,9 @@ Note: on some OSes, you will need to add this line to your `/etc/hosts` file:
127.0.0.1 workadventure.localhost 127.0.0.1 workadventure.localhost
``` ```
Note: If on the first run you get a page with "network error". Try to ``docker-compose stop`` , then ``docker-compose start``.
Note 2: If you are still getting "network error". Make sure you are authorizing the self-signed certificate by entering https://pusher.workadventure.testing and accepting them.
### MacOS developers, your environment with Vagrant ### MacOS developers, your environment with Vagrant
If you are using MacOS, you can increase Docker performance using Vagrant. If you want more explanations, you can read [this medium article](https://medium.com/better-programming/vagrant-to-increase-docker-performance-with-macos-25b354b0c65c). If you are using MacOS, you can increase Docker performance using Vagrant. If you want more explanations, you can read [this medium article](https://medium.com/better-programming/vagrant-to-increase-docker-performance-with-macos-25b354b0c65c).

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@ -54,7 +54,6 @@
"prom-client": "^12.0.0", "prom-client": "^12.0.0",
"query-string": "^6.13.3", "query-string": "^6.13.3",
"redis": "^3.1.2", "redis": "^3.1.2",
"systeminformation": "^4.31.1",
"uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0", "uWebSockets.js": "uNetworking/uWebSockets.js#v18.5.0",
"uuidv4": "^6.0.7" "uuidv4": "^6.0.7"
}, },

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@ -554,7 +554,7 @@ chokidar@^3.4.0:
optionalDependencies: optionalDependencies:
fsevents "~2.1.2" fsevents "~2.1.2"
chownr@^1.1.1: chownr@^1.1.4:
version "1.1.4" version "1.1.4"
resolved "https://registry.yarnpkg.com/chownr/-/chownr-1.1.4.tgz#6fc9d7b42d32a583596337666e7d08084da2cc6b" resolved "https://registry.yarnpkg.com/chownr/-/chownr-1.1.4.tgz#6fc9d7b42d32a583596337666e7d08084da2cc6b"
integrity sha512-jJ0bqzaylmJtVnNgzTeSOs8DPavpbYgEr/b0YL8/2GO3xJEhInFmhKMUnEJQjZumK7KXGFhUy89PrsJWlakBVg== integrity sha512-jJ0bqzaylmJtVnNgzTeSOs8DPavpbYgEr/b0YL8/2GO3xJEhInFmhKMUnEJQjZumK7KXGFhUy89PrsJWlakBVg==
@ -1159,7 +1159,7 @@ fragment-cache@^0.2.1:
dependencies: dependencies:
map-cache "^0.2.2" map-cache "^0.2.2"
fs-minipass@^1.2.5: fs-minipass@^1.2.7:
version "1.2.7" version "1.2.7"
resolved "https://registry.yarnpkg.com/fs-minipass/-/fs-minipass-1.2.7.tgz#ccff8570841e7fe4265693da88936c55aed7f7c7" resolved "https://registry.yarnpkg.com/fs-minipass/-/fs-minipass-1.2.7.tgz#ccff8570841e7fe4265693da88936c55aed7f7c7"
integrity sha512-GWSSJGFy4e9GUeCcbIkED+bgAoFyj7XF1mV8rma3QW4NIqX9Kyx79N/PF61H5udOV3aY1IaMLs6pGbH71nlCTA== integrity sha512-GWSSJGFy4e9GUeCcbIkED+bgAoFyj7XF1mV8rma3QW4NIqX9Kyx79N/PF61H5udOV3aY1IaMLs6pGbH71nlCTA==
@ -1969,7 +1969,7 @@ minimist@^1.1.3, minimist@^1.2.0, minimist@^1.2.5:
resolved "https://registry.yarnpkg.com/minimist/-/minimist-1.2.5.tgz#67d66014b66a6a8aaa0c083c5fd58df4e4e97602" resolved "https://registry.yarnpkg.com/minimist/-/minimist-1.2.5.tgz#67d66014b66a6a8aaa0c083c5fd58df4e4e97602"
integrity sha512-FM9nNUYrRBAELZQT3xeZQ7fmMOBg6nWNmJKTcgsJeaLstP/UODVpGsr5OhXhhXg6f+qtJ8uiZ+PUxkDWcgIXLw== integrity sha512-FM9nNUYrRBAELZQT3xeZQ7fmMOBg6nWNmJKTcgsJeaLstP/UODVpGsr5OhXhhXg6f+qtJ8uiZ+PUxkDWcgIXLw==
minipass@^2.6.0, minipass@^2.8.6, minipass@^2.9.0: minipass@^2.6.0, minipass@^2.9.0:
version "2.9.0" version "2.9.0"
resolved "https://registry.yarnpkg.com/minipass/-/minipass-2.9.0.tgz#e713762e7d3e32fed803115cf93e04bca9fcc9a6" resolved "https://registry.yarnpkg.com/minipass/-/minipass-2.9.0.tgz#e713762e7d3e32fed803115cf93e04bca9fcc9a6"
integrity sha512-wxfUjg9WebH+CUDX/CdbRlh5SmfZiy/hpkxaRI16Y9W56Pa75sWgd/rvFilSgrauD9NyFymP/+JFV3KwzIsJeg== integrity sha512-wxfUjg9WebH+CUDX/CdbRlh5SmfZiy/hpkxaRI16Y9W56Pa75sWgd/rvFilSgrauD9NyFymP/+JFV3KwzIsJeg==
@ -1977,7 +1977,7 @@ minipass@^2.6.0, minipass@^2.8.6, minipass@^2.9.0:
safe-buffer "^5.1.2" safe-buffer "^5.1.2"
yallist "^3.0.0" yallist "^3.0.0"
minizlib@^1.2.1: minizlib@^1.3.3:
version "1.3.3" version "1.3.3"
resolved "https://registry.yarnpkg.com/minizlib/-/minizlib-1.3.3.tgz#2290de96818a34c29551c8a8d301216bd65a861d" resolved "https://registry.yarnpkg.com/minizlib/-/minizlib-1.3.3.tgz#2290de96818a34c29551c8a8d301216bd65a861d"
integrity sha512-6ZYMOEnmVsdCeTJVE0W9ZD+pVnE8h9Hma/iOwwRDsdQoePpoX56/8B6z3P9VNwppJuBKNRuFDRNRqRWexT9G9Q== integrity sha512-6ZYMOEnmVsdCeTJVE0W9ZD+pVnE8h9Hma/iOwwRDsdQoePpoX56/8B6z3P9VNwppJuBKNRuFDRNRqRWexT9G9Q==
@ -1992,7 +1992,7 @@ mixin-deep@^1.2.0:
for-in "^1.0.2" for-in "^1.0.2"
is-extendable "^1.0.1" is-extendable "^1.0.1"
mkdirp@^0.5.0, mkdirp@^0.5.1, mkdirp@^0.5.3: mkdirp@^0.5.1, mkdirp@^0.5.3, mkdirp@^0.5.5:
version "0.5.5" version "0.5.5"
resolved "https://registry.yarnpkg.com/mkdirp/-/mkdirp-0.5.5.tgz#d91cefd62d1436ca0f41620e251288d420099def" resolved "https://registry.yarnpkg.com/mkdirp/-/mkdirp-0.5.5.tgz#d91cefd62d1436ca0f41620e251288d420099def"
integrity sha512-NKmAlESf6jMGym1++R0Ra7wvhV+wFW63FaSOFPwRahvea0gMUcGUhVeAg/0BC0wiv9ih5NYPB1Wn1UEI1/L+xQ== integrity sha512-NKmAlESf6jMGym1++R0Ra7wvhV+wFW63FaSOFPwRahvea0gMUcGUhVeAg/0BC0wiv9ih5NYPB1Wn1UEI1/L+xQ==
@ -2290,9 +2290,9 @@ path-key@^3.0.0, path-key@^3.1.0:
integrity sha512-ojmeN0qd+y0jszEtoY48r0Peq5dwMEkIlCOu6Q5f41lfkswXuKtYrhgoTpLnyIcHm24Uhqx+5Tqm2InSwLhE6Q== integrity sha512-ojmeN0qd+y0jszEtoY48r0Peq5dwMEkIlCOu6Q5f41lfkswXuKtYrhgoTpLnyIcHm24Uhqx+5Tqm2InSwLhE6Q==
path-parse@^1.0.6: path-parse@^1.0.6:
version "1.0.6" version "1.0.7"
resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.6.tgz#d62dbb5679405d72c4737ec58600e9ddcf06d24c" resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.7.tgz#fbc114b60ca42b30d9daf5858e4bd68bbedb6735"
integrity sha512-GSmOT2EbHrINBf9SR7CDELwlJ8AENk3Qn7OikK4nFYAu3Ote2+JYNVvkpAEQm3/TLNEJFD/xZJjzyxg3KBWOzw== integrity sha512-LDJzPVEEEPR+y48z93A0Ed0yXb8pAByGWo/k5YYdYgpY2/2EsOsksJrq7lOHxryrVOn1ejG6oAp8ahvOIQD8sw==
path-type@^1.0.0: path-type@^1.0.0:
version "1.1.0" version "1.1.0"
@ -2578,7 +2578,7 @@ rxjs@^6.6.7:
dependencies: dependencies:
tslib "^1.9.0" tslib "^1.9.0"
safe-buffer@^5.0.1, safe-buffer@^5.1.2: safe-buffer@^5.0.1, safe-buffer@^5.1.2, safe-buffer@^5.2.1:
version "5.2.1" version "5.2.1"
resolved "https://registry.yarnpkg.com/safe-buffer/-/safe-buffer-5.2.1.tgz#1eaf9fa9bdb1fdd4ec75f58f9cdb4e6b7827eec6" resolved "https://registry.yarnpkg.com/safe-buffer/-/safe-buffer-5.2.1.tgz#1eaf9fa9bdb1fdd4ec75f58f9cdb4e6b7827eec6"
integrity sha512-rp3So07KcdmmKbGvgaNxQSJr7bGVSVk5S9Eq1F+ppbRo70+YeaDxkw5Dd8NPN+GD6bjnYm2VuPuCXmpuYvmCXQ== integrity sha512-rp3So07KcdmmKbGvgaNxQSJr7bGVSVk5S9Eq1F+ppbRo70+YeaDxkw5Dd8NPN+GD6bjnYm2VuPuCXmpuYvmCXQ==
@ -2962,11 +2962,6 @@ supports-color@^7.1.0:
dependencies: dependencies:
has-flag "^4.0.0" has-flag "^4.0.0"
systeminformation@^4.31.1:
version "4.31.1"
resolved "https://registry.yarnpkg.com/systeminformation/-/systeminformation-4.31.1.tgz#2e02c26987494d4b6a4d2d83138724593bc98d50"
integrity sha512-dVCDWNMN8ncMZo5vbMCA5dpAdMgzafK2ucuJy5LFmGtp1cG6farnPg8QNvoOSky9SkFoEX1Aw0XhcOFV6TnLYA==
table@^5.2.3: table@^5.2.3:
version "5.4.6" version "5.4.6"
resolved "https://registry.yarnpkg.com/table/-/table-5.4.6.tgz#1292d19500ce3f86053b05f0e8e7e4a3bb21079e" resolved "https://registry.yarnpkg.com/table/-/table-5.4.6.tgz#1292d19500ce3f86053b05f0e8e7e4a3bb21079e"
@ -2978,17 +2973,17 @@ table@^5.2.3:
string-width "^3.0.0" string-width "^3.0.0"
tar@^4.4.2: tar@^4.4.2:
version "4.4.13" version "4.4.19"
resolved "https://registry.yarnpkg.com/tar/-/tar-4.4.13.tgz#43b364bc52888d555298637b10d60790254ab525" resolved "https://registry.yarnpkg.com/tar/-/tar-4.4.19.tgz#2e4d7263df26f2b914dee10c825ab132123742f3"
integrity sha512-w2VwSrBoHa5BsSyH+KxEqeQBAllHhccyMFVHtGtdMpF4W7IRWfZjFiQceJPChOeTsSDVUpER2T8FA93pr0L+QA== integrity sha512-a20gEsvHnWe0ygBY8JbxoM4w3SJdhc7ZAuxkLqh+nvNQN2IOt0B5lLgM490X5Hl8FF0dl0tOf2ewFYAlIFgzVA==
dependencies: dependencies:
chownr "^1.1.1" chownr "^1.1.4"
fs-minipass "^1.2.5" fs-minipass "^1.2.7"
minipass "^2.8.6" minipass "^2.9.0"
minizlib "^1.2.1" minizlib "^1.3.3"
mkdirp "^0.5.0" mkdirp "^0.5.5"
safe-buffer "^5.1.2" safe-buffer "^5.2.1"
yallist "^3.0.3" yallist "^3.1.1"
tdigest@^0.1.1: tdigest@^0.1.1:
version "0.1.1" version "0.1.1"
@ -3282,7 +3277,7 @@ y18n@^3.2.0:
resolved "https://registry.yarnpkg.com/y18n/-/y18n-3.2.2.tgz#85c901bd6470ce71fc4bb723ad209b70f7f28696" resolved "https://registry.yarnpkg.com/y18n/-/y18n-3.2.2.tgz#85c901bd6470ce71fc4bb723ad209b70f7f28696"
integrity sha512-uGZHXkHnhF0XeeAPgnKfPv1bgKAYyVvmNL1xlKsPYZPaIHxGti2hHqvOCQv71XMsLxu1QjergkqogUnms5D3YQ== integrity sha512-uGZHXkHnhF0XeeAPgnKfPv1bgKAYyVvmNL1xlKsPYZPaIHxGti2hHqvOCQv71XMsLxu1QjergkqogUnms5D3YQ==
yallist@^3.0.0, yallist@^3.0.3: yallist@^3.0.0, yallist@^3.1.1:
version "3.1.1" version "3.1.1"
resolved "https://registry.yarnpkg.com/yallist/-/yallist-3.1.1.tgz#dbb7daf9bfd8bac9ab45ebf602b8cbad0d5d08fd" resolved "https://registry.yarnpkg.com/yallist/-/yallist-3.1.1.tgz#dbb7daf9bfd8bac9ab45ebf602b8cbad0d5d08fd"
integrity sha512-a4UGQaWPH59mOXUYnAG2ewncQS4i4F43Tv3JoAM+s2VDAmS9NsK8GpDMLrCHPksFT7h3K6TOoUNn2pb7RoXx4g== integrity sha512-a4UGQaWPH59mOXUYnAG2ewncQS4i4F43Tv3JoAM+s2VDAmS9NsK8GpDMLrCHPksFT7h3K6TOoUNn2pb7RoXx4g==

View File

@ -429,9 +429,9 @@
"integrity": "sha1-F0uSaHNVNP+8es5r9TpanhtcX18=" "integrity": "sha1-F0uSaHNVNP+8es5r9TpanhtcX18="
}, },
"path-parse": { "path-parse": {
"version": "1.0.6", "version": "1.0.7",
"resolved": "https://registry.npmjs.org/path-parse/-/path-parse-1.0.6.tgz", "resolved": "https://registry.npmjs.org/path-parse/-/path-parse-1.0.7.tgz",
"integrity": "sha512-GSmOT2EbHrINBf9SR7CDELwlJ8AENk3Qn7OikK4nFYAu3Ote2+JYNVvkpAEQm3/TLNEJFD/xZJjzyxg3KBWOzw==" "integrity": "sha512-LDJzPVEEEPR+y48z93A0Ed0yXb8pAByGWo/k5YYdYgpY2/2EsOsksJrq7lOHxryrVOn1ejG6oAp8ahvOIQD8sw=="
}, },
"path-type": { "path-type": {
"version": "1.1.0", "version": "1.1.0",

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@ -315,8 +315,8 @@ path-is-absolute@^1.0.0:
resolved "https://registry.yarnpkg.com/path-is-absolute/-/path-is-absolute-1.0.1.tgz#174b9268735534ffbc7ace6bf53a5a9e1b5c5f5f" resolved "https://registry.yarnpkg.com/path-is-absolute/-/path-is-absolute-1.0.1.tgz#174b9268735534ffbc7ace6bf53a5a9e1b5c5f5f"
path-parse@^1.0.6: path-parse@^1.0.6:
version "1.0.6" version "1.0.7"
resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.6.tgz#d62dbb5679405d72c4737ec58600e9ddcf06d24c" resolved "https://registry.yarnpkg.com/path-parse/-/path-parse-1.0.7.tgz#fbc114b60ca42b30d9daf5858e4bd68bbedb6735"
path-type@^1.0.0: path-type@^1.0.0:
version "1.1.0" version "1.1.0"

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@ -101,6 +101,7 @@
}, },
"redis": { "redis": {
"image": "redis:6", "image": "redis:6",
"ports": [6379]
} }
}, },
"config": { "config": {

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@ -7,14 +7,14 @@ not overwrite existing ones) and click on the animation editor:
<div class="px-5 card rounded d-inline-block"> <div class="px-5 card rounded d-inline-block">
<img class="document-img" src="https://workadventu.re/img/docs/anims/camera.png" alt="" /> <img class="document-img" src="images/anims/camera.png" alt="" />
</div> </div>
You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration: You can now add all tiles that should be part of the animation via drag and drop to the "playlist" and adjust the frame duration:
<div> <div>
<figure class="figure"> <figure class="figure">
<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/animation_editor.png" alt="" /> <img class="figure-img img-fluid rounded" src="images/anims/animation_editor.png" alt="" />
<figcaption class="figure-caption">The tile animation editor</figcaption> <figcaption class="figure-caption">The tile animation editor</figcaption>
</figure> </figure>
</div> </div>
@ -24,7 +24,7 @@ You can preview animations directly in Tiled, using the "Show tile animations" o
<div> <div>
<figure class="figure"> <figure class="figure">
<img class="figure-img img-fluid rounded" src="https://workadventu.re/img/docs/anims/settings_show_animations.png" alt="" /> <img class="figure-img img-fluid rounded" src="images/anims/settings_show_animations.png" alt="" />
<figcaption class="figure-caption">The Show Tile Animations option</figcaption> <figcaption class="figure-caption">The Show Tile Animations option</figcaption>
</figure> </figure>
</div> </div>

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@ -18,3 +18,4 @@ The list of functions below is **deprecated**. You should not use those but. use
- Method `WA.onChatMessage` is deprecated. It has been renamed to `WA.chat.onChatMessage`. - Method `WA.onChatMessage` is deprecated. It has been renamed to `WA.chat.onChatMessage`.
- Method `WA.onEnterZone` is deprecated. It has been renamed to `WA.room.onEnterZone`. - Method `WA.onEnterZone` is deprecated. It has been renamed to `WA.room.onEnterZone`.
- Method `WA.onLeaveZone` is deprecated. It has been renamed to `WA.room.onLeaveZone`. - Method `WA.onLeaveZone` is deprecated. It has been renamed to `WA.room.onLeaveZone`.
- Method `WA.ui.registerMenuCommand` parameter `callback` is deprecated. Use `WA.ui.registerMenuCommand(commandDescriptor: string, options: MenuOptions)`.

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@ -7,7 +7,7 @@ If you use group layers in your map, to reference a layer in a group you will ne
Example : Example :
<div class="row"> <div class="row">
<div class="col"> <div class="col">
<img src="https://workadventu.re/img/docs/groupLayer.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/groupLayer.png" class="figure-img img-fluid rounded" alt="" />
</div> </div>
</div> </div>
@ -28,7 +28,7 @@ Listens to the position of the current user. The event is triggered when the use
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/trigger_event.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/trigger_event.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption> <figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption>
</figure> </figure>
</div> </div>
@ -140,7 +140,7 @@ Replace the tile at the `x` and `y` coordinates in the layer named `layer` by th
If `tile` is a string, it's not the id of the tile but the value of the property `name`. If `tile` is a string, it's not the id of the tile but the value of the property `name`.
<div class="row"> <div class="row">
<div class="col"> <div class="col">
<img src="https://workadventu.re/img/docs/nameIndexProperty.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/nameIndexProperty.png" class="figure-img img-fluid rounded" alt="" />
</div> </div>
</div> </div>

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@ -9,6 +9,7 @@ Moreover, `WA.state` functions can be used to persist this state across reloads.
``` ```
WA.state.saveVariable(key : string, data : unknown): void WA.state.saveVariable(key : string, data : unknown): void
WA.state.loadVariable(key : string) : unknown WA.state.loadVariable(key : string) : unknown
WA.state.hasVariable(key : string) : boolean
WA.state.onVariableChange(key : string).subscribe((data: unknown) => {}) : Subscription WA.state.onVariableChange(key : string).subscribe((data: unknown) => {}) : Subscription
WA.state.[any property]: unknown WA.state.[any property]: unknown
``` ```
@ -70,7 +71,7 @@ Each object will represent a variable.
<div class="row"> <div class="row">
<div class="col"> <div class="col">
<img src="https://workadventu.re/img/docs/object_variable.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/object_variable.png" class="figure-img img-fluid rounded" alt="" />
</div> </div>
</div> </div>

View File

@ -9,10 +9,10 @@ You can position this popup by using a "rectangle" object in Tiled that you will
<div class="row"> <div class="row">
<div class="col"> <div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_tiled.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/screen_popup_tiled.png" class="figure-img img-fluid rounded" alt="" />
</div> </div>
<div class="col"> <div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_in_game.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/screen_popup_in_game.png" class="figure-img img-fluid rounded" alt="" />
</div> </div>
</div> </div>
@ -68,25 +68,53 @@ WA.room.onLeaveZone('myZone', () => {
### Add custom menu ### Add custom menu
```typescript
WA.ui.registerMenuCommand(menuCommand: string, callback: (menuCommand: string) => void): void
``` ```
Add a custom menu item containing the text `commandDescriptor` in the main menu. A click on the menu will trigger the `callback`. WA.ui.registerMenuCommand(commandDescriptor: string, options: MenuOptions): Menu
```
Add a custom menu item containing the text `commandDescriptor` in the navbar of the menu.
`options` attribute accepts an object with three properties :
- `callback : (commandDescriptor: string) => void` : A click on the custom menu will trigger the `callback`.
- `iframe: string` : A click on the custom menu will open the `iframe` inside the menu.
- `allowApi?: boolean` : Allow the iframe of the custom menu to use the Scripting API.
Important : `options` accepts only `callback` or `iframe` not both.
Custom menu exist only until the map is unloaded, or you leave the iframe zone of the script. Custom menu exist only until the map is unloaded, or you leave the iframe zone of the script.
<div class="row">
<div class="col">
<img src="images/custom-menu-navbar.png" class="figure-img img-fluid rounded" alt="" />
</div>
<div class="col">
<img src="images/custom-menu-iframe.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
Example: Example:
```javascript ```javascript
const menu = WA.ui.registerMenuCommand('menu test',
{
callback: () => {
WA.chat.sendChatMessage('test');
}
})
WA.ui.registerMenuCommand("test", () => { // Some time later, if you want to remove the menu:
WA.chat.sendChatMessage("test clicked", "menu cmd") menu.remove();
})
``` ```
<div class="col"> Please note that `registerMenuCommand` returns an object of the `Menu` class.
<img src="https://workadventu.re/img/docs/menu-command.png" class="figure-img img-fluid rounded" alt="" />
</div> The `Menu` class contains a single method: `remove(): void`. This will obviously remove the menu when called.
```javascript
class Menu {
/**
* Remove the menu
*/
remove() {};
}
```
@ -103,7 +131,7 @@ WA.ui.displayActionMessage({
Displays a message at the bottom of the screen (that will disappear when space bar is pressed). Displays a message at the bottom of the screen (that will disappear when space bar is pressed).
<div class="col"> <div class="col">
<img src="https://workadventu.re/img/docs/trigger_message.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/trigger_message.png" class="figure-img img-fluid rounded" alt="" />
</div> </div>
Example: Example:

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@ -46,7 +46,7 @@ You can put relative URLs. If your script file is next to your map, you can simp
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/script_property.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/script_property.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The script property</figcaption> <figcaption class="figure-caption">The script property</figcaption>
</figure> </figure>
</div> </div>
@ -72,7 +72,7 @@ In order to allow communication with WorkAdventure, you need to add an additiona
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/open_website_allow_api.png" class="figure-img img-fluid rounded" alt="" /> <img src="images/open_website_allow_api.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `openWebsiteAllowApi` property</figcaption> <figcaption class="figure-caption">The `openWebsiteAllowApi` property</figcaption>
</figure> </figure>
</div> </div>

View File

@ -29,7 +29,7 @@ font that has support for a variety of accents. It renders great when used at *8
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/text-object.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" /> <img src="images/text-object.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">The "font-family" property</figcaption> <figcaption class="figure-caption">The "font-family" property</figcaption>
</figure> </figure>
</div> </div>

View File

@ -49,7 +49,7 @@ A few things to notice:
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/tiled_screenshot_1.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" /> <img src="images/tiled_screenshot_1.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">"floorLayer" is compulsory</figcaption> <figcaption class="figure-caption">"floorLayer" is compulsory</figcaption>
</figure> </figure>
</div> </div>
@ -62,21 +62,21 @@ To make a tile "collidable", you should:
1. select the relevant tileset and switch to "edit" mode: 1. select the relevant tileset and switch to "edit" mode:
![](https://workadventu.re/img/docs/collides-1.png){.document-img} ![](images/collides-1.png){.document-img}
2. right click on a tile of the tileset to select it: 2. right click on a tile of the tileset to select it:
![](https://workadventu.re/img/docs/collides-2.png){.document-img} ![](images/collides-2.png){.document-img}
3. on the left pane in the custom properties section, right click and select "Add properties": 3. on the left pane in the custom properties section, right click and select "Add properties":
![](https://workadventu.re/img/docs/collides-3.png){.document-img} ![](images/collides-3.png){.document-img}
Please add a `collides` property. The type of the property must be **bool**. Please add a `collides` property. The type of the property must be **bool**.
4. finally, check the checkbox for the `collides` property: 4. finally, check the checkbox for the `collides` property:
![](https://workadventu.re/img/docs/collides-4.png){.document-img} ![](images/collides-4.png){.document-img}
Repeat for every tile that should be "collidable". Repeat for every tile that should be "collidable".

View File

@ -11,7 +11,7 @@ To do this in Tiled:
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/website_url_property.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" /> <img src="images/website_url_property.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">A "website" object</figcaption> <figcaption class="figure-caption">A "website" object</figcaption>
</figure> </figure>
</div> </div>
@ -34,7 +34,7 @@ to explicitly allow it, by setting an additional `allowApi` property to `true`.
<div> <div>
<figure class="figure"> <figure class="figure">
<img src="https://workadventu.re/img/docs/website_allowapi_property.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" /> <img src="images/website_allowapi_property.png" class="figure-img img-fluid rounded" alt="" style="width: 70%" />
<figcaption class="figure-caption">A "website" object that can communicate using the Iframe API</figcaption> <figcaption class="figure-caption">A "website" object that can communicate using the Iframe API</figcaption>
</figure> </figure>
</div> </div>

View File

@ -34,7 +34,6 @@
<title>WorkAdventure</title> <title>WorkAdventure</title>
</head> </head>
<body id="body" style="margin: 0; background-color: #000"> <body id="body" style="margin: 0; background-color: #000">
<div class="main-container" id="main-container"> <div class="main-container" id="main-container">
<!-- Create the editor container --> <!-- Create the editor container -->
<div id="game" class="game"> <div id="game" class="game">

View File

@ -1,78 +0,0 @@
<style>
#gameMenu main{
margin-top: 15px;
}
#gameMenu button {
background-color: black;
color: white;
border-radius: 7px;
padding-bottom: 2px;
}
#gameMenu section {
margin: 10px;
}
section#socialLinks{
position: absolute;
margin-bottom: 0;
}
section#socialLinks img{
width: 32px;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
}
@media only screen and (max-height: 700px) {
#gameMenu main {
display: flex;
flex-direction: row;
align-items: flex-end;
flex-wrap: wrap;
margin-top: 0;
}
#gameMenu section{
margin: 2px;
}
section#socialLinks{
position: relative;
}
}
</style>
<div id="gameMenu" hidden>
<main>
<section>
<button id="shareButton">Share url</button>
</section>
<section>
<button id="changeNameButton">Edit name</button>
</section>
<section>
<button id="changeSkinButton">Edit skin</button>
</section>
<section>
<button id="changeCompanionButton">Edit companion</button>
</section>
<section>
<button id="editGameSettingsButton">Settings</button>
</section>
<section>
<button id="toggleFullscreen">Toggle fullscreen</button>
</section>
<section>
<button id="enableNotification">Enable notifications</button>
</section>
<!-- TODO activate authentication -->
<section hidden>
<button id="oidcLogin">Oauth Login</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>
<section id="adminConsoleSection" hidden>
<button id="adminConsoleButton">Admin console</button>
</section>
<section id="socialLinks" hidden>
<a class="not-button" href="https://www.facebook.com/workadventure.WA" target="_blank"><img class="not-button" src="/resources/objects/facebook-icon.png"/></a>
<a class="not-button" href="https://twitter.com/Workadventure_" target="_blank"><img class="not-button" src="/resources/objects/twitter-icon.png"/></a>
</section>
</main>
</div>

View File

@ -1,28 +0,0 @@
<style>
#menuIcon button {
background-color: black;
color: white;
border-radius: 7px;
padding: 2px 8px;
}
#menuIcon button img{
width: 14px;
padding-top: 0;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
}
#menuIcon section {
margin: 10px;
}
@media only screen and (max-height: 700px) {
#menuIcon section {
margin: 2px;
}
}
</style>
<main id="menuIcon" hidden>
<section>
<button id="openMenuButton">
<img src="/static/images/menu.svg">
</button>
</section>
</main>

View File

@ -1,81 +0,0 @@
<style>
#gameQuality {
background: #eceeee;
border: 1px solid #42464b;
border-radius: 6px;
margin: 20px auto 0;
width: 50vw;
max-width: 300px;
}
#gameQuality .cautiousText {
font-size: 50%;
}
#gameQuality h1 {
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
border-bottom: 1px solid #a6abaf;
border-radius: 6px 6px 0 0;
box-sizing: border-box;
color: #727678;
display: block;
height: 43px;
padding-top: 10px;
margin: 0;
text-align: center;
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
}
#gameQuality select {
font-size: 70%;
background: linear-gradient(top, #d6d7d7, #dee0e0);
border: 1px solid #a1a3a3;
border-radius: 4px;
box-shadow: 0 1px #fff;
box-sizing: border-box;
color: #696969;
height: 30px;
transition: box-shadow 0.3s;
width: 100%;
}
#gameQuality section {
margin: 10px;
}
#gameQuality section.action{
text-align: center;
}
#gameQuality button {
margin: 10px;
background-color: black;
color: white;
border-radius: 7px;
padding-bottom: 4px;
}
#gameQuality button#gameQualityFormCancel {
background-color: #c7c7c700;
color: #292929;
}
</style>
<form id="gameQuality" hidden>
<section>
<h5>Game quality</h3>
<p class="cautiousText">(Editing these settings will restart the game)</p>
<select id="select-game-quality">
<option value="120">High video quality (120 fps)</option>
<option value="60">Medium video quality (60 fps, recommended)</option>
<option value="40">Minimum video quality (40 fps)</option>
<option value="20">Small video quality (20 fps)</option>
</select>
</section>
<section>
<h5>Video quality</h3>
<select id="select-video-quality">
<option value="30">High video quality (30 fps)</option>
<option value="20">Medium video quality (20 fps, recommended)</option>
<option value="10">Minimum video quality (10 fps)</option>
<option value="5">Small video quality (5 fps)</option>
</select>
</section>
<section class="action">
<button type="submit" id="gameQualityFormSubmit">Save</button>
<button type="reset" class="close" id="gameQualityFormCancel">Cancel</button>
</section>
</form>

View File

@ -1,115 +0,0 @@
<style>
#gameReport {
background: #eceeee;
border: 1px solid #42464b;
border-radius: 6px;
margin: 2px auto 0;
width: 298px;
}
#gameReport h1 {
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
border-bottom: 1px solid #a6abaf;
border-radius: 6px 6px 0 0;
box-sizing: border-box;
color: #727678;
display: block;
height: 43px;
padding-top: 10px;
margin: 0;
text-align: center;
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
}
#gameReport h3 {
margin: 0;
}
#gameReport textarea {
font-size: 70%;
background: linear-gradient(top, #d6d7d7, #dee0e0);
border: 1px solid #a1a3a3;
border-radius: 4px;
box-shadow: 0 1px #fff;
box-sizing: border-box;
color: #696969;
height: 100px;
transition: box-shadow 0.3s;
width: 100%;
}
#gameReport section {
margin: 10px;
}
#gameReport section.action{
text-align: center;
margin: 0;
}
#gameReport button {
margin-top: 10px;
font-size: 60%;
background-color: #dc3545;
color: white;
border-radius: 7px;
padding: 3px 10px 3px 10px;
}
#gameReport button#gameReportFormCancel {
background-color: #c7c7c700;
color: #292929;
display: block;
float: right;
}
#gameReport section a{
text-align: center;
font-size: 12px;
margin: 0 6px;
color: black;
}
#gameReport section h6,
#gameReport section h5{
margin: 1px;
}
#gameReport section.text-center{
text-align: center;
}
#gameReport p{
font-size: 8px;
margin: 3px 0 0 0;
}
#gameReport form p{
margin: 0px 70px;
}
#gameReport section p.err{
color: red;
display: none;
}
#gameReport section p.info{
display: none;
}
</style>
<main id="gameReport" hidden>
<section>
<button id="gameReportFormCancel">X</button>
<h1>Moderate <span id="nameReported"></span></h1>
<p id="askActionP">What action do you want to take?</p>
</section>
<section>
<h3>Block: </h3>
<p>Block any communication from and to this user. This can be reverted.</p>
<section class="action">
<button id="toggleBlockButton">Block this user</button>
</section>
</section>
<section id="reportSection">
<h3>Report: </h3>
<p>Send a report message to the administrators of this room. They may later ban this user.</p>
<form>
<section>
<h6>Your message: </h6>
<textarea type="text" name="report" id="gameReportInput"></textarea>
<p class="err" id="gameReportErr"></p>
</section>
<section class="action">
<button type="submit" id="gameReportFormSubmit">Report this user</button>
</section>
</form>
</section>
</main>

View File

@ -1,96 +0,0 @@
<style>
#gameShare {
background: #eceeee;
border: 1px solid #42464b;
border-radius: 6px;
margin: 20px auto 0;
width: 50vw;
max-width: 400px;
}
#gameShare h1 {
background-image: linear-gradient(top, #f1f3f3, #d4dae0);
border-bottom: 1px solid #a6abaf;
border-radius: 6px 6px 0 0;
box-sizing: border-box;
color: #727678;
display: block;
height: 43px;
padding-top: 10px;
margin: 0;
text-align: center;
text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
}
#gameShare input {
font-size: 70%;
background: linear-gradient(top, #d6d7d7, #dee0e0);
border: 1px solid #a1a3a3;
border-radius: 4px;
box-shadow: 0 1px #fff;
box-sizing: border-box;
color: #696969;
height: 30px;
transition: box-shadow 0.3s;
width: 100%;
}
#gameShare section {
margin: 10px;
}
#gameShare section.action{
text-align: center;
margin: 0;
}
#gameShare button {
margin: 10px;
background-color: black;
color: white;
border-radius: 7px;
padding-bottom: 4px;
width: 60px;
}
#gameShare button#gameShareFormCancel {
background-color: #c7c7c700;
color: #292929;
}
#gameShare section a{
text-align: center;
font-size: 12px;
margin: 0 6px;
color: black;
}
#gameShare section h6,
#gameShare section h5{
margin: 1px;
}
#gameShare section.text-center{
text-align: center;
}
#gameShare section p{
font-size: 8px;
margin: 0;
}
#gameShare section p.err{
color: red;
display: none;
}
#gameShare section p.info{
display: none;
}
#gameShare section input#gameShareLink{
background-color: #a1a3a3;
}
</style>
<form id="gameShare" hidden>
<section class="text-center">
<h5>Share this link !</h5>
<p class="info" id="gameShareInfo"></p>
</section>
<section>
<h6>Link</h6>
<input type="text" name="email" id="gameShareLink" readonly>
</section>
<section class="action">
<button type="submit" id="gameShareFormSubmit">Copy</button>
<button type="submit" id="gameShareFormCancel">Close</button>
</section>
</form>

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front/dist/resources/logos/tcm_full.png vendored Normal file

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@ -1,4 +1,4 @@
let CACHE_NAME = 'workavdenture-cache-v1.4.14'; let CACHE_NAME = 'workavdenture-cache';
let urlsToCache = [ let urlsToCache = [
'/' '/'
]; ];
@ -14,7 +14,8 @@ self.addEventListener('install', function(event) {
}); });
self.addEventListener('fetch', function(event) { self.addEventListener('fetch', function(event) {
event.respondWith( //TODO mamnage fetch data and cache management
/*event.respondWith(
caches.match(event.request) caches.match(event.request)
.then(function(response) { .then(function(response) {
// Cache hit - return response // Cache hit - return response
@ -44,7 +45,7 @@ self.addEventListener('fetch', function(event) {
} }
); );
}) })
); );*/
}); });
self.addEventListener('wait', function(event) { self.addEventListener('wait', function(event) {

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@ -15,7 +15,6 @@ import type { SetPropertyEvent } from "./setPropertyEvent";
import type { LoadSoundEvent } from "./LoadSoundEvent"; import type { LoadSoundEvent } from "./LoadSoundEvent";
import type { PlaySoundEvent } from "./PlaySoundEvent"; import type { PlaySoundEvent } from "./PlaySoundEvent";
import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent"; import type { MenuItemClickedEvent } from "./ui/MenuItemClickedEvent";
import type { MenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent"; import type { HasPlayerMovedEvent } from "./HasPlayerMovedEvent";
import type { SetTilesEvent } from "./SetTilesEvent"; import type { SetTilesEvent } from "./SetTilesEvent";
import type { SetVariableEvent } from "./SetVariableEvent"; import type { SetVariableEvent } from "./SetVariableEvent";
@ -33,6 +32,7 @@ import type {
TriggerActionMessageEvent, TriggerActionMessageEvent,
} from "./ui/TriggerActionMessageEvent"; } from "./ui/TriggerActionMessageEvent";
import { isMessageReferenceEvent, isTriggerActionMessageEvent } from "./ui/TriggerActionMessageEvent"; import { isMessageReferenceEvent, isTriggerActionMessageEvent } from "./ui/TriggerActionMessageEvent";
import type { MenuRegisterEvent, UnregisterMenuEvent } from "./ui/MenuRegisterEvent";
export interface TypedMessageEvent<T> extends MessageEvent { export interface TypedMessageEvent<T> extends MessageEvent {
data: T; data: T;
@ -63,7 +63,8 @@ export type IframeEventMap = {
stopSound: null; stopSound: null;
getState: undefined; getState: undefined;
loadTileset: LoadTilesetEvent; loadTileset: LoadTilesetEvent;
registerMenuCommand: MenuItemRegisterEvent; registerMenu: MenuRegisterEvent;
unregisterMenu: UnregisterMenuEvent;
setTiles: SetTilesEvent; setTiles: SetTilesEvent;
modifyEmbeddedWebsite: Partial<EmbeddedWebsite>; // Note: name should be compulsory in fact modifyEmbeddedWebsite: Partial<EmbeddedWebsite>; // Note: name should be compulsory in fact
}; };

View File

@ -1,5 +1,4 @@
import * as tg from "generic-type-guard"; import * as tg from "generic-type-guard";
import { isMenuItemRegisterEvent } from "./ui/MenuItemRegisterEvent";
export const isSetVariableEvent = new tg.IsInterface() export const isSetVariableEvent = new tg.IsInterface()
.withProperties({ .withProperties({

View File

@ -1,26 +0,0 @@
import * as tg from "generic-type-guard";
import { Subject } from "rxjs";
export const isMenuItemRegisterEvent = new tg.IsInterface()
.withProperties({
menutItem: tg.isString,
})
.get();
/**
* A message sent from the iFrame to the game to add a new menu item.
*/
export type MenuItemRegisterEvent = tg.GuardedType<typeof isMenuItemRegisterEvent>;
export const isMenuItemRegisterIframeEvent = new tg.IsInterface()
.withProperties({
type: tg.isSingletonString("registerMenuCommand"),
data: isMenuItemRegisterEvent,
})
.get();
const _registerMenuCommandStream: Subject<string> = new Subject();
export const registerMenuCommandStream = _registerMenuCommandStream.asObservable();
export function handleMenuItemRegistrationEvent(event: MenuItemRegisterEvent) {
_registerMenuCommandStream.next(event.menutItem);
}

View File

@ -0,0 +1,31 @@
import * as tg from "generic-type-guard";
/**
* A message sent from a script to the game to remove a custom menu from the menu
*/
export const isUnregisterMenuEvent = new tg.IsInterface()
.withProperties({
name: tg.isString,
})
.get();
export type UnregisterMenuEvent = tg.GuardedType<typeof isUnregisterMenuEvent>;
export const isMenuRegisterOptions = new tg.IsInterface()
.withProperties({
allowApi: tg.isBoolean,
})
.get();
/**
* A message sent from a script to the game to add a custom menu from the menu
*/
export const isMenuRegisterEvent = new tg.IsInterface()
.withProperties({
name: tg.isString,
iframe: tg.isUnion(tg.isString, tg.isUndefined),
options: isMenuRegisterOptions,
})
.get();
export type MenuRegisterEvent = tg.GuardedType<typeof isMenuRegisterEvent>;

View File

@ -29,11 +29,12 @@ import { isSetPropertyEvent, SetPropertyEvent } from "./Events/setPropertyEvent"
import { isLayerEvent, LayerEvent } from "./Events/LayerEvent"; import { isLayerEvent, LayerEvent } from "./Events/LayerEvent";
import type { HasPlayerMovedEvent } from "./Events/HasPlayerMovedEvent"; import type { HasPlayerMovedEvent } from "./Events/HasPlayerMovedEvent";
import { isLoadPageEvent } from "./Events/LoadPageEvent"; import { isLoadPageEvent } from "./Events/LoadPageEvent";
import { handleMenuItemRegistrationEvent, isMenuItemRegisterIframeEvent } from "./Events/ui/MenuItemRegisterEvent"; import { isMenuRegisterEvent, isUnregisterMenuEvent } from "./Events/ui/MenuRegisterEvent";
import { SetTilesEvent, isSetTilesEvent } from "./Events/SetTilesEvent"; import { SetTilesEvent, isSetTilesEvent } from "./Events/SetTilesEvent";
import type { SetVariableEvent } from "./Events/SetVariableEvent"; import type { SetVariableEvent } from "./Events/SetVariableEvent";
import { ModifyEmbeddedWebsiteEvent, isEmbeddedWebsiteEvent } from "./Events/EmbeddedWebsiteEvent"; import { ModifyEmbeddedWebsiteEvent, isEmbeddedWebsiteEvent } from "./Events/EmbeddedWebsiteEvent";
import { EmbeddedWebsite } from "./iframe/Room/EmbeddedWebsite"; import { EmbeddedWebsite } from "./iframe/Room/EmbeddedWebsite";
import { handleMenuRegistrationEvent, handleMenuUnregisterEvent } from "../Stores/MenuStore";
type AnswererCallback<T extends keyof IframeQueryMap> = ( type AnswererCallback<T extends keyof IframeQueryMap> = (
query: IframeQueryMap[T]["query"], query: IframeQueryMap[T]["query"],
@ -93,12 +94,6 @@ class IframeListener {
private readonly _setPropertyStream: Subject<SetPropertyEvent> = new Subject(); private readonly _setPropertyStream: Subject<SetPropertyEvent> = new Subject();
public readonly setPropertyStream = this._setPropertyStream.asObservable(); public readonly setPropertyStream = this._setPropertyStream.asObservable();
private readonly _registerMenuCommandStream: Subject<string> = new Subject();
public readonly registerMenuCommandStream = this._registerMenuCommandStream.asObservable();
private readonly _unregisterMenuCommandStream: Subject<string> = new Subject();
public readonly unregisterMenuCommandStream = this._unregisterMenuCommandStream.asObservable();
private readonly _playSoundStream: Subject<PlaySoundEvent> = new Subject(); private readonly _playSoundStream: Subject<PlaySoundEvent> = new Subject();
public readonly playSoundStream = this._playSoundStream.asObservable(); public readonly playSoundStream = this._playSoundStream.asObservable();
@ -260,17 +255,23 @@ class IframeListener {
this._removeBubbleStream.next(); this._removeBubbleStream.next();
} else if (payload.type == "onPlayerMove") { } else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true; this.sendPlayerMove = true;
} else if (isMenuItemRegisterIframeEvent(payload)) {
const data = payload.data.menutItem;
// @ts-ignore
this.iframeCloseCallbacks.get(iframe).push(() => {
this._unregisterMenuCommandStream.next(data);
});
handleMenuItemRegistrationEvent(payload.data);
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) { } else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
this._setTilesStream.next(payload.data); this._setTilesStream.next(payload.data);
} else if (payload.type == "modifyEmbeddedWebsite" && isEmbeddedWebsiteEvent(payload.data)) { } else if (payload.type == "modifyEmbeddedWebsite" && isEmbeddedWebsiteEvent(payload.data)) {
this._modifyEmbeddedWebsiteStream.next(payload.data); this._modifyEmbeddedWebsiteStream.next(payload.data);
} else if (payload.type == "registerMenu" && isMenuRegisterEvent(payload.data)) {
const dataName = payload.data.name;
this.iframeCloseCallbacks.get(iframe)?.push(() => {
handleMenuUnregisterEvent(dataName);
});
handleMenuRegistrationEvent(
payload.data.name,
payload.data.iframe,
foundSrc,
payload.data.options
);
} else if (payload.type == "unregisterMenu" && isUnregisterMenuEvent(payload.data)) {
handleMenuUnregisterEvent(payload.data.name);
} }
} }
}, },
@ -293,7 +294,8 @@ class IframeListener {
this.iframes.delete(iframe); this.iframes.delete(iframe);
} }
registerScript(scriptUrl: string): void { registerScript(scriptUrl: string): Promise<void> {
return new Promise<void>((resolve, reject) => {
console.log("Loading map related script at ", scriptUrl); console.log("Loading map related script at ", scriptUrl);
if (!process.env.NODE_ENV || process.env.NODE_ENV === "development") { if (!process.env.NODE_ENV || process.env.NODE_ENV === "development") {
@ -307,6 +309,10 @@ class IframeListener {
iframe.sandbox.add("allow-scripts"); iframe.sandbox.add("allow-scripts");
iframe.sandbox.add("allow-top-navigation-by-user-activation"); iframe.sandbox.add("allow-top-navigation-by-user-activation");
iframe.addEventListener("load", () => {
resolve();
});
document.body.prepend(iframe); document.body.prepend(iframe);
this.scripts.set(scriptUrl, iframe); this.scripts.set(scriptUrl, iframe);
@ -339,11 +345,16 @@ class IframeListener {
"</head>\n" + "</head>\n" +
"</html>\n"; "</html>\n";
iframe.addEventListener("load", () => {
resolve();
});
document.body.prepend(iframe); document.body.prepend(iframe);
this.scripts.set(scriptUrl, iframe); this.scripts.set(scriptUrl, iframe);
this.registerIframe(iframe); this.registerIframe(iframe);
} }
});
} }
private getBaseUrl(src: string, source: MessageEventSource | null): string { private getBaseUrl(src: string, source: MessageEventSource | null): string {

View File

@ -1,38 +1,35 @@
import {sendToWorkadventure} from "../IframeApiContribution"; import { sendToWorkadventure } from "../IframeApiContribution";
import type {LoadSoundEvent} from "../../Events/LoadSoundEvent"; import type { LoadSoundEvent } from "../../Events/LoadSoundEvent";
import type {PlaySoundEvent} from "../../Events/PlaySoundEvent"; import type { PlaySoundEvent } from "../../Events/PlaySoundEvent";
import type {StopSoundEvent} from "../../Events/StopSoundEvent"; import type { StopSoundEvent } from "../../Events/StopSoundEvent";
import SoundConfig = Phaser.Types.Sound.SoundConfig; import SoundConfig = Phaser.Types.Sound.SoundConfig;
export class Sound { export class Sound {
constructor(private url: string) { constructor(private url: string) {
sendToWorkadventure({ sendToWorkadventure({
"type": 'loadSound', type: "loadSound",
"data": { data: {
url: this.url, url: this.url,
} as LoadSoundEvent } as LoadSoundEvent,
}); });
} }
public play(config: SoundConfig) { public play(config: SoundConfig | undefined) {
sendToWorkadventure({ sendToWorkadventure({
"type": 'playSound', type: "playSound",
"data": { data: {
url: this.url, url: this.url,
config config,
} as PlaySoundEvent } as PlaySoundEvent,
}); });
return this.url; return this.url;
} }
public stop() { public stop() {
sendToWorkadventure({ sendToWorkadventure({
"type": 'stopSound', type: "stopSound",
"data": { data: {
url: this.url, url: this.url,
} as StopSoundEvent } as StopSoundEvent,
}); });
return this.url; return this.url;
} }

View File

@ -0,0 +1,17 @@
import { sendToWorkadventure } from "../IframeApiContribution";
export class Menu {
constructor(private menuName: string) {}
/**
* remove the menu
*/
public remove() {
sendToWorkadventure({
type: "unregisterMenu",
data: {
name: this.menuName,
},
});
}
}

View File

@ -62,6 +62,10 @@ export class WorkadventureStateCommands extends IframeApiContribution<Workadvent
return variables.get(key); return variables.get(key);
} }
hasVariable(key: string): boolean {
return variables.has(key);
}
onVariableChange(key: string): Observable<unknown> { onVariableChange(key: string): Observable<unknown> {
let subject = variableSubscribers.get(key); let subject = variableSubscribers.get(key);
if (subject === undefined) { if (subject === undefined) {
@ -85,6 +89,12 @@ const proxyCommand = new Proxy(new WorkadventureStateCommands(), {
target.saveVariable(p.toString(), value); target.saveVariable(p.toString(), value);
return true; return true;
}, },
has(target: WorkadventureStateCommands, p: PropertyKey): boolean {
if (p in target) {
return true;
}
return target.hasVariable(p.toString());
},
}) as WorkadventureStateCommands & { [key: string]: unknown }; }) as WorkadventureStateCommands & { [key: string]: unknown };
export default proxyCommand; export default proxyCommand;

View File

@ -6,6 +6,8 @@ import type { ButtonClickedCallback, ButtonDescriptor } from "./Ui/ButtonDescrip
import { Popup } from "./Ui/Popup"; import { Popup } from "./Ui/Popup";
import { ActionMessage } from "./Ui/ActionMessage"; import { ActionMessage } from "./Ui/ActionMessage";
import { isMessageReferenceEvent } from "../Events/ui/TriggerActionMessageEvent"; import { isMessageReferenceEvent } from "../Events/ui/TriggerActionMessageEvent";
import { Menu } from "./Ui/Menu";
import type { RequireOnlyOne } from "../types";
let popupId = 0; let popupId = 0;
const popups: Map<number, Popup> = new Map<number, Popup>(); const popups: Map<number, Popup> = new Map<number, Popup>();
@ -14,9 +16,18 @@ const popupCallbacks: Map<number, Map<number, ButtonClickedCallback>> = new Map<
Map<number, ButtonClickedCallback> Map<number, ButtonClickedCallback>
>(); >();
const menus: Map<string, Menu> = new Map<string, Menu>();
const menuCallbacks: Map<string, (command: string) => void> = new Map(); const menuCallbacks: Map<string, (command: string) => void> = new Map();
const actionMessages = new Map<string, ActionMessage>(); const actionMessages = new Map<string, ActionMessage>();
interface MenuDescriptor {
callback?: (commandDescriptor: string) => void;
iframe?: string;
allowApi?: boolean;
}
export type MenuOptions = RequireOnlyOne<MenuDescriptor, "callback" | "iframe">;
interface ZonedPopupOptions { interface ZonedPopupOptions {
zone: string; zone: string;
objectLayerName?: string; objectLayerName?: string;
@ -52,6 +63,10 @@ export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventure
typeChecker: isMenuItemClickedEvent, typeChecker: isMenuItemClickedEvent,
callback: (event) => { callback: (event) => {
const callback = menuCallbacks.get(event.menuItem); const callback = menuCallbacks.get(event.menuItem);
const menu = menus.get(event.menuItem);
if (menu === undefined) {
throw new Error('Could not find menu named "' + event.menuItem + '"');
}
if (callback) { if (callback) {
callback(event.menuItem); callback(event.menuItem);
} }
@ -104,14 +119,53 @@ export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventure
return popup; return popup;
} }
registerMenuCommand(commandDescriptor: string, callback: (commandDescriptor: string) => void) { registerMenuCommand(commandDescriptor: string, options: MenuOptions | ((commandDescriptor: string) => void)): Menu {
menuCallbacks.set(commandDescriptor, callback); const menu = new Menu(commandDescriptor);
if (typeof options === "function") {
menuCallbacks.set(commandDescriptor, options);
sendToWorkadventure({ sendToWorkadventure({
type: "registerMenuCommand", type: "registerMenu",
data: { data: {
menutItem: commandDescriptor, name: commandDescriptor,
options: {
allowApi: false,
},
}, },
}); });
} else {
options.allowApi = options.allowApi === undefined ? options.iframe !== undefined : options.allowApi;
if (options.iframe !== undefined) {
sendToWorkadventure({
type: "registerMenu",
data: {
name: commandDescriptor,
iframe: options.iframe,
options: {
allowApi: options.allowApi,
},
},
});
} else if (options.callback !== undefined) {
menuCallbacks.set(commandDescriptor, options.callback);
sendToWorkadventure({
type: "registerMenu",
data: {
name: commandDescriptor,
options: {
allowApi: options.allowApi,
},
},
});
} else {
throw new Error(
"When adding a menu with WA.ui.registerMenuCommand, you must pass either an iframe or a callback"
);
}
}
menus.set(commandDescriptor, menu);
return menu;
} }
displayBubble(): void { displayBubble(): void {

4
front/src/Api/types.ts Normal file
View File

@ -0,0 +1,4 @@
export type RequireOnlyOne<T, keys extends keyof T = keyof T> = Pick<T, Exclude<keyof T, keys>> &
{
[K in keys]-?: Required<Pick<T, K>> & Partial<Record<Exclude<keys, K>, undefined>>;
}[keys];

View File

@ -1,4 +1,6 @@
<script lang="typescript"> <script lang="typescript">
import MenuIcon from "./Menu/MenuIcon.svelte";
import {menuIconVisiblilityStore, menuVisiblilityStore} from "../Stores/MenuStore";
import {enableCameraSceneVisibilityStore} from "../Stores/MediaStore"; import {enableCameraSceneVisibilityStore} from "../Stores/MediaStore";
import CameraControls from "./CameraControls.svelte"; import CameraControls from "./CameraControls.svelte";
import MyCamera from "./MyCamera.svelte"; import MyCamera from "./MyCamera.svelte";
@ -23,10 +25,9 @@
import AudioPlaying from "./UI/AudioPlaying.svelte"; import AudioPlaying from "./UI/AudioPlaying.svelte";
import {soundPlayingStore} from "../Stores/SoundPlayingStore"; import {soundPlayingStore} from "../Stores/SoundPlayingStore";
import ErrorDialog from "./UI/ErrorDialog.svelte"; import ErrorDialog from "./UI/ErrorDialog.svelte";
import Menu from "./Menu/Menu.svelte";
import VideoOverlay from "./Video/VideoOverlay.svelte"; import VideoOverlay from "./Video/VideoOverlay.svelte";
import {gameOverlayVisibilityStore} from "../Stores/GameOverlayStoreVisibility"; import {gameOverlayVisibilityStore} from "../Stores/GameOverlayStoreVisibility";
import {consoleGlobalMessageManagerVisibleStore} from "../Stores/ConsoleGlobalMessageManagerStore";
import ConsoleGlobalMessageManager from "./ConsoleGlobalMessageManager/ConsoleGlobalMessageManager.svelte";
import AdminMessage from "./TypeMessage/BanMessage.svelte"; import AdminMessage from "./TypeMessage/BanMessage.svelte";
import TextMessage from "./TypeMessage/TextMessage.svelte"; import TextMessage from "./TypeMessage/TextMessage.svelte";
import {banMessageVisibleStore} from "../Stores/TypeMessageStore/BanMessageStore"; import {banMessageVisibleStore} from "../Stores/TypeMessageStore/BanMessageStore";
@ -37,6 +38,8 @@
import LayoutManager from "./LayoutManager/LayoutManager.svelte"; import LayoutManager from "./LayoutManager/LayoutManager.svelte";
import {audioManagerVisibilityStore} from "../Stores/AudioManagerStore"; import {audioManagerVisibilityStore} from "../Stores/AudioManagerStore";
import AudioManager from "./AudioManager/AudioManager.svelte" import AudioManager from "./AudioManager/AudioManager.svelte"
import { showReportScreenStore, userReportEmpty } from "../Stores/ShowReportScreenStore";
import ReportMenu from "./ReportMenu/ReportMenu.svelte";
export let game: Game; export let game: Game;
@ -93,6 +96,21 @@
<LayoutManager></LayoutManager> <LayoutManager></LayoutManager>
</div> </div>
{/if} {/if}
{#if $showReportScreenStore !== userReportEmpty}
<div>
<ReportMenu></ReportMenu>
</div>
{/if}
{#if $menuIconVisiblilityStore}
<div>
<MenuIcon></MenuIcon>
</div>
{/if}
{#if $menuVisiblilityStore}
<div>
<Menu></Menu>
</div>
{/if}
{#if $gameOverlayVisibilityStore} {#if $gameOverlayVisibilityStore}
<div> <div>
<VideoOverlay></VideoOverlay> <VideoOverlay></VideoOverlay>
@ -100,11 +118,6 @@
<CameraControls></CameraControls> <CameraControls></CameraControls>
</div> </div>
{/if} {/if}
{#if $consoleGlobalMessageManagerVisibleStore}
<div>
<ConsoleGlobalMessageManager game={game}></ConsoleGlobalMessageManager>
</div>
{/if}
{#if $helpCameraSettingsVisibleStore} {#if $helpCameraSettingsVisibleStore}
<div> <div>
<HelpCameraSettingsPopup></HelpCameraSettingsPopup> <HelpCameraSettingsPopup></HelpCameraSettingsPopup>

View File

@ -1,152 +0,0 @@
<script lang="typescript">
import { fly } from 'svelte/transition';
import InputTextGlobalMessage from "./InputTextGlobalMessage.svelte";
import UploadAudioGlobalMessage from "./UploadAudioGlobalMessage.svelte";
import { gameManager } from "../../Phaser/Game/GameManager";
import type { Game } from "../../Phaser/Game/Game";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
export let game: Game;
let inputSendTextActive = true;
let uploadMusicActive = false;
let handleSendText: { sendTextMessage(broadcast: boolean): void };
let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
let broadcastToWorld = false;
function closeConsoleGlobalMessage() {
consoleGlobalMessageManagerVisibleStore.set(false)
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeConsoleGlobalMessage();
}
}
function inputSendTextActivate() {
inputSendTextActive = true;
uploadMusicActive = false;
}
function inputUploadMusicActivate() {
uploadMusicActive = true;
inputSendTextActive = false;
}
function send() {
if (inputSendTextActive) {
handleSendText.sendTextMessage(broadcastToWorld);
}
if (uploadMusicActive) {
handleSendAudio.sendAudioMessage(broadcastToWorld);
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<div class="console-global-message">
<div class="menu-console-global-message nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
<button type="button" class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={inputSendTextActivate}>Message</button>
<button type="button" class="nes-btn {uploadMusicActive ? 'is-disabled' : ''}" on:click|preventDefault={inputUploadMusicActivate}>Audio</button>
</div>
<div class="main-console-global-message nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
<div class="title-console-global-message">
<h2>Global Message</h2>
<button type="button" class="nes-btn is-error" on:click|preventDefault={closeConsoleGlobalMessage}><i class="nes-icon close is-small"></i></button>
</div>
<div class="content-console-global-message">
{#if inputSendTextActive}
<InputTextGlobalMessage game={game} gameManager={gameManager} bind:handleSending={handleSendText}/>
{/if}
{#if uploadMusicActive}
<UploadAudioGlobalMessage game={game} gameManager={gameManager} bind:handleSending={handleSendAudio}/>
{/if}
</div>
<div class="footer-console-global-message">
<label>
<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld}>
<span>Broadcast to all rooms of the world</span>
</label>
<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
</div>
</div>
</div>
<style lang="scss">
.nes-container {
padding: 0 5px;
}
div.console-global-message {
top: 20vh;
width: 50vw;
height: 50vh;
position: relative;
display: flex;
flex-direction: row;
margin-left: auto;
margin-right: auto;
padding: 0;
pointer-events: auto;
div.menu-console-global-message {
flex: 1 1 auto;
max-width: 180px;
text-align: center;
background-color: #333333;
button {
width: 136px;
margin-bottom: 10px;
}
}
div.main-console-global-message {
flex: 1 1 auto;
display: flex;
flex-direction: column;
background-color: #333333;
div.title-console-global-message {
flex: 0 0 auto;
height: 50px;
margin-bottom: 10px;
text-align: center;
color: whitesmoke;
.nes-btn {
position: absolute;
top: 0;
right: 0;
}
}
div.content-console-global-message {
flex: 1 1 auto;
max-height: calc(100% - 120px);
}
div.footer-console-global-message {
height: 50px;
margin-top: 10px;
text-align: center;
label {
margin: 0;
position: absolute;
left: 0;
max-width: 30%;
}
}
}
}
</style>

View File

@ -0,0 +1,147 @@
<script lang="ts">
import { gameManager } from "../../Phaser/Game/GameManager";
import {onMount} from "svelte";
let gameScene = gameManager.getCurrentGameScene();
let HTMLShareLink: HTMLInputElement;
let expandedMapCopyright = false;
let expandedTilesetCopyright = false;
let mapName: string = "";
let mapDescription: string = "";
let mapCopyright: string = "The map creator did not declare a copyright for the map.";
let tilesetCopyright: string[] = [];
onMount(() => {
if (gameScene.mapFile.properties !== undefined) {
const propertyName = gameScene.mapFile.properties.find((property) => property.name === 'mapName')
if ( propertyName !== undefined && typeof propertyName.value === 'string') {
mapName = propertyName.value;
}
const propertyDescription = gameScene.mapFile.properties.find((property) => property.name === 'mapDescription')
if (propertyDescription !== undefined && typeof propertyDescription.value === 'string') {
mapDescription = propertyDescription.value;
}
const propertyCopyright = gameScene.mapFile.properties.find((property) => property.name === 'mapCopyright')
if (propertyCopyright !== undefined && typeof propertyCopyright.value === 'string') {
mapCopyright = propertyCopyright.value;
}
}
for (const tileset of gameScene.mapFile.tilesets) {
if (tileset.properties !== undefined) {
const propertyTilesetCopyright = tileset.properties.find((property) => property.name === 'tilesetCopyright')
if (propertyTilesetCopyright !== undefined && typeof propertyTilesetCopyright.value === 'string') {
tilesetCopyright = [...tilesetCopyright, propertyTilesetCopyright.value]; //Assignment needed to trigger Svelte's reactivity
}
}
}
})
function copyLink() {
HTMLShareLink.select();
document.execCommand('copy');
}
async function shareLink() {
const shareData = {url: location.toString()};
try {
await navigator.share(shareData);
} catch (err) {
console.error('Error: ' + err);
}
}
</script>
<div class="about-room-main">
<section class="share-url not-mobile">
<h3>Share the link of the room !</h3>
<input type="text" readonly bind:this={HTMLShareLink} value={location.toString()}>
<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
</section>
<section class="is-mobile">
<h3>Share the link of the room !</h3>
<button type="button" class="nes-btn is-primary" on:click={shareLink}>Share</button>
</section>
<h2>Information on the map</h2>
<section class="container-overflow">
<h3>{mapName}</h3>
<p class="string-HTML">{mapDescription}</p>
<h3 class="nes-pointer hoverable" on:click={() => expandedMapCopyright = !expandedMapCopyright}>Copyrights of the map</h3>
<p class="string-HTML" hidden="{!expandedMapCopyright}">{mapCopyright}</p>
<h3 class="nes-pointer hoverable" on:click={() => expandedTilesetCopyright = !expandedTilesetCopyright}>Copyrights of the tilesets</h3>
<section hidden="{!expandedTilesetCopyright}">
{#each tilesetCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>The map creator did not declare a copyright for the tilesets. Warning, This doesn't mean that those tilesets have no license.</p>
{/each}
</section>
</section>
</div>
<style lang="scss">
.string-HTML{
white-space: pre-line;
}
div.about-room-main {
height: calc(100% - 56px);
section.share-url {
text-align: center;
margin-bottom: 20px;
input {
width: 85%;
border-radius: 32px;
padding: 3px;
}
input::selection {
background-color: #209cee;
}
}
section.is-mobile {
display: none;
}
h2, h3 {
width: 100%;
text-align: center;
}
h3.hoverable:hover {
background-color: #3c3e40;
border-radius: 32px;
}
section.container-overflow {
height: calc(100% - 220px);
margin: 0;
padding: 0;
overflow-y: auto;
}
}
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
div.about-room-main {
section.share-url.not-mobile {
display: none;
}
section.is-mobile {
display: block;
text-align: center;
margin-bottom: 20px;
}
section.container-overflow {
height: calc(100% - 120px);
}
}
}
</style>

View File

@ -1,20 +1,15 @@
<script lang="ts"> <script lang="ts">
import { HtmlUtils } from "../../WebRtc/HtmlUtils"; import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import type { Game } from "../../Phaser/Game/Game"; import { gameManager } from "../../Phaser/Game/GameManager";
import type { GameManager } from "../../Phaser/Game/GameManager";
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService"; import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import uploadFile from "../images/music-file.svg"; import uploadFile from "../images/music-file.svg";
import type {PlayGlobalMessageInterface} from "../../Connexion/ConnexionModels"; import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
interface EventTargetFiles extends EventTarget { interface EventTargetFiles extends EventTarget {
files: Array<File>; files: Array<File>;
} }
export let game: Game; let gameScene = gameManager.getCurrentGameScene();
export let gameManager: GameManager;
let gameScene = gameManager.getCurrentGameScene(game.findAnyScene());
let fileInput: HTMLInputElement; let fileInput: HTMLInputElement;
let fileName: string; let fileName: string;
let fileSize: string; let fileSize: string;
@ -45,7 +40,6 @@
} }
inputAudio.value = ''; inputAudio.value = '';
gameScene.connection?.emitGlobalMessage(audioGlobalMessage); gameScene.connection?.emitGlobalMessage(audioGlobalMessage);
disableConsole();
} }
} }
@ -76,11 +70,6 @@
return ''; return '';
} }
} }
function disableConsole() {
consoleGlobalMessageManagerVisibleStore.set(false);
consoleGlobalMessageManagerFocusStore.set(false);
}
</script> </script>
@ -105,24 +94,17 @@
img { img {
flex: 1 1 auto; flex: 1 1 auto;
max-height: 80%; max-height: 80%;
margin-bottom: 20px; margin-bottom: 20px;
} }
p { p {
flex: 1 1 auto;
margin-bottom: 5px; margin-bottom: 5px;
color: whitesmoke; color: whitesmoke;
font-size: 1rem; font-size: 1rem;
&.err { &.err {
color: #ce372b; color: #ce372b;
} }
} }
input { input {
display: none; display: none;
} }

View File

@ -0,0 +1,15 @@
<script lang="ts">
import {CONTACT_URL} from "../../Enum/EnvironmentVariable";
</script>
<iframe title="contact" src="{CONTACT_URL}"></iframe>
<style lang="scss">
iframe {
border: none;
height: calc(100% - 56px);
width: 100%;
margin: 0;
}
</style>

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<script lang="ts">
function goToGettingStarted() {
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
}
function goToBuildingMap() {
const sparkHost = "https://workadventu.re/map-building";
window.open(sparkHost, "_blank");
}
</script>
<div class="create-map-main">
<section class="container-overflow">
<section>
<h3>Getting started</h3>
<p>
WorkAdventure allows you to create an online space to communicate spontaneously with others.
And it all starts with creating your own space. Choose from a large selection of prefabricated maps by our team.
</p>
<button type="button" class="nes-btn is-primary" on:click={goToGettingStarted}>Getting started</button>
</section>
<section>
<h3>Create your map</h3>
<p>You can also create your own custom map by following the step of the documentation.</p>
<button type="button" class="nes-btn" on:click={goToBuildingMap}>Create your map</button>
</section>
</section>
</div>
<style lang="scss">
div.create-map-main {
height: calc(100% - 56px);
text-align: center;
section {
margin-bottom: 50px;
}
section.container-overflow {
height: 100%;
margin: 0;
padding: 0;
overflow: auto;
}
}
</style>

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<script lang="ts">
import {onDestroy, onMount} from "svelte";
import {iframeListener} from "../../Api/IframeListener";
export let url: string;
export let allowApi: boolean;
let HTMLIframe: HTMLIFrameElement;
onMount( () => {
if (allowApi) {
iframeListener.registerIframe(HTMLIframe);
}
})
onDestroy( () => {
if (allowApi) {
iframeListener.unregisterIframe(HTMLIframe);
}
})
</script>
<iframe title="customSubMenu" src="{url}" bind:this={HTMLIframe}></iframe>
<style lang="scss">
iframe {
border: none;
height: calc(100% - 56px);
width: 100%;
margin: 0;
}
</style>

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<script lang="ts">
import TextGlobalMessage from './TextGlobalMessage.svelte';
import AudioGlobalMessage from './AudioGlobalMessage.svelte';
let handleSendText: { sendTextMessage(broadcast: boolean): void };
let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
let inputSendTextActive = true;
let uploadAudioActive = !inputSendTextActive;
let broadcastToWorld = false;
function activateInputText() {
inputSendTextActive = true;
uploadAudioActive = false;
}
function activateUploadAudio() {
inputSendTextActive = false;
uploadAudioActive = true;
}
function send() {
if (inputSendTextActive) {
handleSendText.sendTextMessage(broadcastToWorld);
}
if (uploadAudioActive) {
handleSendAudio.sendAudioMessage(broadcastToWorld);
}
}
</script>
<div class="global-message-main">
<div class="global-message-subOptions">
<section>
<button type="button" class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}" on:click|preventDefault={activateInputText}>Text</button>
</section>
<section>
<button type="button" class="nes-btn {uploadAudioActive ? 'is-disabled' : ''}" on:click|preventDefault={activateUploadAudio}>Audio</button>
</section>
</div>
<div class="global-message-content">
{#if inputSendTextActive}
<TextGlobalMessage bind:handleSending={handleSendText}/>
{/if}
{#if uploadAudioActive}
<AudioGlobalMessage bind:handleSending={handleSendAudio}/>
{/if}
</div>
<div class="global-message-footer">
<label>
<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld}>
<span>Broadcast to all rooms of the world</span>
</label>
<section>
<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
</section>
</div>
</div>
<style lang="scss">
div.global-message-main {
height: calc(100% - 50px);
display: grid;
grid-template-rows: 15% 65% 20%;
div.global-message-subOptions {
display: grid;
grid-template-columns: 50% 50%;
margin-bottom: 20px;
section {
display: flex;
justify-content: center;
align-items: center;
}
}
div.global-message-footer {
margin-bottom: 10px;
display: grid;
grid-template-rows: 50% 50%;
section {
display: flex;
justify-content: center;
align-items: center;
}
label {
margin: 10px;
display: flex;
justify-content: center;
align-items: center;
span {
font-family: "Press Start 2P";
}
}
}
}
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
.global-message-content {
height: calc(100% - 5px);
}
.global-message-footer {
margin-bottom: 0;
label {
width: calc(100% - 10px);
}
}
}
</style>

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<script lang="typescript">
import {fly} from "svelte/transition";
import SettingsSubMenu from "./SettingsSubMenu.svelte";
import ProfileSubMenu from "./ProfileSubMenu.svelte";
import CreateMapSubMenu from "./CreateMapSubMenu.svelte";
import AboutRoomSubMenu from "./AboutRoomSubMenu.svelte";
import GlobalMessageSubMenu from "./GlobalMessagesSubMenu.svelte";
import ContactSubMenu from "./ContactSubMenu.svelte";
import CustomSubMenu from "./CustomSubMenu.svelte"
import {customMenuIframe, menuVisiblilityStore, SubMenusInterface, subMenusStore} from "../../Stores/MenuStore";
import {onDestroy, onMount} from "svelte";
import {get} from "svelte/store";
import type {Unsubscriber} from "svelte/store";
import {sendMenuClickedEvent} from "../../Api/iframe/Ui/MenuItem";
let activeSubMenu: string = SubMenusInterface.settings;
let activeComponent: typeof SettingsSubMenu | typeof CustomSubMenu = SettingsSubMenu;
let props: { url: string, allowApi: boolean };
let unsubscriberSubMenuStore: Unsubscriber;
onMount(() => {
unsubscriberSubMenuStore = subMenusStore.subscribe(() => {
if(!get(subMenusStore).includes(activeSubMenu)) {
switchMenu(SubMenusInterface.settings);
}
})
switchMenu(SubMenusInterface.settings);
})
onDestroy(() => {
if(unsubscriberSubMenuStore) {
unsubscriberSubMenuStore();
}
})
function switchMenu(menu: string) {
if (get(subMenusStore).find((subMenu) => subMenu === menu)) {
activeSubMenu = menu;
switch (menu) {
case SubMenusInterface.settings:
activeComponent = SettingsSubMenu;
break;
case SubMenusInterface.profile:
activeComponent = ProfileSubMenu;
break;
case SubMenusInterface.createMap:
activeComponent = CreateMapSubMenu;
break;
case SubMenusInterface.aboutRoom:
activeComponent = AboutRoomSubMenu;
break;
case SubMenusInterface.globalMessages:
activeComponent = GlobalMessageSubMenu;
break;
case SubMenusInterface.contact:
activeComponent = ContactSubMenu;
break;
default:
const customMenu = customMenuIframe.get(menu);
if (customMenu !== undefined) {
props = { url: customMenu.url, allowApi: customMenu.allowApi };
activeComponent = CustomSubMenu;
} else {
sendMenuClickedEvent(menu);
menuVisiblilityStore.set(false);
}
break;
}
} else throw ("There is no menu called " + menu);
}
function closeMenu() {
menuVisiblilityStore.set(false);
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
closeMenu();
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<div class="menu-container-main">
<div class="menu-nav-sidebar nes-container is-rounded" transition:fly="{{ x: -1000, duration: 500 }}">
<h2>Menu</h2>
<nav>
{#each $subMenusStore as submenu}
<button type="button" class="nes-btn {activeSubMenu === submenu ? 'is-disabled' : ''}" on:click|preventDefault={() => switchMenu(submenu)}>
{submenu}
</button>
{/each}
</nav>
</div>
<div class="menu-submenu-container nes-container is-rounded" transition:fly="{{ y: -1000, duration: 500 }}">
<h2>{activeSubMenu}</h2>
<svelte:component this={activeComponent} {...props}/>
</div>
</div>
<style lang="scss">
.nes-container {
padding: 5px;
}
div.menu-container-main {
--size-first-columns-grid: 200px;
font-family: "Press Start 2P";
pointer-events: auto;
height: 80vh;
width: 75vw;
top: 10vh;
position: relative;
margin: auto;
display: grid;
grid-template-columns: var(--size-first-columns-grid) calc(100% - var(--size-first-columns-grid));
grid-template-rows: 100%;
h2 {
text-align: center;
margin-bottom: 20px;
}
div.menu-nav-sidebar {
background-color: #333333;
color: whitesmoke;
nav button {
width: calc(100% - 10px);
margin-bottom: 10px;
}
}
div.menu-submenu-container {
background-color: #333333;
color: whitesmoke;
}
}
@media only screen and (max-width: 800px) {
div.menu-container-main {
--size-first-columns-grid: 120px;
height: 70vh;
top: 55px;
width: 100vw;
font-size: 0.5em;
}
}
</style>

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@ -1,33 +1,40 @@
<script lang="typescript"> <script lang="typescript">
import logoWA from "../images/logo-WA-min.png"
import {menuVisiblilityStore} from "../../Stores/MenuStore";
import {get} from "svelte/store";
function showMenu(){
menuVisiblilityStore.set(!get(menuVisiblilityStore))
}
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Tab") {
showMenu();
}
}
</script> </script>
<svelte:window on:keydown={onKeyDown}/>
<main class="menuIcon"> <main class="menuIcon">
<section> <img src={logoWA} alt="open menu" class="nes-pointer" on:click|preventDefault={showMenu}>
<button>
<img src="/static/images/menu.svg" alt="Open menu">
</button>
</section>
</main> </main>
<style lang="scss"> <style lang="scss">
.menuIcon button { .menuIcon {
background-color: black; pointer-events: auto;
color: white; margin: 25px;
border-radius: 7px;
padding: 2px 8px;
img { img {
width: 14px; width: 60px;
padding-top: 0; padding-top: 0;
/*cursor: url('/resources/logos/cursor_pointer.png'), pointer;*/
} }
} }
.menuIcon section { @media only screen and (max-width: 800px), only screen and (max-height: 800px) {
margin: 10px; .menuIcon {
margin: 3px;
img {
width: 50px;
} }
@media only screen and (max-height: 700px) {
.menuIcon section {
margin: 2px;
} }
} }
</style> </style>

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@ -0,0 +1,78 @@
<script lang="typescript">
import {gameManager} from "../../Phaser/Game/GameManager";
import {SelectCompanionScene, SelectCompanionSceneName} from "../../Phaser/Login/SelectCompanionScene";
import {menuIconVisiblilityStore, menuVisiblilityStore} from "../../Stores/MenuStore";
import {selectCompanionSceneVisibleStore} from "../../Stores/SelectCompanionStore";
import {LoginScene, LoginSceneName} from "../../Phaser/Login/LoginScene";
import {loginSceneVisibleStore} from "../../Stores/LoginSceneStore";
import {selectCharacterSceneVisibleStore} from "../../Stores/SelectCharacterStore";
import {SelectCharacterScene, SelectCharacterSceneName} from "../../Phaser/Login/SelectCharacterScene";
//import {connectionManager} from "../../Connexion/ConnectionManager";
function disableMenuStores(){
menuVisiblilityStore.set(false);
menuIconVisiblilityStore.set(false);
}
function openEditCompanionScene(){
disableMenuStores();
selectCompanionSceneVisibleStore.set(true);
gameManager.leaveGame(SelectCompanionSceneName,new SelectCompanionScene());
}
function openEditNameScene(){
disableMenuStores();
loginSceneVisibleStore.set(true);
gameManager.leaveGame(LoginSceneName,new LoginScene());
}
function openEditSkinScene(){
disableMenuStores();
selectCharacterSceneVisibleStore.set(true);
gameManager.leaveGame(SelectCharacterSceneName,new SelectCharacterScene());
}
//TODO: Uncomment when login will be completely developed
/*function clickLogin() {
connectionManager.loadOpenIDScreen();
}*/
</script>
<div class="customize-main">
<section>
<button type="button" class="nes-btn" on:click|preventDefault={openEditNameScene}>Edit Name</button>
</section>
<section>
<button type="button" class="nes-btn is-rounded" on:click|preventDefault={openEditSkinScene}>Edit Skin</button>
</section>
<section>
<button type="button" class="nes-btn" on:click|preventDefault={openEditCompanionScene}>Edit Companion</button>
</section>
<!-- <section>
<button type="button" class="nes-btn is-primary" on:click|preventDefault={clickLogin}>Login</button>
</section>-->
</div>
<style lang="scss">
div.customize-main{
section {
display: flex;
justify-content: center;
align-items: center;
margin-bottom: 20px;
button {
height: 50px;
width: 250px;
}
}
}
@media only screen and (max-width: 800px) {
div.customize-main section button {
width: 130px;
}
}
</style>

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@ -0,0 +1,140 @@
<script lang="typescript">
import {localUserStore} from "../../Connexion/LocalUserStore";
import {videoConstraintStore} from "../../Stores/MediaStore";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import {isMobile} from "../../Enum/EnvironmentVariable";
let fullscreen : boolean = localUserStore.getFullscreen();
let notification : boolean = localUserStore.getNotification() === 'granted';
let valueGame : number = localUserStore.getGameQualityValue();
let valueVideo : number = localUserStore.getVideoQualityValue();
let previewValueGame = valueGame;
let previewValueVideo = valueVideo;
function saveSetting(){
if (valueGame !== previewValueGame) {
previewValueGame = valueGame;
localUserStore.setGameQualityValue(valueGame);
window.location.reload();
}
if (valueVideo !== previewValueVideo) {
previewValueVideo = valueVideo;
videoConstraintStore.setFrameRate(valueVideo);
}
}
function changeFullscreen() {
const body = HtmlUtils.querySelectorOrFail('body');
if (body) {
if (document.fullscreenElement !== null && !fullscreen) {
document.exitFullscreen()
} else {
body.requestFullscreen();
}
localUserStore.setFullscreen(fullscreen);
}
}
function changeNotification() {
if (Notification.permission === 'granted') {
localUserStore.setNotification(notification ? 'granted' : 'denied');
} else {
Notification.requestPermission().then((response) => {
if (response === 'granted') {
localUserStore.setNotification(notification ? 'granted' : 'denied');
} else {
localUserStore.setNotification('denied');
notification = false;
}
})
}
}
</script>
<div class="settings-main" on:submit|preventDefault={saveSetting}>
<section>
<h3>Game quality</h3>
<div class="nes-select is-dark">
<select bind:value={valueGame}>
<option value="{120}">{isMobile() ? 'High (120 fps)' : 'High video quality (120 fps)'}</option>
<option value="{60}">{isMobile() ? 'Medium (60 fps)' : 'Medium video quality (60 fps, recommended)'}</option>
<option value="{40}">{isMobile() ? 'Minimum (40 fps)' : 'Minimum video quality (40 fps)'}</option>
<option value="{20}">{isMobile() ? 'Small (20 fps)' : 'Small video quality (20 fps)'}</option>
</select>
</div>
</section>
<section>
<h3>Video quality</h3>
<div class="nes-select is-dark">
<select bind:value={valueVideo}>
<option value="{30}">{isMobile() ? 'High (30 fps)' : 'High video quality (30 fps)'}</option>
<option value="{20}">{isMobile() ? 'Medium (20 fps)' : 'Medium video quality (20 fps, recommended)'}</option>
<option value="{10}">{isMobile() ? 'Minimum (10 fps)' : 'Minimum video quality (10 fps)'}</option>
<option value="{5}">{isMobile() ? 'Small (5 fps)' : 'Small video quality (5 fps)'}</option>
</select>
</div>
</section>
<section class="settings-section-save">
<p>(Saving these settings will restart the game)</p>
<button type="button" class="nes-btn is-primary" on:click|preventDefault={saveSetting}>Save</button>
</section>
<section class="settings-section-noSaveOption">
<label>
<input type="checkbox" class="nes-checkbox is-dark" bind:checked={fullscreen} on:change={changeFullscreen}/>
<span>Fullscreen</span>
</label>
<label>
<input type="checkbox" class="nes-checkbox is-dark" bind:checked={notification} on:change={changeNotification}>
<span>Notifications</span>
</label>
</section>
</div>
<style lang="scss">
div.settings-main {
height: calc(100% - 40px);
section {
width: 100%;
padding: 20px 20px 0;
margin-bottom: 20px;
text-align: center;
div.nes-select select:focus {
outline: none;
}
}
section.settings-section-save {
text-align: center;
p {
margin: 16px 0;
}
}
section.settings-section-noSaveOption {
--nb-noSaveOptions: 2; //number of sub-element in the section
display: grid;
grid-template-columns: calc(100% / var(--nb-noSaveOptions)) calc(100% / var(--nb-noSaveOptions)); //Same size for every sub-element
label {
text-align: center;
width: 100%;
margin: 0;
}
}
}
@media only screen and (max-width: 800px), only screen and (max-height: 800px) {
div.settings-main {
section {
padding: 0;
}
section.settings-section-noSaveOption {
height: 80px;
grid-template-columns: none;
grid-template-rows: calc(100% / var(--nb-noSaveOptions)) calc(100% / var(--nb-noSaveOptions)); //Same size for every sub-element;
}
}
}
</style>

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@ -1,8 +1,7 @@
<script lang="ts"> <script lang="ts">
import { consoleGlobalMessageManagerFocusStore, consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore"; import { menuInputFocusStore } from "../../Stores/MenuStore";
import {onDestroy, onMount} from "svelte"; import { onDestroy, onMount } from "svelte";
import type { Game } from "../../Phaser/Game/Game"; import { gameManager } from "../../Phaser/Game/GameManager";
import type { GameManager } from "../../Phaser/Game/GameManager";
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService"; import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import type { Quill } from "quill"; import type { Quill } from "quill";
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels"; import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
@ -25,20 +24,15 @@
[{'font': []}], [{'font': []}],
[{'align': []}], [{'align': []}],
['clean'], ['clean'], // remove formatting button
['link', 'image', 'video'] ['link', 'image', 'video']
// remove formatting button
]; ];
export let game: Game; const gameScene = gameManager.getCurrentGameScene();
export let gameManager: GameManager;
const gameScene = gameManager.getCurrentGameScene(game.findAnyScene());
let quill: Quill;
let INPUT_CONSOLE_MESSAGE: HTMLDivElement;
const MESSAGE_TYPE = AdminMessageEventTypes.admin; const MESSAGE_TYPE = AdminMessageEventTypes.admin;
let quill: Quill;
let QUILL_EDITOR: HTMLDivElement;
export const handleSending = { export const handleSending = {
sendTextMessage(broadcastToWorld: boolean) { sendTextMessage(broadcastToWorld: boolean) {
@ -55,39 +49,31 @@
quill.deleteText(0, quill.getLength()); quill.deleteText(0, quill.getLength());
gameScene.connection?.emitGlobalMessage(textGlobalMessage); gameScene.connection?.emitGlobalMessage(textGlobalMessage);
disableConsole();
} }
} }
//Quill //Quill
onMount(async () => { onMount(async () => {
// Import quill // Import quill
const {default: Quill} = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any const {default: Quill} = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
quill = new Quill(INPUT_CONSOLE_MESSAGE, { quill = new Quill(QUILL_EDITOR, {
placeholder: 'Enter your message here...', placeholder: 'Enter your message here...',
theme: 'snow', theme: 'snow',
modules: { modules: {
toolbar: toolbarOptions toolbar: toolbarOptions
}, },
}); });
menuInputFocusStore.set(true);
consoleGlobalMessageManagerFocusStore.set(true);
}); });
onDestroy(() => { onDestroy(() => {
consoleGlobalMessageManagerFocusStore.set(false); menuInputFocusStore.set(false);
}) })
function disableConsole() {
consoleGlobalMessageManagerVisibleStore.set(false);
consoleGlobalMessageManagerFocusStore.set(false);
}
</script> </script>
<section class="section-input-send-text"> <section class="section-input-send-text">
<div class="input-send-text" bind:this={INPUT_CONSOLE_MESSAGE}></div> <div class="input-send-text" bind:this={QUILL_EDITOR}></div>
</section> </section>

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@ -1,27 +1,11 @@
<script lang="typescript"> <script lang="typescript">
import {obtainedMediaConstraintStore} from "../Stores/MediaStore";
import {localStreamStore} from "../Stores/MediaStore"; import {localStreamStore} from "../Stores/MediaStore";
import SoundMeterWidget from "./SoundMeterWidget.svelte"; import SoundMeterWidget from "./SoundMeterWidget.svelte";
import {onDestroy} from "svelte"; import {onDestroy} from "svelte";
import {srcObject} from "./Video/utils";
function srcObject(node: HTMLVideoElement, stream: MediaStream) {
node.srcObject = stream;
return {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
}
}
}
}
let stream : MediaStream|null; let stream : MediaStream|null;
/*$: {
if ($localStreamStore.type === 'success') {
stream = $localStreamStore.stream;
} else {
stream = null;
}
}*/
const unsubscribe = localStreamStore.subscribe(value => { const unsubscribe = localStreamStore.subscribe(value => {
if (value.type === 'success') { if (value.type === 'success') {
@ -37,9 +21,9 @@
<div> <div>
<div class="video-container div-myCamVideo" class:hide={!$localStreamStore.constraints.video}> <div class="video-container div-myCamVideo" class:hide={!$obtainedMediaConstraintStore.video}>
{#if $localStreamStore.type === "success" && $localStreamStore.stream } {#if $localStreamStore.type === "success" && $localStreamStore.stream}
<video class="myCamVideo" use:srcObject={$localStreamStore.stream} autoplay muted playsinline></video> <video class="myCamVideo" use:srcObject={stream} autoplay muted playsinline></video>
<SoundMeterWidget stream={stream}></SoundMeterWidget> <SoundMeterWidget stream={stream}></SoundMeterWidget>
{/if} {/if}
</div> </div>

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@ -0,0 +1,44 @@
<script lang="ts">
import {blackListManager} from "../../WebRtc/BlackListManager";
import {showReportScreenStore, userReportEmpty} from "../../Stores/ShowReportScreenStore";
import {onMount} from "svelte";
export let userUUID: string | undefined;
export let userName: string;
let userIsBlocked = false;
onMount(() => {
if (userUUID === undefined) {
userIsBlocked = false;
console.error("There is no user to block");
} else {
userIsBlocked = blackListManager.isBlackListed(userUUID);
}
})
function blockUser(): void {
if (userUUID === undefined) {
console.error("There is no user to block");
return;
}
blackListManager.isBlackListed(userUUID)
? blackListManager.cancelBlackList(userUUID)
: blackListManager.blackList(userUUID);
showReportScreenStore.set(userReportEmpty); //close the report menu
}
</script>
<div class="block-container">
<h3>Block</h3>
<p>Block any communication from and to {userName}. This can be reverted.</p>
<button type="button" class="nes-btn is-error" on:click|preventDefault={blockUser}>
{userIsBlocked ? 'Unblock this user' : 'Block this user'}
</button>
</div>
<style lang="scss">
div.block-container {
text-align: center;
}
</style>

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@ -0,0 +1,141 @@
<script lang="ts">
import {showReportScreenStore, userReportEmpty} from "../../Stores/ShowReportScreenStore";
import BlockSubMenu from "./BlockSubMenu.svelte";
import ReportSubMenu from "./ReportSubMenu.svelte";
import {onDestroy, onMount} from "svelte";
import type {Unsubscriber} from "svelte/store";
import {playersStore} from "../../Stores/PlayersStore";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../../Url/UrlManager";
import {get} from "svelte/store";
let blockActive = true;
let reportActive = !blockActive;
let anonymous: boolean = false;
let userUUID: string | undefined = playersStore.getPlayerById(get(showReportScreenStore).userId)?.userUuid;
let userName = "No name";
let unsubscriber: Unsubscriber
onMount(() => {
unsubscriber = showReportScreenStore.subscribe((reportScreenStore) => {
if (reportScreenStore != null) {
userName = reportScreenStore.userName;
userUUID = playersStore.getPlayerById(reportScreenStore.userId)?.userUuid;
if (userUUID === undefined && reportScreenStore !== userReportEmpty) {
console.error("Could not find UUID for user with ID " + reportScreenStore.userId);
}
}
})
anonymous = connectionManager.getConnexionType === GameConnexionTypes.anonymous;
})
onDestroy(() => {
if (unsubscriber) {
unsubscriber();
}
})
function close() {
showReportScreenStore.set(userReportEmpty);
}
function activateBlock() {
blockActive = true;
reportActive = false;
}
function activateReport() {
blockActive = false;
reportActive = true;
}
function onKeyDown(e:KeyboardEvent) {
if (e.key === 'Escape') {
close();
}
}
</script>
<svelte:window on:keydown={onKeyDown}/>
<div class="report-menu-main nes-container is-rounded">
<section class="report-menu-title">
<h2>Moderate {userName}</h2>
<section class="justify-center">
<button type="button" class="nes-btn" on:click|preventDefault={close}>X</button>
</section>
</section>
<section class="report-menu-action {anonymous ? 'hidden' : ''}">
<section class="justify-center">
<button type="button" class="nes-btn {blockActive ? 'is-disabled' : ''}" on:click|preventDefault={activateBlock}>Block</button>
</section>
<section class="justify-center">
<button type="button" class="nes-btn {reportActive ? 'is-disabled' : ''}" on:click|preventDefault={activateReport}>Report</button>
</section>
</section>
<section class="report-menu-content">
{#if blockActive}
<BlockSubMenu userUUID="{userUUID}" userName="{userName}"/>
{:else if reportActive}
<ReportSubMenu userUUID="{userUUID}"/>
{:else }
<p>ERROR : There is no action selected.</p>
{/if}
</section>
</div>
<style lang="scss">
.nes-container {
padding: 5px;
}
section.justify-center {
display: flex;
justify-content: center;
align-items: center;
}
div.report-menu-main {
font-family: "Press Start 2P";
pointer-events: auto;
background-color: #333333;
color: whitesmoke;
position: relative;
height: 70vh;
width: 50vw;
top: 10vh;
margin: auto;
section.report-menu-title {
display: grid;
grid-template-columns: calc(100% - 45px) 40px;
margin-bottom: 20px;
h2 {
display: flex;
justify-content: center;
align-items: center;
}
}
section.report-menu-action {
display: grid;
grid-template-columns: 50% 50%;
margin-bottom: 20px;
}
section.report-menu-action.hidden {
display: none;
}
}
@media only screen and (max-width: 800px) {
div.report-menu-main {
top: 21vh;
height: 60vh;
width: 100vw;
font-size: 0.5em;
}
}
</style>

View File

@ -0,0 +1,55 @@
<script lang="ts">
import {showReportScreenStore, userReportEmpty} from "../../Stores/ShowReportScreenStore";
import {gameManager} from "../../Phaser/Game/GameManager";
export let userUUID: string | undefined;
let reportMessage: string;
let hiddenError = true;
function submitReport() {
if (reportMessage === '') {
hiddenError = true;
} else {
hiddenError = false;
if( userUUID === undefined) {
console.error('User UUID is not valid.');
return;
}
gameManager.getCurrentGameScene().connection?.emitReportPlayerMessage(userUUID, reportMessage);
showReportScreenStore.set(userReportEmpty)
}
}
</script>
<div class="report-container-main">
<h3>Report</h3>
<p>Send a report message to the administrators of this room. They may later ban this user.</p>
<form>
<section>
<label>
<span>Your message: </span>
<textarea type="text" class="nes-textarea" bind:value={reportMessage}></textarea>
</label>
<p hidden="{hiddenError}">Report message cannot to be empty.</p>
</section>
<section>
<button type="submit" class="nes-btn is-error" on:click={submitReport}>Report this user</button>
</section>
</form>
</div>
<style lang="scss">
div.report-container-main {
text-align: center;
textarea {
height: clamp(100px, 15vh, 300px);
}
}
@media only screen and (max-height: 630px) {
div.report-container-main textarea {
height: 50px;
}
}
</style>

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@ -29,11 +29,24 @@ class ConnectionManager {
}); });
} }
public loadOpenIDScreen() { /**
localUserStore.setAuthToken(null); * @return Promise<void>
*/
public loadOpenIDScreen(): Promise<void> {
const state = localUserStore.generateState(); const state = localUserStore.generateState();
const nonce = localUserStore.generateNonce(); const nonce = localUserStore.generateNonce();
localUserStore.setAuthToken(null);
//TODO refactor this and don't realise previous call
return Axios.get(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`)
.then(() => {
window.location.assign(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`); window.location.assign(`http://${PUSHER_URL}/login-screen?state=${state}&nonce=${nonce}`);
})
.catch((err) => {
console.error(err, "We don't have URL to regenerate authentication user");
//TODO show modal login
window.location.reload();
});
} }
public logout() { public logout() {

View File

@ -16,8 +16,9 @@ const lastRoomUrl = "lastRoomUrl";
const authToken = "authToken"; const authToken = "authToken";
const state = "state"; const state = "state";
const nonce = "nonce"; const nonce = "nonce";
const notification = "notificationPermission";
const cacheAPIIndex = "workavdenture-cache-v1"; const cacheAPIIndex = "workavdenture-cache";
class LocalUserStore { class LocalUserStore {
saveUser(localUser: LocalUser) { saveUser(localUser: LocalUser) {
@ -143,6 +144,14 @@ class LocalUserStore {
return localStorage.getItem(authToken); return localStorage.getItem(authToken);
} }
setNotification(value: string): void {
localStorage.setItem(notification, value);
}
getNotification(): string | null {
return localStorage.getItem(notification);
}
generateState(): string { generateState(): string {
const newState = uuidv4(); const newState = uuidv4();
localStorage.setItem(state, newState); localStorage.setItem(state, newState);

View File

@ -1,6 +1,7 @@
import Axios from "axios"; import Axios from "axios";
import { PUSHER_URL } from "../Enum/EnvironmentVariable"; import { PUSHER_URL } from "../Enum/EnvironmentVariable";
import type { CharacterTexture } from "./LocalUser"; import type { CharacterTexture } from "./LocalUser";
import { localUserStore } from "./LocalUserStore";
export class MapDetail { export class MapDetail {
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {} constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
@ -87,6 +88,7 @@ export class Room {
const result = await Axios.get(`${PUSHER_URL}/map`, { const result = await Axios.get(`${PUSHER_URL}/map`, {
params: { params: {
playUri: this.roomUrl.toString(), playUri: this.roomUrl.toString(),
authToken: localUserStore.getAuthToken(),
}, },
}); });

View File

@ -18,6 +18,7 @@ export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || "
export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4"); export const MAX_PER_GROUP = parseInt(process.env.MAX_PER_GROUP || "4");
export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == "true"; export const DISPLAY_TERMS_OF_USE = process.env.DISPLAY_TERMS_OF_USE == "true";
export const NODE_ENV = process.env.NODE_ENV || "development"; export const NODE_ENV = process.env.NODE_ENV || "development";
export const CONTACT_URL = process.env.CONTACT_URL || undefined;
export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600; export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600;

View File

@ -1,48 +1,63 @@
import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig; import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
import { DirtyScene } from "../Game/DirtyScene";
const LogoNameIndex: string = 'logoLoading'; const LogoNameIndex: string = "logoLoading";
const TextName: string = 'Loading...'; const TextName: string = "Loading...";
const LogoResource: string = 'resources/logos/logo.png'; const LogoResource: string = "resources/logos/logo.png";
const LogoFrame: ImageFrameConfig = {frameWidth: 307, frameHeight: 59}; const LogoFrame: ImageFrameConfig = { frameWidth: 307, frameHeight: 59 };
export const addLoader = (scene: Phaser.Scene): void => { export const addLoader = (scene: Phaser.Scene): void => {
// If there is nothing to load, do not display the loader. // If there is nothing to load, do not display the loader.
if (scene.load.list.entries.length === 0) { if (scene.load.list.entries.length === 0) {
return; return;
} }
let loadingText: Phaser.GameObjects.Text|null = null; let loadingText: Phaser.GameObjects.Text | null = null;
const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3); const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
const loadingBarHeight: number = 16; const loadingBarHeight: number = 16;
const padding: number = 5; const padding: number = 5;
const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => { const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
if(scene.load.textureManager.exists(LogoNameIndex)){ if (scene.load.textureManager.exists(LogoNameIndex)) {
return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)); return res(
}else{ scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
);
} else {
//add loading if logo image is not ready //add loading if logo image is not ready
loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName); loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName);
} }
scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame); scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => { scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
if(loadingText){ if (loadingText) {
loadingText.destroy(); loadingText.destroy();
} }
return res(scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)); return res(
scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
);
}); });
}); });
const progressContainer = scene.add.graphics(); const progressContainer = scene.add.graphics();
const progress = scene.add.graphics(); const progress = scene.add.graphics();
progressContainer.fillStyle(0x444444, 0.8); progressContainer.fillStyle(0x444444, 0.8);
progressContainer.fillRect((scene.game.renderer.width - loadingBarWidth) / 2 - padding, scene.game.renderer.height / 2 + 50 - padding, loadingBarWidth + padding * 2, loadingBarHeight + padding * 2); progressContainer.fillRect(
(scene.game.renderer.width - loadingBarWidth) / 2 - padding,
scene.game.renderer.height / 2 + 50 - padding,
loadingBarWidth + padding * 2,
loadingBarHeight + padding * 2
);
scene.load.on('progress', (value: number) => { scene.load.on("progress", (value: number) => {
progress.clear(); progress.clear();
progress.fillStyle(0xBBBBBB, 1); progress.fillStyle(0xbbbbbb, 1);
progress.fillRect((scene.game.renderer.width - loadingBarWidth) / 2, scene.game.renderer.height / 2 + 50, loadingBarWidth * value, loadingBarHeight); progress.fillRect(
(scene.game.renderer.width - loadingBarWidth) / 2,
scene.game.renderer.height / 2 + 50,
loadingBarWidth * value,
loadingBarHeight
);
}); });
scene.load.on('complete', () => { scene.load.on("complete", () => {
if(loadingText){ if (loadingText) {
loadingText.destroy(); loadingText.destroy();
} }
promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => { promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
@ -50,5 +65,8 @@ export const addLoader = (scene: Phaser.Scene): void => {
}); });
progress.destroy(); progress.destroy();
progressContainer.destroy(); progressContainer.destroy();
if (scene instanceof DirtyScene) {
scene.markDirty();
}
}); });
} };

View File

@ -1,16 +1,15 @@
import type {GameScene} from "../Game/GameScene"; import type { GameScene } from "../Game/GameScene";
import type {PointInterface} from "../../Connexion/ConnexionModels"; import type { PointInterface } from "../../Connexion/ConnexionModels";
import {Character} from "../Entity/Character"; import { Character } from "../Entity/Character";
import type {PlayerAnimationDirections} from "../Player/Animation"; import type { PlayerAnimationDirections } from "../Player/Animation";
import {requestVisitCardsStore} from "../../Stores/GameStore"; import { requestVisitCardsStore } from "../../Stores/GameStore";
/** /**
* Class representing the sprite of a remote player (a player that plays on another computer) * Class representing the sprite of a remote player (a player that plays on another computer)
*/ */
export class RemotePlayer extends Character { export class RemotePlayer extends Character {
userId: number; userId: number;
private visitCardUrl: string|null; private visitCardUrl: string | null;
constructor( constructor(
userId: number, userId: number,
@ -21,19 +20,33 @@ export class RemotePlayer extends Character {
texturesPromise: Promise<string[]>, texturesPromise: Promise<string[]>,
direction: PlayerAnimationDirections, direction: PlayerAnimationDirections,
moving: boolean, moving: boolean,
visitCardUrl: string|null, visitCardUrl: string | null,
companion: string|null, companion: string | null,
companionTexturePromise?: Promise<string> companionTexturePromise?: Promise<string>
) { ) {
super(Scene, x, y, texturesPromise, name, direction, moving, 1, !!visitCardUrl, companion, companionTexturePromise); super(
Scene,
x,
y,
texturesPromise,
name,
direction,
moving,
1,
!!visitCardUrl,
companion,
companionTexturePromise
);
//set data //set data
this.userId = userId; this.userId = userId;
this.visitCardUrl = visitCardUrl; this.visitCardUrl = visitCardUrl;
this.on('pointerdown', () => { this.on("pointerdown", (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
requestVisitCardsStore.set(this.visitCardUrl); requestVisitCardsStore.set(this.visitCardUrl);
}) }
});
} }
updatePosition(position: PointInterface): void { updatePosition(position: PointInterface): void {

View File

@ -1,7 +1,6 @@
import { GameScene } from "./GameScene"; import { GameScene } from "./GameScene";
import { connectionManager } from "../../Connexion/ConnectionManager"; import { connectionManager } from "../../Connexion/ConnectionManager";
import type { Room } from "../../Connexion/Room"; import type { Room } from "../../Connexion/Room";
import { MenuScene, MenuSceneName } from "../Menu/MenuScene";
import { LoginSceneName } from "../Login/LoginScene"; import { LoginSceneName } from "../Login/LoginScene";
import { SelectCharacterSceneName } from "../Login/SelectCharacterScene"; import { SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { EnableCameraSceneName } from "../Login/EnableCameraScene"; import { EnableCameraSceneName } from "../Login/EnableCameraScene";
@ -9,6 +8,7 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import { get } from "svelte/store"; import { get } from "svelte/store";
import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore"; import { requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore"; import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
import { menuIconVisiblilityStore } from "../../Stores/MenuStore";
/** /**
* This class should be responsible for any scene starting/stopping * This class should be responsible for any scene starting/stopping
@ -19,6 +19,8 @@ export class GameManager {
private companion: string | null; private companion: string | null;
private startRoom!: Room; private startRoom!: Room;
currentGameSceneName: string | null = null; currentGameSceneName: string | null = null;
// Note: this scenePlugin is the scenePlugin of the EntryScene. We should always provide a key in methods called on this scenePlugin.
private scenePlugin!: Phaser.Scenes.ScenePlugin;
constructor() { constructor() {
this.playerName = localUserStore.getName(); this.playerName = localUserStore.getName();
@ -27,8 +29,9 @@ export class GameManager {
} }
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> { public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
this.scenePlugin = scenePlugin;
this.startRoom = await connectionManager.initGameConnexion(); this.startRoom = await connectionManager.initGameConnexion();
this.loadMap(this.startRoom, scenePlugin); this.loadMap(this.startRoom);
if (!this.playerName) { if (!this.playerName) {
return LoginSceneName; return LoginSceneName;
@ -68,20 +71,19 @@ export class GameManager {
return this.companion; return this.companion;
} }
public loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin) { public loadMap(room: Room) {
const roomID = room.key; const roomID = room.key;
const gameIndex = scenePlugin.getIndex(roomID); const gameIndex = this.scenePlugin.getIndex(roomID);
if (gameIndex === -1) { if (gameIndex === -1) {
const game: Phaser.Scene = new GameScene(room, room.mapUrl); const game: Phaser.Scene = new GameScene(room, room.mapUrl);
scenePlugin.add(roomID, game, false); this.scenePlugin.add(roomID, game, false);
} }
} }
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin): void { public goToStartingMap(): void {
console.log("starting " + (this.currentGameSceneName || this.startRoom.key)); console.log("starting " + (this.currentGameSceneName || this.startRoom.key));
scenePlugin.start(this.currentGameSceneName || this.startRoom.key); this.scenePlugin.start(this.currentGameSceneName || this.startRoom.key);
scenePlugin.launch(MenuSceneName);
if ( if (
!localUserStore.getHelpCameraSettingsShown() && !localUserStore.getHelpCameraSettingsShown() &&
@ -94,41 +96,40 @@ export class GameManager {
public gameSceneIsCreated(scene: GameScene) { public gameSceneIsCreated(scene: GameScene) {
this.currentGameSceneName = scene.scene.key; this.currentGameSceneName = scene.scene.key;
const menuScene: MenuScene = scene.scene.get(MenuSceneName) as MenuScene; menuIconVisiblilityStore.set(true);
menuScene.revealMenuIcon();
} }
/** /**
* Temporary leave a gameScene to go back to the loginScene for example. * Temporary leave a gameScene to go back to the loginScene for example.
* This will close the socket connections and stop the gameScene, but won't remove it. * This will close the socket connections and stop the gameScene, but won't remove it.
*/ */
leaveGame(scene: Phaser.Scene, targetSceneName: string, sceneClass: Phaser.Scene): void { leaveGame(targetSceneName: string, sceneClass: Phaser.Scene): void {
if (this.currentGameSceneName === null) throw "No current scene id set!"; if (this.currentGameSceneName === null) throw "No current scene id set!";
const gameScene: GameScene = scene.scene.get(this.currentGameSceneName) as GameScene; const gameScene: GameScene = this.scenePlugin.get(this.currentGameSceneName) as GameScene;
gameScene.cleanupClosingScene(); gameScene.cleanupClosingScene();
scene.scene.stop(this.currentGameSceneName); gameScene.createSuccessorGameScene(false, false);
scene.scene.sleep(MenuSceneName); menuIconVisiblilityStore.set(false);
if (!scene.scene.get(targetSceneName)) { if (!this.scenePlugin.get(targetSceneName)) {
scene.scene.add(targetSceneName, sceneClass, false); this.scenePlugin.add(targetSceneName, sceneClass, false);
} }
scene.scene.run(targetSceneName); this.scenePlugin.run(targetSceneName);
} }
/** /**
* follow up to leaveGame() * follow up to leaveGame()
*/ */
tryResumingGame(scene: Phaser.Scene, fallbackSceneName: string) { tryResumingGame(fallbackSceneName: string) {
if (this.currentGameSceneName) { if (this.currentGameSceneName) {
scene.scene.start(this.currentGameSceneName); this.scenePlugin.start(this.currentGameSceneName);
scene.scene.wake(MenuSceneName); menuIconVisiblilityStore.set(true);
} else { } else {
scene.scene.run(fallbackSceneName); this.scenePlugin.run(fallbackSceneName);
} }
} }
public getCurrentGameScene(scene: Phaser.Scene): GameScene { public getCurrentGameScene(): GameScene {
if (this.currentGameSceneName === null) throw "No current scene id set!"; if (this.currentGameSceneName === null) throw "No current scene id set!";
return scene.scene.get(this.currentGameSceneName) as GameScene; return this.scenePlugin.get(this.currentGameSceneName) as GameScene;
} }
} }

View File

@ -80,8 +80,11 @@ export class GameMap {
return; return;
} }
this.key = key; this.key = key;
this.triggerAll();
}
const newProps = this.getProperties(key); private triggerAll(): void {
const newProps = this.getProperties(this.key ?? 0);
const oldProps = this.lastProperties; const oldProps = this.lastProperties;
this.lastProperties = newProps; this.lastProperties = newProps;
@ -253,4 +256,34 @@ export class GameMap {
} }
return this.tileNameMap.get(tile); return this.tileNameMap.get(tile);
} }
public setLayerProperty(
layerName: string,
propertyName: string,
propertyValue: string | number | undefined | boolean
) {
const layer = this.findLayer(layerName);
if (layer === undefined) {
console.warn('Could not find layer "' + layerName + '" when calling setProperty');
return;
}
if (layer.properties === undefined) {
layer.properties = [];
}
const property = layer.properties.find((property) => property.name === propertyName);
if (property === undefined) {
if (propertyValue === undefined) {
return;
}
layer.properties.push({ name: propertyName, type: typeof propertyValue, value: propertyValue });
return;
}
if (propertyValue === undefined) {
const index = layer.properties.indexOf(property);
layer.properties.splice(index, 1);
}
property.value = propertyValue;
this.triggerAll();
}
} }

View File

@ -45,7 +45,6 @@ import type { ActionableItem } from "../Items/ActionableItem";
import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface"; import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene"; import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap"; import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap";
import { MenuScene, MenuSceneName } from "../Menu/MenuScene";
import { PlayerAnimationDirections } from "../Player/Animation"; import { PlayerAnimationDirections } from "../Player/Animation";
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player"; import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
import { ErrorSceneName } from "../Reconnecting/ErrorScene"; import { ErrorSceneName } from "../Reconnecting/ErrorScene";
@ -92,7 +91,6 @@ import { PropertyUtils } from "../Map/PropertyUtils";
import Tileset = Phaser.Tilemaps.Tileset; import Tileset = Phaser.Tilemaps.Tileset;
import { userIsAdminStore } from "../../Stores/GameStore"; import { userIsAdminStore } from "../../Stores/GameStore";
import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore"; import { layoutManagerActionStore } from "../../Stores/LayoutManagerStore";
import { get } from "svelte/store";
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager"; import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
export interface GameSceneInitInterface { export interface GameSceneInitInterface {
@ -404,12 +402,6 @@ export class GameScene extends DirtyScene {
}); });
}); });
} }
// Now, let's load the script, if any
const scripts = this.getScriptUrls(this.mapFile);
for (const script of scripts) {
iframeListener.registerScript(script);
}
} }
//hook initialisation //hook initialisation
@ -568,6 +560,12 @@ export class GameScene extends DirtyScene {
} }
this.createPromiseResolve(); this.createPromiseResolve();
// Now, let's load the script, if any
const scripts = this.getScriptUrls(this.mapFile);
const scriptPromises = [];
for (const script of scripts) {
scriptPromises.push(iframeListener.registerScript(script));
}
this.userInputManager.spaceEvent(() => { this.userInputManager.spaceEvent(() => {
this.outlinedItem?.activate(); this.outlinedItem?.activate();
@ -585,6 +583,7 @@ export class GameScene extends DirtyScene {
this.triggerOnMapLayerPropertyChange(); this.triggerOnMapLayerPropertyChange();
if (!this.room.isDisconnected()) { if (!this.room.isDisconnected()) {
this.scene.sleep();
this.connect(); this.connect();
} }
@ -608,6 +607,10 @@ export class GameScene extends DirtyScene {
this.chatVisibilityUnsubscribe = chatVisibilityStore.subscribe((v) => { this.chatVisibilityUnsubscribe = chatVisibilityStore.subscribe((v) => {
this.openChatIcon.setVisible(!v); this.openChatIcon.setVisible(!v);
}); });
Promise.all([this.connectionAnswerPromise as Promise<unknown>, ...scriptPromises]).then(() => {
this.scene.wake();
});
} }
/** /**
@ -685,19 +688,7 @@ export class GameScene extends DirtyScene {
this.connection.onServerDisconnected(() => { this.connection.onServerDisconnected(() => {
console.log("Player disconnected from server. Reloading scene."); console.log("Player disconnected from server. Reloading scene.");
this.cleanupClosingScene(); this.cleanupClosingScene();
this.createSuccessorGameScene(true, true);
const gameSceneKey = "somekey" + Math.round(Math.random() * 10000);
const game: Phaser.Scene = new GameScene(this.room, this.MapUrlFile, gameSceneKey);
this.scene.add(gameSceneKey, game, true, {
initPosition: {
x: this.CurrentPlayer.x,
y: this.CurrentPlayer.y,
},
reconnecting: true,
});
this.scene.stop(this.scene.key);
this.scene.remove(this.scene.key);
}); });
this.connection.onActionableEvent((message) => { this.connection.onActionableEvent((message) => {
@ -721,7 +712,7 @@ export class GameScene extends DirtyScene {
}); });
// When connection is performed, let's connect SimplePeer // When connection is performed, let's connect SimplePeer
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.playerName); this.simplePeer = new SimplePeer(this.connection);
peerStore.connectToSimplePeer(this.simplePeer); peerStore.connectToSimplePeer(this.simplePeer);
screenSharingPeerStore.connectToSimplePeer(this.simplePeer); screenSharingPeerStore.connectToSimplePeer(this.simplePeer);
videoFocusStore.connectToSimplePeer(this.simplePeer); videoFocusStore.connectToSimplePeer(this.simplePeer);
@ -759,8 +750,9 @@ export class GameScene extends DirtyScene {
this.connectionAnswerPromiseResolve(onConnect.room); this.connectionAnswerPromiseResolve(onConnect.room);
// Analyze tags to find if we are admin. If yes, show console. // Analyze tags to find if we are admin. If yes, show console.
this.scene.wake(); if (this.scene.isSleeping()) {
this.scene.stop(ReconnectingSceneName); this.scene.stop(ReconnectingSceneName);
}
//init user position and play trigger to check layers properties //init user position and play trigger to check layers properties
this.gameMap.setPosition(this.CurrentPlayer.x, this.CurrentPlayer.y); this.gameMap.setPosition(this.CurrentPlayer.x, this.CurrentPlayer.y);
@ -814,13 +806,24 @@ export class GameScene extends DirtyScene {
private triggerOnMapLayerPropertyChange() { private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => { this.gameMap.onPropertyChange("exitSceneUrl", (newValue, oldValue) => {
if (newValue) if (newValue) {
this.onMapExit( this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile) Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
); );
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
}); });
this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => { this.gameMap.onPropertyChange("exitUrl", (newValue, oldValue) => {
if (newValue) this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())); if (newValue) {
this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString()));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
}); });
this.gameMap.onPropertyChange("openWebsite", (newValue, oldValue, allProps) => { this.gameMap.onPropertyChange("openWebsite", (newValue, oldValue, allProps) => {
if (newValue === undefined) { if (newValue === undefined) {
@ -832,7 +835,8 @@ export class GameScene extends DirtyScene {
newValue as string, newValue as string,
this.MapUrlFile, this.MapUrlFile,
allProps.get("openWebsiteAllowApi") as boolean | undefined, allProps.get("openWebsiteAllowApi") as boolean | undefined,
allProps.get("openWebsitePolicy") as string | undefined allProps.get("openWebsitePolicy") as string | undefined,
allProps.get("openWebsiteWidth") as number | undefined
); );
layoutManagerActionStore.removeAction("openWebsite"); layoutManagerActionStore.removeAction("openWebsite");
}; };
@ -915,9 +919,10 @@ export class GameScene extends DirtyScene {
}); });
this.gameMap.onPropertyChange("zone", (newValue, oldValue) => { this.gameMap.onPropertyChange("zone", (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") { if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string); iframeListener.sendLeaveEvent(oldValue as string);
} else { }
if (newValue) {
iframeListener.sendEnterEvent(newValue as string); iframeListener.sendEnterEvent(newValue as string);
} }
}); });
@ -940,9 +945,13 @@ export class GameScene extends DirtyScene {
return; return;
} }
const escapedMessage = HtmlUtils.escapeHtml(openPopupEvent.message); const escapedMessage = HtmlUtils.escapeHtml(openPopupEvent.message);
let html = `<div id="container" hidden><div class="nes-container with-title is-centered"> let html = '<div id="container" hidden>';
if (escapedMessage) {
html += `<div class="nes-container with-title is-centered">
${escapedMessage} ${escapedMessage}
</div> `; </div> `;
}
const buttonContainer = '<div class="buttonContainer"</div>'; const buttonContainer = '<div class="buttonContainer"</div>';
html += buttonContainer; html += buttonContainer;
let id = 0; let id = 0;
@ -972,7 +981,11 @@ ${escapedMessage}
const btnId = id; const btnId = id;
button.onclick = () => { button.onclick = () => {
iframeListener.sendButtonClickedEvent(openPopupEvent.popupId, btnId); iframeListener.sendButtonClickedEvent(openPopupEvent.popupId, btnId);
// Disable for a short amount of time to let time to the script to remove the popup
button.disabled = true; button.disabled = true;
setTimeout(() => {
button.disabled = false;
}, 100);
}; };
id++; id++;
} }
@ -1228,30 +1241,10 @@ ${escapedMessage}
propertyName: string, propertyName: string,
propertyValue: string | number | boolean | undefined propertyValue: string | number | boolean | undefined
): void { ): void {
const layer = this.gameMap.findLayer(layerName);
if (layer === undefined) {
console.warn('Could not find layer "' + layerName + '" when calling setProperty');
return;
}
if (propertyName === "exitUrl" && typeof propertyValue === "string") { if (propertyName === "exitUrl" && typeof propertyValue === "string") {
this.loadNextGameFromExitUrl(propertyValue); this.loadNextGameFromExitUrl(propertyValue);
} }
if (layer.properties === undefined) { this.gameMap.setLayerProperty(layerName, propertyName, propertyValue);
layer.properties = [];
}
const property = layer.properties.find((property) => property.name === propertyName);
if (property === undefined) {
if (propertyValue === undefined) {
return;
}
layer.properties.push({ name: propertyName, type: typeof propertyValue, value: propertyValue });
return;
}
if (propertyValue === undefined) {
const index = layer.properties.indexOf(property);
layer.properties.splice(index, 1);
}
property.value = propertyValue;
} }
private setLayerVisibility(layerName: string, visible: boolean): void { private setLayerVisibility(layerName: string, visible: boolean): void {
@ -1290,6 +1283,18 @@ ${escapedMessage}
targetRoom = await Room.createRoom(roomUrl); targetRoom = await Room.createRoom(roomUrl);
} catch (e /*: unknown*/) { } catch (e /*: unknown*/) {
console.error('Error while fetching new room "' + roomUrl.toString() + '"', e); console.error('Error while fetching new room "' + roomUrl.toString() + '"', e);
//show information room access denied
layoutManagerActionStore.addAction({
uuid: "roomAccessDenied",
type: "warning",
message: "Room access denied. You don't have right to access on this room.",
callback: () => {
layoutManagerActionStore.removeAction("roomAccessDenied");
},
userInputManager: this.userInputManager,
});
this.mapTransitioning = false; this.mapTransitioning = false;
return; return;
} }
@ -1298,9 +1303,6 @@ ${escapedMessage}
urlManager.pushStartLayerNameToUrl(roomUrl.hash); urlManager.pushStartLayerNameToUrl(roomUrl.hash);
} }
const menuScene: MenuScene = this.scene.get(MenuSceneName) as MenuScene;
menuScene.reset();
if (!targetRoom.isEqual(this.room)) { if (!targetRoom.isEqual(this.room)) {
if (this.scene.get(targetRoom.key) === null) { if (this.scene.get(targetRoom.key) === null) {
console.error("next room not loaded", targetRoom.key); console.error("next room not loaded", targetRoom.key);
@ -1344,7 +1346,6 @@ ${escapedMessage}
iframeListener.unregisterAnswerer("getState"); iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("loadTileset"); iframeListener.unregisterAnswerer("loadTileset");
iframeListener.unregisterAnswerer("getMapData"); iframeListener.unregisterAnswerer("getMapData");
iframeListener.unregisterAnswerer("getState");
iframeListener.unregisterAnswerer("triggerActionMessage"); iframeListener.unregisterAnswerer("triggerActionMessage");
iframeListener.unregisterAnswerer("removeActionMessage"); iframeListener.unregisterAnswerer("removeActionMessage");
this.sharedVariablesManager?.close(); this.sharedVariablesManager?.close();
@ -1419,7 +1420,7 @@ ${escapedMessage}
private async loadNextGame(exitRoomPath: URL): Promise<void> { private async loadNextGame(exitRoomPath: URL): Promise<void> {
try { try {
const room = await Room.createRoom(exitRoomPath); const room = await Room.createRoom(exitRoomPath);
return gameManager.loadMap(room, this.scene); return gameManager.loadMap(room);
} catch (e /*: unknown*/) { } catch (e /*: unknown*/) {
console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e); console.warn('Error while pre-loading exit room "' + exitRoomPath.toString() + '"', e);
} }
@ -1480,7 +1481,7 @@ ${escapedMessage}
}); });
} catch (err) { } catch (err) {
if (err instanceof TextureError) { if (err instanceof TextureError) {
gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene()); gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
} }
throw err; throw err;
} }
@ -1839,8 +1840,9 @@ ${escapedMessage}
"jitsiInterfaceConfig" "jitsiInterfaceConfig"
); );
const jitsiUrl = allProps.get("jitsiUrl") as string | undefined; const jitsiUrl = allProps.get("jitsiUrl") as string | undefined;
const jitsiWidth = allProps.get("jitsiWidth") as number | undefined;
jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl); jitsiFactory.start(roomName, this.playerName, jwt, jitsiConfig, jitsiInterfaceConfig, jitsiUrl, jitsiWidth);
this.connection?.setSilent(true); this.connection?.setSilent(true);
mediaManager.hideGameOverlay(); mediaManager.hideGameOverlay();
@ -1896,4 +1898,24 @@ ${escapedMessage}
waScaleManager.zoomModifier *= zoomFactor; waScaleManager.zoomModifier *= zoomFactor;
biggestAvailableAreaStore.recompute(); biggestAvailableAreaStore.recompute();
} }
public createSuccessorGameScene(autostart: boolean, reconnecting: boolean) {
const gameSceneKey = "somekey" + Math.round(Math.random() * 10000);
const game = new GameScene(this.room, this.MapUrlFile, gameSceneKey);
this.scene.add(gameSceneKey, game, autostart, {
initPosition: {
x: this.CurrentPlayer.x,
y: this.CurrentPlayer.y,
},
reconnecting: reconnecting,
});
//If new gameScene doesn't start automatically then we change the gameScene in gameManager so that it can start the new gameScene
if (!autostart) {
gameManager.gameSceneIsCreated(game);
}
this.scene.stop(this.scene.key);
this.scene.remove(this.scene.key);
}
} }

View File

@ -282,7 +282,7 @@ export class CustomizeScene extends AbstractCharacterScene {
this.scene.sleep(CustomizeSceneName); this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom(); waScaleManager.restoreZoom();
this.events.removeListener("wake"); this.events.removeListener("wake");
gameManager.tryResumingGame(this, EnableCameraSceneName); gameManager.tryResumingGame(EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false); customCharacterSceneVisibleStore.set(false);
} }

View File

@ -1,50 +1,34 @@
import {gameManager} from "../Game/GameManager"; import { gameManager } from "../Game/GameManager";
import {TextField} from "../Components/TextField"; import { ResizableScene } from "./ResizableScene";
import Image = Phaser.GameObjects.Image; import { enableCameraSceneVisibilityStore } from "../../Stores/MediaStore";
import {mediaManager} from "../../WebRtc/MediaManager";
import {SoundMeter} from "../Components/SoundMeter";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import Zone = Phaser.GameObjects.Zone;
import { MenuScene } from "../Menu/MenuScene";
import {ResizableScene} from "./ResizableScene";
import {
enableCameraSceneVisibilityStore,
} from "../../Stores/MediaStore";
export const EnableCameraSceneName = "EnableCameraScene"; export const EnableCameraSceneName = "EnableCameraScene";
export class EnableCameraScene extends ResizableScene { export class EnableCameraScene extends ResizableScene {
constructor() { constructor() {
super({ super({
key: EnableCameraSceneName key: EnableCameraSceneName,
}); });
} }
preload() { preload() {}
}
create() { create() {
this.input.keyboard.on("keyup-ENTER", () => {
this.input.keyboard.on('keyup-ENTER', () => {
this.login(); this.login();
}); });
enableCameraSceneVisibilityStore.showEnableCameraScene(); enableCameraSceneVisibilityStore.showEnableCameraScene();
} }
public onResize(): void { public onResize(): void {}
}
update(time: number, delta: number): void { update(time: number, delta: number): void {}
}
public login(): void { public login(): void {
enableCameraSceneVisibilityStore.hideEnableCameraScene(); enableCameraSceneVisibilityStore.hideEnableCameraScene();
this.scene.sleep(EnableCameraSceneName); this.scene.sleep(EnableCameraSceneName);
gameManager.goToStartingMap(this.scene); gameManager.goToStartingMap();
} }
} }

View File

@ -1,6 +1,6 @@
import { gameManager } from "../Game/GameManager"; import { gameManager } from "../Game/GameManager";
import { Scene } from "phaser"; import { Scene } from "phaser";
import { ErrorScene } from "../Reconnecting/ErrorScene"; import { ErrorScene, ErrorSceneName } from "../Reconnecting/ErrorScene";
import { WAError } from "../Reconnecting/WAError"; import { WAError } from "../Reconnecting/WAError";
import { waScaleManager } from "../Services/WaScaleManager"; import { waScaleManager } from "../Services/WaScaleManager";
@ -36,6 +36,17 @@ export class EntryScene extends Scene {
), ),
this.scene this.scene
); );
} else if (err.response && err.response.status == 403) {
ErrorScene.showError(
new WAError(
"Connection rejected",
"You cannot join the World. Try again later" +
(err.response.data ? ". \n\r \n\r" + `${err.response.data}` : "") +
".",
"If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
),
this.scene
);
} else { } else {
ErrorScene.showError(err, this.scene); ErrorScene.showError(err, this.scene);
} }

View File

@ -1,23 +1,21 @@
import {gameManager} from "../Game/GameManager"; import { gameManager } from "../Game/GameManager";
import {SelectCharacterSceneName} from "./SelectCharacterScene"; import { SelectCharacterSceneName } from "./SelectCharacterScene";
import {ResizableScene} from "./ResizableScene"; import { ResizableScene } from "./ResizableScene";
import {loginSceneVisibleStore} from "../../Stores/LoginSceneStore"; import { loginSceneVisibleStore } from "../../Stores/LoginSceneStore";
export const LoginSceneName = "LoginScene"; export const LoginSceneName = "LoginScene";
export class LoginScene extends ResizableScene { export class LoginScene extends ResizableScene {
private name: string = "";
private name: string = '';
constructor() { constructor() {
super({ super({
key: LoginSceneName key: LoginSceneName,
}); });
this.name = gameManager.getPlayerName() || ''; this.name = gameManager.getPlayerName() || "";
} }
preload() { preload() {}
}
create() { create() {
loginSceneVisibleStore.set(true); loginSceneVisibleStore.set(true);
@ -27,15 +25,13 @@ export class LoginScene extends ResizableScene {
name = name.trim(); name = name.trim();
gameManager.setPlayerName(name); gameManager.setPlayerName(name);
this.scene.stop(LoginSceneName) this.scene.stop(LoginSceneName);
gameManager.tryResumingGame(this, SelectCharacterSceneName); gameManager.tryResumingGame(SelectCharacterSceneName);
this.scene.remove(LoginSceneName); this.scene.remove(LoginSceneName);
loginSceneVisibleStore.set(false); loginSceneVisibleStore.set(false);
} }
update(time: number, delta: number): void { update(time: number, delta: number): void {}
}
public onResize(): void { public onResize(): void {}
}
} }

View File

@ -101,7 +101,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.scene.stop(SelectCharacterSceneName); this.scene.stop(SelectCharacterSceneName);
waScaleManager.restoreZoom(); waScaleManager.restoreZoom();
gameManager.setCharacterLayers([this.selectedPlayer.texture.key]); gameManager.setCharacterLayers([this.selectedPlayer.texture.key]);
gameManager.tryResumingGame(this, EnableCameraSceneName); gameManager.tryResumingGame(EnableCameraSceneName);
this.players = []; this.players = [];
selectCharacterSceneVisibleStore.set(false); selectCharacterSceneVisibleStore.set(false);
this.events.removeListener("wake"); this.events.removeListener("wake");

View File

@ -1,18 +1,17 @@
import Image = Phaser.GameObjects.Image; import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle; import Rectangle = Phaser.GameObjects.Rectangle;
import { addLoader } from "../Components/Loader"; import { addLoader } from "../Components/Loader";
import { gameManager} from "../Game/GameManager"; import { gameManager } from "../Game/GameManager";
import { ResizableScene } from "./ResizableScene"; import { ResizableScene } from "./ResizableScene";
import { EnableCameraSceneName } from "./EnableCameraScene"; import { EnableCameraSceneName } from "./EnableCameraScene";
import { localUserStore } from "../../Connexion/LocalUserStore"; import { localUserStore } from "../../Connexion/LocalUserStore";
import type { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures"; import type { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures";
import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingManager"; import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingManager";
import {touchScreenManager} from "../../Touch/TouchScreenManager"; import { touchScreenManager } from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager"; import { PinchManager } from "../UserInput/PinchManager";
import { MenuScene } from "../Menu/MenuScene"; import { selectCompanionSceneVisibleStore } from "../../Stores/SelectCompanionStore";
import {selectCompanionSceneVisibleStore} from "../../Stores/SelectCompanionStore"; import { waScaleManager } from "../Services/WaScaleManager";
import {waScaleManager} from "../Services/WaScaleManager"; import { isMobile } from "../../Enum/EnvironmentVariable";
import {isMobile} from "../../Enum/EnvironmentVariable";
export const SelectCompanionSceneName = "SelectCompanionScene"; export const SelectCompanionSceneName = "SelectCompanionScene";
@ -28,12 +27,12 @@ export class SelectCompanionScene extends ResizableScene {
constructor() { constructor() {
super({ super({
key: SelectCompanionSceneName key: SelectCompanionSceneName,
}); });
} }
preload() { preload() {
getAllCompanionResources(this.load).forEach(model => { getAllCompanionResources(this.load).forEach((model) => {
this.companionModels.push(model); this.companionModels.push(model);
}); });
@ -42,7 +41,6 @@ export class SelectCompanionScene extends ResizableScene {
} }
create() { create() {
selectCompanionSceneVisibleStore.set(true); selectCompanionSceneVisibleStore.set(true);
waScaleManager.saveZoom(); waScaleManager.saveZoom();
@ -53,14 +51,16 @@ export class SelectCompanionScene extends ResizableScene {
} }
// input events // input events
this.input.keyboard.on('keyup-ENTER', this.selectCompanion.bind(this)); this.input.keyboard.on("keyup-ENTER", this.selectCompanion.bind(this));
this.input.keyboard.on('keydown-RIGHT', this.moveToRight.bind(this)); this.input.keyboard.on("keydown-RIGHT", this.moveToRight.bind(this));
this.input.keyboard.on('keydown-LEFT', this.moveToLeft.bind(this)); this.input.keyboard.on("keydown-LEFT", this.moveToLeft.bind(this));
if(localUserStore.getCompanion()){ if (localUserStore.getCompanion()) {
const companionIndex = this.companionModels.findIndex((companion) => companion.name === localUserStore.getCompanion()); const companionIndex = this.companionModels.findIndex(
if(companionIndex > -1 || companionIndex < this.companions.length){ (companion) => companion.name === localUserStore.getCompanion()
);
if (companionIndex > -1 || companionIndex < this.companions.length) {
this.currentCompanion = companionIndex; this.currentCompanion = companionIndex;
this.selectedCompanion = this.companions[companionIndex]; this.selectedCompanion = this.companions[companionIndex];
} }
@ -89,26 +89,26 @@ export class SelectCompanionScene extends ResizableScene {
this.closeScene(); this.closeScene();
} }
public closeScene(){ public closeScene() {
// next scene // next scene
this.scene.stop(SelectCompanionSceneName); this.scene.stop(SelectCompanionSceneName);
waScaleManager.restoreZoom(); waScaleManager.restoreZoom();
gameManager.tryResumingGame(this, EnableCameraSceneName); gameManager.tryResumingGame(EnableCameraSceneName);
this.scene.remove(SelectCompanionSceneName); this.scene.remove(SelectCompanionSceneName);
selectCompanionSceneVisibleStore.set(false); selectCompanionSceneVisibleStore.set(false);
} }
private createCurrentCompanion(): void { private createCurrentCompanion(): void {
for (let i = 0; i < this.companionModels.length; i++) { for (let i = 0; i < this.companionModels.length; i++) {
const companionResource = this.companionModels[i] const companionResource = this.companionModels[i];
const [middleX, middleY] = this.getCompanionPosition(); const [middleX, middleY] = this.getCompanionPosition();
const companion = this.physics.add.sprite(middleX, middleY, companionResource.name, 0); const companion = this.physics.add.sprite(middleX, middleY, companionResource.name, 0);
this.setUpCompanion(companion, i); this.setUpCompanion(companion, i);
this.anims.create({ this.anims.create({
key: companionResource.name, key: companionResource.name,
frames: this.anims.generateFrameNumbers(companionResource.name, {start: 0, end: 2,}), frames: this.anims.generateFrameNumbers(companionResource.name, { start: 0, end: 2 }),
frameRate: 10, frameRate: 10,
repeat: -1 repeat: -1,
}); });
companion.setInteractive().on("pointerdown", () => { companion.setInteractive().on("pointerdown", () => {
@ -140,87 +140,84 @@ export class SelectCompanionScene extends ResizableScene {
this.selectedCompanion = companion; this.selectedCompanion = companion;
} }
private moveCompanion(){ private moveCompanion() {
for(let i = 0; i < this.companions.length; i++){ for (let i = 0; i < this.companions.length; i++) {
const companion = this.companions[i]; const companion = this.companions[i];
this.setUpCompanion(companion, i); this.setUpCompanion(companion, i);
} }
this.updateSelectedCompanion(); this.updateSelectedCompanion();
} }
public moveToRight(){ public moveToRight() {
if(this.currentCompanion === (this.companions.length - 1)){ if (this.currentCompanion === this.companions.length - 1) {
return; return;
} }
this.currentCompanion += 1; this.currentCompanion += 1;
this.moveCompanion(); this.moveCompanion();
} }
public moveToLeft(){ public moveToLeft() {
if(this.currentCompanion === 0){ if (this.currentCompanion === 0) {
return; return;
} }
this.currentCompanion -= 1; this.currentCompanion -= 1;
this.moveCompanion(); this.moveCompanion();
} }
private defineSetupCompanion(num: number){ private defineSetupCompanion(num: number) {
const deltaX = 30; const deltaX = 30;
const deltaY = 2; const deltaY = 2;
let [companionX, companionY] = this.getCompanionPosition(); let [companionX, companionY] = this.getCompanionPosition();
let companionVisible = true; let companionVisible = true;
let companionScale = 1.5; let companionScale = 1.5;
let companionOpactity = 1; let companionOpactity = 1;
if( this.currentCompanion !== num ){ if (this.currentCompanion !== num) {
companionVisible = false; companionVisible = false;
} }
if( num === (this.currentCompanion + 1) ){ if (num === this.currentCompanion + 1) {
companionY -= deltaY; companionY -= deltaY;
companionX += deltaX; companionX += deltaX;
companionScale = 0.8; companionScale = 0.8;
companionOpactity = 0.6; companionOpactity = 0.6;
companionVisible = true; companionVisible = true;
} }
if( num === (this.currentCompanion + 2) ){ if (num === this.currentCompanion + 2) {
companionY -= deltaY; companionY -= deltaY;
companionX += (deltaX * 2); companionX += deltaX * 2;
companionScale = 0.8; companionScale = 0.8;
companionOpactity = 0.6; companionOpactity = 0.6;
companionVisible = true; companionVisible = true;
} }
if( num === (this.currentCompanion - 1) ){ if (num === this.currentCompanion - 1) {
companionY -= deltaY; companionY -= deltaY;
companionX -= deltaX; companionX -= deltaX;
companionScale = 0.8; companionScale = 0.8;
companionOpactity = 0.6; companionOpactity = 0.6;
companionVisible = true; companionVisible = true;
} }
if( num === (this.currentCompanion - 2) ){ if (num === this.currentCompanion - 2) {
companionY -= deltaY; companionY -= deltaY;
companionX -= (deltaX * 2); companionX -= deltaX * 2;
companionScale = 0.8; companionScale = 0.8;
companionOpactity = 0.6; companionOpactity = 0.6;
companionVisible = true; companionVisible = true;
} }
return {companionX, companionY, companionScale, companionOpactity, companionVisible} return { companionX, companionY, companionScale, companionOpactity, companionVisible };
} }
/** /**
* Returns pixel position by on column and row number * Returns pixel position by on column and row number
*/ */
private getCompanionPosition(): [number, number] { private getCompanionPosition(): [number, number] {
return [ return [this.game.renderer.width / 2, this.game.renderer.height / 3];
this.game.renderer.width / 2,
this.game.renderer.height / 3
];
} }
private setUpCompanion(companion: Phaser.Physics.Arcade.Sprite, numero: number){ private setUpCompanion(companion: Phaser.Physics.Arcade.Sprite, numero: number) {
const { companionX, companionY, companionScale, companionOpactity, companionVisible } =
const {companionX, companionY, companionScale, companionOpactity, companionVisible} = this.defineSetupCompanion(numero); this.defineSetupCompanion(numero);
companion.setBounce(0.2); companion.setBounce(0.2);
companion.setCollideWorldBounds(true); companion.setCollideWorldBounds(true);
companion.setVisible( companionVisible ); companion.setVisible(companionVisible);
companion.setScale(companionScale, companionScale); companion.setScale(companionScale, companionScale);
companion.setAlpha(companionOpactity); companion.setAlpha(companionOpactity);
companion.setX(companionX); companion.setX(companionX);

View File

@ -1,430 +0,0 @@
import { LoginScene, LoginSceneName } from "../Login/LoginScene";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { SelectCompanionScene, SelectCompanionSceneName } from "../Login/SelectCompanionScene";
import { gameManager } from "../Game/GameManager";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { gameReportKey, gameReportRessource, ReportMenu } from "./ReportMenu";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { GameConnexionTypes } from "../../Url/UrlManager";
import { menuIconVisible } from "../../Stores/MenuStore";
import { videoConstraintStore } from "../../Stores/MediaStore";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { iframeListener } from "../../Api/IframeListener";
import { Subscription } from "rxjs";
import { registerMenuCommandStream } from "../../Api/Events/ui/MenuItemRegisterEvent";
import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
import { chatVisibilityStore } from "../../Stores/ChatStore";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
const gameMenuIconKey = "gameMenuIcon";
const gameSettingsMenuKey = "gameSettingsMenu";
const gameShare = "gameShare";
const closedSideMenuX = -1000;
const openedSideMenuX = 0;
/**
* The scene that manages the game menu, rendered using a DOM element.
*/
export class MenuScene extends Phaser.Scene {
private menuElement!: Phaser.GameObjects.DOMElement;
private gameQualityMenuElement!: Phaser.GameObjects.DOMElement;
private gameShareElement!: Phaser.GameObjects.DOMElement;
private gameReportElement!: ReportMenu;
private sideMenuOpened = false;
private settingsMenuOpened = false;
private gameShareOpened = false;
private gameQualityValue: number;
private videoQualityValue: number;
private menuButton!: Phaser.GameObjects.DOMElement;
private subscriptions = new Subscription();
constructor() {
super({ key: MenuSceneName });
this.gameQualityValue = localUserStore.getGameQualityValue();
this.videoQualityValue = localUserStore.getVideoQualityValue();
this.subscriptions.add(
registerMenuCommandStream.subscribe((menuCommand) => {
this.addMenuOption(menuCommand);
})
);
this.subscriptions.add(
iframeListener.unregisterMenuCommandStream.subscribe((menuCommand) => {
this.destroyMenu(menuCommand);
})
);
}
reset() {
const addedMenuItems = [...this.menuElement.node.querySelectorAll(".fromApi")];
for (let index = addedMenuItems.length - 1; index >= 0; index--) {
addedMenuItems[index].remove();
}
}
public addMenuOption(menuText: string) {
const wrappingSection = document.createElement("section");
const escapedHtml = HtmlUtils.escapeHtml(menuText);
wrappingSection.innerHTML = `<button class="fromApi" id="${escapedHtml}">${escapedHtml}</button>`;
const menuItemContainer = this.menuElement.node.querySelector("#gameMenu main");
if (menuItemContainer) {
menuItemContainer.querySelector(`#${escapedHtml}.fromApi`)?.remove();
menuItemContainer.insertBefore(wrappingSection, menuItemContainer.querySelector("#socialLinks"));
}
}
preload() {
this.load.html(gameMenuKey, "resources/html/gameMenu.html");
this.load.html(gameMenuIconKey, "resources/html/gameMenuIcon.html");
this.load.html(gameSettingsMenuKey, "resources/html/gameQualityMenu.html");
this.load.html(gameShare, "resources/html/gameShare.html");
this.load.html(gameReportKey, gameReportRessource);
}
create() {
menuIconVisible.set(true);
this.menuElement = this.add.dom(closedSideMenuX, 30).createFromCache(gameMenuKey);
this.menuElement.setOrigin(0);
MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
const middleX = window.innerWidth / 3 - 298;
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, "gameQuality");
this.gameShareElement = this.add.dom(middleX, -400).createFromCache(gameShare);
MenuScene.revealMenusAfterInit(this.gameShareElement, gameShare);
this.gameShareElement.addListener("click");
this.gameShareElement.on("click", (event: MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === "gameShareFormSubmit") {
this.copyLink();
} else if ((event?.target as HTMLInputElement).id === "gameShareFormCancel") {
this.closeGameShare();
}
});
this.gameReportElement = new ReportMenu(
this,
connectionManager.getConnexionType === GameConnexionTypes.anonymous
);
showReportScreenStore.subscribe((user) => {
if (user !== null) {
this.closeAll();
const uuid = playersStore.getPlayerById(user.userId)?.userUuid;
if (uuid === undefined) {
throw new Error("Could not find UUID for user with ID " + user.userId);
}
this.gameReportElement.open(uuid, user.userName);
}
});
this.input.keyboard.on("keyup-TAB", () => {
this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
});
this.menuButton = this.add.dom(0, 0).createFromCache(gameMenuIconKey);
this.menuButton.addListener("click");
this.menuButton.on("click", () => {
this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
});
this.menuElement.addListener("click");
this.menuElement.on("click", this.onMenuClick.bind(this));
chatVisibilityStore.subscribe((v) => {
this.menuButton.setVisible(!v);
});
}
//todo put this method in a parent menuElement class
static revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
setTimeout(() => {
(menuElement.getChildByID(rootDomId) as HTMLElement).hidden = false;
}, 250);
}
public revealMenuIcon(): void {
//TODO fix me: add try catch because at the same time, 'this.menuButton' variable doesn't exist and there is error on 'getChildByID' function
try {
(this.menuButton.getChildByID("menuIcon") as HTMLElement).hidden = false;
} catch (err) {
console.error(err);
}
}
openSideMenu() {
if (this.sideMenuOpened) return;
this.closeAll();
this.sideMenuOpened = true;
this.menuButton.getChildByID("openMenuButton").innerHTML = "X";
const connection = gameManager.getCurrentGameScene(this).connection;
if (connection && connection.isAdmin()) {
const adminSection = this.menuElement.getChildByID("adminConsoleSection") as HTMLElement;
adminSection.hidden = false;
}
//TODO bind with future metadata of card
//if (connectionManager.getConnexionType === GameConnexionTypes.anonymous){
const adminSection = this.menuElement.getChildByID("socialLinks") as HTMLElement;
adminSection.hidden = false;
//}
this.tweens.add({
targets: this.menuElement,
x: openedSideMenuX,
duration: 500,
ease: "Power3",
});
}
private closeSideMenu(): void {
if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
this.closeAll();
this.menuButton.getChildByID("openMenuButton").innerHTML = `<img src="/static/images/menu.svg">`;
consoleGlobalMessageManagerVisibleStore.set(false);
this.tweens.add({
targets: this.menuElement,
x: closedSideMenuX,
duration: 500,
ease: "Power3",
});
}
private openGameSettingsMenu(): void {
if (this.settingsMenuOpened) {
this.closeGameQualityMenu();
return;
}
//close all
this.closeAll();
this.settingsMenuOpened = true;
const gameQualitySelect = this.gameQualityMenuElement.getChildByID("select-game-quality") as HTMLInputElement;
gameQualitySelect.value = "" + this.gameQualityValue;
const videoQualitySelect = this.gameQualityMenuElement.getChildByID("select-video-quality") as HTMLInputElement;
videoQualitySelect.value = "" + this.videoQualityValue;
this.gameQualityMenuElement.addListener("click");
this.gameQualityMenuElement.on("click", (event: MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === "gameQualityFormSubmit") {
const gameQualitySelect = this.gameQualityMenuElement.getChildByID(
"select-game-quality"
) as HTMLInputElement;
const videoQualitySelect = this.gameQualityMenuElement.getChildByID(
"select-video-quality"
) as HTMLInputElement;
this.saveSetting(parseInt(gameQualitySelect.value), parseInt(videoQualitySelect.value));
} else if ((event?.target as HTMLInputElement).id === "gameQualityFormCancel") {
this.closeGameQualityMenu();
}
});
let middleY = this.scale.height / 2 - 392 / 2;
if (middleY < 0) {
middleY = 0;
}
let middleX = this.scale.width / 2 - 457 / 2;
if (middleX < 0) {
middleX = 0;
}
this.tweens.add({
targets: this.gameQualityMenuElement,
y: middleY,
x: middleX,
duration: 1000,
ease: "Power3",
});
}
private closeGameQualityMenu(): void {
if (!this.settingsMenuOpened) return;
this.settingsMenuOpened = false;
this.gameQualityMenuElement.removeListener("click");
this.tweens.add({
targets: this.gameQualityMenuElement,
y: -400,
duration: 1000,
ease: "Power3",
});
}
private openGameShare(): void {
if (this.gameShareOpened) {
this.closeGameShare();
return;
}
//close all
this.closeAll();
const gameShareLink = this.gameShareElement.getChildByID("gameShareLink") as HTMLInputElement;
gameShareLink.value = location.toString();
this.gameShareOpened = true;
let middleY = this.scale.height / 2 - 85;
if (middleY < 0) {
middleY = 0;
}
let middleX = this.scale.width / 2 - 200;
if (middleX < 0) {
middleX = 0;
}
this.tweens.add({
targets: this.gameShareElement,
y: middleY,
x: middleX,
duration: 1000,
ease: "Power3",
});
}
private closeGameShare(): void {
const gameShareInfo = this.gameShareElement.getChildByID("gameShareInfo") as HTMLParagraphElement;
gameShareInfo.innerText = "";
gameShareInfo.style.display = "none";
this.gameShareOpened = false;
this.tweens.add({
targets: this.gameShareElement,
y: -400,
duration: 1000,
ease: "Power3",
});
}
private onMenuClick(event: MouseEvent) {
const htmlMenuItem = event?.target as HTMLInputElement;
if (htmlMenuItem.classList.contains("not-button")) {
return;
}
event.preventDefault();
if (htmlMenuItem.classList.contains("fromApi")) {
sendMenuClickedEvent(htmlMenuItem.id);
return;
}
switch ((event?.target as HTMLInputElement).id) {
case "changeNameButton":
this.closeSideMenu();
gameManager.leaveGame(this, LoginSceneName, new LoginScene());
break;
case "sparkButton":
this.gotToCreateMapPage();
break;
case "changeSkinButton":
this.closeSideMenu();
gameManager.leaveGame(this, SelectCharacterSceneName, new SelectCharacterScene());
break;
case "changeCompanionButton":
this.closeSideMenu();
gameManager.leaveGame(this, SelectCompanionSceneName, new SelectCompanionScene());
break;
case "closeButton":
this.closeSideMenu();
break;
case "shareButton":
this.openGameShare();
break;
case "editGameSettingsButton":
this.openGameSettingsMenu();
break;
case "oidcLogin":
connectionManager.loadOpenIDScreen();
break;
case "toggleFullscreen":
this.toggleFullscreen();
break;
case "enableNotification":
this.enableNotification();
break;
case "adminConsoleButton":
if (get(consoleGlobalMessageManagerVisibleStore)) {
consoleGlobalMessageManagerVisibleStore.set(false);
} else {
consoleGlobalMessageManagerVisibleStore.set(true);
}
break;
}
}
private async copyLink() {
await navigator.clipboard.writeText(location.toString());
const gameShareInfo = this.gameShareElement.getChildByID("gameShareInfo") as HTMLParagraphElement;
gameShareInfo.innerText = "Link copied, you can share it now!";
gameShareInfo.style.display = "block";
}
private saveSetting(valueGame: number, valueVideo: number) {
if (valueGame !== this.gameQualityValue) {
this.gameQualityValue = valueGame;
localUserStore.setGameQualityValue(valueGame);
window.location.reload();
}
if (valueVideo !== this.videoQualityValue) {
this.videoQualityValue = valueVideo;
localUserStore.setVideoQualityValue(valueVideo);
videoConstraintStore.setFrameRate(valueVideo);
}
this.closeGameQualityMenu();
}
private gotToCreateMapPage() {
//const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
//TODO fix me: this button can to send us on WorkAdventure BO.
//const sparkHost = ADMIN_URL + "/getting-started";
//The redirection must be only on workadventu.re domain
//To day the domain staging cannot be use by customer
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
}
private closeAll() {
this.closeGameQualityMenu();
this.closeGameShare();
this.gameReportElement.close();
}
private toggleFullscreen() {
const body = document.querySelector("body");
if (body) {
if (document.fullscreenElement ?? document.fullscreen) {
document.exitFullscreen();
} else {
body.requestFullscreen();
}
}
}
public destroyMenu(menu: string) {
this.menuElement.getChildByID(menu).remove();
}
public isDirty(): boolean {
return false;
}
private enableNotification() {
mediaManager.requestNotification().then(() => {
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
});
}
}

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@ -1,120 +0,0 @@
import { MenuScene } from "./MenuScene";
import { gameManager } from "../Game/GameManager";
import { blackListManager } from "../../WebRtc/BlackListManager";
import { playersStore } from "../../Stores/PlayersStore";
export const gameReportKey = "gameReport";
export const gameReportRessource = "resources/html/gameReport.html";
export class ReportMenu extends Phaser.GameObjects.DOMElement {
private opened: boolean = false;
private userUuid!: string;
private userName!: string | undefined;
private anonymous: boolean;
constructor(scene: Phaser.Scene, anonymous: boolean) {
super(scene, -2000, -2000);
this.anonymous = anonymous;
this.createFromCache(gameReportKey);
if (this.anonymous) {
const divToHide = this.getChildByID("reportSection") as HTMLElement;
divToHide.hidden = true;
const textToHide = this.getChildByID("askActionP") as HTMLElement;
textToHide.hidden = true;
}
scene.add.existing(this);
MenuScene.revealMenusAfterInit(this, gameReportKey);
this.addListener("click");
this.on("click", (event: MouseEvent) => {
event.preventDefault();
if ((event?.target as HTMLInputElement).id === "gameReportFormSubmit") {
this.submitReport();
} else if ((event?.target as HTMLInputElement).id === "gameReportFormCancel") {
this.close();
} else if ((event?.target as HTMLInputElement).id === "toggleBlockButton") {
this.toggleBlock();
}
});
}
public open(userUuid: string, userName: string | undefined): void {
if (this.opened) {
this.close();
return;
}
this.userUuid = userUuid;
this.userName = userName;
const mainEl = this.getChildByID("gameReport") as HTMLElement;
this.x = this.getCenteredX(mainEl);
this.y = this.getHiddenY(mainEl);
const gameTitleReport = this.getChildByID("nameReported") as HTMLElement;
gameTitleReport.innerText = userName || "";
const blockButton = this.getChildByID("toggleBlockButton") as HTMLElement;
blockButton.innerText = blackListManager.isBlackListed(this.userUuid) ? "Unblock this user" : "Block this user";
this.opened = true;
gameManager.getCurrentGameScene(this.scene).userInputManager.disableControls();
this.scene.tweens.add({
targets: this,
y: this.getCenteredY(mainEl),
duration: 1000,
ease: "Power3",
});
}
public close(): void {
gameManager.getCurrentGameScene(this.scene).userInputManager.restoreControls();
this.opened = false;
const mainEl = this.getChildByID("gameReport") as HTMLElement;
this.scene.tweens.add({
targets: this,
y: this.getHiddenY(mainEl),
duration: 1000,
ease: "Power3",
});
}
//todo: into a parent class?
private getCenteredX(mainEl: HTMLElement): number {
return window.innerWidth / 4 - mainEl.clientWidth / 2;
}
private getHiddenY(mainEl: HTMLElement): number {
return -mainEl.clientHeight - 50;
}
private getCenteredY(mainEl: HTMLElement): number {
return window.innerHeight / 4 - mainEl.clientHeight / 2;
}
private toggleBlock(): void {
!blackListManager.isBlackListed(this.userUuid)
? blackListManager.blackList(this.userUuid)
: blackListManager.cancelBlackList(this.userUuid);
this.close();
}
private submitReport(): void {
const gamePError = this.getChildByID("gameReportErr") as HTMLParagraphElement;
gamePError.innerText = "";
gamePError.style.display = "none";
const gameTextArea = this.getChildByID("gameReportInput") as HTMLInputElement;
if (!gameTextArea || !gameTextArea.value) {
gamePError.innerText = "Report message cannot to be empty.";
gamePError.style.display = "block";
return;
}
gameManager
.getCurrentGameScene(this.scene)
.connection?.emitReportPlayerMessage(this.userUuid, gameTextArea.value);
this.close();
}
}

View File

@ -90,7 +90,11 @@ export class ErrorScene extends Phaser.Scene {
// Axios HTTP error // Axios HTTP error
// client received an error response (5xx, 4xx) // client received an error response (5xx, 4xx)
scene.start(ErrorSceneName, { scene.start(ErrorSceneName, {
title: "HTTP " + error.response.status + " - " + error.response.statusText, title:
"HTTP " +
error.response.status +
" - " +
(error.response.data ? error.response.data : error.response.statusText),
subTitle: "An error occurred while accessing URL:", subTitle: "An error occurred while accessing URL:",
message: error.response.config.url, message: error.response.config.url,
}); });

View File

@ -170,7 +170,7 @@ function createVideoConstraintStore() {
setFrameRate: (frameRate: number) => setFrameRate: (frameRate: number) =>
update((constraints) => { update((constraints) => {
constraints.frameRate = { ideal: frameRate }; constraints.frameRate = { ideal: frameRate };
localUserStore.setVideoQualityValue(frameRate);
return constraints; return constraints;
}), }),
}; };
@ -324,14 +324,11 @@ export type LocalStreamStoreValue = StreamSuccessValue | StreamErrorValue;
interface StreamSuccessValue { interface StreamSuccessValue {
type: "success"; type: "success";
stream: MediaStream | null; stream: MediaStream | null;
// The constraints that we got (and not the one that have been requested)
constraints: MediaStreamConstraints;
} }
interface StreamErrorValue { interface StreamErrorValue {
type: "error"; type: "error";
error: Error; error: Error;
constraints: MediaStreamConstraints;
} }
let currentStream: MediaStream | null = null; let currentStream: MediaStream | null = null;
@ -339,10 +336,13 @@ let currentStream: MediaStream | null = null;
/** /**
* Stops the camera from filming * Stops the camera from filming
*/ */
function stopCamera(): void { function applyCameraConstraints(currentStream: MediaStream | null, constraints: MediaTrackConstraints | boolean): void {
if (currentStream) { if (currentStream) {
for (const track of currentStream.getVideoTracks()) { for (const track of currentStream.getVideoTracks()) {
track.stop(); track.enabled = constraints !== false;
if (constraints && constraints !== true) {
track.applyConstraints(constraints);
}
} }
} }
} }
@ -350,10 +350,16 @@ function stopCamera(): void {
/** /**
* Stops the microphone from listening * Stops the microphone from listening
*/ */
function stopMicrophone(): void { function applyMicrophoneConstraints(
currentStream: MediaStream | null,
constraints: MediaTrackConstraints | boolean
): void {
if (currentStream) { if (currentStream) {
for (const track of currentStream.getAudioTracks()) { for (const track of currentStream.getAudioTracks()) {
track.stop(); track.enabled = constraints !== false;
if (constraints && constraints !== true) {
track.applyConstraints(constraints);
}
} }
} }
} }
@ -372,52 +378,38 @@ export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalS
set({ set({
type: "error", type: "error",
error: new Error("Unable to access your camera or microphone. You need to use a HTTPS connection."), error: new Error("Unable to access your camera or microphone. You need to use a HTTPS connection."),
constraints,
}); });
return; return;
} else if (isIOS()) { } else if (isIOS()) {
set({ set({
type: "error", type: "error",
error: new WebviewOnOldIOS(), error: new WebviewOnOldIOS(),
constraints,
}); });
return; return;
} else { } else {
set({ set({
type: "error", type: "error",
error: new BrowserTooOldError(), error: new BrowserTooOldError(),
constraints,
}); });
return; return;
} }
} }
if (constraints.audio === false) { applyMicrophoneConstraints(currentStream, constraints.audio || false);
stopMicrophone(); applyCameraConstraints(currentStream, constraints.video || false);
}
if (constraints.video === false) {
stopCamera();
}
if (constraints.audio === false && constraints.video === false) { if (currentStream === null) {
currentStream = null; // we need to assign a first value to the stream because getUserMedia is async
set({ set({
type: "success", type: "success",
stream: null, stream: null,
constraints,
}); });
return;
}
(async () => { (async () => {
try { try {
stopMicrophone();
stopCamera();
currentStream = await navigator.mediaDevices.getUserMedia(constraints); currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({ set({
type: "success", type: "success",
stream: currentStream, stream: currentStream,
constraints,
}); });
return; return;
} catch (e) { } catch (e) {
@ -431,7 +423,6 @@ export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalS
set({ set({
type: "error", type: "error",
error: e, error: e,
constraints,
}); });
// Let's try without video constraints // Let's try without video constraints
requestedCameraState.disableWebcam(); requestedCameraState.disableWebcam();
@ -444,50 +435,39 @@ export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalS
set({ set({
type: "error", type: "error",
error: e, error: e,
constraints,
}); });
} }
/*constraints.video = false;
if (constraints.audio === false) {
console.info("Error. Unable to get microphone and/or camera access.", $mediaStreamConstraintsStore, e);
set({
type: 'error',
error: e,
constraints
});
// Let's make as if the user did not ask.
requestedCameraState.disableWebcam();
} else {
console.info("Error. Unable to get microphone and/or camera access. Trying audio only.", $mediaStreamConstraintsStore, e);
try {
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: 'success',
stream: currentStream,
constraints
});
return;
} catch (e2) {
console.info("Error. Unable to get microphone fallback access.", $mediaStreamConstraintsStore, e2);
set({
type: 'error',
error: e,
constraints
});
}
}*/
} }
})(); })();
} }
}
); );
export interface ObtainedMediaStreamConstraints {
video: boolean;
audio: boolean;
}
let obtainedMediaConstraint: ObtainedMediaStreamConstraints = {
audio: false,
video: false,
};
/** /**
* A store containing the real active media constrained (not the one requested by the user, but the one we got from the system) * A store containing the actual states of audio and video (activated or deactivated)
*/ */
export const obtainedMediaConstraintStore = derived(localStreamStore, ($localStreamStore) => { export const obtainedMediaConstraintStore = derived<Readable<MediaStreamConstraints>, ObtainedMediaStreamConstraints>(
return $localStreamStore.constraints; mediaStreamConstraintsStore,
}); ($mediaStreamConstraintsStore, set) => {
const newObtainedMediaConstraint = {
video: !!$mediaStreamConstraintsStore.video,
audio: !!$mediaStreamConstraintsStore.audio,
};
if (newObtainedMediaConstraint !== obtainedMediaConstraint) {
obtainedMediaConstraint = newObtainedMediaConstraint;
set(obtainedMediaConstraint);
}
}
);
/** /**
* Device list * Device list

View File

@ -1,7 +1,11 @@
import { writable } from "svelte/store"; import { get, writable } from "svelte/store";
import Timeout = NodeJS.Timeout; import Timeout = NodeJS.Timeout;
import { userIsAdminStore } from "./GameStore";
import { CONTACT_URL } from "../Enum/EnvironmentVariable";
export const menuIconVisible = writable(false); export const menuIconVisiblilityStore = writable(false);
export const menuVisiblilityStore = writable(false);
export const menuInputFocusStore = writable(false);
let warningContainerTimeout: Timeout | null = null; let warningContainerTimeout: Timeout | null = null;
function createWarningContainerStore() { function createWarningContainerStore() {
@ -21,3 +25,90 @@ function createWarningContainerStore() {
} }
export const warningContainerStore = createWarningContainerStore(); export const warningContainerStore = createWarningContainerStore();
export enum SubMenusInterface {
settings = "Settings",
profile = "Profile",
createMap = "Create a Map",
aboutRoom = "About the Room",
globalMessages = "Global Messages",
contact = "Contact",
}
function createSubMenusStore() {
const { subscribe, update } = writable<string[]>([
SubMenusInterface.settings,
SubMenusInterface.profile,
SubMenusInterface.createMap,
SubMenusInterface.aboutRoom,
SubMenusInterface.globalMessages,
SubMenusInterface.contact,
]);
return {
subscribe,
addMenu(menuCommand: string) {
update((menuList: string[]) => {
if (!menuList.find((menu) => menu === menuCommand)) {
menuList.push(menuCommand);
}
return menuList;
});
},
removeMenu(menuCommand: string) {
update((menuList: string[]) => {
const index = menuList.findIndex((menu) => menu === menuCommand);
if (index !== -1) {
menuList.splice(index, 1);
}
return menuList;
});
},
};
}
export const subMenusStore = createSubMenusStore();
function checkSubMenuToShow() {
if (!get(userIsAdminStore)) {
subMenusStore.removeMenu(SubMenusInterface.globalMessages);
}
if (CONTACT_URL === undefined) {
subMenusStore.removeMenu(SubMenusInterface.contact);
}
}
checkSubMenuToShow();
export const customMenuIframe = new Map<string, { url: string; allowApi: boolean }>();
export function handleMenuRegistrationEvent(
menuName: string,
iframeUrl: string | undefined = undefined,
source: string | undefined = undefined,
options: { allowApi: boolean }
) {
if (get(subMenusStore).includes(menuName)) {
console.warn("The menu " + menuName + " already exist.");
return;
}
subMenusStore.addMenu(menuName);
if (iframeUrl !== undefined) {
const url = new URL(iframeUrl, source);
customMenuIframe.set(menuName, { url: url.toString(), allowApi: options.allowApi });
}
}
export function handleMenuUnregisterEvent(menuName: string) {
const subMenuGeneral: string[] = Object.values(SubMenusInterface);
if (subMenuGeneral.includes(menuName)) {
console.warn("The menu " + menuName + " is a mandatory menu. It can't be remove");
return;
}
subMenusStore.removeMenu(menuName);
customMenuIframe.delete(menuName);
}

View File

@ -1,7 +1,6 @@
import { derived, get, Readable, readable, writable, Writable } from "svelte/store"; import { derived, Readable, readable, writable } from "svelte/store";
import { peerStore } from "./PeerStore"; import { peerStore } from "./PeerStore";
import type { LocalStreamStoreValue } from "./MediaStore"; import type { LocalStreamStoreValue } from "./MediaStore";
import { DivImportance } from "../WebRtc/LayoutManager";
import { gameOverlayVisibilityStore } from "./GameOverlayStoreVisibility"; import { gameOverlayVisibilityStore } from "./GameOverlayStoreVisibility";
declare const navigator: any; // eslint-disable-line @typescript-eslint/no-explicit-any declare const navigator: any; // eslint-disable-line @typescript-eslint/no-explicit-any
@ -106,7 +105,6 @@ export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstra
set({ set({
type: "success", type: "success",
stream: null, stream: null,
constraints,
}); });
return; return;
} }
@ -121,7 +119,6 @@ export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstra
set({ set({
type: "error", type: "error",
error: new Error("Your browser does not support sharing screen"), error: new Error("Your browser does not support sharing screen"),
constraints,
}); });
return; return;
} }
@ -141,10 +138,6 @@ export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstra
set({ set({
type: "success", type: "success",
stream: null, stream: null,
constraints: {
video: false,
audio: false,
},
}); });
}; };
} }
@ -152,7 +145,6 @@ export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstra
set({ set({
type: "success", type: "success",
stream: currentStream, stream: currentStream,
constraints,
}); });
return; return;
} catch (e) { } catch (e) {
@ -162,7 +154,6 @@ export const screenSharingLocalStreamStore = derived<Readable<MediaStreamConstra
set({ set({
type: "error", type: "error",
error: e, error: e,
constraints,
}); });
} }
})(); })();
@ -184,7 +175,6 @@ export const screenSharingAvailableStore = derived(peerStore, ($peerStore, set)
export interface ScreenSharingLocalMedia { export interface ScreenSharingLocalMedia {
uniqueId: string; uniqueId: string;
stream: MediaStream | null; stream: MediaStream | null;
//subscribe(this: void, run: Subscriber<ScreenSharingLocalMedia>, invalidate?: (value?: ScreenSharingLocalMedia) => void): Unsubscriber;
} }
/** /**

View File

@ -1,3 +1,8 @@
import { writable } from "svelte/store"; import { writable } from "svelte/store";
export const showReportScreenStore = writable<{ userId: number; userName: string } | null>(null); export const userReportEmpty = {
userId: 0,
userName: "Empty",
};
export const showReportScreenStore = writable<{ userId: number; userName: string }>(userReportEmpty);

View File

@ -1,11 +1,12 @@
import { derived } from "svelte/store"; import { derived } from "svelte/store";
import { consoleGlobalMessageManagerFocusStore } from "./ConsoleGlobalMessageManagerStore"; import { menuInputFocusStore } from "./MenuStore";
import { chatInputFocusStore } from "./ChatStore"; import { chatInputFocusStore } from "./ChatStore";
import { showReportScreenStore, userReportEmpty } from "./ShowReportScreenStore";
//derived from the focus on Menu, ConsoleGlobal, Chat and ... //derived from the focus on Menu, ConsoleGlobal, Chat and ...
export const enableUserInputsStore = derived( export const enableUserInputsStore = derived(
[consoleGlobalMessageManagerFocusStore, chatInputFocusStore], [menuInputFocusStore, chatInputFocusStore, showReportScreenStore],
([$consoleGlobalMessageManagerFocusStore, $chatInputFocusStore]) => { ([$menuInputFocusStore, $chatInputFocusStore, $showReportScreenStore]) => {
return !$consoleGlobalMessageManagerFocusStore && !$chatInputFocusStore; return !$menuInputFocusStore && !$chatInputFocusStore && !($showReportScreenStore !== userReportEmpty);
} }
); );

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