Merge pull request #776 from s00500/fix_report_menu

Fix report userId in report menu
This commit is contained in:
David Négrier
2021-02-27 23:16:23 +01:00
committed by GitHub
+3 -3
View File
@@ -105,15 +105,15 @@ export class ReportMenu extends Phaser.GameObjects.DOMElement {
gamePError.style.display = 'none'; gamePError.style.display = 'none';
const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement; const gameTextArea = this.getChildByID('gameReportInput') as HTMLInputElement;
const gameIdUserReported = this.getChildByID('idUserReported') as HTMLInputElement; const gameIdUserReported = this.getChildByID('idUserReported') as HTMLInputElement;
if(!gameTextArea || !gameTextArea.value || !gameIdUserReported || !gameIdUserReported.value){ if(!gameTextArea || !gameTextArea.value ){
gamePError.innerText = 'Report message cannot to be empty.'; gamePError.innerText = 'Report message cannot to be empty.';
gamePError.style.display = 'block'; gamePError.style.display = 'block';
return; return;
} }
gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage( gameManager.getCurrentGameScene(this.scene).connection.emitReportPlayerMessage(
parseInt(gameIdUserReported.value), this.userId,
gameTextArea.value gameTextArea.value
); );
this.close(); this.close();
} }
} }