Adds settings options and localUser functions
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@ -15,9 +15,12 @@
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let valueGame: number = localUserStore.getGameQualityValue();
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let valueVideo: number = localUserStore.getVideoQualityValue();
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let valueLocale: string = $locale;
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let valuePrivacySettings = localUserStore.getPrivacySettings();
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let previewValueGame = valueGame;
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let previewValueVideo = valueVideo;
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let previewValueLocale = valueLocale;
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let previewPrivacySettings = valuePrivacySettings; // TODO: retreive from local storage
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function saveSetting() {
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let change = false;
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@ -38,6 +41,11 @@
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change = true;
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}
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if (valuePrivacySettings !== previewPrivacySettings) {
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console.log(`was: ${previewPrivacySettings} | is: ${valuePrivacySettings}`)
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localUserStore.setPrivacySettings(valuePrivacySettings);
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}
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if (change) {
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window.location.reload();
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}
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@ -154,6 +162,27 @@
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</select>
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</div>
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</section>
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<section>
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<h3>{$LL.menu.settings.privacySettings.title()}</h3>
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<p>{$LL.menu.settings.privacySettings.explaination()}</p>
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<div class="nes-select is-dark">
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<select class="privacy-settings-switcher" bind:value={valuePrivacySettings}>
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<option value={"allEnabled"}
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>{ $LL.menu.settings.privacySettings.allEnabled() }
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</option>
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<option value={"microphoneEnabled"}
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>{ $LL.menu.settings.privacySettings.onlyMicrophoneEnabled() }
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</option>
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<option value={"cameraEnabled"}
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>{ $LL.menu.settings.privacySettings.onlyCameraEnabled() }
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</option>
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<option value={"noneEnabled"}
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>{ $LL.menu.settings.privacySettings.allDisabled() }
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</option>
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</select>
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</div>
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</section>
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<section class="settings-section-save">
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<p>{$LL.menu.settings.save.warning()}</p>
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<button type="button" class="nes-btn is-primary" on:click|preventDefault={saveSetting}
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@ -217,12 +246,15 @@
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outline: none;
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}
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}
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section.settings-section-save {
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text-align: center;
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p {
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margin: 16px 0;
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}
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}
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section.settings-section-noSaveOption {
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display: flex;
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align-items: center;
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@ -24,6 +24,7 @@ const code = "code";
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const cameraSetup = "cameraSetup";
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const cacheAPIIndex = "workavdenture-cache";
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const userProperties = "user-properties";
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const privacySettings = "privacySettings";
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class LocalUserStore {
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saveUser(localUser: LocalUser) {
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@ -224,6 +225,14 @@ class LocalUserStore {
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return cameraSetupValues != undefined ? JSON.parse(cameraSetupValues) : undefined;
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}
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setPrivacySettings(option: string) {
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localStorage.setItem(privacySettings, option)
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}
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getPrivacySettings() {
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return localStorage.getItem(privacySettings);
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}
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getAllUserProperties(): Map<string, unknown> {
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const result = new Map<string, string>();
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for (let i = 0; i < localStorage.length; i++) {
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@ -12,6 +12,7 @@ import { privacyShutdownStore } from "./PrivacyShutdownStore";
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import { MediaStreamConstraintsError } from "./Errors/MediaStreamConstraintsError";
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import { SoundMeter } from "../Phaser/Components/SoundMeter";
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import { AudioContext } from "standardized-audio-context";
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import { visibilityStore } from "./VisibilityStore";
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/**
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* A store that contains the camera state requested by the user (on or off).
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@ -242,6 +243,8 @@ export const mediaStreamConstraintsStore = derived(
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privacyShutdownStore,
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cameraEnergySavingStore,
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isSilentStore,
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visibilityStore,
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//TODO: optionState
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],
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(
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[
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@ -254,6 +257,7 @@ export const mediaStreamConstraintsStore = derived(
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$privacyShutdownStore,
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$cameraEnergySavingStore,
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$isSilentStore,
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$visibilityStore
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],
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set
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) => {
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@ -308,6 +312,11 @@ export const mediaStreamConstraintsStore = derived(
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currentAudioConstraint = false;
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}
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// if ($visibilityStore === false && $option) {
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//
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// }
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//TODO
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// Let's make the changes only if the new value is different from the old one.
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if (
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previousComputedVideoConstraint != currentVideoConstraint ||
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@ -57,6 +57,14 @@ const menu: NonNullable<Translation["menu"]> = {
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language: {
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title: "Sprache",
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},
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privacySettings: {
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title: "Datenschutzeinstellungen", //TODO: confirm & complete translation
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explaination: "",
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allEnabled: "",
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onlyCameraEnabled: "",
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onlyMicrophoneEnabled: "",
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allDisabled: ""
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},
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save: {
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warning: "(Das Spiel wird nach dem Speichern neugestartet)",
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button: "Speichern",
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@ -57,6 +57,14 @@ const menu: BaseTranslation = {
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language: {
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title: "Language",
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},
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privacySettings: {
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title: "Privacy settings",
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explaination: "Here you can set an option to keep your microphone/camera enabled when switching active tabs.",
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allEnabled: "Camera and microphone always enabled",
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onlyCameraEnabled: "Microphone disabled when the WA tab is not focused",
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onlyMicrophoneEnabled: "Camera disabled when the WA tab is not focused",
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allDisabled: "Both disabled when the WA tab is not focused"
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},
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save: {
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warning: "(Saving these settings will restart the game)",
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button: "Save",
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@ -57,6 +57,14 @@ const menu: NonNullable<Translation["menu"]> = {
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language: {
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title: "Langage",
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},
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privacySettings: {
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title: "Paramètres de confidentialité",
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explaination: "Vous pouvez définir ici si vous souhaitez conserver ou non l'activation du microphone/de la caméra au passage sur un autre onglet.",
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allEnabled: "Camera et microphone toujours actifs",
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onlyCameraEnabled: "Seul le microphone est activé quand l'onglet WA n'est pas sélectionné",
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onlyMicrophoneEnabled: "Seule la caméra est activé quand l'onglet WA n'est pas sélectionné",
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allDisabled: "Tout désactiver quand l'onglet WA n'est pas sélectionné"
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},
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save: {
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warning: "(La sauvegarde de ces paramètres redémarre le jeu)",
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button: "Sauvegarder",
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