phaserLayers managed by Gamemap
Implementation of LayersFlattener Implementation of Setting properties of a layer form script Update show/hide layer form script Update unit test of LayersIteratorTest
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import * as tg from "generic-type-guard";
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export const isSetPropertyEvent =
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new tg.IsInterface().withProperties({
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layerName: tg.isString,
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propertyName: tg.isString,
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propertyValue: tg.isUnion(tg.isString, tg.isUnion(tg.isNumber, tg.isUnion(tg.isBoolean, tg.isUndefined)))
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}).get();
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/**
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* A message sent from the iFrame to the game to change the value of the property of the layer
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*/
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export type SetPropertyEvent = tg.GuardedType<typeof isSetPropertyEvent>;
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