Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler
2022-03-28 17:49:25 +02:00
18 changed files with 237 additions and 42 deletions
+24 -1
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@@ -10,12 +10,14 @@
import layoutPresentationImg from "./images/layout-presentation.svg";
import layoutChatImg from "./images/layout-chat.svg";
import followImg from "./images/follow.svg";
import lockImg from "./images/lock.svg";
import { LayoutMode } from "../WebRtc/LayoutManager";
import { peerStore } from "../Stores/PeerStore";
import { onDestroy } from "svelte";
import { embedScreenLayout } from "../Stores/EmbedScreensStore";
import { followRoleStore, followStateStore, followUsersStore } from "../Stores/FollowStore";
import { gameManager } from "../Phaser/Game/GameManager";
import { currentPlayerGroupLockStateStore } from "../Stores/CurrentPlayerGroupStore";
const gameScene = gameManager.getCurrentGameScene();
@@ -70,6 +72,10 @@
}
}
function lockClick() {
gameScene.connection?.emitLockGroup(!$currentPlayerGroupLockStateStore);
}
let isSilent: boolean;
const unsubscribeIsSilent = isSilentStore.subscribe((value) => {
isSilent = value;
@@ -95,6 +101,15 @@
<img class="noselect" src={followImg} alt="" />
</div>
<div
class="btn-lock nes-btn is-dark"
class:hide={$peerStore.size === 0 || isSilent}
class:disabled={$currentPlayerGroupLockStateStore}
on:click={lockClick}
>
<img class="noselect" src={lockImg} alt="" />
</div>
<div
class="btn-monitor nes-btn is-dark"
on:click={screenSharingClick}
@@ -157,7 +172,7 @@
transform: translateY(15px);
transition-timing-function: ease-in-out;
transition: all 0.3s;
margin: 0 4%;
margin: 0 2%;
&.hide {
transform: translateY(60px);
@@ -205,6 +220,14 @@
}
}
.btn-lock {
pointer-events: auto;
img {
filter: brightness(0) invert(1);
}
}
@media (hover: none) {
/**
* If we cannot hover over elements, let's display camera button in full.
+1
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@@ -0,0 +1 @@
<svg fill="#000000" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 50 50" width="50px" height="50px"><path d="M 25 3 C 18.363281 3 13 8.363281 13 15 L 13 20 L 9 20 C 7.355469 20 6 21.355469 6 23 L 6 47 C 6 48.644531 7.355469 50 9 50 L 41 50 C 42.644531 50 44 48.644531 44 47 L 44 23 C 44 21.355469 42.644531 20 41 20 L 37 20 L 37 15 C 37 8.363281 31.636719 3 25 3 Z M 25 5 C 30.566406 5 35 9.433594 35 15 L 35 20 L 15 20 L 15 15 C 15 9.433594 19.433594 5 25 5 Z M 9 22 L 41 22 C 41.554688 22 42 22.445313 42 23 L 42 47 C 42 47.554688 41.554688 48 41 48 L 9 48 C 8.445313 48 8 47.554688 8 47 L 8 23 C 8 22.445313 8.445313 22 9 22 Z M 25 30 C 23.300781 30 22 31.300781 22 33 C 22 33.898438 22.398438 34.6875 23 35.1875 L 23 38 C 23 39.101563 23.898438 40 25 40 C 26.101563 40 27 39.101563 27 38 L 27 35.1875 C 27.601563 34.6875 28 33.898438 28 33 C 28 31.300781 26.699219 30 25 30 Z"/></svg>

After

Width:  |  Height:  |  Size: 891 B

+6
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@@ -44,6 +44,12 @@ export interface GroupCreatedUpdatedMessageInterface {
position: PositionInterface;
groupId: number;
groupSize: number;
locked: boolean;
}
export interface GroupUsersUpdateMessageInterface {
groupId: number;
userIds: number[];
}
export interface WebRtcDisconnectMessageInterface {
+23 -16
View File
@@ -5,47 +5,35 @@ import type { UserSimplePeerInterface } from "../WebRtc/SimplePeer";
import { ProtobufClientUtils } from "../Network/ProtobufClientUtils";
import type {
GroupCreatedUpdatedMessageInterface,
ItemEventMessageInterface,
GroupUsersUpdateMessageInterface,
MessageUserJoined,
OnConnectInterface,
PlayerDetailsUpdatedMessageInterface,
PlayGlobalMessageInterface,
PositionInterface,
RoomJoinedMessageInterface,
ViewportInterface,
WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
} from "./ConnexionModels";
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
import { adminMessagesService } from "./AdminMessagesService";
import { connectionManager } from "./ConnectionManager";
import { get } from "svelte/store";
import { followRoleStore, followUsersStore } from "../Stores/FollowStore";
import { menuIconVisiblilityStore, menuVisiblilityStore, warningContainerStore } from "../Stores/MenuStore";
import { followStateStore, followRoleStore, followUsersStore } from "../Stores/FollowStore";
import { localUserStore } from "./LocalUserStore";
import {
RefreshRoomMessage,
ServerToClientMessage as ServerToClientMessageTsProto,
TokenExpiredMessage,
WorldConnexionMessage,
WorldFullMessage,
ErrorMessage as ErrorMessageTsProto,
UserMovedMessage as UserMovedMessageTsProto,
GroupUpdateMessage as GroupUpdateMessageTsProto,
GroupDeleteMessage as GroupDeleteMessageTsProto,
UserJoinedMessage as UserJoinedMessageTsProto,
UserLeftMessage as UserLeftMessageTsProto,
ItemEventMessage as ItemEventMessageTsProto,
EmoteEventMessage as EmoteEventMessageTsProto,
VariableMessage as VariableMessageTsProto,
PlayerDetailsUpdatedMessage as PlayerDetailsUpdatedMessageTsProto,
WorldFullWarningMessage,
WebRtcDisconnectMessage as WebRtcDisconnectMessageTsProto,
PlayGlobalMessage as PlayGlobalMessageTsProto,
StopGlobalMessage as StopGlobalMessageTsProto,
SendJitsiJwtMessage as SendJitsiJwtMessageTsProto,
SendUserMessage as SendUserMessageTsProto,
BanUserMessage as BanUserMessageTsProto,
ClientToServerMessage as ClientToServerMessageTsProto,
PositionMessage as PositionMessageTsProto,
ViewportMessage as ViewportMessageTsProto,
@@ -55,8 +43,6 @@ import {
CharacterLayerMessage,
} from "../Messages/ts-proto-generated/messages";
import { Subject } from "rxjs";
import { OpenPopupEvent } from "../Api/Events/OpenPopupEvent";
import { match } from "assert";
import { selectCharacterSceneVisibleStore } from "../Stores/SelectCharacterStore";
import { gameManager } from "../Phaser/Game/GameManager";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Phaser/Login/SelectCharacterScene";
@@ -116,6 +102,9 @@ export class RoomConnection implements RoomConnection {
private readonly _groupUpdateMessageStream = new Subject<GroupCreatedUpdatedMessageInterface>();
public readonly groupUpdateMessageStream = this._groupUpdateMessageStream.asObservable();
private readonly _groupUsersUpdateMessageStream = new Subject<GroupUsersUpdateMessageInterface>();
public readonly groupUsersUpdateMessageStream = this._groupUsersUpdateMessageStream.asObservable();
private readonly _groupDeleteMessageStream = new Subject<GroupDeleteMessageTsProto>();
public readonly groupDeleteMessageStream = this._groupDeleteMessageStream.asObservable();
@@ -443,6 +432,10 @@ export class RoomConnection implements RoomConnection {
this._sendJitsiJwtMessageStream.next(message.sendJitsiJwtMessage);
break;
}
case "groupUsersUpdateMessage": {
this._groupUsersUpdateMessageStream.next(message.groupUsersUpdateMessage);
break;
}
case "sendUserMessage": {
adminMessagesService.onSendusermessage(message.sendUserMessage);
break;
@@ -675,6 +668,7 @@ export class RoomConnection implements RoomConnection {
groupId: message.groupId,
position: position,
groupSize: message.groupSize,
locked: message.locked,
};
}
@@ -890,6 +884,19 @@ export class RoomConnection implements RoomConnection {
this.socket.send(bytes);
}
public emitLockGroup(lock: boolean = true): void {
const bytes = ClientToServerMessageTsProto.encode({
message: {
$case: "lockGroupPromptMessage",
lockGroupPromptMessage: {
lock,
},
},
}).finish();
this.socket.send(bytes);
}
public getAllTags(): string[] {
return this.tags;
}
+28 -4
View File
@@ -76,6 +76,7 @@ import { userIsAdminStore } from "../../Stores/GameStore";
import { contactPageStore } from "../../Stores/MenuStore";
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
import { currentPlayerGroupIdStore, currentPlayerGroupLockStateStore } from "../../Stores/CurrentPlayerGroupStore";
import EVENT_TYPE = Phaser.Scenes.Events;
import Texture = Phaser.Textures.Texture;
@@ -178,6 +179,7 @@ export class GameScene extends DirtyScene {
private volumeStoreUnsubscribers: Map<number, Unsubscriber> = new Map<number, Unsubscriber>();
private localVolumeStoreUnsubscriber: Unsubscriber | undefined;
private followUsersColorStoreUnsubscribe!: Unsubscriber;
private currentPlayerGroupIdStoreUnsubscribe!: Unsubscriber;
private biggestAvailableAreaStoreUnsubscribe!: () => void;
MapUrlFile: string;
@@ -219,6 +221,7 @@ export class GameScene extends DirtyScene {
private loader: Loader;
private lastCameraEvent: WasCameraUpdatedEvent | undefined;
private firstCameraUpdateSent: boolean = false;
private currentPlayerGroupId?: number;
public readonly superLoad: SuperLoaderPlugin;
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
@@ -724,6 +727,10 @@ export class GameScene extends DirtyScene {
}
});
this.currentPlayerGroupIdStoreUnsubscribe = currentPlayerGroupIdStore.subscribe((groupId) => {
this.currentPlayerGroupId = groupId;
});
Promise.all([
this.connectionAnswerPromiseDeferred.promise as Promise<unknown>,
...scriptPromises,
@@ -855,6 +862,11 @@ export class GameScene extends DirtyScene {
});
});
this.connection.groupUsersUpdateMessageStream.subscribe((message) => {
// TODO: how else can we deduce our current group?
currentPlayerGroupIdStore.set(message.groupId);
});
/**
* Triggered when we receive the JWT token to connect to Jitsi
*/
@@ -985,7 +997,9 @@ export class GameScene extends DirtyScene {
context.arc(48, 48, 48, 0, 2 * Math.PI, false);
// context.lineWidth = 5;
context.strokeStyle = "#ffffff";
context.fillStyle = "#ffffff44";
context.stroke();
context.fill();
this.circleTexture.refresh();
//create red circle canvas use to create sprite
@@ -995,7 +1009,9 @@ export class GameScene extends DirtyScene {
contextRed.arc(48, 48, 48, 0, 2 * Math.PI, false);
//context.lineWidth = 5;
contextRed.strokeStyle = "#ff0000";
contextRed.fillStyle = "#ff000044";
contextRed.stroke();
contextRed.fill();
this.circleRedTexture.refresh();
}
@@ -1884,12 +1900,15 @@ export class GameScene extends DirtyScene {
case "GroupCreatedUpdatedEvent":
this.doShareGroupPosition(event.event);
break;
case "DeleteGroupEvent":
this.doDeleteGroup(event.groupId);
break;
case "PlayerDetailsUpdated":
this.doUpdatePlayerDetails(event.details);
break;
case "DeleteGroupEvent": {
this.doDeleteGroup(event.groupId);
currentPlayerGroupIdStore.set(undefined);
currentPlayerGroupLockStateStore.set(undefined);
break;
}
default: {
const tmp: never = event;
}
@@ -2063,11 +2082,16 @@ export class GameScene extends DirtyScene {
this,
Math.round(groupPositionMessage.position.x),
Math.round(groupPositionMessage.position.y),
groupPositionMessage.groupSize === MAX_PER_GROUP ? "circleSprite-red" : "circleSprite-white"
groupPositionMessage.groupSize === MAX_PER_GROUP || groupPositionMessage.locked
? "circleSprite-red"
: "circleSprite-white"
);
sprite.setDisplayOrigin(48, 48);
this.add.existing(sprite);
this.groups.set(groupPositionMessage.groupId, sprite);
if (this.currentPlayerGroupId === groupPositionMessage.groupId) {
currentPlayerGroupLockStateStore.set(groupPositionMessage.locked);
}
return sprite;
}
@@ -0,0 +1,4 @@
import { writable } from "svelte/store";
export const currentPlayerGroupIdStore = writable<number | undefined>(undefined);
export const currentPlayerGroupLockStateStore = writable<boolean | undefined>(undefined);