Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop

This commit is contained in:
_Bastler
2022-03-28 17:49:25 +02:00
18 changed files with 237 additions and 42 deletions
+19 -6
View File
@@ -6,6 +6,7 @@ import {
EmoteCallback,
EntersCallback,
LeavesCallback,
LockGroupCallback,
MovesCallback,
PlayerDetailsUpdatedCallback,
} from "_Model/Zone";
@@ -44,7 +45,7 @@ export class GameRoom {
// Users, sorted by ID
private readonly users = new Map<number, User>();
private readonly usersByUuid = new Map<string, User>();
private readonly groups = new Set<Group>();
private readonly groups: Map<number, Group> = new Map<number, Group>();
private readonly admins = new Set<Admin>();
private itemsState = new Map<number, unknown>();
@@ -66,6 +67,7 @@ export class GameRoom {
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback,
onLockGroup: LockGroupCallback,
onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
) {
// A zone is 10 sprites wide.
@@ -76,6 +78,7 @@ export class GameRoom {
onMoves,
onLeaves,
onEmote,
onLockGroup,
onPlayerDetailsUpdated
);
}
@@ -90,6 +93,7 @@ export class GameRoom {
onMoves: MovesCallback,
onLeaves: LeavesCallback,
onEmote: EmoteCallback,
onLockGroup: LockGroupCallback,
onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
): Promise<GameRoom> {
const mapDetails = await GameRoom.getMapDetails(roomUrl);
@@ -105,6 +109,7 @@ export class GameRoom {
onMoves,
onLeaves,
onEmote,
onLockGroup,
onPlayerDetailsUpdated
);
@@ -244,7 +249,7 @@ export class GameRoom {
this.disconnectCallback,
this.positionNotifier
);
this.groups.add(group);
this.groups.set(group.getId(), group);
}
}
} else {
@@ -328,7 +333,7 @@ export class GameRoom {
this.disconnectCallback,
this.positionNotifier
);
this.groups.add(newGroup);
this.groups.set(newGroup.getId(), newGroup);
} else {
this.leaveGroup(user);
}
@@ -375,10 +380,10 @@ export class GameRoom {
group.leave(user);
if (group.isEmpty()) {
group.destroy();
if (!this.groups.has(group)) {
if (!this.groups.has(group.getId())) {
throw new Error(`Could not find group ${group.getId()} referenced by user ${user.id} in World.`);
}
this.groups.delete(group);
this.groups.delete(group.getId());
//todo: is the group garbage collected?
} else {
group.updatePosition();
@@ -418,7 +423,7 @@ export class GameRoom {
});
this.groups.forEach((group: Group) => {
if (group.isFull()) {
if (group.isFull() || group.isLocked()) {
return;
}
const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), group.getPosition());
@@ -544,6 +549,10 @@ export class GameRoom {
this.positionNotifier.emitEmoteEvent(user, emoteEventMessage);
}
public emitLockGroupEvent(user: User, groupId: number) {
this.positionNotifier.emitLockGroupEvent(user, groupId);
}
public addRoomListener(socket: RoomSocket) {
this.roomListeners.add(socket);
}
@@ -657,4 +666,8 @@ export class GameRoom {
const variablesManager = await this.getVariableManager();
return variablesManager.getVariablesForTags(tags);
}
public getGroupById(id: number): Group | undefined {
return this.groups.get(id);
}
}
+10 -1
View File
@@ -14,6 +14,7 @@ export class Group implements Movable {
private x!: number;
private y!: number;
private wasDestroyed: boolean = false;
private locked: boolean = false;
private roomId: string;
private currentZone: Zone | null = null;
/**
@@ -141,15 +142,19 @@ export class Group implements Movable {
return this.users.size >= MAX_PER_GROUP;
}
isLocked(): boolean {
return this.locked;
}
isEmpty(): boolean {
return this.users.size <= 1;
}
join(user: User): void {
// Broadcast on the right event
this.connectCallback(user, this);
this.users.add(user);
user.group = this;
this.connectCallback(user, this);
}
leave(user: User): void {
@@ -167,6 +172,10 @@ export class Group implements Movable {
this.disconnectCallback(user, this);
}
lock(lock: boolean = true): void {
this.locked = lock;
}
/**
* Let's kick everybody out.
* Usually used when there is only one user left.
+9
View File
@@ -12,6 +12,7 @@ import {
EmoteCallback,
EntersCallback,
LeavesCallback,
LockGroupCallback,
MovesCallback,
PlayerDetailsUpdatedCallback,
Zone,
@@ -50,6 +51,7 @@ export class PositionNotifier {
private onUserMoves: MovesCallback,
private onUserLeaves: LeavesCallback,
private onEmote: EmoteCallback,
private onLockGroup: LockGroupCallback,
private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback
) {}
@@ -111,6 +113,7 @@ export class PositionNotifier {
this.onUserMoves,
this.onUserLeaves,
this.onEmote,
this.onLockGroup,
this.onPlayerDetailsUpdated,
i,
j
@@ -137,6 +140,12 @@ export class PositionNotifier {
zone.emitEmoteEvent(emoteEventMessage);
}
public emitLockGroupEvent(user: User, groupId: number) {
const zoneDesc = this.getZoneDescriptorFromCoordinates(user.getPosition().x, user.getPosition().y);
const zone = this.getZone(zoneDesc.i, zoneDesc.j);
zone.emitLockGroupEvent(groupId);
}
public *getAllUsersInSquareAroundZone(zone: Zone): Generator<User> {
const zoneDescriptor = this.getZoneDescriptorFromCoordinates(zone.x, zone.y);
for (const d of getNearbyDescriptorsMatrix(zoneDescriptor)) {
+8
View File
@@ -13,6 +13,7 @@ export type EntersCallback = (thing: Movable, fromZone: Zone | null, listener: Z
export type MovesCallback = (thing: Movable, position: PositionInterface, listener: ZoneSocket) => void;
export type LeavesCallback = (thing: Movable, newZone: Zone | null, listener: ZoneSocket) => void;
export type EmoteCallback = (emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) => void;
export type LockGroupCallback = (groupId: number, listener: ZoneSocket) => void;
export type PlayerDetailsUpdatedCallback = (
playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage,
listener: ZoneSocket
@@ -27,6 +28,7 @@ export class Zone {
private onMoves: MovesCallback,
private onLeaves: LeavesCallback,
private onEmote: EmoteCallback,
private onLockGroup: LockGroupCallback,
private onPlayerDetailsUpdated: PlayerDetailsUpdatedCallback,
public readonly x: number,
public readonly y: number
@@ -108,6 +110,12 @@ export class Zone {
}
}
public emitLockGroupEvent(groupId: number) {
for (const listener of this.listeners) {
this.onLockGroup(groupId, listener);
}
}
public updatePlayerDetails(user: User, playerDetails: SetPlayerDetailsMessage) {
const playerDetailsUpdatedMessage = new PlayerDetailsUpdatedMessage();
playerDetailsUpdatedMessage.setUserid(user.id);
+7
View File
@@ -29,6 +29,7 @@ import {
WebRtcSignalToServerMessage,
WorldFullWarningToRoomMessage,
ZoneMessage,
LockGroupPromptMessage,
} from "./Messages/generated/messages_pb";
import { sendUnaryData, ServerDuplexStream, ServerUnaryCall, ServerWritableStream } from "grpc";
import { socketManager } from "./Services/SocketManager";
@@ -135,6 +136,12 @@ const roomManager: IRoomManagerServer = {
user,
message.getFollowabortmessage() as FollowAbortMessage
);
} else if (message.hasLockgrouppromptmessage()) {
socketManager.handleLockGroupPromptMessage(
room,
user,
message.getLockgrouppromptmessage() as LockGroupPromptMessage
);
} else if (message.hasSendusermessage()) {
const sendUserMessage = message.getSendusermessage();
socketManager.handleSendUserMessage(user, sendUserMessage as SendUserMessage);
+56 -8
View File
@@ -38,6 +38,9 @@ import {
SubToPusherRoomMessage,
SetPlayerDetailsMessage,
PlayerDetailsUpdatedMessage,
GroupUsersUpdateMessage,
LockGroupPromptMessage,
RoomMessage,
} from "../Messages/generated/messages_pb";
import { User, UserSocket } from "../Model/User";
import { ProtobufUtils } from "../Model/Websocket/ProtobufUtils";
@@ -68,7 +71,6 @@ function emitZoneMessage(subMessage: SubToPusherMessage, socket: ZoneSocket): vo
// TODO: should we batch those every 100ms?
const batchMessage = new BatchToPusherMessage();
batchMessage.addPayload(subMessage);
socket.write(batchMessage);
}
@@ -266,18 +268,28 @@ export class SocketManager {
if (roomPromise === undefined) {
roomPromise = GameRoom.create(
roomId,
(user: User, group: Group) => this.joinWebRtcRoom(user, group),
(user: User, group: Group) => this.disConnectedUser(user, group),
(user: User, group: Group) => {
this.joinWebRtcRoom(user, group);
this.sendGroupUsersUpdateToGroupMembers(group);
},
(user: User, group: Group) => {
this.disConnectedUser(user, group);
this.sendGroupUsersUpdateToGroupMembers(group);
},
MINIMUM_DISTANCE,
GROUP_RADIUS,
(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) =>
this.onZoneEnter(thing, fromZone, listener),
(thing: Movable, fromZone: Zone | null, listener: ZoneSocket) => {
this.onZoneEnter(thing, fromZone, listener);
},
(thing: Movable, position: PositionInterface, listener: ZoneSocket) =>
this.onClientMove(thing, position, listener),
(thing: Movable, newZone: Zone | null, listener: ZoneSocket) =>
this.onClientLeave(thing, newZone, listener),
(emoteEventMessage: EmoteEventMessage, listener: ZoneSocket) =>
this.onEmote(emoteEventMessage, listener),
(groupId: number, listener: ZoneSocket) => {
void this.onLockGroup(groupId, listener, roomPromise);
},
(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, listener: ZoneSocket) =>
this.onPlayerDetailsUpdated(playerDetailsUpdatedMessage, listener)
)
@@ -381,10 +393,24 @@ export class SocketManager {
emitZoneMessage(subMessage, client);
}
private async onLockGroup(
groupId: number,
client: ZoneSocket,
roomPromise: PromiseLike<GameRoom> | undefined
): Promise<void> {
if (!roomPromise) {
return;
}
const group = (await roomPromise).getGroupById(groupId);
if (!group) {
return;
}
this.emitCreateUpdateGroupEvent(client, null, group);
}
private onPlayerDetailsUpdated(playerDetailsUpdatedMessage: PlayerDetailsUpdatedMessage, client: ZoneSocket) {
const subMessage = new SubToPusherMessage();
subMessage.setPlayerdetailsupdatedmessage(playerDetailsUpdatedMessage);
emitZoneMessage(subMessage, client);
}
@@ -398,6 +424,7 @@ export class SocketManager {
groupUpdateMessage.setPosition(pointMessage);
groupUpdateMessage.setGroupsize(group.getSize);
groupUpdateMessage.setFromzone(this.toProtoZone(fromZone));
groupUpdateMessage.setLocked(group.isLocked());
const subMessage = new SubToPusherMessage();
subMessage.setGroupupdatezonemessage(groupUpdateMessage);
@@ -413,7 +440,6 @@ export class SocketManager {
const subMessage = new SubToPusherMessage();
subMessage.setGroupleftzonemessage(groupDeleteMessage);
emitZoneMessage(subMessage, client);
//user.emitInBatch(subMessage);
}
@@ -425,7 +451,6 @@ export class SocketManager {
const subMessage = new SubToPusherMessage();
subMessage.setUserleftzonemessage(userLeftMessage);
emitZoneMessage(subMessage, client);
}
@@ -439,6 +464,19 @@ export class SocketManager {
return undefined;
}
private sendGroupUsersUpdateToGroupMembers(group: Group) {
const groupUserUpdateMessage = new GroupUsersUpdateMessage();
groupUserUpdateMessage.setGroupid(group.getId());
groupUserUpdateMessage.setUseridsList(group.getUsers().map((user) => user.id));
const clientMessage = new ServerToClientMessage();
clientMessage.setGroupusersupdatemessage(groupUserUpdateMessage);
group.getUsers().forEach((currentUser: User) => {
currentUser.socket.write(clientMessage);
});
}
private joinWebRtcRoom(user: User, group: Group) {
for (const otherUser of group.getUsers()) {
if (user === otherUser) {
@@ -634,6 +672,7 @@ export class SocketManager {
const groupUpdateMessage = new GroupUpdateZoneMessage();
groupUpdateMessage.setGroupid(thing.getId());
groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
groupUpdateMessage.setLocked(thing.isLocked());
const subMessage = new SubToPusherMessage();
subMessage.setGroupupdatezonemessage(groupUpdateMessage);
@@ -870,6 +909,15 @@ export class SocketManager {
leader?.delFollower(user);
}
}
handleLockGroupPromptMessage(room: GameRoom, user: User, message: LockGroupPromptMessage) {
const group = user.group;
if (!group) {
return;
}
group.lock(message.getLock());
room.emitLockGroupEvent(user, group.getId());
}
}
export const socketManager = new SocketManager();
+3
View File
@@ -52,6 +52,7 @@ describe("GameRoom", () => {
() => {},
() => {},
emote,
() => {},
() => {}
);
@@ -88,6 +89,7 @@ describe("GameRoom", () => {
() => {},
() => {},
emote,
() => {},
() => {}
);
@@ -128,6 +130,7 @@ describe("GameRoom", () => {
() => {},
() => {},
emote,
() => {},
() => {}
);
+2
View File
@@ -25,6 +25,7 @@ describe("PositionNotifier", () => {
leaveTriggered = true;
},
() => {},
() => {},
() => {}
);
@@ -132,6 +133,7 @@ describe("PositionNotifier", () => {
leaveTriggered = true;
},
() => {},
() => {},
() => {}
);