Merge branch 'develop' into avoid-exits-on-path

This commit is contained in:
Hanusiak Piotr
2022-02-16 14:03:48 +01:00
41 changed files with 707 additions and 382 deletions
+48 -154
View File
@@ -20,15 +20,8 @@ import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
import { iframeListener } from "../../Api/IframeListener";
import {
DEBUG_MODE,
JITSI_PRIVATE_MODE,
JITSI_URL,
MAX_PER_GROUP,
POSITION_DELAY,
} from "../../Enum/EnvironmentVariable";
import { DEBUG_MODE, JITSI_URL, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
import { Room } from "../../Connexion/Room";
import { jitsiFactory } from "../../WebRtc/JitsiFactory";
@@ -82,7 +75,7 @@ import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import { userIsAdminStore } from "../../Stores/GameStore";
import { contactPageStore } from "../../Stores/MenuStore";
import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
import EVENT_TYPE = Phaser.Scenes.Events;
import Texture = Phaser.Textures.Texture;
@@ -98,6 +91,8 @@ import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale } from "../../i18n/i18n-svelte";
import { StringUtils } from "../../Utils/StringUtils";
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
@@ -550,6 +545,8 @@ export class GameScene extends DirtyScene {
urlManager.getStartLayerNameFromUrl()
);
startLayerNamesStore.set(this.startPositionCalculator.getStartPositionNames());
//add entities
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
@@ -578,6 +575,8 @@ export class GameScene extends DirtyScene {
this.createCurrentPlayer();
this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
this.tryMovePlayerWithMoveToParameter();
this.cameraManager = new CameraManager(
this,
{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
@@ -631,7 +630,6 @@ export class GameScene extends DirtyScene {
);
new GameMapPropertiesListener(this, this.gameMap).register();
this.triggerOnMapLayerPropertyChange();
if (!this.room.isDisconnected()) {
this.scene.sleep();
@@ -810,7 +808,7 @@ export class GameScene extends DirtyScene {
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
this.startJitsi(coWebsite, message.jitsiRoom, message.jwt);
this.initialiseJitsi(coWebsite, message.jitsiRoom, message.jwt);
});
this.messageSubscription = this.connection.worldFullMessageStream.subscribe((message) => {
@@ -947,116 +945,6 @@ export class GameScene extends DirtyScene {
}
}
private triggerOnMapLayerPropertyChange() {
this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
if (newValue) {
this.onMapExit(
Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
).catch((e) => console.error(e));
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
if (newValue) {
this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())).catch((e) =>
console.error(e)
);
} else {
setTimeout(() => {
layoutManagerActionStore.removeAction("roomAccessDenied");
}, 2000);
}
});
this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
if (newValue === undefined) {
layoutManagerActionStore.removeAction("jitsi");
this.stopJitsi();
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
} else {
let domain = jitsiUrl || JITSI_URL;
if (domain === undefined) {
throw new Error("Missing JITSI_URL environment variable or jitsiUrl parameter in the map.");
}
if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
domain = `${location.protocol}//${domain}`;
}
const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
this.startJitsi(coWebsite, roomName, undefined);
}
layoutManagerActionStore.removeAction("jitsi");
};
const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
const forceTrigger = localUserStore.getForceCowebsiteTrigger();
if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
if (message === undefined) {
message = "Press SPACE or touch here to enter Jitsi Meet room";
}
layoutManagerActionStore.addAction({
uuid: "jitsi",
type: "message",
message: message,
callback: () => openJitsiRoomFunction(),
userInputManager: this.userInputManager,
});
} else {
openJitsiRoomFunction();
}
}
});
this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
if (newValue === undefined || newValue === false || newValue === "") {
this.connection?.setSilent(false);
this.CurrentPlayer.noSilent();
} else {
this.connection?.setSilent(true);
this.CurrentPlayer.isSilent();
}
});
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: This legacy property should be removed at some point
this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
newValue === undefined
? audioManagerFileStore.unloadAudio()
: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
audioManagerVisibilityStore.set(!(newValue === undefined));
});
// TODO: Legacy functionnality replace by layer change
this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
if (oldValue) {
iframeListener.sendLeaveEvent(oldValue as string);
}
if (newValue) {
iframeListener.sendEnterEvent(newValue as string);
}
});
}
private listenToIframeEvents(): void {
this.iframeSubscriptionList = [];
this.iframeSubscriptionList.push(
@@ -1412,7 +1300,7 @@ ${escapedMessage}
//Create new colliders with the new GameMap
this.createCollisionWithPlayer();
//Create new trigger with the new GameMap
this.triggerOnMapLayerPropertyChange();
new GameMapPropertiesListener(this, this.gameMap).register();
resolve(newFirstgid);
});
});
@@ -1483,9 +1371,9 @@ ${escapedMessage}
});
iframeListener.registerAnswerer("movePlayerTo", async (message) => {
const index = this.getGameMap().getTileIndexAt(message.x, message.y);
const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
const startTileIndex = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
const destinationTileIndex = this.getGameMap().getTileIndexAt(message.x, message.y);
const path = await this.getPathfindingManager().findPath(startTileIndex, destinationTileIndex, true, true);
path.shift();
if (path.length === 0) {
throw new Error("no path available");
@@ -1512,7 +1400,7 @@ ${escapedMessage}
phaserLayer.setCollisionByProperty({ collides: true }, visible);
} else {
const phaserLayers = this.gameMap.findPhaserLayers(layerName + "/");
if (phaserLayers === []) {
if (phaserLayers.length === 0) {
console.warn(
'Could not find layer with name that contains "' +
layerName +
@@ -1529,11 +1417,11 @@ ${escapedMessage}
this.markDirty();
}
private getMapDirUrl(): string {
return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
public getMapDirUrl(): string {
return this.MapUrlFile.substring(0, this.MapUrlFile.lastIndexOf("/"));
}
private async onMapExit(roomUrl: URL) {
public async onMapExit(roomUrl: URL) {
if (this.mapTransitioning) return;
this.mapTransitioning = true;
@@ -1599,7 +1487,6 @@ ${escapedMessage}
iframeListener.unregisterScript(script);
}
this.stopJitsi();
audioManagerFileStore.unloadAudio();
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
this.connection?.closeConnection();
@@ -1650,6 +1537,36 @@ ${escapedMessage}
this.MapPlayersByKey.clear();
}
private tryMovePlayerWithMoveToParameter(): void {
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
let endPos;
const posFromParam = StringUtils.parsePointFromParam(moveToParam);
if (posFromParam) {
endPos = this.gameMap.getTileIndexAt(posFromParam.x, posFromParam.y);
} else {
const destinationObject = this.gameMap.getObjectWithName(moveToParam);
if (destinationObject) {
endPos = this.gameMap.getTileIndexAt(destinationObject.x, destinationObject.y);
} else {
endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
}
}
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
}
private getExitUrl(layer: ITiledMapLayer): string | undefined {
return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
}
@@ -1772,22 +1689,6 @@ ${escapedMessage}
this.connection?.emitEmoteEvent(emoteKey);
analyticsClient.launchEmote(emoteKey);
});
const moveToParam = urlManager.getHashParameter("moveTo");
if (moveToParam) {
try {
const endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
this.pathfindingManager
.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
.then((path) => {
if (path && path.length > 0) {
this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
}
})
.catch((reason) => console.warn(reason));
} catch (err) {
console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
}
}
} catch (err) {
if (err instanceof TextureError) {
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
@@ -2140,7 +2041,7 @@ ${escapedMessage}
mediaManager.hideMyCamera();
}
public startJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
public initialiseJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
const jitsiConfig = this.safeParseJSONstring(
allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined,
@@ -2163,13 +2064,6 @@ ${escapedMessage}
analyticsClient.enteredJitsi(roomName, this.room.id);
}
public stopJitsi(): void {
const coWebsite = coWebsiteManager.searchJitsi();
if (coWebsite) {
coWebsiteManager.closeCoWebsite(coWebsite);
}
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
private bannedUser() {
this.cleanupClosingScene();