Merge branch 'develop' into avoid-exits-on-path
This commit is contained in:
@@ -20,15 +20,8 @@ import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
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import { lazyLoadPlayerCharacterTextures, loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
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import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
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import { ON_ACTION_TRIGGER_BUTTON } from "../../WebRtc/LayoutManager";
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import { iframeListener } from "../../Api/IframeListener";
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import {
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DEBUG_MODE,
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JITSI_PRIVATE_MODE,
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JITSI_URL,
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MAX_PER_GROUP,
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POSITION_DELAY,
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} from "../../Enum/EnvironmentVariable";
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import { DEBUG_MODE, JITSI_URL, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
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import { ProtobufClientUtils } from "../../Network/ProtobufClientUtils";
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import { Room } from "../../Connexion/Room";
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import { jitsiFactory } from "../../WebRtc/JitsiFactory";
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@@ -82,7 +75,7 @@ import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
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import { userIsAdminStore } from "../../Stores/GameStore";
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import { contactPageStore } from "../../Stores/MenuStore";
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import type { WasCameraUpdatedEvent } from "../../Api/Events/WasCameraUpdatedEvent";
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import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
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import { audioManagerFileStore } from "../../Stores/AudioManagerStore";
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import EVENT_TYPE = Phaser.Scenes.Events;
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import Texture = Phaser.Textures.Texture;
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@@ -98,6 +91,8 @@ import { MapStore } from "../../Stores/Utils/MapStore";
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import { followUsersColorStore } from "../../Stores/FollowStore";
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import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
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import { locale } from "../../i18n/i18n-svelte";
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import { StringUtils } from "../../Utils/StringUtils";
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import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
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import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
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import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
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import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
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@@ -550,6 +545,8 @@ export class GameScene extends DirtyScene {
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urlManager.getStartLayerNameFromUrl()
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);
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startLayerNamesStore.set(this.startPositionCalculator.getStartPositionNames());
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//add entities
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this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
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@@ -578,6 +575,8 @@ export class GameScene extends DirtyScene {
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this.createCurrentPlayer();
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this.removeAllRemotePlayers(); //cleanup the list of remote players in case the scene was rebooted
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this.tryMovePlayerWithMoveToParameter();
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this.cameraManager = new CameraManager(
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this,
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{ x: this.Map.widthInPixels, y: this.Map.heightInPixels },
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@@ -631,7 +630,6 @@ export class GameScene extends DirtyScene {
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);
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new GameMapPropertiesListener(this, this.gameMap).register();
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this.triggerOnMapLayerPropertyChange();
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if (!this.room.isDisconnected()) {
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this.scene.sleep();
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@@ -810,7 +808,7 @@ export class GameScene extends DirtyScene {
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const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
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coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
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this.startJitsi(coWebsite, message.jitsiRoom, message.jwt);
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this.initialiseJitsi(coWebsite, message.jitsiRoom, message.jwt);
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});
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this.messageSubscription = this.connection.worldFullMessageStream.subscribe((message) => {
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@@ -947,116 +945,6 @@ export class GameScene extends DirtyScene {
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}
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}
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private triggerOnMapLayerPropertyChange() {
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this.gameMap.onPropertyChange(GameMapProperties.EXIT_SCENE_URL, (newValue, oldValue) => {
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if (newValue) {
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this.onMapExit(
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Room.getRoomPathFromExitSceneUrl(newValue as string, window.location.toString(), this.MapUrlFile)
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).catch((e) => console.error(e));
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} else {
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setTimeout(() => {
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layoutManagerActionStore.removeAction("roomAccessDenied");
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}, 2000);
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.EXIT_URL, (newValue, oldValue) => {
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if (newValue) {
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this.onMapExit(Room.getRoomPathFromExitUrl(newValue as string, window.location.toString())).catch((e) =>
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console.error(e)
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);
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} else {
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setTimeout(() => {
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layoutManagerActionStore.removeAction("roomAccessDenied");
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}, 2000);
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
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if (newValue === undefined) {
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layoutManagerActionStore.removeAction("jitsi");
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this.stopJitsi();
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} else {
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const openJitsiRoomFunction = () => {
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const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
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const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
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if (JITSI_PRIVATE_MODE && !jitsiUrl) {
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const adminTag = allProps.get(GameMapProperties.JITSI_ADMIN_ROOM_TAG) as string | undefined;
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this.connection?.emitQueryJitsiJwtMessage(roomName, adminTag);
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} else {
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let domain = jitsiUrl || JITSI_URL;
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if (domain === undefined) {
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throw new Error("Missing JITSI_URL environment variable or jitsiUrl parameter in the map.");
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}
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if (domain.substring(0, 7) !== "http://" && domain.substring(0, 8) !== "https://") {
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domain = `${location.protocol}//${domain}`;
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}
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const coWebsite = new JitsiCoWebsite(new URL(domain), false, undefined, undefined, false);
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coWebsiteManager.addCoWebsiteToStore(coWebsite, 0);
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this.startJitsi(coWebsite, roomName, undefined);
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}
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layoutManagerActionStore.removeAction("jitsi");
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};
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const jitsiTriggerValue = allProps.get(GameMapProperties.JITSI_TRIGGER);
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const forceTrigger = localUserStore.getForceCowebsiteTrigger();
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if (forceTrigger || jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
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let message = allProps.get(GameMapProperties.JITSI_TRIGGER_MESSAGE);
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if (message === undefined) {
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message = "Press SPACE or touch here to enter Jitsi Meet room";
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}
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layoutManagerActionStore.addAction({
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uuid: "jitsi",
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type: "message",
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message: message,
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callback: () => openJitsiRoomFunction(),
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userInputManager: this.userInputManager,
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});
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} else {
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openJitsiRoomFunction();
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}
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.SILENT, (newValue, oldValue) => {
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if (newValue === undefined || newValue === false || newValue === "") {
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this.connection?.setSilent(false);
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this.CurrentPlayer.noSilent();
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} else {
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this.connection?.setSilent(true);
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this.CurrentPlayer.isSilent();
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}
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});
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this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO, (newValue, oldValue, allProps) => {
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const volume = allProps.get(GameMapProperties.AUDIO_VOLUME) as number | undefined;
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const loop = allProps.get(GameMapProperties.AUDIO_LOOP) as boolean | undefined;
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newValue === undefined
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? audioManagerFileStore.unloadAudio()
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: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), volume, loop);
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audioManagerVisibilityStore.set(!(newValue === undefined));
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});
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// TODO: This legacy property should be removed at some point
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this.gameMap.onPropertyChange(GameMapProperties.PLAY_AUDIO_LOOP, (newValue, oldValue) => {
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newValue === undefined
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? audioManagerFileStore.unloadAudio()
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: audioManagerFileStore.playAudio(newValue, this.getMapDirUrl(), undefined, true);
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audioManagerVisibilityStore.set(!(newValue === undefined));
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});
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// TODO: Legacy functionnality replace by layer change
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this.gameMap.onPropertyChange(GameMapProperties.ZONE, (newValue, oldValue) => {
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if (oldValue) {
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iframeListener.sendLeaveEvent(oldValue as string);
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}
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if (newValue) {
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iframeListener.sendEnterEvent(newValue as string);
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}
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});
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}
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private listenToIframeEvents(): void {
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this.iframeSubscriptionList = [];
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this.iframeSubscriptionList.push(
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@@ -1412,7 +1300,7 @@ ${escapedMessage}
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//Create new colliders with the new GameMap
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this.createCollisionWithPlayer();
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//Create new trigger with the new GameMap
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this.triggerOnMapLayerPropertyChange();
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new GameMapPropertiesListener(this, this.gameMap).register();
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resolve(newFirstgid);
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});
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});
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@@ -1483,9 +1371,9 @@ ${escapedMessage}
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});
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iframeListener.registerAnswerer("movePlayerTo", async (message) => {
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const index = this.getGameMap().getTileIndexAt(message.x, message.y);
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const startTile = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
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const path = await this.getPathfindingManager().findPath(startTile, index, true, true);
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const startTileIndex = this.getGameMap().getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y);
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const destinationTileIndex = this.getGameMap().getTileIndexAt(message.x, message.y);
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const path = await this.getPathfindingManager().findPath(startTileIndex, destinationTileIndex, true, true);
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path.shift();
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if (path.length === 0) {
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throw new Error("no path available");
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@@ -1512,7 +1400,7 @@ ${escapedMessage}
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phaserLayer.setCollisionByProperty({ collides: true }, visible);
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} else {
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const phaserLayers = this.gameMap.findPhaserLayers(layerName + "/");
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if (phaserLayers === []) {
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if (phaserLayers.length === 0) {
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console.warn(
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'Could not find layer with name that contains "' +
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layerName +
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@@ -1529,11 +1417,11 @@ ${escapedMessage}
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this.markDirty();
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}
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private getMapDirUrl(): string {
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return this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf("/"));
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public getMapDirUrl(): string {
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return this.MapUrlFile.substring(0, this.MapUrlFile.lastIndexOf("/"));
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}
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private async onMapExit(roomUrl: URL) {
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public async onMapExit(roomUrl: URL) {
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if (this.mapTransitioning) return;
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this.mapTransitioning = true;
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@@ -1599,7 +1487,6 @@ ${escapedMessage}
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iframeListener.unregisterScript(script);
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}
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this.stopJitsi();
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audioManagerFileStore.unloadAudio();
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// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
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this.connection?.closeConnection();
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@@ -1650,6 +1537,36 @@ ${escapedMessage}
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this.MapPlayersByKey.clear();
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}
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private tryMovePlayerWithMoveToParameter(): void {
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const moveToParam = urlManager.getHashParameter("moveTo");
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if (moveToParam) {
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try {
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let endPos;
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const posFromParam = StringUtils.parsePointFromParam(moveToParam);
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if (posFromParam) {
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endPos = this.gameMap.getTileIndexAt(posFromParam.x, posFromParam.y);
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} else {
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const destinationObject = this.gameMap.getObjectWithName(moveToParam);
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if (destinationObject) {
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endPos = this.gameMap.getTileIndexAt(destinationObject.x, destinationObject.y);
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} else {
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endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
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}
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}
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this.pathfindingManager
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.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
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.then((path) => {
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if (path && path.length > 0) {
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this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
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}
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})
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.catch((reason) => console.warn(reason));
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} catch (err) {
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console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
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}
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}
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}
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private getExitUrl(layer: ITiledMapLayer): string | undefined {
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return this.getProperty(layer, GameMapProperties.EXIT_URL) as string | undefined;
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}
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@@ -1772,22 +1689,6 @@ ${escapedMessage}
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this.connection?.emitEmoteEvent(emoteKey);
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analyticsClient.launchEmote(emoteKey);
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});
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const moveToParam = urlManager.getHashParameter("moveTo");
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if (moveToParam) {
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try {
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const endPos = this.gameMap.getRandomPositionFromLayer(moveToParam);
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this.pathfindingManager
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.findPath(this.gameMap.getTileIndexAt(this.CurrentPlayer.x, this.CurrentPlayer.y), endPos)
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.then((path) => {
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if (path && path.length > 0) {
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this.CurrentPlayer.setPathToFollow(path).catch((reason) => console.warn(reason));
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}
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})
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.catch((reason) => console.warn(reason));
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} catch (err) {
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console.warn(`Cannot proceed with moveTo command:\n\t-> ${err}`);
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}
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}
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} catch (err) {
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if (err instanceof TextureError) {
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gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
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@@ -2140,7 +2041,7 @@ ${escapedMessage}
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mediaManager.hideMyCamera();
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}
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public startJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
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public initialiseJitsi(coWebsite: JitsiCoWebsite, roomName: string, jwt?: string): void {
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const allProps = this.gameMap.getCurrentProperties();
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const jitsiConfig = this.safeParseJSONstring(
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allProps.get(GameMapProperties.JITSI_CONFIG) as string | undefined,
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@@ -2163,13 +2064,6 @@ ${escapedMessage}
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analyticsClient.enteredJitsi(roomName, this.room.id);
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}
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public stopJitsi(): void {
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const coWebsite = coWebsiteManager.searchJitsi();
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if (coWebsite) {
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coWebsiteManager.closeCoWebsite(coWebsite);
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}
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}
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//todo: put this into an 'orchestrator' scene (EntryScene?)
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private bannedUser() {
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this.cleanupClosingScene();
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Reference in New Issue
Block a user