Switching customizeScene and gameScene to new ResizableScene
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@@ -250,6 +250,7 @@ export class SelectCharacterScene extends ResizableScene {
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this.logo.x = this.game.renderer.width - 30;
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this.logo.y = this.game.renderer.height - 20;
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this.customizeButton.x = this.game.renderer.width / 2;
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this.customizeButtonSelected.x = this.game.renderer.width / 2;
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for (let i = 0; i <PLAYER_RESOURCES.length; i++) {
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const player = this.players[i];
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