game state can be read out by the client APIs
# Conflicts: # front/src/Api/IframeListener.ts # front/src/Phaser/Game/GameScene.ts # front/src/iframe_api.ts
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import * as tg from "generic-type-guard";
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export const isGameStateEvent =
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new tg.IsInterface().withProperties({
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roomId: tg.isString,
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data:tg.isObject
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}).get();
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/**
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* A message sent from the game to the iFrame when a user enters or leaves a zone marked with the "zone" property.
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*/
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export type GameStateEvent = tg.GuardedType<typeof isGameStateEvent>;
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