Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

This commit is contained in:
David Négrier
2022-02-23 21:08:21 +01:00
parent d65fe0ee26
commit 378a95962a
31 changed files with 290 additions and 270 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
import * as tg from "generic-type-guard";
import { isCharacterTexture } from "./CharacterTexture";
//import { isCharacterTexture } from "./CharacterTexture";
import { isNumber } from "generic-type-guard";
/*
@@ -12,7 +12,7 @@ export const isMapDetailsData = new tg.IsInterface()
mapUrl: tg.isString,
policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
tags: tg.isArray(tg.isString),
textures: tg.isArray(isCharacterTexture),
// textures: tg.isArray(isCharacterTexture),
authenticationMandatory: tg.isUnion(tg.isNullable(tg.isBoolean), tg.isUndefined),
roomSlug: tg.isNullable(tg.isString), // deprecated
contactPage: tg.isNullable(tg.isString),