Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)
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@@ -1,5 +1,5 @@
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import * as tg from "generic-type-guard";
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import { isCharacterTexture } from "./CharacterTexture";
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//import { isCharacterTexture } from "./CharacterTexture";
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/*
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* WARNING! The original file is in /messages/JsonMessages.
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@@ -12,7 +12,7 @@ export const isAdminApiData = new tg.IsInterface()
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email: tg.isNullable(tg.isString),
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roomUrl: tg.isString,
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mapUrlStart: tg.isString,
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textures: tg.isArray(isCharacterTexture),
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// textures: tg.isArray(isCharacterTexture),
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})
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.withOptionalProperties({
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messages: tg.isArray(tg.isUnknown),
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@@ -1,16 +0,0 @@
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import * as tg from "generic-type-guard";
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/*
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* WARNING! The original file is in /messages/JsonMessages.
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* All other files are automatically copied from this file on container startup / build
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*/
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export const isCharacterTexture = new tg.IsInterface()
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.withProperties({
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id: tg.isNumber,
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level: tg.isNumber,
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url: tg.isString,
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rights: tg.isString,
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})
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.get();
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export type CharacterTexture = tg.GuardedType<typeof isCharacterTexture>;
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@@ -1,5 +1,5 @@
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import * as tg from "generic-type-guard";
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import { isCharacterTexture } from "./CharacterTexture";
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//import { isCharacterTexture } from "./CharacterTexture";
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import { isNumber } from "generic-type-guard";
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/*
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@@ -12,7 +12,7 @@ export const isMapDetailsData = new tg.IsInterface()
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mapUrl: tg.isString,
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policy_type: isNumber, //isNumericEnum(GameRoomPolicyTypes),
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tags: tg.isArray(tg.isString),
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textures: tg.isArray(isCharacterTexture),
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// textures: tg.isArray(isCharacterTexture),
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authenticationMandatory: tg.isUnion(tg.isNullable(tg.isBoolean), tg.isUndefined),
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roomSlug: tg.isNullable(tg.isString), // deprecated
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contactPage: tg.isNullable(tg.isString),
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@@ -1,5 +1,5 @@
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import * as tg from "generic-type-guard";
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import { isCharacterTexture } from "./CharacterTexture";
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//import { isCharacterTexture } from "./CharacterTexture";
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/*
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* WARNING! The original file is in /messages/JsonMessages.
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@@ -13,7 +13,7 @@ export const isRegisterData = new tg.IsInterface()
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organizationMemberToken: tg.isNullable(tg.isString),
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mapUrlStart: tg.isString,
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userUuid: tg.isString,
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textures: tg.isArray(isCharacterTexture),
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// textures: tg.isArray(isCharacterTexture),
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authToken: tg.isString,
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})
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.withOptionalProperties({
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@@ -34,6 +34,7 @@ message SilentMessage {
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message CharacterLayerMessage {
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string url = 1;
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string name = 2;
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string layer = 3;
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}
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message CompanionMessage {
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@@ -223,6 +224,8 @@ message RoomJoinedMessage {
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repeated string tag = 5;
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repeated VariableMessage variable = 6;
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string userRoomToken = 7;
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// We send the current skin of the current player.
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repeated CharacterLayerMessage characterLayer = 8;
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}
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message WebRtcStartMessage {
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@@ -274,6 +277,8 @@ message WorldFullMessage{
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}
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message TokenExpiredMessage{
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}
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message InvalidTextureMessage{
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}
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message WorldConnexionMessage{
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string message = 2;
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@@ -310,6 +315,7 @@ message ServerToClientMessage {
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FollowRequestMessage followRequestMessage = 21;
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FollowConfirmationMessage followConfirmationMessage = 22;
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FollowAbortMessage followAbortMessage = 23;
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InvalidTextureMessage invalidTextureMessage = 24;
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}
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}
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