Merge branch 'develop' of github.com:thecodingmachine/workadventure into main

This commit is contained in:
_Bastler
2021-04-09 18:40:41 +02:00
61 changed files with 769 additions and 23 deletions
+9 -5
View File
@@ -727,9 +727,9 @@ export class GameScene extends ResizableScene implements CenterListener {
return;
}
const escapedMessage = HtmlUtils.escapeHtml(openPopupEvent.message);
let html = `<div id="container"><div class="nes-container with-title is-centered">
let html = `<div id="container" hidden><div class="nes-container with-title is-centered">
${escapedMessage}
</div> </div>`;
</div> `;
const buttonContainer = `<div class="buttonContainer"</div>`;
html += buttonContainer;
let id = 0;
@@ -737,15 +737,18 @@ ${escapedMessage}
html += `<button type="button" class="nes-btn is-${HtmlUtils.escapeHtml(button.className ?? '')}" id="popup-${openPopupEvent.popupId}-${id}">${HtmlUtils.escapeHtml(button.label)}</button>`;
id++;
}
const domElement = this.add.dom(objectLayerSquare.x + objectLayerSquare.width/2 ,
objectLayerSquare.y + objectLayerSquare.height/2).createFromHTML(html);
html += '</div>';
const domElement = this.add.dom(objectLayerSquare.x ,
objectLayerSquare.y).createFromHTML(html);
const container : HTMLDivElement = domElement.getChildByID("container") as HTMLDivElement;
container.style.width = objectLayerSquare.width + "px";
domElement.scale = 0;
domElement.setClassName('popUpElement');
setTimeout(() => {
(container).hidden = false;
}, 100);
id = 0;
for (const button of openPopupEvent.buttons) {
@@ -753,6 +756,7 @@ ${escapedMessage}
const btnId = id;
button.onclick = () => {
iframeListener.sendButtonClickedEvent(openPopupEvent.popupId, btnId);
button.disabled = true;
}
id++;
}