diff --git a/front/src/Phaser/Companion/Companion.ts b/front/src/Phaser/Companion/Companion.ts index 2d11110e..cb932cbb 100644 --- a/front/src/Phaser/Companion/Companion.ts +++ b/front/src/Phaser/Companion/Companion.ts @@ -23,7 +23,7 @@ export class Companion extends Container { private animationType: PlayerAnimationTypes; constructor(scene: Phaser.Scene, x: number, y: number, name: string) { - super(scene, x + 8, y + 8); + super(scene, x + 14, y + 4); this.sprites = new Map(); @@ -59,7 +59,7 @@ export class Companion extends Container { } public setTarget(x: number, y: number, direction: PlayerAnimationDirections) { - this.target = { x, y, direction }; + this.target = { x, y: y + 4, direction }; } public step(time: number, delta: number) { @@ -76,7 +76,7 @@ export class Companion extends Container { const distance = Math.pow(xDist, 2) + Math.pow(yDist, 2); - if (distance < 576) { // 24^2 + if (distance < 650) { this.animationType = PlayerAnimationTypes.Idle; this.direction = this.target.direction; @@ -88,7 +88,7 @@ export class Companion extends Container { const yDir = yDist / Math.max(Math.abs(yDist), 1); const speed = 256; - this.getBody().setVelocity(Math.min(Math.abs(xDist * 2), speed) * xDir, Math.min(Math.abs(yDist * 2), speed) * yDir); + this.getBody().setVelocity(Math.min(Math.abs(xDist * 2.5), speed) * xDir, Math.min(Math.abs(yDist * 2.5), speed) * yDir); if (Math.abs(xDist) > Math.abs(yDist)) { if (xDist < 0) {