Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
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@@ -1,11 +1,6 @@
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import type {PointInterface} from "../../Connexion/ConnexionModels";
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import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
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import type {PlayerInterface} from "./PlayerInterface";
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export interface AddPlayerInterface {
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userId: number;
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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export interface AddPlayerInterface extends PlayerInterface {
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position: PointInterface;
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visitCardUrl: string|null;
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companion: string|null;
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}
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@@ -91,6 +91,7 @@ import { soundManager } from "./SoundManager";
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import { peerStore, screenSharingPeerStore } from "../../Stores/PeerStore";
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import { videoFocusStore } from "../../Stores/VideoFocusStore";
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import { biggestAvailableAreaStore } from "../../Stores/BiggestAvailableAreaStore";
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import { playersStore } from "../../Stores/PlayersStore";
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export interface GameSceneInitInterface {
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initPosition: PointInterface | null;
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@@ -597,6 +598,8 @@ export class GameScene extends DirtyScene {
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.then((onConnect: OnConnectInterface) => {
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this.connection = onConnect.connection;
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playersStore.connectToRoomConnection(this.connection);
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this.connection.onUserJoins((message: MessageUserJoined) => {
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const userMessage: AddPlayerInterface = {
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userId: message.userId,
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@@ -605,6 +608,7 @@ export class GameScene extends DirtyScene {
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position: message.position,
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visitCardUrl: message.visitCardUrl,
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companion: message.companion,
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userUuid: message.userUuid,
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};
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this.addPlayer(userMessage);
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});
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@@ -1050,7 +1054,7 @@ export class GameScene extends DirtyScene {
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})
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);
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iframeListener.registerAnswerer('getState', () => {
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iframeListener.registerAnswerer("getState", () => {
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return {
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mapUrl: this.MapUrlFile,
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startLayerName: this.startPositionCalculator.startLayerName,
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@@ -1180,7 +1184,7 @@ export class GameScene extends DirtyScene {
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this.emoteManager.destroy();
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this.peerStoreUnsubscribe();
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this.biggestAvailableAreaStoreUnsubscribe();
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iframeListener.unregisterAnswerer('getState');
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iframeListener.unregisterAnswerer("getState");
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mediaManager.hideGameOverlay();
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@@ -0,0 +1,10 @@
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import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
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export interface PlayerInterface {
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userId: number;
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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visitCardUrl: string | null;
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companion: string | null;
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userUuid: string;
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}
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