Merge branch 'develop' of github.com:thecodingmachine/workadventure
This commit is contained in:
commit
301d756a3d
@ -97,6 +97,7 @@ export class SocketManager {
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}
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const roomJoinedMessage = new RoomJoinedMessage();
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roomJoinedMessage.setTagList(joinRoomMessage.getTagList());
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roomJoinedMessage.setUserroomtoken(joinRoomMessage.getUserroomtoken());
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for (const [itemId, item] of room.getItemsState().entries()) {
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const itemStateMessage = new ItemStateMessage();
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@ -58,6 +58,34 @@ WA.onInit().then(() => {
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})
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```
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### Get the user-room token of the player
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```
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WA.player.userRoomToken: string;
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```
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The user-room token is available from the `WA.player.userRoomToken` property.
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This token can be used by third party services to authenticate a player and prove that the player is in a given room.
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The token is generated by the administration panel linked to WorkAdventure. The token is a string and is depending on your implementation of the administration panel.
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In WorkAdventure SAAS version, the token is a JWT token that contains information such as the player's room ID and its associated membership ID.
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If you are using the self-hosted version of WorkAdventure and you developed your own administration panel, the token can be anything.
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By default, self-hosted versions of WorkAdventure don't come with an administration panel, so the token string will be empty.
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{.alert.alert-info}
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A typical use-case for the user-room token is providing logo upload capabilities in a map.
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The token can be used as a way to authenticate a WorkAdventure player and ensure he is indeed in the map and authorized to upload a logo.
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{.alert.alert-info}
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You need to wait for the end of the initialization before accessing `WA.player.userRoomToken`
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```typescript
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WA.onInit().then(() => {
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console.log('Token: ', WA.player.userRoomToken);
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})
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```
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### Listen to player movement
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```
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WA.player.onPlayerMove(callback: HasPlayerMovedEventCallback): void;
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@ -9,6 +9,7 @@ export const isGameStateEvent = new tg.IsInterface()
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startLayerName: tg.isUnion(tg.isString, tg.isNull),
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tags: tg.isArray(tg.isString),
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variables: tg.isObject,
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userRoomToken: tg.isUnion(tg.isString, tg.isUndefined),
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})
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.get();
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/**
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@ -20,6 +20,12 @@ export const setTags = (_tags: string[]) => {
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let uuid: string | undefined;
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let userRoomToken: string | undefined;
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export const setUserRoomToken = (token: string | undefined) => {
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userRoomToken = token;
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};
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export const setUuid = (_uuid: string | undefined) => {
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uuid = _uuid;
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};
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@ -67,6 +73,15 @@ export class WorkadventurePlayerCommands extends IframeApiContribution<Workadven
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}
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return uuid;
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}
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get userRoomToken(): string | undefined {
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if (userRoomToken === undefined) {
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throw new Error(
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"User-room token not initialized yet. You should call WA.player.userRoomToken within a WA.onInit callback."
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);
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}
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return userRoomToken;
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}
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}
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export default new WorkadventurePlayerCommands();
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@ -68,6 +68,7 @@ export class RoomConnection implements RoomConnection {
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private static websocketFactory: null | ((url: string) => any) = null; // eslint-disable-line @typescript-eslint/no-explicit-any
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private closed: boolean = false;
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private tags: string[] = [];
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private _userRoomToken: string | undefined;
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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public static setWebsocketFactory(websocketFactory: (url: string) => any): void {
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@ -211,6 +212,7 @@ export class RoomConnection implements RoomConnection {
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this.userId = roomJoinedMessage.getCurrentuserid();
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this.tags = roomJoinedMessage.getTagList();
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this._userRoomToken = roomJoinedMessage.getUserroomtoken();
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this.dispatch(EventMessage.CONNECT, {
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connection: this,
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@ -713,4 +715,8 @@ export class RoomConnection implements RoomConnection {
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public getAllTags(): string[] {
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return this.tags;
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}
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public get userRoomToken(): string | undefined {
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return this._userRoomToken;
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}
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}
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@ -1178,6 +1178,7 @@ export class GameScene extends DirtyScene {
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roomId: this.roomUrl,
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tags: this.connection ? this.connection.getAllTags() : [],
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variables: this.sharedVariablesManager.variables,
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userRoomToken: this.connection ? this.connection.userRoomToken : "",
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};
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});
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this.iframeSubscriptionList.push(
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@ -15,11 +15,11 @@ import ui from "./Api/iframe/ui";
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import sound from "./Api/iframe/sound";
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import room, { setMapURL, setRoomId } from "./Api/iframe/room";
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import state, { initVariables } from "./Api/iframe/state";
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import player, { setPlayerName, setTags, setUuid } from "./Api/iframe/player";
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import player, { setPlayerName, setTags, setUserRoomToken, setUuid } from "./Api/iframe/player";
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import type { ButtonDescriptor } from "./Api/iframe/Ui/ButtonDescriptor";
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import type { Popup } from "./Api/iframe/Ui/Popup";
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import type { Sound } from "./Api/iframe/Sound/Sound";
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import { answerPromises, queryWorkadventure, sendToWorkadventure } from "./Api/iframe/IframeApiContribution";
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import { answerPromises, queryWorkadventure } from "./Api/iframe/IframeApiContribution";
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// Notify WorkAdventure that we are ready to receive data
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const initPromise = queryWorkadventure({
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@ -32,6 +32,7 @@ const initPromise = queryWorkadventure({
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setTags(state.tags);
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setUuid(state.uuid);
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initVariables(state.variables as Map<string, unknown>);
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setUserRoomToken(state.userRoomToken);
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});
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const wa = {
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@ -4,6 +4,7 @@ WA.onInit().then(() => {
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console.log('Player name: ', WA.player.name);
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console.log('Player id: ', WA.player.id);
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console.log('Player tags: ', WA.player.tags);
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console.log('Player token: ', WA.player.userRoomToken);
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});
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WA.room.getTiledMap().then((data) => {
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@ -198,6 +198,7 @@ message RoomJoinedMessage {
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int32 currentUserId = 4;
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repeated string tag = 5;
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repeated VariableMessage variable = 6;
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string userRoomToken = 7;
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}
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message WebRtcStartMessage {
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@ -300,6 +301,7 @@ message JoinRoomMessage {
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string IPAddress = 7;
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CompanionMessage companion = 8;
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string visitCardUrl = 9;
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string userRoomToken = 10;
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}
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message UserJoinedZoneMessage {
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@ -287,6 +287,7 @@ export class AuthenticateController extends BaseController {
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messages: [],
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visitCardUrl: null,
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textures: [],
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userRoomToken: undefined,
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};
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try {
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data = await adminApi.fetchMemberDataByUuid(email, playUri, IPAddress);
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@ -238,6 +238,7 @@ export class IoSocketController {
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let memberTags: string[] = [];
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let memberVisitCardUrl: string | null = null;
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let memberMessages: unknown;
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let memberUserRoomToken: string | undefined;
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let memberTextures: CharacterTexture[] = [];
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const room = await socketManager.getOrCreateRoom(roomId);
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let userData: FetchMemberDataByUuidResponse = {
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@ -248,6 +249,7 @@ export class IoSocketController {
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textures: [],
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messages: [],
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anonymous: true,
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userRoomToken: undefined,
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};
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if (ADMIN_API_URL) {
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try {
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@ -286,6 +288,8 @@ export class IoSocketController {
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memberTags = userData.tags;
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memberVisitCardUrl = userData.visitCardUrl;
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memberTextures = userData.textures;
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memberUserRoomToken = userData.userRoomToken;
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if (
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room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY &&
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(userData.anonymous === true || !room.canAccess(memberTags))
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@ -335,6 +339,7 @@ export class IoSocketController {
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messages: memberMessages,
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tags: memberTags,
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visitCardUrl: memberVisitCardUrl,
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userRoomToken: memberUserRoomToken,
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textures: memberTextures,
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position: {
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x: x,
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@ -44,4 +44,5 @@ export interface ExSocketInterface extends WebSocket, Identificable {
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textures: CharacterTexture[];
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backConnection: BackConnection;
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listenedZones: Set<Zone>;
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userRoomToken: string | undefined;
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}
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@ -29,6 +29,7 @@ export interface FetchMemberDataByUuidResponse {
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textures: CharacterTexture[];
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messages: unknown[];
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anonymous?: boolean;
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userRoomToken: string | undefined;
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}
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class AdminApi {
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@ -158,6 +158,11 @@ export class SocketManager implements ZoneEventListener {
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joinRoomMessage.setName(client.name);
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joinRoomMessage.setPositionmessage(ProtobufUtils.toPositionMessage(client.position));
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joinRoomMessage.setTagList(client.tags);
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if (client.userRoomToken) {
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joinRoomMessage.setUserroomtoken(client.userRoomToken);
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}
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if (client.visitCardUrl) {
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joinRoomMessage.setVisitcardurl(client.visitCardUrl);
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}
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