Merge branch 'master' into develop

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
This commit is contained in:
Gregoire Parant 2021-10-05 23:49:05 +02:00
commit 2f2aa55fd7
12 changed files with 246 additions and 39 deletions

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@ -1,7 +1,7 @@
{.section-title.accent.text-primary} {.section-title.accent.text-primary}
# Entries and exits # Entries and exits
https://www.youtube.com/watch?v=MuhVgu8H7U0 [Building your map - Defined entries and exits](https://www.youtube.com/watch?v=MuhVgu8H7U0)
## Defining a default entry point ## Defining a default entry point

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@ -14,7 +14,7 @@ WorkAdventure comes with a "map starter kit" that we recommend using to start de
{.alert.alert-info} {.alert.alert-info}
If you are looking to host your maps on your own webserver, be sure to read the [Self-hosting your map](hosting.md) guide. If you are looking to host your maps on your own webserver, be sure to read the [Self-hosting your map](hosting.md) guide.
[](https://www.youtube.com/watch?v=lu1IZgBJJD4) [Building your map - Create your map](https://www.youtube.com/watch?v=lu1IZgBJJD4)
## Getting started ## Getting started

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@ -1,7 +1,7 @@
{.section-title.accent.text-primary} {.section-title.accent.text-primary}
# Meeting rooms # Meeting rooms
https://www.youtube.com/watch?v=cN9VMWHN0eo [Building your map - Meeting room](https://www.youtube.com/watch?v=cN9VMWHN0eo)
## Opening a Jitsi meet when walking on the map ## Opening a Jitsi meet when walking on the map

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@ -5,64 +5,75 @@ $extraUtilsMenu = require __DIR__.'/../../scripting_api_extra_doc/menu_functions
return [ return [
[ [
'title' => 'Getting started', 'title' => 'Getting started',
'url' => '/map-building', 'url' => '/map-building/',
'markdown' => 'maps.index' 'markdown' => 'maps.index',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/index.md',
], ],
[ [
'title' => 'WorkAdventure maps', 'title' => 'WorkAdventure maps',
'url' => '/map-building/wa-maps', 'url' => '/map-building/wa-maps.md',
'markdown' => 'maps.wa-maps' 'markdown' => 'maps.wa-maps',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/wa-maps.md',
], ],
[ [
'title' => 'Entries and exits', 'title' => 'Entries and exits',
'url' => '/map-building/entry-exit.md', 'url' => '/map-building/entry-exit.md',
'markdown' => 'maps.entry-exit' 'markdown' => 'maps.entry-exit',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/entry-exit.md',
], ],
[ [
'title' => 'Opening a website', 'title' => 'Opening a website',
'url' => '/map-building/opening-a-website.md', 'url' => '/map-building/opening-a-website.md',
'markdown' => 'maps.opening-a-website' 'markdown' => 'maps.opening-a-website',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/opening-a-website.md',
], ],
[ [
'title' => 'Meeting rooms', 'title' => 'Meeting rooms',
'url' => '/map-building/meeting-rooms.md', 'url' => '/map-building/meeting-rooms.md',
'markdown' => 'maps.meeting-rooms' 'markdown' => 'maps.meeting-rooms',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/meeting-rooms.md',
], ],
[ [
'title' => 'Special zones', 'title' => 'Special zones',
'url' => '/map-building/special-zones.md', 'url' => '/map-building/special-zones.md',
'markdown' => 'maps.special-zones' 'markdown' => 'maps.special-zones',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/special-zones.md',
], ],
[ [
'title' => 'Animations', 'title' => 'Animations',
'url' => '/map-building/animations.md', 'url' => '/map-building/animations.md',
'markdown' => 'maps.animations' 'markdown' => 'maps.animations',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/animations.md',
], ],
[ [
'title' => 'Integrated websites', 'title' => 'Integrated websites',
'url' => '/map-building/website-in-map.md', 'url' => '/map-building/website-in-map.md',
'markdown' => 'maps.website-in-map' 'markdown' => 'maps.website-in-map',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/website-in-map.md',
], ],
[ [
'title' => 'Variables', 'title' => 'Variables',
'url' => '/map-building/variables.md', 'url' => '/map-building/variables.md',
'markdown' => 'maps.variables' 'markdown' => 'maps.variables',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/variables.md',
], ],
[ [
'title' => 'Self-hosting your map', 'title' => 'Self-hosting your map',
'url' => '/map-building/hosting.md', 'url' => '/map-building/hosting.md',
'markdown' => 'maps.hosting' 'markdown' => 'maps.hosting',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/hosting.md',
], ],
$extraMenu, $extraMenu,
[ [
'title' => 'Scripting maps', 'title' => 'Scripting maps',
'url' => '/map-building/scripting', 'url' => '/map-building/scripting.md',
'markdown' => 'maps.scripting', 'markdown' => 'maps.scripting',
'children' => [ 'children' => [
[ [
'title' => 'Using Typescript', 'title' => 'Using Typescript',
'url' => '/map-building/using-typescript.md', 'url' => '/map-building/using-typescript.md',
'markdown' => 'maps.using-typescript' 'markdown' => 'maps.using-typescript',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/using-typescript.md',
], ],
[ [
'title' => 'API Reference', 'title' => 'API Reference',
@ -74,51 +85,61 @@ return [
'title' => 'Initialization', 'title' => 'Initialization',
'url' => '/map-building/api-start.md', 'url' => '/map-building/api-start.md',
'markdown' => 'maps.api-start', 'markdown' => 'maps.api-start',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-start.md',
], ],
[ [
'title' => 'Navigation', 'title' => 'Navigation',
'url' => '/map-building/api-nav.md', 'url' => '/map-building/api-nav.md',
'markdown' => 'maps.api-nav', 'markdown' => 'maps.api-nav',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-nav.md',
], ],
[ [
'title' => 'Chat', 'title' => 'Chat',
'url' => '/map-building/api-chat.md', 'url' => '/map-building/api-chat.md',
'markdown' => 'maps.api-chat', 'markdown' => 'maps.api-chat',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-chat.md',
], ],
[ [
'title' => 'Room', 'title' => 'Room',
'url' => '/map-building/api-room.md', 'url' => '/map-building/api-room.md',
'markdown' => 'maps.api-room', 'markdown' => 'maps.api-room',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-room.md',
], ],
[ [
'title' => 'State', 'title' => 'State',
'url' => '/map-building/api-state.md', 'url' => '/map-building/api-state.md',
'markdown' => 'maps.api-state', 'markdown' => 'maps.api-state',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-state.md',
], ],
[ [
'title' => 'Player', 'title' => 'Player',
'url' => '/map-building/api-player.md', 'url' => '/map-building/api-player.md',
'markdown' => 'maps.api-player', 'markdown' => 'maps.api-player',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-player.md',
], ],
[ [
'title' => 'UI', 'title' => 'UI',
'url' => '/map-building/api-ui.md', 'url' => '/map-building/api-ui.md',
'markdown' => 'maps.api-ui', 'markdown' => 'maps.api-ui',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-ui.md',
], ],
[ [
'title' => 'Sound', 'title' => 'Sound',
'url' => '/map-building/api-sound.md', 'url' => '/map-building/api-sound.md',
'markdown' => 'maps.api-sound', 'markdown' => 'maps.api-sound',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-sound.md',
], ],
[ [
'title' => 'Controls', 'title' => 'Controls',
'url' => '/map-building/api-controls.md', 'url' => '/map-building/api-controls.md',
'markdown' => 'maps.api-controls', 'markdown' => 'maps.api-controls',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-controls.md',
], ],
[ [
'title' => 'Deprecated', 'title' => 'Deprecated',
'url' => '/map-building/api-deprecated.md', 'url' => '/map-building/api-deprecated.md',
'markdown' => 'maps.api-deprecated', 'markdown' => 'maps.api-deprecated',
'editUrl' => 'https://github.com/thecodingmachine/workadventure/edit/develop/docs/maps/api-deprecated.md',
], ],
] ]
], ],

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@ -1,7 +1,7 @@
{.section-title.accent.text-primary} {.section-title.accent.text-primary}
# Opening a website when walking on the map # Opening a website when walking on the map
https://www.youtube.com/watch?v=Me8cu5lLN3A [Building your map - Opening a website](https://www.youtube.com/watch?v=Me8cu5lLN3A)
## The openWebsite property ## The openWebsite property

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@ -3,7 +3,7 @@
## Making a "silent" zone ## Making a "silent" zone
https://www.youtube.com/watch?v=z7XLo06o-ow [Building your map - Special zones](https://www.youtube.com/watch?v=z7XLo06o-ow)
On your map, you can define special silent zones where nobody is allowed to talk. In these zones, users will not speak to each others, even if they are next to each others. On your map, you can define special silent zones where nobody is allowed to talk. In these zones, users will not speak to each others, even if they are next to each others.

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@ -6,7 +6,7 @@
} }
function goToBuildingMap() { function goToBuildingMap() {
const sparkHost = "https://workadventu.re/map-building"; const sparkHost = "https://workadventu.re/map-building/";
window.open(sparkHost, "_blank"); window.open(sparkHost, "_blank");
} }

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@ -137,17 +137,6 @@ class ConnectionManager {
connexionType === GameConnexionTypes.empty connexionType === GameConnexionTypes.empty
) { ) {
this.authToken = localUserStore.getAuthToken(); this.authToken = localUserStore.getAuthToken();
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken) {
await this.anonymousLogin();
} else {
try {
await this.checkAuthUserConnexion();
} catch (err) {
console.error(err);
}
}
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
let roomPath: string; let roomPath: string;
if (connexionType === GameConnexionTypes.empty) { if (connexionType === GameConnexionTypes.empty) {
@ -172,7 +161,21 @@ class ConnectionManager {
} }
//get detail map for anonymous login and set texture in local storage //get detail map for anonymous login and set texture in local storage
//before set token of user we must load room and all information. For example the mandatory authentication could be require on current room
this._currentRoom = await Room.createRoom(new URL(roomPath)); this._currentRoom = await Room.createRoom(new URL(roomPath));
//todo: add here some kind of warning if authToken has expired.
if (!this.authToken && !this._currentRoom.authenticationMandatory) {
await this.anonymousLogin();
} else {
try {
await this.checkAuthUserConnexion();
} catch (err) {
console.error(err);
}
}
this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
if (this._currentRoom.textures != undefined && this._currentRoom.textures.length > 0) { if (this._currentRoom.textures != undefined && this._currentRoom.textures.length > 0) {
//check if texture was changed //check if texture was changed
if (this.localUser.textures.length === 0) { if (this.localUser.textures.length === 0) {

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@ -51,19 +51,28 @@ export class StartPositionCalculator {
if (!selectedOrDefaultLayer) { if (!selectedOrDefaultLayer) {
selectedOrDefaultLayer = defaultStartLayerName; selectedOrDefaultLayer = defaultStartLayerName;
} }
let foundLayer: ITiledMapLayer | null = null;
for (const layer of this.gameMap.flatLayers) { for (const layer of this.gameMap.flatLayers) {
if (layer.type !== "tilelayer") continue;
//we want to prioritize the selectedLayer other the start layer
if ( if (
(selectedOrDefaultLayer === layer.name || layer.name.endsWith("/" + selectedOrDefaultLayer)) && (selectedOrDefaultLayer === layer.name ||
selectedOrDefaultLayer === `#${layer.name}` ||
layer.name.endsWith("/" + selectedOrDefaultLayer)) &&
layer.type === "tilelayer" && layer.type === "tilelayer" &&
(selectedOrDefaultLayer === defaultStartLayerName || this.isStartLayer(layer)) (selectedOrDefaultLayer === defaultStartLayerName || this.isStartLayer(layer))
) { ) {
const startPosition = this.startUser(layer, selectedLayer); foundLayer = layer;
this.startPosition = { break;
x: startPosition.x + this.mapFile.tilewidth / 2,
y: startPosition.y + this.mapFile.tileheight / 2,
};
} }
} }
if (foundLayer) {
const startPosition = this.startUser(foundLayer, selectedLayer);
this.startPosition = {
x: startPosition.x + this.mapFile.tilewidth / 2,
y: startPosition.y + this.mapFile.tileheight / 2,
};
}
} }
private isStartLayer(layer: ITiledMapLayer): boolean { private isStartLayer(layer: ITiledMapLayer): boolean {

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@ -25,7 +25,7 @@ export class LoginScene extends ResizableScene {
if ( if (
localUserStore.getAuthToken() == undefined && localUserStore.getAuthToken() == undefined &&
gameManager.currentStartedRoom && gameManager.currentStartedRoom &&
gameManager.currentStartedRoom?.authenticationMandatory gameManager.currentStartedRoom.authenticationMandatory
) { ) {
connectionManager.loadOpenIDScreen(); connectionManager.loadOpenIDScreen();
loginSceneVisibleIframeStore.set(true); loginSceneVisibleIframeStore.set(true);

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@ -55,6 +55,14 @@
<a href="#" class="testLink" data-testmap="start-tile.json#S2" target="_blank">Test start tile (S2)</a> <a href="#" class="testLink" data-testmap="start-tile.json#S2" target="_blank">Test start tile (S2)</a>
</td> </td>
</tr> </tr>
<tr>
<td>
<input type="radio" name="test-start-tile-s1tos2"> Success <input type="radio" name="test-start-tile-s1tos2"> Failure <input type="radio" name="test-start-tile-s1tos2" checked> Pending
</td>
<td>
<a href="#" class="testLink" data-testmap="start-tile-teleport.json" target="_blank">Test teleport into the map</a>
</td>
</tr>
<tr> <tr>
<td> <td>
<input type="radio" name="test-website-objects"> Success <input type="radio" name="test-website-objects"> Failure <input type="radio" name="test-website-objects" checked> Pending <input type="radio" name="test-website-objects"> Success <input type="radio" name="test-website-objects"> Failure <input type="radio" name="test-website-objects" checked> Pending

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@ -0,0 +1,166 @@
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"infinite":false,
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"draworder":"topdown",
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"tilewidth":32,
"type":"map",
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"width":5
}