Merge branch 'develop' of github.com:thecodingmachine/workadventure
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@@ -614,9 +614,12 @@ export class GameScene extends DirtyScene {
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this.createPromiseResolve();
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// Now, let's load the script, if any
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const scripts = this.getScriptUrls(this.mapFile);
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const disableModuleMode = this.getProperty(this.mapFile, GameMapProperties.SCRIPT_DISABLE_MODULE_SUPPORT) as
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| boolean
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| undefined;
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const scriptPromises = [];
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for (const script of scripts) {
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scriptPromises.push(iframeListener.registerScript(script));
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scriptPromises.push(iframeListener.registerScript(script, !disableModuleMode));
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}
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this.userInputManager.spaceEvent(() => {
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