Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop
This commit is contained in:
@@ -118,7 +118,7 @@
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/>
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</div>
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||||
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{#if coWebsite.getHint() && $state === "asleep" }
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{#if !isMain && !isHighlight }
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<div class="cowebsite-thumbnail-hint nes-balloon from-left">
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<p>{@html sanitize(i18n(coWebsite.getHint()))}</p>
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</div>
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||||
|
||||
@@ -20,6 +20,7 @@ import { locales } from "../i18n/i18n-util";
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import type { Locales } from "../i18n/i18n-types";
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import { setCurrentLocale } from "../i18n/locales";
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import type { World } from "./World";
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||||
import { AvailabilityStatus } from "../Messages/ts-proto-generated/protos/messages";
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||||
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||||
class ConnectionManager {
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private localUser!: LocalUser;
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@@ -277,7 +278,8 @@ class ConnectionManager {
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characterLayers: string[],
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position: PositionInterface,
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viewport: ViewportInterface,
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companion: string | null
|
||||
companion: string | null,
|
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availabilityStatus: AvailabilityStatus
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): Promise<OnConnectInterface> {
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return new Promise<OnConnectInterface>((resolve, reject) => {
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const connection = new RoomConnection(
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@@ -287,7 +289,8 @@ class ConnectionManager {
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characterLayers,
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position,
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viewport,
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companion
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companion,
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availabilityStatus
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||||
);
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||||
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||||
connection.onConnectError((error: object) => {
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||||
@@ -341,9 +344,15 @@ class ConnectionManager {
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||||
this.reconnectingTimeout = setTimeout(() => {
|
||||
//todo: allow a way to break recursion?
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||||
//todo: find a way to avoid recursive function. Otherwise, the call stack will grow indefinitely.
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||||
void this.connectToRoomSocket(roomUrl, name, characterLayers, position, viewport, companion).then(
|
||||
(connection) => resolve(connection)
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||||
);
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void this.connectToRoomSocket(
|
||||
roomUrl,
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name,
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||||
characterLayers,
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||||
position,
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||||
viewport,
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||||
companion,
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||||
availabilityStatus
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||||
).then((connection) => resolve(connection));
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||||
}, 4000 + Math.floor(Math.random() * 2000));
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});
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||||
});
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||||
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||||
@@ -15,7 +15,7 @@ export interface MessageUserPositionInterface {
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
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status: AvailabilityStatus;
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availabilityStatus: AvailabilityStatus;
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||||
visitCardUrl: string | null;
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companion: string | null;
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userUuid: string;
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||||
@@ -31,7 +31,7 @@ export interface MessageUserJoined {
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name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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||||
position: PointInterface;
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||||
status: AvailabilityStatus;
|
||||
availabilityStatus: AvailabilityStatus;
|
||||
visitCardUrl: string | null;
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||||
companion: string | null;
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||||
userUuid: string;
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||||
|
||||
@@ -154,6 +154,7 @@ export class RoomConnection implements RoomConnection {
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* @param position
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||||
* @param viewport
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||||
* @param companion
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||||
* @param availabilityStatus
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||||
*/
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||||
public constructor(
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||||
token: string | null,
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@@ -162,7 +163,8 @@ export class RoomConnection implements RoomConnection {
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||||
characterLayers: string[],
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||||
position: PositionInterface,
|
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viewport: ViewportInterface,
|
||||
companion: string | null
|
||||
companion: string | null,
|
||||
availabilityStatus: AvailabilityStatus
|
||||
) {
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||||
let url = new URL(PUSHER_URL, window.location.toString()).toString();
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url = url.replace("http://", "ws://").replace("https://", "wss://");
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@@ -185,6 +187,9 @@ export class RoomConnection implements RoomConnection {
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if (typeof companion === "string") {
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url += "&companion=" + encodeURIComponent(companion);
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||||
}
|
||||
if (typeof availabilityStatus === "number") {
|
||||
url += "&availabilityStatus=" + availabilityStatus;
|
||||
}
|
||||
|
||||
if (RoomConnection.websocketFactory) {
|
||||
this.socket = RoomConnection.websocketFactory(url);
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||||
@@ -537,9 +542,9 @@ export class RoomConnection implements RoomConnection {
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||||
this.socket.send(bytes);
|
||||
}
|
||||
|
||||
public emitPlayerStatusChange(status: AvailabilityStatus): void {
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||||
public emitPlayerStatusChange(availabilityStatus: AvailabilityStatus): void {
|
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const message = SetPlayerDetailsMessageTsProto.fromPartial({
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||||
status,
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availabilityStatus,
|
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});
|
||||
const bytes = ClientToServerMessageTsProto.encode({
|
||||
message: {
|
||||
@@ -562,7 +567,6 @@ export class RoomConnection implements RoomConnection {
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||||
outlineColor: color,
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||||
});
|
||||
}
|
||||
|
||||
const bytes = ClientToServerMessageTsProto.encode({
|
||||
message: {
|
||||
$case: "setPlayerDetailsMessage",
|
||||
@@ -674,7 +678,7 @@ export class RoomConnection implements RoomConnection {
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||||
characterLayers,
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||||
visitCardUrl: message.visitCardUrl,
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||||
position: ProtobufClientUtils.toPointInterface(position),
|
||||
status: message.status,
|
||||
availabilityStatus: message.availabilityStatus,
|
||||
companion: companion ? companion.name : null,
|
||||
userUuid: message.userUuid,
|
||||
outlineColor: message.hasOutline ? message.outlineColor : undefined,
|
||||
|
||||
@@ -5,7 +5,7 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
|
||||
private statusImage: Phaser.GameObjects.Image;
|
||||
private statusImageOutline: Phaser.GameObjects.Image;
|
||||
|
||||
private status: AvailabilityStatus;
|
||||
private availabilityStatus: AvailabilityStatus;
|
||||
|
||||
private readonly COLORS: Record<AvailabilityStatus, { filling: number; outline: number }> = {
|
||||
[AvailabilityStatus.AWAY]: { filling: 0xf5931e, outline: 0x875d13 },
|
||||
@@ -19,7 +19,7 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
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||||
constructor(scene: Phaser.Scene, x: number, y: number) {
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||||
super(scene, x, y);
|
||||
|
||||
this.status = AvailabilityStatus.ONLINE;
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||||
this.availabilityStatus = AvailabilityStatus.ONLINE;
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||||
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this.statusImage = this.scene.add.image(0, 0, "iconStatusIndicatorInside");
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this.statusImageOutline = this.scene.add.image(0, 0, "iconStatusIndicatorOutline");
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||||
@@ -31,11 +31,11 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
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||||
this.scene.add.existing(this);
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||||
}
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||||
|
||||
public setStatus(status: AvailabilityStatus, instant: boolean = false): void {
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||||
if (this.status === status || status === AvailabilityStatus.UNCHANGED) {
|
||||
public setAvailabilityStatus(availabilityStatus: AvailabilityStatus, instant: boolean = false): void {
|
||||
if (this.availabilityStatus === availabilityStatus || availabilityStatus === AvailabilityStatus.UNCHANGED) {
|
||||
return;
|
||||
}
|
||||
this.status = status;
|
||||
this.availabilityStatus = availabilityStatus;
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||||
if (instant) {
|
||||
this.redraw();
|
||||
} else {
|
||||
@@ -61,7 +61,7 @@ export class PlayerStatusDot extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
private redraw(): void {
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||||
const colors = this.COLORS[this.status];
|
||||
const colors = this.COLORS[this.availabilityStatus];
|
||||
this.statusImage.setTintFill(colors.filling);
|
||||
this.statusImageOutline.setTintFill(colors.outline);
|
||||
}
|
||||
|
||||
@@ -236,8 +236,8 @@ export abstract class Character extends Container implements OutlineableInterfac
|
||||
this.talkIcon.show(show, forceClose);
|
||||
}
|
||||
|
||||
public setStatus(status: AvailabilityStatus, instant: boolean = false): void {
|
||||
this.statusDot.setStatus(status, instant);
|
||||
public setAvailabilityStatus(availabilityStatus: AvailabilityStatus, instant: boolean = false): void {
|
||||
this.statusDot.setAvailabilityStatus(availabilityStatus, instant);
|
||||
}
|
||||
|
||||
public addCompanion(name: string, texturePromise?: CancelablePromise<string>): void {
|
||||
|
||||
@@ -174,17 +174,17 @@ export class GameScene extends DirtyScene {
|
||||
// A promise that will resolve when the "create" method is called (signaling loading is ended)
|
||||
private createPromiseDeferred: Deferred<void>;
|
||||
private iframeSubscriptionList!: Array<Subscription>;
|
||||
private peerStoreUnsubscribe!: Unsubscriber;
|
||||
private emoteUnsubscribe!: Unsubscriber;
|
||||
private emoteMenuUnsubscribe!: Unsubscriber;
|
||||
private peerStoreUnsubscriber!: Unsubscriber;
|
||||
private emoteUnsubscriber!: Unsubscriber;
|
||||
private emoteMenuUnsubscriber!: Unsubscriber;
|
||||
|
||||
private localVolumeStoreUnsubscriber: Unsubscriber | undefined;
|
||||
private followUsersColorStoreUnsubscribe!: Unsubscriber;
|
||||
private followUsersColorStoreUnsubscriber!: Unsubscriber;
|
||||
private userIsJitsiDominantSpeakerStoreUnsubscriber!: Unsubscriber;
|
||||
private jitsiParticipantsCountStoreUnsubscriber!: Unsubscriber;
|
||||
private availabilityStatusStoreUnsubscriber!: Unsubscriber;
|
||||
|
||||
private biggestAvailableAreaStoreUnsubscribe!: () => void;
|
||||
private biggestAvailableAreaStoreUnsubscriber!: () => void;
|
||||
MapUrlFile: string;
|
||||
roomUrl: string;
|
||||
|
||||
@@ -660,11 +660,6 @@ export class GameScene extends DirtyScene {
|
||||
|
||||
this.reposition();
|
||||
|
||||
// From now, this game scene will be notified of reposition events
|
||||
this.biggestAvailableAreaStoreUnsubscribe = biggestAvailableAreaStore.subscribe((box) =>
|
||||
this.cameraManager.updateCameraOffset(box)
|
||||
);
|
||||
|
||||
new GameMapPropertiesListener(this, this.gameMap).register();
|
||||
|
||||
if (!this.room.isDisconnected()) {
|
||||
@@ -672,80 +667,6 @@ export class GameScene extends DirtyScene {
|
||||
this.connect();
|
||||
}
|
||||
|
||||
const talkIconVolumeTreshold = 10;
|
||||
let oldPeersNumber = 0;
|
||||
this.peerStoreUnsubscribe = peerStore.subscribe((peers) => {
|
||||
const newPeerNumber = peers.size;
|
||||
if (newPeerNumber > oldPeersNumber) {
|
||||
this.playSound("audio-webrtc-in");
|
||||
} else if (newPeerNumber < oldPeersNumber) {
|
||||
this.playSound("audio-webrtc-out");
|
||||
}
|
||||
if (newPeerNumber > 0) {
|
||||
if (!this.localVolumeStoreUnsubscriber) {
|
||||
this.localVolumeStoreUnsubscriber = localVolumeStore.subscribe((volume) => {
|
||||
if (volume === undefined) {
|
||||
return;
|
||||
}
|
||||
this.tryChangeShowVoiceIndicatorState(volume > talkIconVolumeTreshold);
|
||||
});
|
||||
}
|
||||
} else {
|
||||
this.CurrentPlayer.showTalkIcon(false, true);
|
||||
this.connection?.emitPlayerShowVoiceIndicator(false);
|
||||
this.showVoiceIndicatorChangeMessageSent = false;
|
||||
this.MapPlayersByKey.forEach((remotePlayer) => remotePlayer.showTalkIcon(false, true));
|
||||
if (this.localVolumeStoreUnsubscriber) {
|
||||
this.localVolumeStoreUnsubscriber();
|
||||
this.localVolumeStoreUnsubscriber = undefined;
|
||||
}
|
||||
}
|
||||
oldPeersNumber = peers.size;
|
||||
});
|
||||
|
||||
this.userIsJitsiDominantSpeakerStoreUnsubscriber = userIsJitsiDominantSpeakerStore.subscribe(
|
||||
(dominantSpeaker) => {
|
||||
this.jitsiDominantSpeaker = dominantSpeaker;
|
||||
this.tryChangeShowVoiceIndicatorState(this.jitsiDominantSpeaker && this.jitsiParticipantsCount > 1);
|
||||
}
|
||||
);
|
||||
|
||||
this.jitsiParticipantsCountStoreUnsubscriber = jitsiParticipantsCountStore.subscribe((participantsCount) => {
|
||||
this.jitsiParticipantsCount = participantsCount;
|
||||
this.tryChangeShowVoiceIndicatorState(this.jitsiDominantSpeaker && this.jitsiParticipantsCount > 1);
|
||||
});
|
||||
|
||||
this.availabilityStatusStoreUnsubscriber = availabilityStatusStore.subscribe((status) => {
|
||||
this.connection?.emitPlayerStatusChange(status);
|
||||
this.CurrentPlayer.setStatus(status);
|
||||
});
|
||||
|
||||
this.emoteUnsubscribe = emoteStore.subscribe((emote) => {
|
||||
if (emote) {
|
||||
this.CurrentPlayer?.playEmote(emote.unicode);
|
||||
this.connection?.emitEmoteEvent(emote.unicode);
|
||||
emoteStore.set(null);
|
||||
}
|
||||
});
|
||||
|
||||
this.emoteMenuUnsubscribe = emoteMenuStore.subscribe((emoteMenu) => {
|
||||
if (emoteMenu) {
|
||||
this.userInputManager.disableControls();
|
||||
} else {
|
||||
this.userInputManager.restoreControls();
|
||||
}
|
||||
});
|
||||
|
||||
this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => {
|
||||
if (color !== undefined) {
|
||||
this.CurrentPlayer.setFollowOutlineColor(color);
|
||||
this.connection?.emitPlayerOutlineColor(color);
|
||||
} else {
|
||||
this.CurrentPlayer.removeFollowOutlineColor();
|
||||
this.connection?.emitPlayerOutlineColor(null);
|
||||
}
|
||||
});
|
||||
|
||||
Promise.all([
|
||||
this.connectionAnswerPromiseDeferred.promise as Promise<unknown>,
|
||||
...scriptPromises,
|
||||
@@ -782,11 +703,14 @@ export class GameScene extends DirtyScene {
|
||||
right: camera.scrollX + camera.width,
|
||||
bottom: camera.scrollY + camera.height,
|
||||
},
|
||||
this.companion
|
||||
this.companion,
|
||||
get(availabilityStatusStore)
|
||||
)
|
||||
.then((onConnect: OnConnectInterface) => {
|
||||
this.connection = onConnect.connection;
|
||||
|
||||
this.subscribeToStores();
|
||||
|
||||
lazyLoadPlayerCharacterTextures(this.superLoad, onConnect.room.characterLayers)
|
||||
.then((layers) => {
|
||||
this.currentPlayerTexturesResolve(layers);
|
||||
@@ -804,7 +728,7 @@ export class GameScene extends DirtyScene {
|
||||
characterLayers: message.characterLayers,
|
||||
name: message.name,
|
||||
position: message.position,
|
||||
status: message.status,
|
||||
availabilityStatus: message.availabilityStatus,
|
||||
visitCardUrl: message.visitCardUrl,
|
||||
companion: message.companion,
|
||||
userUuid: message.userUuid,
|
||||
@@ -969,6 +893,87 @@ export class GameScene extends DirtyScene {
|
||||
.catch((e) => console.error(e));
|
||||
}
|
||||
|
||||
private subscribeToStores(): void {
|
||||
this.userIsJitsiDominantSpeakerStoreUnsubscriber = userIsJitsiDominantSpeakerStore.subscribe(
|
||||
(dominantSpeaker) => {
|
||||
this.jitsiDominantSpeaker = dominantSpeaker;
|
||||
this.tryChangeShowVoiceIndicatorState(this.jitsiDominantSpeaker && this.jitsiParticipantsCount > 1);
|
||||
}
|
||||
);
|
||||
|
||||
this.jitsiParticipantsCountStoreUnsubscriber = jitsiParticipantsCountStore.subscribe((participantsCount) => {
|
||||
this.jitsiParticipantsCount = participantsCount;
|
||||
this.tryChangeShowVoiceIndicatorState(this.jitsiDominantSpeaker && this.jitsiParticipantsCount > 1);
|
||||
});
|
||||
|
||||
this.availabilityStatusStoreUnsubscriber = availabilityStatusStore.subscribe((availabilityStatus) => {
|
||||
this.connection?.emitPlayerStatusChange(availabilityStatus);
|
||||
this.CurrentPlayer.setAvailabilityStatus(availabilityStatus);
|
||||
});
|
||||
|
||||
this.emoteUnsubscriber = emoteStore.subscribe((emote) => {
|
||||
if (emote) {
|
||||
this.CurrentPlayer?.playEmote(emote.url);
|
||||
this.connection?.emitEmoteEvent(emote.url);
|
||||
emoteStore.set(null);
|
||||
}
|
||||
});
|
||||
|
||||
this.emoteMenuUnsubscriber = emoteMenuStore.subscribe((emoteMenu) => {
|
||||
if (emoteMenu) {
|
||||
this.userInputManager.disableControls();
|
||||
} else {
|
||||
this.userInputManager.restoreControls();
|
||||
}
|
||||
});
|
||||
|
||||
this.followUsersColorStoreUnsubscriber = followUsersColorStore.subscribe((color) => {
|
||||
if (color !== undefined) {
|
||||
this.CurrentPlayer.setFollowOutlineColor(color);
|
||||
this.connection?.emitPlayerOutlineColor(color);
|
||||
} else {
|
||||
this.CurrentPlayer.removeFollowOutlineColor();
|
||||
this.connection?.emitPlayerOutlineColor(null);
|
||||
}
|
||||
});
|
||||
|
||||
// From now, this game scene will be notified of reposition events
|
||||
this.biggestAvailableAreaStoreUnsubscriber = biggestAvailableAreaStore.subscribe((box) =>
|
||||
this.cameraManager.updateCameraOffset(box)
|
||||
);
|
||||
|
||||
const talkIconVolumeTreshold = 10;
|
||||
let oldPeersNumber = 0;
|
||||
this.peerStoreUnsubscriber = peerStore.subscribe((peers) => {
|
||||
const newPeerNumber = peers.size;
|
||||
if (newPeerNumber > oldPeersNumber) {
|
||||
this.playSound("audio-webrtc-in");
|
||||
} else if (newPeerNumber < oldPeersNumber) {
|
||||
this.playSound("audio-webrtc-out");
|
||||
}
|
||||
if (newPeerNumber > 0) {
|
||||
if (!this.localVolumeStoreUnsubscriber) {
|
||||
this.localVolumeStoreUnsubscriber = localVolumeStore.subscribe((volume) => {
|
||||
if (volume === undefined) {
|
||||
return;
|
||||
}
|
||||
this.tryChangeShowVoiceIndicatorState(volume > talkIconVolumeTreshold);
|
||||
});
|
||||
}
|
||||
} else {
|
||||
this.CurrentPlayer.showTalkIcon(false, true);
|
||||
this.connection?.emitPlayerShowVoiceIndicator(false);
|
||||
this.showVoiceIndicatorChangeMessageSent = false;
|
||||
this.MapPlayersByKey.forEach((remotePlayer) => remotePlayer.showTalkIcon(false, true));
|
||||
if (this.localVolumeStoreUnsubscriber) {
|
||||
this.localVolumeStoreUnsubscriber();
|
||||
this.localVolumeStoreUnsubscriber = undefined;
|
||||
}
|
||||
}
|
||||
oldPeersNumber = peers.size;
|
||||
});
|
||||
}
|
||||
|
||||
//todo: into dedicated classes
|
||||
private initCirclesCanvas(): void {
|
||||
// Let's generate the circle for the group delimiter
|
||||
@@ -1643,11 +1648,11 @@ export class GameScene extends DirtyScene {
|
||||
this.pinchManager?.destroy();
|
||||
this.emoteManager?.destroy();
|
||||
this.cameraManager.destroy();
|
||||
this.peerStoreUnsubscribe();
|
||||
this.emoteUnsubscribe();
|
||||
this.emoteMenuUnsubscribe();
|
||||
this.followUsersColorStoreUnsubscribe();
|
||||
this.biggestAvailableAreaStoreUnsubscribe();
|
||||
this.peerStoreUnsubscriber();
|
||||
this.emoteUnsubscriber();
|
||||
this.emoteMenuUnsubscriber();
|
||||
this.followUsersColorStoreUnsubscriber();
|
||||
this.biggestAvailableAreaStoreUnsubscriber();
|
||||
this.userIsJitsiDominantSpeakerStoreUnsubscriber();
|
||||
this.jitsiParticipantsCountStoreUnsubscriber();
|
||||
this.availabilityStatusStoreUnsubscriber();
|
||||
@@ -2023,8 +2028,8 @@ export class GameScene extends DirtyScene {
|
||||
if (addPlayerData.outlineColor !== undefined) {
|
||||
player.setApiOutlineColor(addPlayerData.outlineColor);
|
||||
}
|
||||
if (addPlayerData.status !== undefined) {
|
||||
player.setStatus(addPlayerData.status, true);
|
||||
if (addPlayerData.availabilityStatus !== undefined) {
|
||||
player.setAvailabilityStatus(addPlayerData.availabilityStatus, true);
|
||||
}
|
||||
this.MapPlayers.add(player);
|
||||
this.MapPlayersByKey.set(player.userId, player);
|
||||
@@ -2175,8 +2180,8 @@ export class GameScene extends DirtyScene {
|
||||
if (message.details?.showVoiceIndicator !== undefined) {
|
||||
character.showTalkIcon(message.details?.showVoiceIndicator);
|
||||
}
|
||||
if (message.details?.status !== undefined) {
|
||||
character.setStatus(message.details?.status);
|
||||
if (message.details?.availabilityStatus !== undefined) {
|
||||
character.setAvailabilityStatus(message.details?.availabilityStatus);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ export interface PlayerInterface {
|
||||
visitCardUrl: string | null;
|
||||
companion: string | null;
|
||||
userUuid: string;
|
||||
status: AvailabilityStatus;
|
||||
availabilityStatus: AvailabilityStatus;
|
||||
color?: string;
|
||||
outlineColor?: number;
|
||||
}
|
||||
|
||||
@@ -193,7 +193,6 @@ export class SelectCharacterScene extends AbstractCharacterScene {
|
||||
} catch (error) {
|
||||
console.warn(error);
|
||||
}
|
||||
this.charactersDraggableGrid.setItemsInRow(this.gridRowsCount);
|
||||
this.populateGrid();
|
||||
}
|
||||
|
||||
@@ -203,12 +202,20 @@ export class SelectCharacterScene extends AbstractCharacterScene {
|
||||
this.selectedWoka = null;
|
||||
this.charactersDraggableGrid.clearAllItems();
|
||||
const textures = this.playerTextures.getWokaCollectionTextures(this.getSelectedCollectionName());
|
||||
|
||||
let currentSelectedItem = null;
|
||||
for (let i = 0; i < textures.length; i += 1) {
|
||||
const slot = new WokaSlot(this, textures[i].id).setDisplaySize(wokaDimension, wokaDimension);
|
||||
|
||||
//ini current Select Item to the first
|
||||
if (i === 0) currentSelectedItem = slot;
|
||||
|
||||
this.charactersDraggableGrid.addItem(slot);
|
||||
}
|
||||
this.charactersDraggableGrid.moveContentToBeginning();
|
||||
void this.charactersDraggableGrid.moveContentTo(0.5, textures.length * 50);
|
||||
|
||||
//Select the first Woka
|
||||
if (currentSelectedItem) this.selectGridItem(currentSelectedItem);
|
||||
}
|
||||
|
||||
private bindEventHandlers(): void {
|
||||
|
||||
@@ -29,7 +29,7 @@ function createPlayersStore() {
|
||||
visitCardUrl: message.visitCardUrl,
|
||||
companion: message.companion,
|
||||
userUuid: message.userUuid,
|
||||
status: message.status,
|
||||
availabilityStatus: message.availabilityStatus,
|
||||
color: getRandomColor(),
|
||||
});
|
||||
return users;
|
||||
@@ -59,7 +59,7 @@ function createPlayersStore() {
|
||||
characterLayers: [],
|
||||
visitCardUrl: null,
|
||||
companion: null,
|
||||
status: AvailabilityStatus.ONLINE,
|
||||
availabilityStatus: AvailabilityStatus.ONLINE,
|
||||
userUuid: "dummy",
|
||||
color: getRandomColor(),
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user