upgrade latest dev

This commit is contained in:
_Bastler 2021-05-18 08:27:52 +02:00
commit 2b6e8ff8ba
133 changed files with 4358 additions and 2576 deletions

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@ -10,6 +10,8 @@ START_ROOM_URL=/_/global/maps.workadventure.localhost/Floor0/floor0.json
# If you are using Coturn, this is the value of the "static-auth-secret" parameter in your coturn config file.
# Keep empty if you are sharing hard coded / clear text credentials.
TURN_STATIC_AUTH_SECRET=
DISABLE_NOTIFICATIONS=true
SKIP_RENDER_OPTIMIZATIONS=false
# The email address used by Let's encrypt to send renewal warnings (compulsory)
ACME_EMAIL=

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@ -1,6 +1,8 @@
name: Build, push and deploy Docker image
on:
push:
branches: [master]
release:
types: [created]
pull_request:
@ -14,7 +16,7 @@ env:
jobs:
build-front:
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -34,11 +36,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-front
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-back:
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -57,11 +59,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-back
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-pusher:
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -80,11 +82,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-pusher
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-uploader:
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -103,11 +105,11 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-uploader
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
build-maps:
if: ${{ github.event.release || contains(github.event.pull_request.labels.*.name, 'deploy') }}
if: ${{ github.event_name == 'push' || github.event_name == 'release' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
runs-on: ubuntu-latest
steps:
@ -127,7 +129,7 @@ jobs:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
repository: thecodingmachine/workadventure-maps
tags: ${{ github.event.pull_request && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
tags: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
add_git_labels: true
deeploy:
@ -138,7 +140,7 @@ jobs:
- build-maps
- build-uploader
runs-on: ubuntu-latest
if: ${{ contains(github.event.pull_request.labels.*.name, 'deploy') }}
if: ${{ github.event_name == 'push' || github.event_name == 'pull_request' && contains(github.event.pull_request.labels.*.name, 'deploy') }}
steps:
- name: Checkout
@ -156,14 +158,14 @@ jobs:
JITSI_URL: ${{ secrets.JITSI_URL }}
SECRET_JITSI_KEY: ${{ secrets.SECRET_JITSI_KEY }}
TURN_STATIC_AUTH_SECRET: ${{ secrets.TURN_STATIC_AUTH_SECRET }}
DEPLOY_REF: ${{ env.GITHUB_HEAD_REF_SLUG }}
DEPLOY_REF: ${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
with:
namespace: workadventure-${{ env.GITHUB_HEAD_REF_SLUG }}
namespace: workadventure-${{ github.event_name == 'pull_request' && env.GITHUB_HEAD_REF_SLUG || env.GITHUB_REF_SLUG }}
- name: Add a comment in PR
uses: unsplash/comment-on-pr@v1.2.0
if: ${{ github.event_name == 'pull_request' }}
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
msg: Environment deployed at https://play.${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re
check_for_duplicate_msg: true

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@ -49,7 +49,7 @@ jobs:
- name: "Build"
run: yarn run build
env:
API_URL: "localhost:8080"
PUSHER_URL: "//localhost:8080"
working-directory: "front"
- name: "Lint"

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@ -1,4 +1,25 @@
## Version 1.3.0 - in dev
## Version 1.3.9 - in dev
### BREAKING CHANGES
- Scripting API:
- Changed function names: `restorePlayerControl` => `restorePlayerControls`, `disablePlayerControl` => `disablePlayerControls`.
Please keep in mind that the scripting API is still experimental. Some breaking changes can occur in it until we mark it as stable.
### Updates
- Mobile support has been improved
- WorkAdventure automatically sets the zoom level based on the viewport size to ensure a sensible size of the map is visible, whatever the viewport used
- Mouse wheel support to zoom in / out
- Pinch support on mobile to zoom in / out
- Improved virtual joystick size (adapts to the zoom level)
### Bug Fixes
- Pinch gesture does no longer move the character
## Version 1.3.0
### New Features

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@ -1704,9 +1704,9 @@ lodash.once@^4.0.0:
integrity sha1-DdOXEhPHxW34gJd9UEyI+0cal6w=
lodash@^4.17.14, lodash@^4.17.15, lodash@^4.17.19:
version "4.17.20"
resolved "https://registry.yarnpkg.com/lodash/-/lodash-4.17.20.tgz#b44a9b6297bcb698f1c51a3545a2b3b368d59c52"
integrity sha512-PlhdFcillOINfeV7Ni6oF1TAEayyZBoZ8bcshTHqOYJYlrqzRK5hagpagky5o4HfCzzd1TRkXPMFq6cKk9rGmA==
version "4.17.21"
resolved "https://registry.yarnpkg.com/lodash/-/lodash-4.17.21.tgz#679591c564c3bffaae8454cf0b3df370c3d6911c"
integrity sha512-v2kDEe57lecTulaDIuNTPy3Ry4gLGJ6Z1O3vE1krgXZNrsQ+LFTGHVxVjcXPs17LhbZVGedAJv8XZ1tvj5FvSg==
long@~3:
version "3.2.0"

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@ -2,7 +2,7 @@
local env = std.extVar("env"),
local namespace = env.DEPLOY_REF,
local tag = namespace,
local url = if namespace == "master" then "workadventu.re" else namespace+".test.workadventu.re",
local url = namespace+".test.workadventu.re",
// develop branch does not use admin because of issue with SSL certificate of admin as of now.
local adminUrl = if namespace == "master" || namespace == "develop" || std.startsWith(namespace, "admin") then "https://"+url else null,
"$schema": "https://raw.githubusercontent.com/thecodingmachine/deeployer/master/deeployer.schema.json",
@ -25,10 +25,7 @@
"TURN_STATIC_AUTH_SECRET": env.TURN_STATIC_AUTH_SECRET,
} + (if adminUrl != null then {
"ADMIN_API_URL": adminUrl,
} else {}) + if namespace != "master" then {
// Absolutely ugly WorkAround to circumvent broken certificates on the K8S test cluster. Don't do this in production kids!
"NODE_TLS_REJECT_UNAUTHORIZED": "0"
}
} else {})
},
"back2": {
"image": "thecodingmachine/workadventure-back:"+tag,
@ -47,10 +44,7 @@
"TURN_STATIC_AUTH_SECRET": env.TURN_STATIC_AUTH_SECRET,
} + (if adminUrl != null then {
"ADMIN_API_URL": adminUrl,
} else {}) + if namespace != "master" then {
// Absolutely ugly WorkAround to circumvent broken certificates on the K8S test cluster. Don't do this in production kids!
"NODE_TLS_REJECT_UNAUTHORIZED": "0"
}
} else {})
},
"pusher": {
"replicas": 2,
@ -69,10 +63,7 @@
"SECRET_JITSI_KEY": env.SECRET_JITSI_KEY,
} + (if adminUrl != null then {
"ADMIN_API_URL": adminUrl,
} else {}) + if namespace != "master" then {
// Absolutely ugly WorkAround to circumvent broken certificates on the K8S test cluster. Don't do this in production kids!
"NODE_TLS_REJECT_UNAUTHORIZED": "0"
}
} else {})
},
"front": {
"image": "thecodingmachine/workadventure-front:"+tag,

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@ -33,6 +33,8 @@ services:
STARTUP_COMMAND_1: ./templater.sh
STARTUP_COMMAND_2: yarn install
TURN_SERVER: "turn:localhost:3478,turns:localhost:5349"
DISABLE_NOTIFICATIONS: "$DISABLE_NOTIFICATIONS"
SKIP_RENDER_OPTIMIZATIONS: "$SKIP_RENDER_OPTIMIZATIONS"
# Use TURN_USER/TURN_PASSWORD if your Coturn server is secured via hard coded credentials.
# Advice: you should instead use Coturn REST API along the TURN_STATIC_AUTH_SECRET in the Back container
TURN_USER: ""
@ -153,23 +155,6 @@ services:
- "traefik.http.routers.uploader-ssl.tls=true"
- "traefik.http.routers.uploader-ssl.service=uploader"
website:
image: thecodingmachine/nodejs:12-apache
environment:
STARTUP_COMMAND_1: npm install
STARTUP_COMMAND_2: npm run watch &
APACHE_DOCUMENT_ROOT: dist/
volumes:
- ./website:/var/www/html
labels:
- "traefik.http.routers.website.rule=Host(`workadventure.localhost`)"
- "traefik.http.routers.website.entryPoints=web"
- "traefik.http.services.website.loadbalancer.server.port=80"
- "traefik.http.routers.website-ssl.rule=Host(`workadventure.localhost`)"
- "traefik.http.routers.website-ssl.entryPoints=websecure"
- "traefik.http.routers.website-ssl.tls=true"
- "traefik.http.routers.website-ssl.service=website"
messages:
#image: thecodingmachine/nodejs:14
image: thecodingmachine/workadventure-back-base:latest

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@ -33,6 +33,8 @@ services:
STARTUP_COMMAND_2: yarn install
STUN_SERVER: "stun:stun.l.google.com:19302"
TURN_SERVER: "turn:coturn.workadventure.localhost:3478,turns:coturn.workadventure.localhost:5349"
DISABLE_NOTIFICATIONS: "$DISABLE_NOTIFICATIONS"
SKIP_RENDER_OPTIMIZATIONS: "$SKIP_RENDER_OPTIMIZATIONS"
# Use TURN_USER/TURN_PASSWORD if your Coturn server is secured via hard coded credentials.
# Advice: you should instead use Coturn REST API along the TURN_STATIC_AUTH_SECRET in the Back container
TURN_USER: ""

237
docs/maps/api-reference.md Normal file
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@ -0,0 +1,237 @@
{.section-title.accent.text-primary}
# API Reference
### Sending a message in the chat
```
sendChatMessage(message: string, author: string): void
```
Sends a message in the chat. The message is only visible in the browser of the current user.
* **message**: the message to be displayed in the chat
* **author**: the name displayed for the author of the message. It does not have to be a real user.
Example:
```javascript
WA.sendChatMessage('Hello world', 'Mr Robot');
```
### Listening to messages from the chat
```javascript
onChatMessage(callback: (message: string) => void): void
```
Listens to messages typed by the current user and calls the callback. Messages from other users in the chat cannot be listened to.
* **callback**: the function that will be called when a message is received. It contains the message typed by the user.
Example:
```javascript
WA.onChatMessage((message => {
console.log('The user typed a message', message);
}));
```
### Detecting when the user enters/leaves a zone
```
onEnterZone(name: string, callback: () => void): void
onLeaveZone(name: string, callback: () => void): void
```
Listens to the position of the current user. The event is triggered when the user enters or leaves a given zone. The name of the zone is stored in the map, on a dedicated layer with the `zone` property.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/trigger_event.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `zone` property, applied on a layer</figcaption>
</figure>
</div>
* **name**: the name of the zone, as defined in the `zone` property.
* **callback**: the function that will be called when a user enters or leaves the zone.
Example:
```javascript
WA.onEnterZone('myZone', () => {
WA.sendChatMessage("Hello!", 'Mr Robot');
})
WA.onLeaveZone('myZone', () => {
WA.sendChatMessage("Goodbye!", 'Mr Robot');
})
```
### Opening a popup
In order to open a popup window, you must first define the position of the popup on your map.
You can position this popup by using a "rectangle" object in Tiled that you will place on an "object" layer.
<div class="row">
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_tiled.png" class="figure-img img-fluid rounded" alt="" />
</div>
<div class="col">
<img src="https://workadventu.re/img/docs/screen_popup_in_game.png" class="figure-img img-fluid rounded" alt="" />
</div>
</div>
```
openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup
```
* **targetObject**: the name of the rectangle object defined in Tiled.
* **message**: the message to display in the popup.
* **buttons**: an array of action buttons defined underneath the popup.
Action buttons are `ButtonDescriptor` objects containing these properties.
* **label (_string_)**: The label of the button.
* **className (_string_)**: The visual type of the button. Can be one of "normal", "primary", "success", "warning", "error", "disabled".
* **callback (_(popup: Popup)=>void_)**: Callback called when the button is pressed.
Please note that `openPopup` returns an object of the `Popup` class. Also, the callback called when a button is clicked is passed a `Popup` object.
The `Popup` class that represents an open popup contains a single method: `close()`. This will obviously close the popup when called.
```javascript
class Popup {
/**
* Closes the popup
*/
close() {};
}
```
Example:
```javascript
let helloWorldPopup;
// Open the popup when we enter a given zone
helloWorldPopup = WA.onEnterZone('myZone', () => {
WA.openPopup("popupRectangle", 'Hello world!', [{
label: "Close",
className: "primary",
callback: (popup) => {
// Close the popup when the "Close" button is pressed.
popup.close();
}
});
}]);
// Close the popup when we leave the zone.
WA.onLeaveZone('myZone', () => {
helloWorldPopup.close();
});
```
### Disabling / restoring controls
```
disablePlayerControls(): void
restorePlayerControls(): void
```
These 2 methods can be used to completely disable player controls and to enable them again.
When controls are disabled, the user cannot move anymore using keyboard input. This can be useful in a "First Time User Experience" part, to display an important message to a user before letting him/her move again.
Example:
```javascript
WA.onEnterZone('myZone', () => {
WA.disablePlayerControls();
WA.openPopup("popupRectangle", 'This is an imporant message!', [{
label: "Got it!",
className: "primary",
callback: (popup) => {
WA.restorePlayerControls();
popup.close();
}
}]);
});
```
### Opening a web page in a new tab
```
openTab(url: string): void
```
Opens the webpage at "url" in your browser, in a new tab.
Example:
```javascript
WA.openTab('https://www.wikipedia.org/');
```
### Opening a web page in the current tab
```
goToPage(url: string): void
```
Opens the webpage at "url" in your browser in place of WorkAdventure. WorkAdventure will be completely unloaded.
Example:
```javascript
WA.goToPage('https://www.wikipedia.org/');
```
### Opening/closing a web page in an iFrame
```
openCoWebSite(url: string): void
closeCoWebSite(): void
```
Opens the webpage at "url" in an iFrame (on the right side of the screen) or close that iFrame.
Example:
```javascript
WA.openCoWebSite('https://www.wikipedia.org/');
// ...
WA.closeCoWebSite();
```
### Load a sound from an url
```
loadSound(url: string): Sound
```
Load a sound from an url
Please note that `loadSound` returns an object of the `Sound` class
The `Sound` class that represents a loaded sound contains two methods: `play(soundConfig : SoundConfig|undefined)` and `stop()`
The parameter soundConfig is optional, if you call play without a Sound config the sound will be played with the basic configuration.
Example:
```javascript
var mySound = WA.loadSound("Sound.ogg");
var config = {
volume : 0.5,
loop : false,
rate : 1,
detune : 1,
delay : 0,
seek : 0,
mute : false
}
mySound.play(config);
// ...
mySound.stop();
```

117
docs/maps/scripting.md Normal file
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@ -0,0 +1,117 @@
{.alert.alert-danger style="width:80%"}
This feature is "_experimental_". We may apply changes in the near future to the way it works when we gather some feedback.
{.section-title.accent.text-primary}
# Scripting WorkAdventure maps
Do you want to add a bit of intelligence to your map? Scripts allow you to create maps with special features.
You can for instance:
* Create FTUE (First Time User Experience) scenarios where a first-time user will be displayed a notification popup.
* Create NPC (non playing characters) and interact with those characters using the chat.
* Organize interactions between an iframe and your map (for instance, walking on a special zone might add a product in the cart of an eCommerce website...)
* etc...
Please note that scripting in WorkAdventure is at an early stage of development and that more features might be added in the future. You can actually voice your opinion about useful features by adding [an issue on Github](https://github.com/thecodingmachine/workadventure/issues).
{.alert.alert-warning}
**Beware:** Scripts are executed in the browser of the current user only. Generally speaking, scripts cannot be used to trigger a change that will be displayed on other users screen.
## Scripting language
Client-side scripting is done in **Javascript** (or any language that transpiles to Javascript like _Typescript_).
There are 2 ways you can use the scripting language:
* **In the map**: By directly referring a Javascript file inside your map, in the `script` property of your map.
* **In an iFrame**: By placing your Javascript script into an iFrame, your script can communicate with the WorkAdventure game
## Adding a script in the map
Create a `script` property in your map.
In Tiled, in order to access your map properties, you can click on _"Map > Map properties"_.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/admin/map_properties.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The Map properties menu</figcaption>
</figure>
</div>
Create a `script` property (a "string"), and put the URL of your script.
You can put relative URLs. If your script file is next to your map, you can simply write the name of the script file here.
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/script_property.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The script property</figcaption>
</figure>
</div>
Start by testing this with a simple message sent to the chat.
**script.js**
```javascript
WA.sendChatMessage('Hello world', 'Mr Robot');
```
The `WA` objects contains a number of useful methods enabling you to interact with the WorkAdventure game. For instance, `WA.sendChatMessage` opens the chat and adds a message in it.
In your browser console, when you open the map, the chat message should be displayed right away.
## Adding a script in an iFrame
In WorkAdventure, you can easily [open an iFrame using the `openWebsite` property on a layer](special-zones). However, by default, the iFrame is not allowed to communicate with WorkAdventure.
This is done to improve security. In order to be able to execute a script that communicates with WorkAdventure inside an iFrame, you have to **explicitly allow the iFrame to use the "iFrame API"**.
In order to allow communication with WorkAdventure, you need to add an additional property: `openWebsiteAllowApi`. This property must be _boolean_ and you must set it to "true".
<div>
<figure class="figure">
<img src="https://workadventu.re/img/docs/open_website_allow_api.png" class="figure-img img-fluid rounded" alt="" />
<figcaption class="figure-caption">The `openWebsiteAllowApi` property</figcaption>
</figure>
</div>
In your iFrame HTML page, you now need to import the _WorkAdventure client API Javascript library_. This library contains the `WA` object that you can use to communicate with WorkAdventure.
The library is available at `https://play.workadventu.re/iframe_api.js`.
_Note:_ if you are using a self-hosted version of WorkAdventure, use `https://[front_domain]/iframe_api.js`
**iframe.html**
```html
<!doctype html>
<html lang="en">
<head>
<script src="https://play.workadventu.re/iframe_api.js"></script>
</head>
<body>
</body>
</html>
```
You can now start by testing this with a simple message sent to the chat.
**iframe.html**
```html
...
<script>
WA.sendChatMessage('Hello world', 'Mr Robot');
</script>
...
```
Let's now review the complete list of methods available in this `WA` object.
## Using Typescript
View the dedicated page about [using Typescript with the scripting API](using-typescript).
## Available features in the client API
The list of available functions and features is [available in the API Reference page, with examples](api-reference).

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@ -25,6 +25,15 @@
],
"rules": {
"no-unused-vars": "off",
"@typescript-eslint/no-explicit-any": "error"
"@typescript-eslint/no-explicit-any": "error",
// TODO: remove those ignored rules and write a stronger code!
"@typescript-eslint/no-floating-promises": "off",
"@typescript-eslint/no-unsafe-call": "off",
"@typescript-eslint/restrict-plus-operands": "off",
"@typescript-eslint/no-unsafe-assignment": "off",
"@typescript-eslint/no-unsafe-return": "off",
"@typescript-eslint/no-unsafe-member-access": "off",
"@typescript-eslint/restrict-template-expressions": "off"
}
}

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@ -1,81 +1,89 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport"
content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<!-- TRACK CODE -->
<!-- END TRACK CODE -->
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="apple-touch-icon" sizes="57x57" href="static/images/favicons/apple-icon-57x57.png">
<link rel="apple-touch-icon" sizes="60x60" href="static/images/favicons/apple-icon-60x60.png">
<link rel="apple-touch-icon" sizes="72x72" href="static/images/favicons/apple-icon-72x72.png">
<link rel="apple-touch-icon" sizes="76x76" href="static/images/favicons/apple-icon-76x76.png">
<link rel="apple-touch-icon" sizes="114x114" href="static/images/favicons/apple-icon-114x114.png">
<link rel="apple-touch-icon" sizes="120x120" href="static/images/favicons/apple-icon-120x120.png">
<link rel="apple-touch-icon" sizes="144x144" href="static/images/favicons/apple-icon-144x144.png">
<link rel="apple-touch-icon" sizes="152x152" href="static/images/favicons/apple-icon-152x152.png">
<link rel="apple-touch-icon" sizes="180x180" href="static/images/favicons/apple-icon-180x180.png">
<link rel="icon" type="image/png" sizes="192x192" href="static/images/favicons/android-icon-192x192.png">
<link rel="icon" type="image/png" sizes="32x32" href="static/images/favicons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="96x96" href="static/images/favicons/favicon-96x96.png">
<link rel="icon" type="image/png" sizes="16x16" href="static/images/favicons/favicon-16x16.png">
<link rel="manifest" href="static/images/favicons/manifest.json">
<meta name="msapplication-TileColor" content="#000000">
<meta name="msapplication-TileImage" content="static/images/favicons/ms-icon-144x144.png">
<meta name="theme-color" content="#000000">
<!-- TRACK CODE -->
<!-- END TRACK CODE -->
<link rel="apple-touch-icon" sizes="57x57" href="static/images/favicons/apple-icon-57x57.png">
<link rel="apple-touch-icon" sizes="60x60" href="static/images/favicons/apple-icon-60x60.png">
<link rel="apple-touch-icon" sizes="72x72" href="static/images/favicons/apple-icon-72x72.png">
<link rel="apple-touch-icon" sizes="76x76" href="static/images/favicons/apple-icon-76x76.png">
<link rel="apple-touch-icon" sizes="114x114" href="static/images/favicons/apple-icon-114x114.png">
<link rel="apple-touch-icon" sizes="120x120" href="static/images/favicons/apple-icon-120x120.png">
<link rel="apple-touch-icon" sizes="144x144" href="static/images/favicons/apple-icon-144x144.png">
<link rel="apple-touch-icon" sizes="152x152" href="static/images/favicons/apple-icon-152x152.png">
<link rel="apple-touch-icon" sizes="180x180" href="static/images/favicons/apple-icon-180x180.png">
<link rel="icon" type="image/png" sizes="192x192" href="static/images/favicons/android-icon-192x192.png">
<link rel="icon" type="image/png" sizes="32x32" href="static/images/favicons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="96x96" href="static/images/favicons/favicon-96x96.png">
<link rel="icon" type="image/png" sizes="16x16" href="static/images/favicons/favicon-16x16.png">
<link rel="manifest" href="static/images/favicons/manifest.json">
<meta name="msapplication-TileColor" content="#000000">
<meta name="msapplication-TileImage" content="static/images/favicons/ms-icon-144x144.png">
<meta name="theme-color" content="#000000">
<base href="/">
<base href="/">
<title>Partey</title>
</head>
<body id="body" style="margin: 0; background-color: #000">
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game">
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
</div>
<aside id="sidebar" class="sidebar">
</aside>
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
</div>
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container nes-container is-rounded is-dark">
<video id="myCamVideo" autoplay muted></video>
</div>
</div>
<div class="btn-cam-action">
<div id="btn-micro" class="btn-micro nes-btn is-dark">
<img id="microphone" src="resources/logos/microphone.svg">
<img id="microphone-close" src="resources/logos/microphone-close.svg">
</div>
<div id="btn-video" class="btn-video nes-btn is-dark">
<img id="cinema" src="resources/logos/cinema.svg">
<img id="cinema-close" src="resources/logos/cinema-close.svg">
</div>
<div id="btn-monitor" class="btn-monitor nes-btn is-dark">
<img id="monitor" src="resources/logos/monitor.svg">
<img id="monitor-close" src="resources/logos/monitor-close.svg">
</div>
</div>
<title>Partey</title>
</head>
<body id="body" style="margin: 0; background-color: #000">
<div class="main-container" id="main-container">
<!-- Create the editor container -->
<div id="game" class="game">
<div id="game-overlay" class="game-overlay">
<div id="main-section" class="main-section">
</div>
</div>
<div id="cowebsite" class="cowebsite hidden">
<aside id="cowebsite-aside">
<img src="/static/images/menu.svg" alt="hold to resize"/>
<aside id="sidebar" class="sidebar">
</aside>
<main id="cowebsite-main">
</main>
<button class="top-right-btn" id="cowebsite-fullscreen" alt="fullscreen mode">
<div id="chat-mode" class="chat-mode three-col" style="display: none;">
</div>
<div id="activeCam" class="activeCam">
<div id="div-myCamVideo" class="video-container nes-container is-rounded is-dark">
<video id="myCamVideo" autoplay muted></video>
<div id="mySoundMeter" class="sound-progress">
<span></span>
<span></span>
<span></span>
<span></span>
<span></span>
</div>
</div>
</div>
<div class="btn-cam-action">
<div id="btn-micro" class="btn-micro nes-btn is-dark">
<img id="microphone" src="resources/logos/microphone.svg">
<img id="microphone-close" src="resources/logos/microphone-close.svg">
</div>
<div id="btn-video" class="btn-video nes-btn is-dark">
<img id="cinema" src="resources/logos/cinema.svg">
<img id="cinema-close" src="resources/logos/cinema-close.svg">
</div>
<div id="btn-monitor" class="btn-monitor nes-btn is-dark">
<img id="monitor" src="resources/logos/monitor.svg">
<img id="monitor-close" src="resources/logos/monitor-close.svg">
</div>
</div>
</div>
</div>
<div id="cowebsite" class="cowebsite hidden">
<aside id="cowebsite-aside">
<img src="/static/images/menu.svg" alt="hold to resize" />
</aside>
<main id="cowebsite-main">
</main>
<button class="top-right-btn" id="cowebsite-fullscreen" alt="fullscreen mode">
<img id="cowebsite-fullscreen-open" src="resources/logos/fullscreen.svg"/>
<img id="cowebsite-fullscreen-close" style="display: none;" src="resources/logos/fullscreen-exit.svg"/>
</button>
<button class="top-right-btn" id="cowebsite-close" alt="close the iframe">
<button class="top-right-btn" id="cowebsite-close" alt="close the iframe">
<img src="resources/logos/close.svg"/>
</button>
<button class="top-right-btn" id="cowebsite-focus" alt="focus the iframe">
@ -84,9 +92,9 @@
</button>
</div>
<div id="audioplayerctrl" class="hidden">
<div class="audioplayer">
<button type="button" id="audioplayer_mute" class="fa fa-volump-up">
<div id="audioplayerctrl" class="hidden">
<div class="audioplayer">
<button type="button" id="audioplayer_mute" class="fa fa-volump-up">
<svg width="1em" height="1em" viewBox="0 0 16 16" class="bi bi-volume-up" fill="white" xmlns="http://www.w3.org/2000/svg">
<path fill-rule="evenodd" d="M6.717 3.55A.5.5 0 0 1 7 4v8a.5.5 0 0 1-.812.39L3.825 10.5H1.5A.5.5 0 0 1 1 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06zM6 5.04L4.312 6.39A.5.5 0 0 1 4 6.5H2v3h2a.5.5 0 0 1 .312.11L6 10.96V5.04z" />
<g id="audioplayer_volume_icon_playing">
@ -102,38 +110,39 @@
</g>
</svg>
</button>
<div class="audioplayer">
<input type="range" id="audioplayer_volume" min="0" max="1" step="0.025" value="1" />
</div>
</div>
<div class="audioplayer">
<label id="label-audioplayer_decrease_while_talking" for="audiooplayer_decrease_while_talking" title="decrease background volume by 50% when entering conversations">
<input type="range" id="audioplayer_volume" min="0" max="1" step="0.025" value="1" />
</div>
</div>
<div class="audioplayer">
<label id="label-audioplayer_decrease_while_talking" for="audiooplayer_decrease_while_talking" title="decrease background volume by 50% when entering conversations">
reduce in conversations
<input type="checkbox" id="audioplayer_decrease_while_talking" checked />
</label>
<div id="audioplayer" style="visibility: hidden"></div>
</div>
</div>
<div class="audio-playing">
<img src="/resources/logos/megaphone.svg" />
<div id="audioplayer" style="visibility: hidden"></div>
</div>
</div>
<div class="audio-playing">
<img src="/resources/logos/megaphone.svg" />
</div>
</div>
<div id="activeScreenSharing" class="active-screen-sharing active">
</div>
<div id="webRtcSetup" class="webrtcsetup">
<img id="webRtcSetupNoVideo" class="background-img" src="resources/logos/cinema-close.svg">
<video id="myCamVideoSetup" autoplay muted></video>
</div>
<audio id="audio-webrtc-in">
<div id="activeScreenSharing" class="active-screen-sharing active">
</div>
<div id="webRtcSetup" class="webrtcsetup">
<img id="webRtcSetupNoVideo" class="background-img" src="resources/logos/cinema-close.svg">
<video id="myCamVideoSetup" autoplay muted></video>
</div>
<audio id="audio-webrtc-in">
<source src="/resources/objects/webrtc-in.mp3" type="audio/mp3">
</audio>
<audio id="audio-webrtc-out">
<audio id="audio-webrtc-out">
<source src="/resources/objects/webrtc-out.mp3" type="audio/mp3">
</audio>
<audio id="report-message">
<audio id="report-message">
<source src="/resources/objects/report-message.mp3" type="audio/mp3">
</audio>
</body>
</body>
</html>

View File

@ -45,7 +45,7 @@
text-align: center;
margin: 0;
position: absolute;
top: 44vh;
top: 40vh;
width: 100%;
}
#enableCameraScene button#enableCameraSceneFormCancel {

View File

@ -1,11 +1,9 @@
<style>
#helpCameraSettings {
background: #eceeee;
border: 1px solid #42464b;
border-radius: 6px;
margin: 25px auto 0;
width: 400px;
max-height: calc(48vh - 50px);
max-height: calc(48vh - 150px);
max-width: 48vw;
overflow: auto;
padding-bottom: 10px;
@ -45,6 +43,9 @@
font-size: 7px;
margin: 0px 20px;
}
#helpCameraSettings section p a{
font-size: 8px;
}
#helpCameraSettings section p.err{
color: #ff0000;
}
@ -67,7 +68,7 @@
}
</style>
<form id="helpCameraSettings" hidden>
<form id="helpCameraSettings" class="nes-container" hidden>
<section class="text-center">
<h5>Camera/Microphone access needed</h5>
<p class="err" id="permissionError">Permission denied</p>
@ -80,6 +81,10 @@
<p>If you prefer to continue without allowing camera and microphone access, click on Continue</p>
<p id='browserHelpSetting'></p>
</section>
<!--<section class="text-center">
<p>If your problem persist, please contact us: <a id="mailto" href="mailto:workadventure@thecodingmachine.com?subject=Support camera and microphone settings" target="_blank"> workadventure@thecodingmachine.com</a>.</p>
</section>-->
</section>
<section class="action">
<a href="#" class="nes-btn" id="helpCameraSettingsFormRefresh">Refresh</a>
<button type="submit" class="nes-btn is-warning" id="helpCameraSettingsFormContinue">Continue</button>

Binary file not shown.

After

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View File

@ -23,27 +23,17 @@
}
.btn-cam-action {
min-width: 150px;
&:hover{
transform: translateY(20px);
}
div {
margin: 0 1%;
&:hover {
background-color: #666;
}
bottom: 30px;
&.btn-micro {
right: 0;
}
&.btn-monitor {
right: 130px;
}
&.btn-video {
right: 65px;
}
margin-bottom: 30px;
}
}

View File

@ -107,7 +107,7 @@ body .message-info.warning {
}
.video-container button.report:hover {
width: 150px;
width: 160px;
}
.video-container button.report img {
@ -137,6 +137,7 @@ body .message-info.warning {
.video-container video {
height: 100%;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
}
.video-container video:focus {
@ -151,7 +152,7 @@ body .message-info.warning {
position: absolute;
right: 15px;
bottom: 30px;
max-height: 200px;
max-height: 20%;
}
video#myCamVideo {
@ -162,13 +163,63 @@ video#myCamVideo {
/*height: 113px;*/
}
.sound-progress {
display: none;
position: absolute;
right: 14px;
top: calc(50% - 5px);
}
.sound-progress.active {
display: table-column;
}
.sound-progress span {
position: absolute;
color: black;
background-color: #00000020;
width: 5px;
height: 5px;
border-radius: 50%;
}
.sound-progress span.active {
background-color: #00c3ff66
}
.sound-progress span:nth-child(1) {
top: calc(50% + 20px);
}
.sound-progress span:nth-child(2) {
top: calc(50% + 10px);
}
.sound-progress span:nth-child(3) {
top: calc(50% - 0px);
}
.sound-progress span:nth-child(4) {
top: calc(50% - 10px);
}
.sound-progress span:nth-child(5) {
top: calc(50% - 20px);
}
.btn-cam-action {
pointer-events: all;
position: absolute;
bottom: 0px;
right: 0px;
width: 300px;
height: 50px;
display: inline-flex;
bottom: 10px;
right: 15px;
width: 15vw;
height: 40px;
text-align: center;
align-content: center;
align-items: center;
justify-content: center;
justify-items: center;
}
@ -176,13 +227,14 @@ video#myCamVideo {
.btn-cam-action div {
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
position: absolute;
/*position: absolute;*/
width: 44px;
height: 44px;
width: auto;
transform: translateY(20px);
transition-timing-function: ease-in-out;
bottom: 20px;
pointer-events: none;
margin-bottom: 20px;
margin: 0 4%;
}
.btn-cam-action div.disabled {
@ -204,21 +256,21 @@ video#myCamVideo {
}
.btn-micro {
pointer-events: auto;
pointer-events: none;
transition: all .3s;
right: 224px;
/*right: 44px;*/
}
.btn-video {
pointer-events: auto;
pointer-events: none;
transition: all .25s;
right: 134px;
/*right: 134px;*/
}
.btn-monitor {
pointer-events: auto;
pointer-events: none;
transition: all .2s;
right: 44px;
/*right: 224px;*/
}
.btn-copy {
@ -557,12 +609,20 @@ input[type=range]:focus::-ms-fill-upper {
/* TODO: DO WE NEED FLEX HERE???? WE WANT A SIDEBAR OF EXACTLY 25% (note: flex useful for direction!!!) */
}
.game-overlay+div {
pointer-events: none;
}
.game-overlay+div>div {
pointer-events: auto;
}
.game-overlay.active {
display: flex;
}
.game-overlay video {
width: 100%
width: 100%;
}
.main-section {
@ -578,6 +638,7 @@ input[type=range]:focus::-ms-fill-upper {
flex-basis: 96%;
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, flex-basis 0.2s;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
pointer-events: auto;
/*flex-shrink: 2;*/
}
@ -589,20 +650,23 @@ input[type=range]:focus::-ms-fill-upper {
.sidebar {
flex: 0 0 25%;
display: flex;
pointer-events: none;
}
.sidebar>div {
margin: 2%;
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, max-height 0.2s, max-width 0.2s;
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
padding: 12px 12px !important;
pointer-events: auto;
}
.sidebar>div:hover {
margin: 0%;
}
.sidebar>div video {
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
}
/* Let's make sure videos are vertically centered if they need to be cropped */
@ -1200,7 +1264,17 @@ div.action {
animation-timing-function: ease-in-out;
}
div.action.info,
div.action.warning,
div.action.danger {
transition: all 1s ease;
animation: mymove 1s;
animation-iteration-count: infinite;
animation-timing-function: ease-in-out;
}
div.action p.action-body {
cursor: url('/resources/logos/cursor_pointer.png'), pointer;
padding: 10px;
font-size: 12px;
font-weight: 500;
@ -1208,6 +1282,16 @@ div.action p.action-body {
max-width: 350px;
}
div.action.warning p.action-body {
background-color: #ff9800eb;
color: #000;
}
div.action.danger p.action-body {
background-color: #da0000e3;
color: #000;
}
.popUpElement {
font-family: 'Press Start 2P';
text-align: left;

View File

@ -1,41 +1,149 @@
{
"name": "App",
"icons": [
{
"src": "\/android-icon-36x36.png",
"sizes": "36x36",
"type": "image\/png",
"density": "0.75"
},
{
"src": "\/android-icon-48x48.png",
"sizes": "48x48",
"type": "image\/png",
"density": "1.0"
},
{
"src": "\/android-icon-72x72.png",
"sizes": "72x72",
"type": "image\/png",
"density": "1.5"
},
{
"src": "\/android-icon-96x96.png",
"sizes": "96x96",
"type": "image\/png",
"density": "2.0"
},
{
"src": "\/android-icon-144x144.png",
"sizes": "144x144",
"type": "image\/png",
"density": "3.0"
},
{
"src": "\/android-icon-192x192.png",
"sizes": "192x192",
"type": "image\/png",
"density": "4.0"
}
]
"short_name": "WA",
"name": "WorkAdventure",
"icons": [
{
"src": "/static/images/favicons/apple-icon-57x57.png",
"sizes": "57x57",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-60x60.png",
"sizes": "60x60",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-72x72.png",
"sizes": "72x72",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-76x76.png",
"sizes": "76x76",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-114x114.png",
"sizes": "114x114",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-120x120.png",
"sizes": "120x120",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-144x144.png",
"sizes": "144x144",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-152x152.png",
"sizes": "152x152",
"type": "image\/png"
},
{
"src": "/static/images/favicons/apple-icon-180x180.png",
"sizes": "180x180",
"type": "image\/png"
},
{
"src": "/static/images/favicons/android-icon-36x36.png",
"sizes": "36x36",
"type": "image\/png",
"density": "0.75"
},
{
"src": "/static/images/favicons/android-icon-48x48.png",
"sizes": "48x48",
"type": "image\/png",
"density": "1.0"
},
{
"src": "/static/images/favicons/android-icon-72x72.png",
"sizes": "72x72",
"type": "image\/png",
"density": "1.5"
},
{
"src": "/static/images/favicons/favicon-16x16.png",
"sizes": "16x16",
"type": "image\/png",
"density": "1"
},
{
"src": "/static/images/favicons/favicon-32x32.png",
"sizes": "32x32",
"type": "image\/png",
"density": "1.5"
},
{
"src": "/static/images/favicons/favicon-96x96.png",
"sizes": "96x96",
"type": "image\/png",
"density": "2.0"
},
{
"src": "/static/images/favicons/android-icon-36x36.png",
"sizes": "36x36",
"type": "image\/png",
"density": "1"
},
{
"src": "/static/images/favicons/android-icon-48x48.png",
"sizes": "48x48",
"type": "image\/png",
"density": "1"
},
{
"src": "/static/images/favicons/android-icon-72x72.png",
"sizes": "72x72",
"type": "image\/png",
"density": "1.5"
},
{
"src": "/static/images/favicons/android-icon-96x96.png",
"sizes": "96x96",
"type": "image\/png",
"density": "2.0"
},
{
"src": "/static/images/favicons/android-icon-144x144.png",
"sizes": "144x144",
"type": "image\/png",
"density": "3.0"
},
{
"src": "/static/images/favicons/android-icon-192x192.png",
"sizes": "192x192",
"type": "image\/png",
"density": "4.0"
}
],
"start_url": "/",
"background_color": "#000000",
"display_override": ["window-control-overlay", "minimal-ui"],
"display": "standalone",
"scope": "/",
"theme_color": "#000000",
"shortcuts": [
{
"name": "WorkAdventures",
"short_name": "WA",
"description": "WorkAdventure application",
"url": "/",
"icons": [{ "src": "/static/images/favicons/android-icon-192x192.png", "sizes": "192x192" }]
}
],
"description": "WorkAdventure application",
"screenshots": [],
"related_applications": [{
"platform": "web",
"url": "https://workadventu.re"
}, {
"platform": "play",
"url": "https://play.workadventu.re"
}]
}

View File

@ -7,25 +7,26 @@
"@types/google-protobuf": "^3.7.3",
"@types/jasmine": "^3.5.10",
"@types/quill": "^1.3.7",
"@typescript-eslint/eslint-plugin": "^2.26.0",
"@typescript-eslint/parser": "^2.26.0",
"css-loader": "^5.1.3",
"eslint": "^6.8.0",
"html-webpack-plugin": "^4.3.0",
"@types/webpack-dev-server": "^3.11.4",
"@typescript-eslint/eslint-plugin": "^4.23.0",
"@typescript-eslint/parser": "^4.23.0",
"css-loader": "^5.2.4",
"eslint": "^7.26.0",
"html-webpack-plugin": "^5.3.1",
"jasmine": "^3.5.0",
"mini-css-extract-plugin": "^1.3.9",
"sass": "^1.32.8",
"sass-loader": "10.1.1",
"ts-loader": "^6.2.2",
"ts-node": "^8.10.2",
"typescript": "^3.8.3",
"webpack": "^4.42.1",
"webpack-cli": "^3.3.11",
"webpack-dev-server": "^3.10.3",
"webpack-merge": "^4.2.2"
"mini-css-extract-plugin": "^1.6.0",
"node-polyfill-webpack-plugin": "^1.1.2",
"sass": "^1.32.12",
"sass-loader": "^11.1.0",
"ts-loader": "^9.1.2",
"ts-node": "^9.1.1",
"typescript": "^4.2.4",
"webpack": "^5.37.0",
"webpack-cli": "^4.7.0",
"webpack-dev-server": "^3.11.2"
},
"dependencies": {
"@fontsource/press-start-2p": "^4.2.2",
"@fontsource/press-start-2p": "^4.3.0",
"@types/simple-peer": "^9.6.0",
"@types/socket.io-client": "^1.4.32",
"axios": "^0.21.1",
@ -39,14 +40,13 @@
"quill": "1.3.6",
"rxjs": "^6.6.3",
"simple-peer": "^9.6.2",
"socket.io-client": "^2.3.0",
"webpack-require-http": "^0.4.3"
"socket.io-client": "^2.3.0"
},
"scripts": {
"start": "webpack-dev-server --open",
"build": "webpack --config webpack.prod.js",
"start": "webpack serve --open",
"build": "NODE_ENV=production webpack",
"test": "ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts"
}
}
}

View File

@ -1,7 +1,7 @@
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import {RoomConnection} from "../Connexion/RoomConnection";
import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
import type {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import type {RoomConnection} from "../Connexion/RoomConnection";
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
import {AdminMessageEventTypes} from "../Connexion/AdminMessagesService";
export const CLASS_CONSOLE_MESSAGE = 'main-console';

View File

@ -1,8 +1,8 @@
import {HtmlUtils} from "./../WebRtc/HtmlUtils";
import {AUDIO_TYPE, MESSAGE_TYPE} from "./ConsoleGlobalMessageManager";
import {PUSHER_URL, UPLOADER_URL} from "../Enum/EnvironmentVariable";
import {RoomConnection} from "../Connexion/RoomConnection";
import {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
import type {RoomConnection} from "../Connexion/RoomConnection";
import type {PlayGlobalMessageInterface} from "../Connexion/ConnexionModels";
export class GlobalMessageManager {

View File

@ -1,4 +1,4 @@
import {TypeMessageInterface} from "./UserMessageManager";
import type {TypeMessageInterface} from "./UserMessageManager";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
let modalTimeOut : NodeJS.Timeout;
@ -86,4 +86,4 @@ export class Banned extends TypeMessageExt {
showMessage(message: string){
super.showMessage(message, false);
}
}
}

View File

@ -1,7 +1,58 @@
export interface IframeEvent {
type: string;
data: unknown;
import type { ButtonClickedEvent } from './ButtonClickedEvent';
import type { ChatEvent } from './ChatEvent';
import type { ClosePopupEvent } from './ClosePopupEvent';
import type { EnterLeaveEvent } from './EnterLeaveEvent';
import type { GoToPageEvent } from './GoToPageEvent';
import type { OpenCoWebSiteEvent } from './OpenCoWebSiteEvent';
import type { OpenPopupEvent } from './OpenPopupEvent';
import type { OpenTabEvent } from './OpenTabEvent';
import type { UserInputChatEvent } from './UserInputChatEvent';
import type { ExitUrlEvent } from './ExitUrlEvent';
export interface TypedMessageEvent<T> extends MessageEvent {
data: T
}
export type IframeEventMap = {
//getState: GameStateEvent,
// updateTile: UpdateTileEvent
chat: ChatEvent,
openPopup: OpenPopupEvent
closePopup: ClosePopupEvent
openTab: OpenTabEvent
goToPage: GoToPageEvent
openCoWebSite: OpenCoWebSiteEvent
closeCoWebSite: null
disablePlayerControls: null
restorePlayerControls: null
displayBubble: null
removeBubble: null
exitUrl : ExitUrlEvent
closeChatMessage : null
}
export interface IframeEvent<T extends keyof IframeEventMap> {
type: T;
data: IframeEventMap[T];
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeEventWrapper = (event: any): event is IframeEvent<keyof IframeEventMap> => typeof event.type === 'string';
export interface IframeResponseEventMap {
userInputChat: UserInputChatEvent
enterEvent: EnterLeaveEvent
leaveEvent: EnterLeaveEvent
buttonClickedEvent: ButtonClickedEvent
// gameState: GameStateEvent
}
export interface IframeResponseEvent<T extends keyof IframeResponseEventMap> {
type: T;
data: IframeResponseEventMap[T];
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export const isIframeEventWrapper = (event: any): event is IframeEvent => typeof event.type === 'string';
export const isIframeResponseEventWrapper = (event: { type?: string }): event is IframeResponseEvent<keyof IframeResponseEventMap> => typeof event.type === 'string';

View File

@ -1,17 +1,16 @@
import {Subject} from "rxjs";
import {ChatEvent, isChatEvent} from "./Events/ChatEvent";
import {IframeEvent, isIframeEventWrapper} from "./Events/IframeEvent";
import {UserInputChatEvent} from "./Events/UserInputChatEvent";
import * as crypto from "crypto";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import {EnterLeaveEvent} from "./Events/EnterLeaveEvent";
import {isOpenPopupEvent, OpenPopupEvent} from "./Events/OpenPopupEvent";
import {isOpenTabEvent, OpenTabEvent} from "./Events/OpenTabEvent";
import {ButtonClickedEvent} from "./Events/ButtonClickedEvent";
import {ClosePopupEvent, isClosePopupEvent} from "./Events/ClosePopupEvent";
import {scriptUtils} from "./ScriptUtils";
import {GoToPageEvent, isGoToPageEvent} from "./Events/GoToPageEvent";
import {isOpenCoWebsite, OpenCoWebSiteEvent} from "./Events/OpenCoWebSiteEvent";
import { Subject } from "rxjs";
import { ChatEvent, isChatEvent } from "./Events/ChatEvent";
import { HtmlUtils } from "../WebRtc/HtmlUtils";
import type { EnterLeaveEvent } from "./Events/EnterLeaveEvent";
import { isOpenPopupEvent, OpenPopupEvent } from "./Events/OpenPopupEvent";
import { isOpenTabEvent, OpenTabEvent } from "./Events/OpenTabEvent";
import type { ButtonClickedEvent } from "./Events/ButtonClickedEvent";
import { ClosePopupEvent, isClosePopupEvent } from "./Events/ClosePopupEvent";
import { scriptUtils } from "./ScriptUtils";
import { GoToPageEvent, isGoToPageEvent } from "./Events/GoToPageEvent";
import { isOpenCoWebsite, OpenCoWebSiteEvent } from "./Events/OpenCoWebSiteEvent";
import { IframeEventMap, IframeEvent, IframeResponseEvent, IframeResponseEventMap, isIframeEventWrapper, TypedMessageEvent } from "./Events/IframeEvent";
import type { UserInputChatEvent } from "./Events/UserInputChatEvent";
import { isExitUrlEvent } from './Events/ExitUrlEvent';
@ -63,18 +62,18 @@ class IframeListener {
private readonly scripts = new Map<string, HTMLIFrameElement>();
init() {
window.addEventListener("message", (message) => {
window.addEventListener("message", (message: TypedMessageEvent<IframeEvent<keyof IframeEventMap>>) => {
// Do we trust the sender of this message?
// Let's only accept messages from the iframe that are allowed.
// Note: maybe we could restrict on the domain too for additional security (in case the iframe goes to another domain).
let found = false;
let foundSrc: string | null = null;
for (const iframe of this.iframes) {
if (iframe.contentWindow === message.source) {
found = true;
foundSrc = iframe.src;
break;
}
}
if (!found) {
if (!foundSrc) {
return;
}
@ -87,31 +86,35 @@ class IframeListener {
} else if (payload.type === 'closePopup' && isClosePopupEvent(payload.data)) {
this._closePopupStream.next(payload.data);
}
else if(payload.type === 'openTab' && isOpenTabEvent(payload.data)) {
else if (payload.type === 'openTab' && isOpenTabEvent(payload.data)) {
scriptUtils.openTab(payload.data.url);
}
else if(payload.type === 'goToPage' && isGoToPageEvent(payload.data)) {
else if (payload.type === 'goToPage' && isGoToPageEvent(payload.data)) {
scriptUtils.goToPage(payload.data.url);
}
else if(payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
scriptUtils.openCoWebsite(payload.data.url);
else if (payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
const scriptUrl = [...this.scripts.keys()].find(key => {
return this.scripts.get(key)?.contentWindow == message.source
})
scriptUtils.openCoWebsite(payload.data.url, scriptUrl || foundSrc);
}
else if(payload.type === 'closeCoWebSite') {
else if (payload.type === 'closeCoWebSite') {
scriptUtils.closeCoWebSite();
}
else if(payload.type === 'closeChatMessage') {
scriptUtils.closeChatMessage();
}
else if (payload.type === 'disablePlayerControl'){
else if (payload.type === 'disablePlayerControls') {
this._disablePlayerControlStream.next();
}
else if (payload.type === 'restorePlayerControl'){
else if (payload.type === 'restorePlayerControls') {
this._enablePlayerControlStream.next();
}
else if (payload.type === 'displayBubble'){
else if (payload.type === 'displayBubble') {
this._displayBubbleStream.next();
}
else if (payload.type === 'removeBubble'){
else if (payload.type === 'removeBubble') {
this._removeBubbleStream.next();
}
else if (payload.type === 'exitUrl' && isExitUrlEvent(payload.data)){
@ -132,7 +135,7 @@ class IframeListener {
}
unregisterIframe(iframe: HTMLIFrameElement): void {
this._unregisterIFrameStream.next();
this._unregisterIFrameStream.next();
this.iframes.delete(iframe);
}
@ -144,7 +147,7 @@ class IframeListener {
const iframe = document.createElement('iframe');
iframe.id = this.getIFrameId(scriptUrl);
iframe.style.display = 'none';
iframe.src = '/iframe.html?script='+encodeURIComponent(scriptUrl);
iframe.src = '/iframe.html?script=' + encodeURIComponent(scriptUrl);
// We are putting a sandbox on this script because it will run in the same domain as the main website.
iframe.sandbox.add('allow-scripts');
@ -169,8 +172,8 @@ class IframeListener {
'\n' +
'<html lang="en">\n' +
'<head>\n' +
'<script src="'+window.location.protocol+'//'+window.location.host+'/iframe_api.js" ></script>\n' +
'<script src="'+scriptUrl+'" ></script>\n' +
'<script src="' + window.location.protocol + '//' + window.location.host + '/iframe_api.js" ></script>\n' +
'<script src="' + scriptUrl + '" ></script>\n' +
'</head>\n' +
'</html>\n';
@ -187,14 +190,14 @@ class IframeListener {
}
private getIFrameId(scriptUrl: string): string {
return 'script'+crypto.createHash('md5').update(scriptUrl).digest("hex");
return 'script' + btoa(scriptUrl);
}
unregisterScript(scriptUrl: string): void {
const iFrameId = this.getIFrameId(scriptUrl);
const iframe = HtmlUtils.getElementByIdOrFail<HTMLIFrameElement>(iFrameId);
if (!iframe) {
throw new Error('Unknown iframe for script "'+scriptUrl+'"');
throw new Error('Unknown iframe for script "' + scriptUrl + '"');
}
this.unregisterIframe(iframe);
iframe.remove();
@ -244,7 +247,7 @@ class IframeListener {
/**
* Sends the message... to all allowed iframes.
*/
private postMessage(message: IframeEvent) {
private postMessage(message: IframeResponseEvent<keyof IframeResponseEventMap>) {
for (const iframe of this.iframes) {
iframe.contentWindow?.postMessage(message, '*');
}

View File

@ -1,5 +1,5 @@
import {coWebsiteManager} from "../WebRtc/CoWebsiteManager";
import {discussionManager} from "../WebRtc/DiscussionManager";
// import {discussionManager} from "../WebRtc/DiscussionManager";
class ScriptUtils {
@ -13,16 +13,16 @@ class ScriptUtils {
}
public openCoWebsite(url: string, base: string) {
coWebsiteManager.loadCoWebsite(url, base);
}
public closeCoWebSite(){
coWebsiteManager.closeCoWebsite();
}
public openCoWebsite(url : string){
coWebsiteManager.loadCoWebsite(url,url);
}
public closeChatMessage(){
discussionManager.hideDiscussion();
// discussionManager.hideDiscussion();
}
}

View File

@ -1,5 +1,5 @@
import {Subject} from "rxjs";
import {BanUserMessage, SendUserMessage} from "../Messages/generated/messages_pb";
import type {BanUserMessage, SendUserMessage} from "../Messages/generated/messages_pb";
export enum AdminMessageEventTypes {
admin = 'message',
@ -19,11 +19,11 @@ interface AdminMessageEvent {
class AdminMessagesService {
private _messageStream: Subject<AdminMessageEvent> = new Subject();
public messageStream = this._messageStream.asObservable();
constructor() {
this.messageStream.subscribe((event) => console.log('message', event))
}
onSendusermessage(message: SendUserMessage|BanUserMessage) {
this._messageStream.next({
type: message.getType() as unknown as AdminMessageEventTypes,
@ -32,4 +32,4 @@ class AdminMessagesService {
}
}
export const adminMessagesService = new AdminMessagesService();
export const adminMessagesService = new AdminMessagesService();

View File

@ -1,7 +1,7 @@
import Axios from "axios";
import {PUSHER_URL, START_ROOM_URL} from "../Enum/EnvironmentVariable";
import {RoomConnection} from "./RoomConnection";
import {OnConnectInterface, PositionInterface, ViewportInterface} from "./ConnexionModels";
import type {OnConnectInterface, PositionInterface, ViewportInterface} from "./ConnexionModels";
import {GameConnexionTypes, urlManager} from "../Url/UrlManager";
import {localUserStore} from "./LocalUserStore";
import {LocalUser} from "./LocalUser";

View File

@ -1,8 +1,8 @@
import {PlayerAnimationDirections} from "../Phaser/Player/Animation";
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
import {SignalData} from "simple-peer";
import {RoomConnection} from "./RoomConnection";
import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
import type {SignalData} from "simple-peer";
import type {RoomConnection} from "./RoomConnection";
import type {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
export enum EventMessage{
CONNECT = "connect",

View File

@ -10,7 +10,7 @@ export interface CharacterTexture {
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
export function isUserNameValid(value: string): boolean {
const regexp = new RegExp('^[A-Za-z]{1,'+maxUserNameLength+'}$');
const regexp = new RegExp('^[A-Za-z0-9]{1,'+maxUserNameLength+'}$');
return regexp.test(value);
}

View File

@ -27,11 +27,11 @@ import {
SendJitsiJwtMessage,
CharacterLayerMessage,
PingMessage,
SendUserMessage,
SendUserMessage,
BanUserMessage
} from "../Messages/generated/messages_pb"
import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
import type {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
import Direction = PositionMessage.Direction;
import {ProtobufClientUtils} from "../Network/ProtobufClientUtils";
import {
@ -42,7 +42,7 @@ import {
ViewportInterface, WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
} from "./ConnexionModels";
import {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
import type {BodyResourceDescriptionInterface} from "../Phaser/Entity/PlayerTextures";
import {adminMessagesService} from "./AdminMessagesService";
import {worldFullMessageStream} from "./WorldFullMessageStream";
import {worldFullWarningStream} from "./WorldFullWarningStream";
@ -86,7 +86,7 @@ export class RoomConnection implements RoomConnection {
url += '&bottom='+Math.floor(viewport.bottom);
url += '&left='+Math.floor(viewport.left);
url += '&right='+Math.floor(viewport.right);
if (typeof companion === 'string') {
url += '&companion='+encodeURIComponent(companion);
}

View File

@ -1,17 +1,15 @@
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
const START_ROOM_URL : string = process.env.START_ROOM_URL || '/_/global/maps.workadventure.localhost/Floor0/floor0.json';
// For compatibility reasons with older versions, API_URL is the old host name of PUSHER_URL
const PUSHER_URL = process.env.PUSHER_URL || (process.env.API_URL ? '//'+process.env.API_URL : "//pusher.workadventure.localhost");
const PUSHER_URL = process.env.PUSHER_URL || '//pusher.workadventure.localhost';
const UPLOADER_URL = process.env.UPLOADER_URL || '//uploader.workadventure.localhost';
const ADMIN_URL = process.env.ADMIN_URL || "//workadventure.localhost";
const STUN_SERVER: string = process.env.STUN_SERVER || "stun:stun.l.google.com:19302";
const TURN_SERVER: string = process.env.TURN_SERVER || "";
const SKIP_RENDER_OPTIMIZATIONS: boolean = process.env.SKIP_RENDER_OPTIMIZATIONS == "true";
const DISABLE_NOTIFICATIONS: boolean = process.env.DISABLE_NOTIFICATIONS == "true";
const TURN_USER: string = process.env.TURN_USER || '';
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || '';
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
const RESOLUTION = 2;
const ZOOM_LEVEL = 1/*3/4*/;
const POSITION_DELAY = 200; // Wait 200ms between sending position events
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
export const MAX_USERNAME_LENGTH = parseInt(process.env.MAX_USERNAME_LENGTH || '') || 8;
@ -22,11 +20,10 @@ export const isMobile = ():boolean => ( ( window.innerWidth <= 800 ) || ( window
export {
DEBUG_MODE,
START_ROOM_URL,
SKIP_RENDER_OPTIMIZATIONS,
DISABLE_NOTIFICATIONS,
PUSHER_URL,
UPLOADER_URL,
ADMIN_URL,
RESOLUTION,
ZOOM_LEVEL,
POSITION_DELAY,
MAX_EXTRAPOLATION_TIME,
STUN_SERVER,

View File

@ -1,6 +1,6 @@
import {PositionMessage} from "../Messages/generated/messages_pb";
import Direction = PositionMessage.Direction;
import {PointInterface} from "../Connexion/ConnexionModels";
import type {PointInterface} from "../Connexion/ConnexionModels";
export class ProtobufClientUtils {

View File

@ -1,6 +1,5 @@
import Sprite = Phaser.GameObjects.Sprite;
import Container = Phaser.GameObjects.Container;
import { lazyLoadCompanionResource } from "./CompanionTexturesLoadingManager";
import { PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Animation";
export interface CompanionStatus {
@ -25,7 +24,7 @@ export class Companion extends Container {
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: Promise<string>) {
super(scene, x + 14, y + 4);
this.sprites = new Map<string, Sprite>();
this.delta = 0;
@ -104,7 +103,7 @@ export class Companion extends Container {
}
}
}
this.setDepth(this.y);
this.playAnimation(this.direction, this.animationType);
}
@ -137,7 +136,7 @@ export class Companion extends Container {
this.getAnimations(resource).forEach(animation => {
this.scene.anims.create(animation);
});
this.scene.sys.updateList.add(sprite);
this.sprites.set(resource, sprite);
}

View File

@ -1,8 +1,5 @@
import VirtualJoystick from 'phaser3-rex-plugins/plugins/virtualjoystick.js';
const outOfScreenX = -1000;
const outOfScreenY = -1000;
import {waScaleManager} from "../Services/WaScaleManager";
//the assets were found here: https://hannemann.itch.io/virtual-joystick-pack-free
export const joystickBaseKey = 'joystickBase';
@ -10,26 +7,58 @@ export const joystickBaseImg = 'resources/objects/joystickSplitted.png';
export const joystickThumbKey = 'joystickThumb';
export const joystickThumbImg = 'resources/objects/smallHandleFilledGrey.png';
const baseSize = 50;
const thumbSize = 25;
const radius = 17.5;
export class MobileJoystick extends VirtualJoystick {
private resizeCallback: () => void;
constructor(scene: Phaser.Scene) {
super(scene, {
x: outOfScreenX,
y: outOfScreenY,
radius: 20,
base: scene.add.image(0, 0, joystickBaseKey).setDisplaySize(60, 60).setDepth(99999),
thumb: scene.add.image(0, 0, joystickThumbKey).setDisplaySize(30, 30).setDepth(99999),
x: -1000,
y: -1000,
radius: radius * window.devicePixelRatio,
base: scene.add.image(0, 0, joystickBaseKey).setDisplaySize(baseSize * window.devicePixelRatio, baseSize * window.devicePixelRatio).setDepth(99999),
thumb: scene.add.image(0, 0, joystickThumbKey).setDisplaySize(thumbSize * window.devicePixelRatio, thumbSize * window.devicePixelRatio).setDepth(99999),
enable: true,
dir: "8dir",
});
this.visible = false;
this.enable = false;
this.scene.input.on('pointerdown', (pointer: { x: number; y: number; }) => {
this.x = pointer.x;
this.y = pointer.y;
this.scene.input.on('pointerdown', (pointer: { x: number; y: number; wasTouch: boolean; event: TouchEvent }) => {
if (!pointer.wasTouch) {
return;
}
// Let's only display the joystick if there is one finger on the screen
if (pointer.event.touches.length === 1) {
this.x = pointer.x;
this.y = pointer.y;
this.visible = true;
this.enable = true;
} else {
this.visible = false;
this.enable = false;
}
});
this.scene.input.on('pointerup', () => {
this.x = outOfScreenX;
this.y = outOfScreenY;
this.visible = false;
this.enable = false;
});
this.resizeCallback = this.resize.bind(this);
this.scene.scale.on(Phaser.Scale.Events.RESIZE, this.resizeCallback);
}
}
private resize() {
this.base.setDisplaySize(baseSize / waScaleManager.zoomModifier * window.devicePixelRatio, baseSize / waScaleManager.zoomModifier * window.devicePixelRatio);
this.thumb.setDisplaySize(thumbSize / waScaleManager.zoomModifier * window.devicePixelRatio, thumbSize / waScaleManager.zoomModifier * window.devicePixelRatio);
this.setRadius(radius / waScaleManager.zoomModifier * window.devicePixelRatio);
}
public destroy() {
super.destroy();
this.scene.scale.removeListener(Phaser.Scale.Events.RESIZE, this.resizeCallback);
}
}

View File

@ -17,14 +17,12 @@ export class SoundMeter {
}
private init(context: AudioContext) {
if (this.context === undefined) {
this.context = context;
this.analyser = this.context.createAnalyser();
this.context = context;
this.analyser = this.context.createAnalyser();
this.analyser.fftSize = 2048;
const bufferLength = this.analyser.fftSize;
this.dataArray = new Uint8Array(bufferLength);
}
this.analyser.fftSize = 2048;
const bufferLength = this.analyser.fftSize;
this.dataArray = new Uint8Array(bufferLength);
}
public connectToSource(stream: MediaStream, context: AudioContext): void

View File

@ -1,5 +1,5 @@
import Container = Phaser.GameObjects.Container;
import {Scene} from "phaser";
import type {Scene} from "phaser";
import GameObject = Phaser.GameObjects.GameObject;
import Rectangle = Phaser.GameObjects.Rectangle;

View File

@ -1,7 +1,5 @@
import {ITiledMapObject} from "../Map/ITiledMap";
import Text = Phaser.GameObjects.Text;
import {GameScene} from "../Game/GameScene";
import TextStyle = Phaser.GameObjects.TextStyle;
import type {ITiledMapObject} from "../Map/ITiledMap";
import type {GameScene} from "../Game/GameScene";
export class TextUtils {
public static createTextFromITiledMapObject(scene: GameScene, object: ITiledMapObject): void {

View File

@ -1,6 +1,5 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import TextureManager = Phaser.Textures.TextureManager;
import {CharacterTexture} from "../../Connexion/LocalUser";
import type {CharacterTexture} from "../../Connexion/LocalUser";
import {BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES} from "./PlayerTextures";
@ -62,7 +61,7 @@ export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptio
const textureName:string = typeof textureKey === 'string' ? textureKey : textureKey.name;
const playerResource = PLAYER_RESOURCES[textureName];
if (playerResource !== undefined) return playerResource;
for (let i=0; i<LAYERS.length;i++) {
const playerResource = LAYERS[i][textureName];
if (playerResource !== undefined) return playerResource;
@ -81,4 +80,4 @@ const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor
});
loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
});
}
}

View File

@ -1,7 +1,7 @@
import {GameScene} from "../Game/GameScene";
import {PointInterface} from "../../Connexion/ConnexionModels";
import type {GameScene} from "../Game/GameScene";
import type {PointInterface} from "../../Connexion/ConnexionModels";
import {Character} from "../Entity/Character";
import {PlayerAnimationDirections} from "../Player/Animation";
import type {PlayerAnimationDirections} from "../Player/Animation";
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
@ -22,7 +22,7 @@ export class RemotePlayer extends Character {
companionTexturePromise?: Promise<string>
) {
super(Scene, x, y, texturesPromise, name, direction, moving, 1);
//set data
this.userId = userId;
@ -35,9 +35,9 @@ export class RemotePlayer extends Character {
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
this.setX(position.x);
this.setY(position.y);
this.setDepth(position.y); //this is to make sure the perspective (player models closer the bottom of the screen will appear in front of models nearer the top of the screen).
if (this.companion) {
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
}

View File

@ -1,12 +1,12 @@
import Scene = Phaser.Scene;
import {Character} from "./Character";
import type {Character} from "./Character";
//todo: improve this WIP
export class SpeechBubble {
private bubble: Phaser.GameObjects.Graphics;
private content: Phaser.GameObjects.Text;
constructor(scene: Scene, player: Character, text: string = "") {
const bubbleHeight = 50;

View File

@ -1,5 +1,5 @@
import {PointInterface} from "../../Connexion/ConnexionModels";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import type {PointInterface} from "../../Connexion/ConnexionModels";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
export interface AddPlayerInterface {
userId: number;

View File

@ -0,0 +1,53 @@
import {ResizableScene} from "../Login/ResizableScene";
import GameObject = Phaser.GameObjects.GameObject;
import Events = Phaser.Scenes.Events;
import AnimationEvents = Phaser.Animations.Events;
import StructEvents = Phaser.Structs.Events;
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
/**
* A scene that can track its dirty/pristine state.
*/
export abstract class DirtyScene extends ResizableScene {
private isAlreadyTracking: boolean = false;
protected dirty:boolean = true;
private objectListChanged:boolean = true;
/**
* Track all objects added to the scene and adds a callback each time an animation is added.
* Whenever an object is added, removed, or when an animation is played, the dirty state is set to true.
*
* Note: this does not work with animations from sprites inside containers.
*/
protected trackDirtyAnims(): void {
if (this.isAlreadyTracking || SKIP_RENDER_OPTIMIZATIONS) {
return;
}
this.isAlreadyTracking = true;
const trackAnimationFunction = this.trackAnimation.bind(this);
this.sys.updateList.on(StructEvents.PROCESS_QUEUE_ADD, (gameObject: GameObject) => {
this.objectListChanged = true;
gameObject.on(AnimationEvents.ANIMATION_UPDATE, trackAnimationFunction);
});
this.sys.updateList.on(StructEvents.PROCESS_QUEUE_REMOVE, (gameObject: GameObject) => {
this.objectListChanged = true;
gameObject.removeListener(AnimationEvents.ANIMATION_UPDATE, trackAnimationFunction);
});
this.events.on(Events.RENDER, () => {
this.objectListChanged = false;
});
}
private trackAnimation(): void {
this.objectListChanged = true;
}
public isDirty(): boolean {
return this.dirty || this.objectListChanged;
}
public onResize(ev: UIEvent): void {
this.objectListChanged = true;
}
}

View File

@ -0,0 +1,90 @@
import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable";
const Events = Phaser.Core.Events;
/**
* A specialization of the main Phaser Game scene.
* It comes with an optimization to skip rendering.
*
* Beware, the "step" function might vary in future versions of Phaser.
*/
export class Game extends Phaser.Game {
public step(time: number, delta: number)
{
// @ts-ignore
if (this.pendingDestroy)
{
// @ts-ignore
return this.runDestroy();
}
const eventEmitter = this.events;
// Global Managers like Input and Sound update in the prestep
eventEmitter.emit(Events.PRE_STEP, time, delta);
// This is mostly meant for user-land code and plugins
eventEmitter.emit(Events.STEP, time, delta);
// Update the Scene Manager and all active Scenes
this.scene.update(time, delta);
// Our final event before rendering starts
eventEmitter.emit(Events.POST_STEP, time, delta);
// This "if" is the changed introduced by the new "Game" class to avoid rendering unnecessarily.
if (SKIP_RENDER_OPTIMIZATIONS || this.isDirty()) {
const renderer = this.renderer;
// Run the Pre-render (clearing the canvas, setting background colors, etc)
renderer.preRender();
eventEmitter.emit(Events.PRE_RENDER, renderer, time, delta);
// The main render loop. Iterates all Scenes and all Cameras in those scenes, rendering to the renderer instance.
this.scene.render(renderer);
// The Post-Render call. Tidies up loose end, takes snapshots, etc.
renderer.postRender();
// The final event before the step repeats. Your last chance to do anything to the canvas before it all starts again.
eventEmitter.emit(Events.POST_RENDER, renderer, time, delta);
} else {
// @ts-ignore
this.scene.isProcessing = false;
}
}
private isDirty(): boolean {
// Loop through the scenes in forward order
for (let i = 0; i < this.scene.scenes.length; i++)
{
const scene = this.scene.scenes[i];
const sys = scene.sys;
if (sys.settings.visible && sys.settings.status >= Phaser.Scenes.LOADING && sys.settings.status < Phaser.Scenes.SLEEPING)
{
// @ts-ignore
if(typeof scene.isDirty === 'function') {
// @ts-ignore
const isDirty = scene.isDirty() || scene.tweens.getAllTweens().length > 0;
if (isDirty) {
return true;
}
} else {
return true;
}
}
}
return false;
}
}

View File

@ -1,6 +1,6 @@
import {GameScene} from "./GameScene";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {Room} from "../../Connexion/Room";
import type {Room} from "../../Connexion/Room";
import {MenuScene, MenuSceneName} from "../Menu/MenuScene";
import {HelpCameraSettingsScene, HelpCameraSettingsSceneName} from "../Menu/HelpCameraSettingsScene";
import {LoginSceneName} from "../Login/LoginScene";
@ -25,7 +25,7 @@ export class GameManager {
private companion: string|null;
private startRoom!:Room;
currentGameSceneName: string|null = null;
constructor() {
this.playerName = localUserStore.getName();
this.characterLayers = localUserStore.getCharacterLayers();
@ -71,7 +71,7 @@ export class GameManager {
return this.characterLayers;
}
setCompanion(companion: string|null): void {
this.companion = companion;
}
@ -95,12 +95,9 @@ export class GameManager {
console.log('starting '+ (this.currentGameSceneName || this.startRoom.id))
scenePlugin.start(this.currentGameSceneName || this.startRoom.id);
scenePlugin.launch(MenuSceneName);
if (!localUserStore.getHelpCameraSettingsShown()) {
scenePlugin.launch(HelpCameraSettingsSceneName);//700
}
scenePlugin.launch(HelpCameraSettingsSceneName);//700
}
public gameSceneIsCreated(scene: GameScene) {
this.currentGameSceneName = scene.scene.key;
const menuScene: MenuScene = scene.scene.get(MenuSceneName) as MenuScene;
@ -134,7 +131,7 @@ export class GameManager {
scene.scene.run(fallbackSceneName)
}
}
public getCurrentGameScene(scene: Phaser.Scene): GameScene {
if (this.currentGameSceneName === null) throw 'No current scene id set!';
return scene.scene.get(this.currentGameSceneName) as GameScene

View File

@ -1,4 +1,4 @@
import {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
import type {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
import {LayersIterator} from "../Map/LayersIterator";
export type PropertyChangeCallback = (newValue: string | number | boolean | undefined, oldValue: string | number | boolean | undefined, allProps: Map<string, string | boolean | number>) => void;

View File

@ -1,5 +1,5 @@
import {gameManager, HasMovedEvent} from "./GameManager";
import {
import type {
GroupCreatedUpdatedMessageInterface,
MessageUserJoined,
MessageUserMovedInterface,
@ -15,10 +15,8 @@ import {
JITSI_PRIVATE_MODE,
MAX_PER_GROUP,
POSITION_DELAY,
RESOLUTION,
ZOOM_LEVEL
} from "../../Enum/EnvironmentVariable";
import {
import type {
ITiledMap,
ITiledMapLayer,
ITiledMapLayerProperty,
@ -27,7 +25,7 @@ import {
ITiledMapTileLayer,
ITiledTileSet
} from "../Map/ITiledMap";
import {AddPlayerInterface} from "./AddPlayerInterface";
import type {AddPlayerInterface} from "./AddPlayerInterface";
import {PlayerAnimationDirections} from "../Player/Animation";
import {PlayerMovement} from "./PlayerMovement";
import {PlayersPositionInterpolator} from "./PlayersPositionInterpolator";
@ -51,13 +49,13 @@ import {
import {GameMap} from "./GameMap";
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
import {mediaManager} from "../../WebRtc/MediaManager";
import {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
import {ActionableItem} from "../Items/ActionableItem";
import type {ItemFactoryInterface} from "../Items/ItemFactoryInterface";
import type {ActionableItem} from "../Items/ActionableItem";
import {UserInputManager} from "../UserInput/UserInputManager";
import {UserMovedMessage} from "../../Messages/generated/messages_pb";
import type {UserMovedMessage} from "../../Messages/generated/messages_pb";
import {ProtobufClientUtils} from "../../Network/ProtobufClientUtils";
import {connectionManager} from "../../Connexion/ConnectionManager";
import {RoomConnection} from "../../Connexion/RoomConnection";
import type {RoomConnection} from "../../Connexion/RoomConnection";
import {GlobalMessageManager} from "../../Administration/GlobalMessageManager";
import {userMessageManager} from "../../Administration/UserMessageManager";
import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMessageManager";
@ -83,13 +81,17 @@ import GameObject = Phaser.GameObjects.GameObject;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import DOMElement = Phaser.GameObjects.DOMElement;
import EVENT_TYPE =Phaser.Scenes.Events;
import {Subscription} from "rxjs";
import type {Subscription} from "rxjs";
import {worldFullMessageStream} from "../../Connexion/WorldFullMessageStream";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import RenderTexture = Phaser.GameObjects.RenderTexture;
import Tilemap = Phaser.Tilemaps.Tilemap;
import {DirtyScene} from "./DirtyScene";
import {TextUtils} from "../Components/TextUtils";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import {joystickBaseImg, joystickBaseKey, joystickThumbImg, joystickThumbKey} from "../Components/MobileJoystick";
import {waScaleManager} from "../Services/WaScaleManager";
import AnimatedTiles from "phaser-animated-tiles";
export interface GameSceneInitInterface {
@ -129,7 +131,7 @@ interface DeleteGroupEventInterface {
const defaultStartLayerName = 'start';
export class GameScene extends ResizableScene implements CenterListener {
export class GameScene extends DirtyScene implements CenterListener {
Terrains : Array<Phaser.Tilemaps.Tileset>;
CurrentPlayer!: CurrentGamerInterface;
MapPlayers!: Phaser.Physics.Arcade.Group;
@ -152,7 +154,7 @@ export class GameScene extends ResizableScene implements CenterListener {
private GlobalMessageManager!: GlobalMessageManager;
public ConsoleGlobalMessageManager!: ConsoleGlobalMessageManager;
private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
private connectionAnswerPromiseResolve!: (value?: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>) => void;
private connectionAnswerPromiseResolve!: (value: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>) => void;
// A promise that will resolve when the "create" method is called (signaling loading is ended)
private createPromise: Promise<void>;
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
@ -186,6 +188,9 @@ export class GameScene extends ResizableScene implements CenterListener {
private messageSubscription: Subscription|null = null;
private popUpElements : Map<number, DOMElement> = new Map<number, Phaser.GameObjects.DOMElement>();
private originalMapUrl: string|undefined;
private pinchManager: PinchManager|undefined;
private mapTransitioning: boolean = false; //used to prevent transitions happenning at the same time.
private onVisibilityChangeCallback: () => void;
constructor(private room: Room, MapUrlFile: string, customKey?: string|undefined) {
super({
@ -201,15 +206,15 @@ export class GameScene extends ResizableScene implements CenterListener {
this.createPromise = new Promise<void>((resolve, reject): void => {
this.createPromiseResolve = resolve;
})
});
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
this.connectionAnswerPromiseResolve = resolve;
})
});
this.onVisibilityChangeCallback = this.onVisibilityChange.bind(this);
}
//hook preload scene
preload(): void {
addLoader(this);
const localUser = localUserStore.getLocalUser();
const textures = localUser?.textures;
if (textures) {
@ -270,6 +275,9 @@ export class GameScene extends ResizableScene implements CenterListener {
this.load.spritesheet('layout_modes', 'resources/objects/layout_modes.png', {frameWidth: 32, frameHeight: 32});
this.load.bitmapFont('main_font', 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
//this function must stay at the end of preload function
addLoader(this);
}
// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
@ -368,12 +376,14 @@ export class GameScene extends ResizableScene implements CenterListener {
//hook create scene
create(): void {
this.trackDirtyAnims();
gameManager.gameSceneIsCreated(this);
urlManager.pushRoomIdToUrl(this.room);
this.startLayerName = urlManager.getStartLayerNameFromUrl();
if (touchScreenManager.supportTouchScreen) {
new PinchManager(this);
this.pinchManager = new PinchManager(this);
}
this.messageSubscription = worldFullMessageStream.stream.subscribe((message) => this.showWorldFullError(message))
@ -399,7 +409,6 @@ export class GameScene extends ResizableScene implements CenterListener {
//add layer on map
this.Layers = new Array<Phaser.Tilemaps.TilemapLayer>();
let depth = -2;
for (const layer of this.gameMap.layersIterator) {
if (layer.type === 'tilelayer') {
@ -502,6 +511,8 @@ export class GameScene extends ResizableScene implements CenterListener {
if (!this.room.isDisconnected()) {
this.connect();
}
document.addEventListener('visibilitychange', this.onVisibilityChangeCallback);
}
/**
@ -623,6 +634,7 @@ export class GameScene extends ResizableScene implements CenterListener {
self.chatModeSprite.setVisible(false);
self.openChatIcon.setVisible(false);
audioManager.restoreVolume();
self.onVisibilityChange();
}
}
})
@ -914,6 +926,8 @@ export class GameScene extends ResizableScene implements CenterListener {
}
private onMapExit(exitKey: string) {
if (this.mapTransitioning) return;
this.mapTransitioning = true;
const {roomId, hash} = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
urlManager.pushStartLayerNameToUrl(hash);
@ -931,6 +945,7 @@ export class GameScene extends ResizableScene implements CenterListener {
this.initPositionFromLayerName(hash || defaultStartLayerName);
this.CurrentPlayer.x = this.startX;
this.CurrentPlayer.y = this.startY;
setTimeout(() => this.mapTransitioning = false, 500);
}
}
@ -950,10 +965,14 @@ export class GameScene extends ResizableScene implements CenterListener {
this.simplePeer?.closeAllConnections();
this.simplePeer?.unregister();
this.messageSubscription?.unsubscribe();
this.userInputManager.destroy();
this.pinchManager?.destroy();
for(const iframeEvents of this.iframeSubscriptionList){
iframeEvents.unsubscribe();
}
document.removeEventListener('visibilitychange', this.onVisibilityChangeCallback);
}
private removeAllRemotePlayers(): void {
@ -1097,8 +1116,8 @@ export class GameScene extends ResizableScene implements CenterListener {
//todo: in a dedicated class/function?
initCamera() {
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
this.cameras.main.startFollow(this.CurrentPlayer, true);
this.updateCameraOffset();
this.cameras.main.setZoom(ZOOM_LEVEL);
}
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
@ -1106,6 +1125,7 @@ export class GameScene extends ResizableScene implements CenterListener {
}
createCollisionWithPlayer() {
this.physics.disableUpdate();
//add collision layer
this.Layers.forEach((Layer: Phaser.Tilemaps.TilemapLayer) => {
this.physics.add.collider(this.CurrentPlayer, Layer, (object1: GameObject, object2: GameObject) => {
@ -1236,12 +1256,24 @@ export class GameScene extends ResizableScene implements CenterListener {
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
*/
update(time: number, delta: number) : void {
mediaManager.setLastUpdateScene();
this.dirty = false;
mediaManager.updateScene();
this.currentTick = time;
if (this.CurrentPlayer.isMoving()) {
this.dirty = true;
}
this.CurrentPlayer.moveUser(delta);
if (this.CurrentPlayer.isMoving()) {
this.dirty = true;
this.physics.enableUpdate();
} else {
this.physics.disableUpdate();
}
// Let's handle all events
while (this.pendingEvents.length !== 0) {
this.dirty = true;
const event = this.pendingEvents.dequeue();
switch (event.type) {
case "InitUserPositionEvent":
@ -1267,6 +1299,7 @@ export class GameScene extends ResizableScene implements CenterListener {
// Let's move all users
const updatedPlayersPositions = this.playersPositionInterpolator.getUpdatedPositions(time);
updatedPlayersPositions.forEach((moveEvent: HasMovedEvent, userId: number) => {
this.dirty = true;
const player: RemotePlayer | undefined = this.MapPlayersByKey.get(userId);
if (player === undefined) {
throw new Error('Cannot find player with ID "' + userId + '"');
@ -1436,7 +1469,8 @@ export class GameScene extends ResizableScene implements CenterListener {
this.connection?.emitActionableEvent(itemId, eventName, state, parameters);
}
public onResize(): void {
public onResize(ev: UIEvent): void {
super.onResize(ev);
this.reposition();
// Send new viewport to server
@ -1471,19 +1505,18 @@ export class GameScene extends ResizableScene implements CenterListener {
}
/**
* Updates the offset of the character compared to the center of the screen according to the layout mananger
* (tries to put the character in the center of the reamining space if there is a discussion going on.
* Updates the offset of the character compared to the center of the screen according to the layout manager
* (tries to put the character in the center of the remaining space if there is a discussion going on.
*/
private updateCameraOffset(): void {
const array = layoutManager.findBiggestAvailableArray();
let xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
let yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
// Let's put this in Game coordinates by applying the zoom level:
xCenter /= ZOOM_LEVEL * RESOLUTION;
yCenter /= ZOOM_LEVEL * RESOLUTION;
this.cameras.main.startFollow(this.CurrentPlayer, true, 1, 1, xCenter - this.game.renderer.width / 2, yCenter - this.game.renderer.height / 2);
this.cameras.main.setFollowOffset((xCenter - game.offsetWidth/2) * window.devicePixelRatio / this.scale.zoom , (yCenter - game.offsetHeight/2) * window.devicePixelRatio / this.scale.zoom);
}
public onCenterChange(): void {
@ -1504,6 +1537,8 @@ export class GameScene extends ResizableScene implements CenterListener {
mediaManager.addTriggerCloseJitsiFrameButton('close-jisi',() => {
this.stopJitsi();
});
this.onVisibilityChange();
}
public stopJitsi(): void {
@ -1539,6 +1574,7 @@ export class GameScene extends ResizableScene implements CenterListener {
openJitsiRoomFunction();
}, this.userInputManager);
}
this.onVisibilityChange();
}
//todo: put this into an 'orchestrator' scene (EntryScene?)
@ -1573,4 +1609,25 @@ export class GameScene extends ResizableScene implements CenterListener {
});
}
}
zoomByFactor(zoomFactor: number) {
waScaleManager.zoomModifier *= zoomFactor;
this.updateCameraOffset();
}
private onVisibilityChange(): void {
// If the overlay is not displayed, we are in Jitsi. We don't need the webcam.
if (!mediaManager.isGameOverlayVisible()) {
mediaManager.blurCamera();
return;
}
if (document.visibilityState === 'visible') {
mediaManager.focusCamera();
} else {
if (this.simplePeer.getNbConnections() === 0) {
mediaManager.blurCamera();
}
}
}
}

View File

@ -1,6 +1,6 @@
import {HasMovedEvent} from "./GameManager";
import type {HasMovedEvent} from "./GameManager";
import {MAX_EXTRAPOLATION_TIME} from "../../Enum/EnvironmentVariable";
import {PositionInterface} from "../../Connexion/ConnexionModels";
import type {PositionInterface} from "../../Connexion/ConnexionModels";
export class PlayerMovement {
public constructor(private startPosition: PositionInterface, private startTick: number, private endPosition: HasMovedEvent, private endTick: number) {

View File

@ -2,8 +2,8 @@
* This class is in charge of computing the position of all players.
* Player movement is delayed by 200ms so position depends on ticks.
*/
import {PlayerMovement} from "./PlayerMovement";
import {HasMovedEvent} from "./GameManager";
import type {PlayerMovement} from "./PlayerMovement";
import type {HasMovedEvent} from "./GameManager";
export class PlayersPositionInterpolator {
playerMovements: Map<number, PlayerMovement> = new Map<number, PlayerMovement>();

View File

@ -4,7 +4,7 @@
*/
import Sprite = Phaser.GameObjects.Sprite;
import {OutlinePipeline} from "../Shaders/OutlinePipeline";
import {GameScene} from "../Game/GameScene";
import type {GameScene} from "../Game/GameScene";
type EventCallback = (state: unknown, parameters: unknown) => void;

View File

@ -1,9 +1,9 @@
import * as Phaser from 'phaser';
import {Scene} from "phaser";
import Sprite = Phaser.GameObjects.Sprite;
import {ITiledMapObject} from "../../Map/ITiledMap";
import {ItemFactoryInterface} from "../ItemFactoryInterface";
import {GameScene} from "../../Game/GameScene";
import type {ITiledMapObject} from "../../Map/ITiledMap";
import type {ItemFactoryInterface} from "../ItemFactoryInterface";
import type {GameScene} from "../../Game/GameScene";
import {ActionableItem} from "../ActionableItem";
import * as tg from "generic-type-guard";

View File

@ -1,7 +1,7 @@
import type {GameScene} from "../Game/GameScene";
import type {ITiledMapObject} from "../Map/ITiledMap";
import type {ActionableItem} from "./ActionableItem";
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import {GameScene} from "../Game/GameScene";
import {ITiledMapObject} from "../Map/ITiledMap";
import {ActionableItem} from "./ActionableItem";
export interface ItemFactoryInterface {
preload: (loader: LoaderPlugin) => void;

View File

@ -1,8 +1,8 @@
import {ResizableScene} from "./ResizableScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import {CharacterTexture} from "../../Connexion/LocalUser";
import type {CharacterTexture} from "../../Connexion/LocalUser";
export abstract class AbstractCharacterScene extends ResizableScene {
@ -38,4 +38,4 @@ export abstract class AbstractCharacterScene extends ResizableScene {
const localUser = localUserStore.getLocalUser();
return localUser?.textures;
}
}
}

View File

@ -6,12 +6,11 @@ import Container = Phaser.GameObjects.Container;
import {gameManager} from "../Game/GameManager";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {addLoader} from "../Components/Loader";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
import { MenuScene } from "../Menu/MenuScene";
import { SelectCharacterSceneName } from "./SelectCharacterScene";
import { RESOLUTION } from "../../Enum/EnvironmentVariable";
export const CustomizeSceneName = "CustomizeScene";
@ -35,24 +34,25 @@ export class CustomizeScene extends AbstractCharacterScene {
}
preload() {
addLoader(this);
this.load.html(customizeSceneKey, 'resources/html/CustomCharacterScene.html');
this.layers = loadAllLayers(this.load);
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
if(!bodyResourceDescription.level){
if(bodyResourceDescription.level == undefined || bodyResourceDescription.level < 0 || bodyResourceDescription.level > 5 ){
throw 'Texture level is null';
}
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
});
});
//this function must stay at the end of preload function
addLoader(this);
}
create() {
const middleX = this.getMiddleX();
this.customizeSceneElement = this.add.dom(middleX, 0).createFromCache(customizeSceneKey);
this.customizeSceneElement = this.add.dom(-1000, 0).createFromCache(customizeSceneKey);
this.centerXDomElement(this.customizeSceneElement, 150);
MenuScene.revealMenusAfterInit(this.customizeSceneElement, customizeSceneKey);
this.customizeSceneElement.addListener('click');
@ -112,6 +112,8 @@ export class CustomizeScene extends AbstractCharacterScene {
this.moveLayers();
this.updateSelectedLayer();
}
this.onResize();
}
private moveCursorHorizontally(index: number): void {
@ -256,16 +258,10 @@ export class CustomizeScene extends AbstractCharacterScene {
this.containersRow[i][j].add(children);
}
}
}
}
update(time: number, delta: number): void {
update(time: number, delta: number): void {
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.customizeSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
}
public onResize(): void {
@ -274,26 +270,9 @@ export class CustomizeScene extends AbstractCharacterScene {
this.Rectangle.x = this.cameras.main.worldView.x + this.cameras.main.width / 2;
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 3;
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.customizeSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
this.centerXDomElement(this.customizeSceneElement, 150);
}
protected getMiddleX() : number{
return (this.game.renderer.width / RESOLUTION) -
(
this.customizeSceneElement
&& this.customizeSceneElement.node
&& this.customizeSceneElement.node.getBoundingClientRect().width > 0
? (this.customizeSceneElement.node.getBoundingClientRect().width / (2*RESOLUTION))
: 150
);
}
private nextSceneToCamera(){
const layers: string[] = [];
let i = 0;

View File

@ -1,9 +1,7 @@
import {gameManager} from "../Game/GameManager";
import {TextField} from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle;
import {mediaManager} from "../../WebRtc/MediaManager";
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {SoundMeter} from "../Components/SoundMeter";
import {SoundMeterSprite} from "../Components/SoundMeterSprite";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
@ -11,6 +9,7 @@ import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import Zone = Phaser.GameObjects.Zone;
import { MenuScene } from "../Menu/MenuScene";
import {ResizableScene} from "./ResizableScene";
export const EnableCameraSceneName = "EnableCameraScene";
enum LoginTextures {
@ -23,7 +22,7 @@ enum LoginTextures {
const enableCameraSceneKey = 'enableCameraScene';
export class EnableCameraScene extends Phaser.Scene {
export class EnableCameraScene extends ResizableScene {
private textField!: TextField;
private cameraNameField!: TextField;
private arrowLeft!: Image;
@ -37,11 +36,11 @@ export class EnableCameraScene extends Phaser.Scene {
private soundMeter: SoundMeter;
private soundMeterSprite!: SoundMeterSprite;
private microphoneNameField!: TextField;
private repositionCallback!: (this: Window, ev: UIEvent) => void;
private enableCameraSceneElement!: Phaser.GameObjects.DOMElement;
private mobileTapZone!: Zone;
constructor() {
super({
key: EnableCameraSceneName
@ -62,8 +61,9 @@ export class EnableCameraScene extends Phaser.Scene {
create() {
const middleX = this.getMiddleX();
this.enableCameraSceneElement = this.add.dom(middleX, 0).createFromCache(enableCameraSceneKey);
this.enableCameraSceneElement = this.add.dom(-1000, 0).createFromCache(enableCameraSceneKey);
this.centerXDomElement(this.enableCameraSceneElement, 300);
MenuScene.revealMenusAfterInit(this.enableCameraSceneElement, enableCameraSceneKey);
const continuingButton = this.enableCameraSceneElement.getChildByID('enableCameraSceneFormSubmit') as HTMLButtonElement;
@ -75,12 +75,14 @@ export class EnableCameraScene extends Phaser.Scene {
if (touchScreenManager.supportTouchScreen) {
new PinchManager(this);
}
//this.scale.setZoom(ZOOM_LEVEL);
//Phaser.Display.Align.In.BottomCenter(this.pressReturnField, zone);
/* FIX ME */
this.textField = new TextField(this, this.game.renderer.width / 2, 20, '');
this.textField = new TextField(this, this.scale.width / 2, 20, '');
// For mobile purposes - we need a big enough touchable area.
this.mobileTapZone = this.add.zone(this.game.renderer.width / 2,this.game.renderer.height - 30,200,50)
this.mobileTapZone = this.add.zone(this.scale.width / 2,this.scale.height - 30,200,50)
.setInteractive().on("pointerdown", () => {
this.login();
});
@ -130,8 +132,7 @@ export class EnableCameraScene extends Phaser.Scene {
this.soundMeterSprite.setVisible(false);
this.add.existing(this.soundMeterSprite);
this.repositionCallback = this.reposition.bind(this);
window.addEventListener('resize', this.repositionCallback);
this.onResize();
}
private previousCam(): void {
@ -209,10 +210,9 @@ export class EnableCameraScene extends Phaser.Scene {
this.arrowUp.setVisible(this.microphoneSelected > 0);
}
this.reposition();
}
private reposition(): void {
public onResize(): void {
let div = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
let bounds = div.getBoundingClientRect();
if (!div.srcObject) {
@ -225,44 +225,40 @@ export class EnableCameraScene extends Phaser.Scene {
this.cameraNameField.x = this.game.renderer.width / 2;
this.microphoneNameField.x = this.game.renderer.width / 2;
this.cameraNameField.y = bounds.top / RESOLUTION - 8;
this.cameraNameField.y = bounds.top / this.scale.zoom - 8;
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 16;
this.soundMeterSprite.y = bounds.bottom / this.scale.zoom + 16;
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
this.arrowRight.x = bounds.right / RESOLUTION + 16;
this.arrowRight.y = (bounds.top + bounds.height / 2) / RESOLUTION;
this.arrowRight.x = bounds.right / this.scale.zoom + 16;
this.arrowRight.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
this.arrowLeft.x = bounds.left / RESOLUTION - 16;
this.arrowLeft.y = (bounds.top + bounds.height / 2) / RESOLUTION;
this.arrowLeft.x = bounds.left / this.scale.zoom - 16;
this.arrowLeft.y = (bounds.top + bounds.height / 2) / this.scale.zoom;
this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16;
this.arrowDown.y = this.microphoneNameField.y;
this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16;
this.arrowUp.y = this.microphoneNameField.y;
const actionBtn = document.querySelector<HTMLDivElement>('#enableCameraScene .action');
if (actionBtn !== null) {
actionBtn.style.top = (this.scale.height - 65) + 'px';
}
}
update(time: number, delta: number): void {
this.soundMeterSprite.setVolume(this.soundMeter.getVolume());
mediaManager.setLastUpdateScene();
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.enableCameraSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
this.centerXDomElement(this.enableCameraSceneElement, 300);
}
private login(): void {
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.soundMeter.stop();
window.removeEventListener('resize', this.repositionCallback);
mediaManager.stopCamera();
mediaManager.stopMicrophone();
@ -282,15 +278,4 @@ export class EnableCameraScene extends Phaser.Scene {
}
this.updateWebCamName();
}
private getMiddleX() : number{
return (this.game.renderer.width / RESOLUTION) -
(
this.enableCameraSceneElement
&& this.enableCameraSceneElement.node
&& this.enableCameraSceneElement.node.getBoundingClientRect().width > 0
? (this.enableCameraSceneElement.node.getBoundingClientRect().width / (2*RESOLUTION))
: (300 / RESOLUTION)
);
}
}

View File

@ -2,6 +2,7 @@ import {gameManager} from "../Game/GameManager";
import {Scene} from "phaser";
import {ErrorScene} from "../Reconnecting/ErrorScene";
import {WAError} from "../Reconnecting/WAError";
import {waScaleManager} from "../Services/WaScaleManager";
export const EntrySceneName = "EntryScene";
@ -17,7 +18,11 @@ export class EntryScene extends Scene {
}
create() {
gameManager.init(this.scene).then((nextSceneName) => {
// Let's rescale before starting the game
// We can do it at this stage.
waScaleManager.applyNewSize();
this.scene.start(nextSceneName);
}).catch((err) => {
if (err.response && err.response.status == 404) {

View File

@ -4,7 +4,6 @@ import {ResizableScene} from "./ResizableScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import {MenuScene} from "../Menu/MenuScene";
import { isUserNameValid } from "../../Connexion/LocalUser";
import { RESOLUTION } from "../../Enum/EnvironmentVariable";
export const LoginSceneName = "LoginScene";
@ -27,8 +26,8 @@ export class LoginScene extends ResizableScene {
}
create() {
const middleX = this.getMiddleX();
this.loginSceneElement = this.add.dom(middleX, 0).createFromCache(loginSceneKey);
this.loginSceneElement = this.add.dom(-1000, 0).createFromCache(loginSceneKey);
this.centerXDomElement(this.loginSceneElement, 200);
MenuScene.revealMenusAfterInit(this.loginSceneElement, loginSceneKey);
const pErrorElement = this.loginSceneElement.getChildByID('errorLoginScene') as HTMLInputElement;
@ -78,27 +77,10 @@ export class LoginScene extends ResizableScene {
}
update(time: number, delta: number): void {
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.loginSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
}
public onResize(ev: UIEvent): void {
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.loginSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
}
private getMiddleX() : number{
const middleX = ((window.innerWidth) - ((this.loginSceneElement && this.loginSceneElement.width > 0 ? this.loginSceneElement.width : 200 /*FIXME to use a const will be injected in HTMLElement*/)*2)) / 2;
return (middleX > 0 ? (middleX / 2) : 0);
this.centerXDomElement(this.loginSceneElement, 200);
}
}

View File

@ -1,5 +1,23 @@
import {Scene} from "phaser";
import DOMElement = Phaser.GameObjects.DOMElement;
export abstract class ResizableScene extends Scene {
public abstract onResize(ev: UIEvent): void;
/**
* Centers the DOM element on the X axis.
*
* @param object
* @param defaultWidth The width of the DOM element. We try to compute it but it may not be available if called from "create".
*/
public centerXDomElement(object: DOMElement, defaultWidth: number): void {
object.x = (this.scale.width / 2) -
(
object
&& object.node
&& object.node.getBoundingClientRect().width > 0
? (object.node.getBoundingClientRect().width / 2 / this.scale.zoom)
: (300 / this.scale.zoom)
);
}
}

View File

@ -0,0 +1,62 @@
import { SelectCharacterScene } from "./SelectCharacterScene";
export class SelectCharacterMobileScene extends SelectCharacterScene {
create(){
super.create();
this.selectedRectangle.destroy();
}
protected defineSetupPlayer(numero: number){
const deltaX = 30;
const deltaY = 2;
let [playerX, playerY] = this.getCharacterPosition();
let playerVisible = true;
let playerScale = 1.5;
let playserOpactity = 1;
if( this.currentSelectUser !== numero ){
playerVisible = false;
}
if( numero === (this.currentSelectUser + 1) ){
playerY -= deltaY;
playerX += deltaX;
playerScale = 0.8;
playserOpactity = 0.6;
playerVisible = true;
}
if( numero === (this.currentSelectUser + 2) ){
playerY -= deltaY;
playerX += (deltaX * 2);
playerScale = 0.8;
playserOpactity = 0.6;
playerVisible = true;
}
if( numero === (this.currentSelectUser - 1) ){
playerY -= deltaY;
playerX -= deltaX;
playerScale = 0.8;
playserOpactity = 0.6;
playerVisible = true;
}
if( numero === (this.currentSelectUser - 2) ){
playerY -= deltaY;
playerX -= (deltaX * 2);
playerScale = 0.8;
playserOpactity = 0.6;
playerVisible = true;
}
return {playerX, playerY, playerScale, playserOpactity, playerVisible}
}
/**
* Returns pixel position by on column and row number
*/
protected getCharacterPosition(): [number, number] {
return [
this.game.renderer.width / 2,
this.game.renderer.height / 3
];
}
}

View File

@ -1,13 +1,12 @@
import {isMobile} from "../../Enum/EnvironmentVariable";
import {gameManager} from "../Game/GameManager";
import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle;
import {EnableCameraSceneName} from "./EnableCameraScene";
import {CustomizeSceneName} from "./CustomizeScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
import {addLoader} from "../Components/Loader";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
@ -37,8 +36,6 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
preload() {
addLoader(this);
this.load.html(selectCharacterKey, 'resources/html/selectCharacterScene.html');
this.loadSelectSceneCharacters().then((bodyResourceDescriptions) => {
@ -47,13 +44,15 @@ export class SelectCharacterScene extends AbstractCharacterScene {
});
})
this.playerModels = loadAllDefaultModels(this.load);
//this function must stay at the end of preload function
addLoader(this);
}
create() {
const middleX = this.getMiddleX();
this.selectCharacterSceneElement = this.add.dom(middleX, 0).createFromCache(selectCharacterKey);
this.selectCharacterSceneElement = this.add.dom(-1000, 0).createFromCache(selectCharacterKey);
this.centerXDomElement(this.selectCharacterSceneElement, 150);
MenuScene.revealMenusAfterInit(this.selectCharacterSceneElement, selectCharacterKey);
this.selectCharacterSceneElement.addListener('click');
@ -279,36 +278,12 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
update(time: number, delta: number): void {
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.selectCharacterSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
}
public onResize(ev: UIEvent): void {
//move position of user
this.moveUser();
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.selectCharacterSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
}
protected getMiddleX() : number{
return (this.game.renderer.width / 2) -
(
this.selectCharacterSceneElement
&& this.selectCharacterSceneElement.node
&& this.selectCharacterSceneElement.node.getBoundingClientRect().width > 0
? (this.selectCharacterSceneElement.node.getBoundingClientRect().width / 4)
: 150
);
this.centerXDomElement(this.selectCharacterSceneElement, 150);
}
}

View File

@ -5,12 +5,11 @@ import { gameManager} from "../Game/GameManager";
import { ResizableScene } from "./ResizableScene";
import { EnableCameraSceneName } from "./EnableCameraScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures";
import type { CompanionResourceDescriptionInterface } from "../Companion/CompanionTextures";
import { getAllCompanionResources } from "../Companion/CompanionTexturesLoadingManager";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
import { MenuScene } from "../Menu/MenuScene";
import { RESOLUTION } from "../../Enum/EnvironmentVariable";
export const SelectCompanionSceneName = "SelectCompanionScene";
@ -31,21 +30,20 @@ export class SelectCompanionScene extends ResizableScene {
}
preload() {
addLoader(this);
this.load.html(selectCompanionSceneKey, 'resources/html/SelectCompanionScene.html');
getAllCompanionResources(this.load).forEach(model => {
this.companionModels.push(model);
});
//this function must stay at the end of preload function
addLoader(this);
}
create() {
const middleX = this.getMiddleX();
this.selectCompanionSceneElement = this.add.dom(middleX, 0).createFromCache(selectCompanionSceneKey);
this.selectCompanionSceneElement = this.add.dom(-1000, 0).createFromCache(selectCompanionSceneKey);
this.centerXDomElement(this.selectCompanionSceneElement, 150);
MenuScene.revealMenusAfterInit(this.selectCompanionSceneElement, selectCompanionSceneKey);
this.selectCompanionSceneElement.addListener('click');
@ -88,13 +86,7 @@ export class SelectCompanionScene extends ResizableScene {
}
update(time: number, delta: number): void {
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.selectCompanionSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
}
private nextScene(): void {
@ -137,13 +129,7 @@ export class SelectCompanionScene extends ResizableScene {
public onResize(ev: UIEvent): void {
this.moveCompanion();
const middleX = this.getMiddleX();
this.tweens.add({
targets: this.selectCompanionSceneElement,
x: middleX,
duration: 1000,
ease: 'Power3'
});
this.centerXDomElement(this.selectCompanionSceneElement, 150);
}
private updateSelectedCompanion(): void {
@ -239,15 +225,4 @@ export class SelectCompanionScene extends ResizableScene {
companion.setX(companionX);
companion.setY(companionY);
}
private getMiddleX() : number{
return (this.game.renderer.width / RESOLUTION) -
(
this.selectCompanionSceneElement
&& this.selectCompanionSceneElement.node
&& this.selectCompanionSceneElement.node.getBoundingClientRect().width > 0
? (this.selectCompanionSceneElement.node.getBoundingClientRect().width / (2*RESOLUTION))
: 150
);
}
}

View File

@ -1,4 +1,4 @@
import {ITiledMap, ITiledMapLayer} from "./ITiledMap";
import type {ITiledMap, ITiledMapLayer} from "./ITiledMap";
/**
* Iterates over the layers of a map, flattening the grouped layers

View File

@ -1,14 +1,14 @@
import {mediaManager} from "../../WebRtc/MediaManager";
import {HtmlUtils} from "../../WebRtc/HtmlUtils";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {RESOLUTION} from "../../Enum/EnvironmentVariable";
import {DirtyScene} from "../Game/DirtyScene";
export const HelpCameraSettingsSceneName = 'HelpCameraSettingsScene';
const helpCameraSettings = 'helpCameraSettings';
/**
* The scene that show how to permit Camera and Microphone access if there are not already allowed
*/
export class HelpCameraSettingsScene extends Phaser.Scene {
export class HelpCameraSettingsScene extends DirtyScene {
private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement;
private helpCameraSettingsOpened: boolean = false;
@ -20,38 +20,48 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
this.load.html(helpCameraSettings, 'resources/html/helpCameraSettings.html');
}
create() {
create(){
this.createHelpCameraSettings();
}
private createHelpCameraSettings(): void {
private createHelpCameraSettings() : void {
const middleX = this.getMiddleX();
this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
this.helpCameraSettingsElement.addListener('click');
this.helpCameraSettingsElement.on('click', (event: MouseEvent) => {
this.helpCameraSettingsElement.on('click', (event:MouseEvent) => {
if((event?.target as HTMLInputElement).id === 'mailto') {
return;
}
event.preventDefault();
if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormRefresh') {
window.location.reload();
} else if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormContinue') {
}else if((event?.target as HTMLInputElement).id === 'helpCameraSettingsFormContinue') {
this.closeHelpCameraSettingsOpened();
}
});
if(!mediaManager.constraintsMedia.audio || !mediaManager.constraintsMedia.video) {
if(!localUserStore.getHelpCameraSettingsShown() && (!mediaManager.constraintsMedia.audio || !mediaManager.constraintsMedia.video)){
this.openHelpCameraSettingsOpened();
} else {
this.closeHelpCameraSettingsOpened();
localUserStore.setHelpCameraSettingsShown();
}
mediaManager.setHelpCameraSettingsCallBack(() => {
this.openHelpCameraSettingsOpened();
});
}
private openHelpCameraSettingsOpened(): void {
private openHelpCameraSettingsOpened(): void{
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.helpCameraSettingsOpened = true;
if(window.navigator.userAgent.includes('Firefox')) {
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML = '<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
} else if(window.navigator.userAgent.includes('Chrome')) {
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML = '<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
try{
if(window.navigator.userAgent.includes('Firefox')){
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-firefox.png"/>';
}else if(window.navigator.userAgent.includes('Chrome')){
HtmlUtils.getElementByIdOrFail<HTMLParagraphElement>('browserHelpSetting').innerHTML ='<img src="/resources/objects/help-setting-camera-permission-chrome.png"/>';
}
}catch(err) {
console.error('openHelpCameraSettingsOpened => getElementByIdOrFail => error', err);
}
const middleY = this.getMiddleY();
const middleX = this.getMiddleX();
@ -63,23 +73,26 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
ease: 'Power3',
overflow: 'scroll'
});
this.dirty = true;
}
private closeHelpCameraSettingsOpened(): void {
private closeHelpCameraSettingsOpened(): void{
const middleX = this.getMiddleX();
const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
/*const helpCameraSettingsInfo = this.helpCameraSettingsElement.getChildByID('helpCameraSettings') as HTMLParagraphElement;
helpCameraSettingsInfo.innerText = '';
helpCameraSettingsInfo.style.display = 'none';
helpCameraSettingsInfo.style.display = 'none';*/
this.helpCameraSettingsOpened = false;
this.tweens.add({
targets: this.helpCameraSettingsElement,
y: -400,
y: -1000,
x: middleX,
duration: 1000,
ease: 'Power3',
overflow: 'scroll'
});
localUserStore.setHelpCameraSettingsShown();
this.dirty = true;
}
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
@ -91,48 +104,47 @@ export class HelpCameraSettingsScene extends Phaser.Scene {
}
update(time: number, delta: number): void {
const middleX = this.getMiddleX();
const middleY = this.getMiddleY();
this.tweens.add({
targets: this.helpCameraSettingsElement,
x: middleX,
y: middleY,
duration: 1000,
ease: 'Power3'
});
this.dirty = false;
}
public onResize(ev: UIEvent): void {
const middleX = this.getMiddleX();
const middleY = this.getMiddleY();
this.tweens.add({
targets: this.helpCameraSettingsElement,
x: middleX,
y: middleY,
duration: 1000,
ease: 'Power3'
});
super.onResize(ev);
if (this.helpCameraSettingsOpened) {
const middleX = this.getMiddleX();
const middleY = this.getMiddleY();
this.tweens.add({
targets: this.helpCameraSettingsElement,
x: middleX,
y: middleY,
duration: 1000,
ease: 'Power3'
});
this.dirty = true;
}
}
private getMiddleX(): number {
return (this.game.renderer.width / RESOLUTION) -
(
this.helpCameraSettingsElement
&& this.helpCameraSettingsElement.node
&& this.helpCameraSettingsElement.node.getBoundingClientRect().width > 0
? (this.helpCameraSettingsElement.node.getBoundingClientRect().width / 4)
: (400 / 2)
);
private getMiddleX() : number{
return (this.scale.width / 2) -
(
this.helpCameraSettingsElement
&& this.helpCameraSettingsElement.node
&& this.helpCameraSettingsElement.node.getBoundingClientRect().width > 0
? (this.helpCameraSettingsElement.node.getBoundingClientRect().width / (2 * this.scale.zoom))
: (400 / 2)
);
}
private getMiddleY(): number {
const middleY = ((window.innerHeight) - (
private getMiddleY() : number{
const middleY = ((this.scale.height) - (
(this.helpCameraSettingsElement
&& this.helpCameraSettingsElement.node
&& this.helpCameraSettingsElement.node.getBoundingClientRect().height > 0
? this.helpCameraSettingsElement.node.getBoundingClientRect().height : 400 /*FIXME to use a const will be injected in HTMLElement*/) * 2)) / 2;
return (middleY > 0 ? middleY / RESOLUTION : 0);
&& this.helpCameraSettingsElement.node
&& this.helpCameraSettingsElement.node.getBoundingClientRect().height > 0
? this.helpCameraSettingsElement.node.getBoundingClientRect().height : 400 /*FIXME to use a const will be injected in HTMLElement*/)/this.scale.zoom)) / 2;
return (middleY > 0 ? middleY : 0);
}
public isDirty(): boolean {
return this.dirty;
}
}

View File

@ -192,11 +192,11 @@ export class MenuScene extends Phaser.Scene {
}
});
let middleY = (window.innerHeight / 3) - (257);
let middleY = this.scale.height / 2 - 392/2;
if(middleY < 0){
middleY = 0;
}
let middleX = (window.innerWidth / 3) - 298;
let middleX = this.scale.width / 2 - 457/2;
if(middleX < 0){
middleX = 0;
}
@ -236,11 +236,11 @@ export class MenuScene extends Phaser.Scene {
this.gameShareOpened = true;
let middleY = (window.innerHeight / 3) - (257);
let middleY = this.scale.height / 2 - 85;
if(middleY < 0){
middleY = 0;
}
let middleX = (window.innerWidth / 3) - 298;
let middleX = this.scale.width / 2 - 200;
if(middleX < 0){
middleX = 0;
}
@ -350,4 +350,8 @@ export class MenuScene extends Phaser.Scene {
}
}
}
public isDirty(): boolean {
return false;
}
}

View File

@ -1,5 +1,5 @@
import {PlayerAnimationDirections} from "./Animation";
import {GameScene} from "../Game/GameScene";
import type {GameScene} from "../Game/GameScene";
import {UserInputEvent, UserInputManager} from "../UserInput/UserInputManager";
import {Character} from "../Entity/Character";
@ -7,6 +7,7 @@ export const hasMovedEventName = "hasMoved";
export interface CurrentGamerInterface extends Character{
moveUser(delta: number) : void;
say(text : string) : void;
isMoving(): boolean;
}
export class Player extends Character implements CurrentGamerInterface {
@ -83,4 +84,8 @@ export class Player extends Character implements CurrentGamerInterface {
}
this.wasMoving = moving;
}
public isMoving(): boolean {
return this.wasMoving;
}
}

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@ -0,0 +1,111 @@
interface Size {
width: number;
height: number;
}
export class HdpiManager {
private _zoomModifier: number = 1;
/**
*
* @param minRecommendedGamePixelsNumber The minimum number of pixels we want to display "by default" to the user
* @param absoluteMinPixelNumber The very minimum of game pixels to display. Below, we forbid zooming more
*/
public constructor(private minRecommendedGamePixelsNumber: number, private absoluteMinPixelNumber: number) {}
/**
* Returns the optimal size in "game pixels" based on the screen size in "real pixels".
*
* Note: the function is returning the optimal size in "game pixels" in the "game" property,
* but also recommends resizing the "real" pixel screen size of the canvas.
* The proposed new real size is a few pixels bigger than the real size available (if the size is not a multiple of the pixel size) and should overflow.
*
* @param realPixelScreenSize
*/
public getOptimalGameSize(realPixelScreenSize: Size): { game: Size, real: Size } {
const realPixelNumber = realPixelScreenSize.width * realPixelScreenSize.height;
// If the screen has not a definition small enough to match the minimum number of pixels we want to display,
// let's make the canvas the size of the screen (in real pixels)
if (realPixelNumber <= this.minRecommendedGamePixelsNumber) {
return {
game: realPixelScreenSize,
real: realPixelScreenSize
};
}
const optimalZoomLevel = this.getOptimalZoomLevel(realPixelNumber);
// Has the canvas more pixels than the screen? This is forbidden
if (optimalZoomLevel * this._zoomModifier < 1) {
// Let's reset the zoom modifier (WARNING this is a SIDE EFFECT in a getter)
this._zoomModifier = 1 / optimalZoomLevel;
return {
game: {
width: realPixelScreenSize.width,
height: realPixelScreenSize.height,
},
real: {
width: realPixelScreenSize.width,
height: realPixelScreenSize.height,
}
}
}
const gameWidth = Math.ceil(realPixelScreenSize.width / optimalZoomLevel / this._zoomModifier);
const gameHeight = Math.ceil(realPixelScreenSize.height / optimalZoomLevel / this._zoomModifier);
// Let's ensure we display a minimum of pixels, even if crazily zoomed in.
if (gameWidth * gameHeight < this.absoluteMinPixelNumber) {
const minGameHeight = Math.sqrt(this.absoluteMinPixelNumber * realPixelScreenSize.height / realPixelScreenSize.width);
const minGameWidth = Math.sqrt(this.absoluteMinPixelNumber * realPixelScreenSize.width / realPixelScreenSize.height);
// Let's reset the zoom modifier (WARNING this is a SIDE EFFECT in a getter)
this._zoomModifier = realPixelScreenSize.width / minGameWidth / optimalZoomLevel;
return {
game: {
width: minGameWidth,
height: minGameHeight,
},
real: {
width: realPixelScreenSize.width,
height: realPixelScreenSize.height,
}
}
}
return {
game: {
width: gameWidth,
height: gameHeight,
},
real: {
width: Math.ceil(realPixelScreenSize.width / optimalZoomLevel) * optimalZoomLevel,
height: Math.ceil(realPixelScreenSize.height / optimalZoomLevel) * optimalZoomLevel,
}
}
}
/**
* We only accept integer but we make an exception for 1.5
*/
private getOptimalZoomLevel(realPixelNumber: number): number {
const result = Math.sqrt(realPixelNumber / this.minRecommendedGamePixelsNumber);
if (1.5 <= result && result < 2) {
return 1.5
} else {
return Math.floor(result);
}
}
public get zoomModifier(): number {
return this._zoomModifier;
}
public set zoomModifier(zoomModifier: number) {
this._zoomModifier = zoomModifier;
}
}

View File

@ -0,0 +1,47 @@
import {HdpiManager} from "./HdpiManager";
import ScaleManager = Phaser.Scale.ScaleManager;
import {coWebsiteManager} from "../../WebRtc/CoWebsiteManager";
class WaScaleManager {
private hdpiManager: HdpiManager;
private scaleManager!: ScaleManager;
public constructor(private minGamePixelsNumber: number, private absoluteMinPixelNumber: number) {
this.hdpiManager = new HdpiManager(minGamePixelsNumber, absoluteMinPixelNumber);
}
public setScaleManager(scaleManager: ScaleManager) {
this.scaleManager = scaleManager;
}
public applyNewSize() {
const {width, height} = coWebsiteManager.getGameSize();
let devicePixelRatio = 1;
if (window.devicePixelRatio) {
devicePixelRatio = window.devicePixelRatio;
}
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({width: width * devicePixelRatio, height: height * devicePixelRatio});
this.scaleManager.setZoom(realSize.width / gameSize.width / devicePixelRatio);
this.scaleManager.resize(gameSize.width, gameSize.height);
// Override bug in canvas resizing in Phaser. Let's resize the canvas ourselves
const style = this.scaleManager.canvas.style;
style.width = Math.ceil(realSize.width / devicePixelRatio) + 'px';
style.height = Math.ceil(realSize.height / devicePixelRatio) + 'px';
}
public get zoomModifier(): number {
return this.hdpiManager.zoomModifier;
}
public set zoomModifier(zoomModifier: number) {
this.hdpiManager.zoomModifier = zoomModifier;
this.applyNewSize();
}
}
export const waScaleManager = new WaScaleManager(640*480, 196*196);

View File

@ -1,59 +1,59 @@
export class OutlinePipeline extends Phaser.Renderer.WebGL.Pipelines.MultiPipeline {
// the unique id of this pipeline
public static readonly KEY = 'Outline';
// the unique id of this pipeline
public static readonly KEY = 'Outline';
/**
* @param {Phaser.Game} game - the controller of the game instance
*/
constructor(game: Phaser.Game)
{
super({
game: game,
fragShader: `
precision mediump float;
/**
* @param {Phaser.Game} game - the controller of the game instance
*/
constructor(game: Phaser.Game)
{
super({
game: game,
fragShader: `
precision mediump float;
uniform sampler2D uMainSampler;
uniform vec2 uTextureSize;
uniform sampler2D uMainSampler;
uniform vec2 uTextureSize;
varying vec2 outTexCoord;
varying float outTintEffect;
varying vec4 outTint;
varying vec2 outTexCoord;
varying float outTintEffect;
varying vec4 outTint;
void main(void)
{
vec4 texture = texture2D(uMainSampler, outTexCoord);
vec4 texel = vec4(outTint.rgb * outTint.a, outTint.a);
vec4 color = texture;
if (outTintEffect == 0.0)
void main(void)
{
color = texture * texel;
}
else if (outTintEffect == 1.0)
{
color.rgb = mix(texture.rgb, outTint.rgb * outTint.a, texture.a);
color.a = texture.a * texel.a;
}
else if (outTintEffect == 2.0)
{
color = texel;
}
vec4 texture = texture2D(uMainSampler, outTexCoord);
vec4 texel = vec4(outTint.rgb * outTint.a, outTint.a);
vec4 color = texture;
vec2 onePixel = vec2(1.0, 1.0) / uTextureSize;
float upAlpha = texture2D(uMainSampler, outTexCoord + vec2(0.0, onePixel.y)).a;
float leftAlpha = texture2D(uMainSampler, outTexCoord + vec2(-onePixel.x, 0.0)).a;
float downAlpha = texture2D(uMainSampler, outTexCoord + vec2(0.0, -onePixel.y)).a;
float rightAlpha = texture2D(uMainSampler, outTexCoord + vec2(onePixel.x, 0.0)).a;
if (outTintEffect == 0.0)
{
color = texture * texel;
}
else if (outTintEffect == 1.0)
{
color.rgb = mix(texture.rgb, outTint.rgb * outTint.a, texture.a);
color.a = texture.a * texel.a;
}
else if (outTintEffect == 2.0)
{
color = texel;
}
if (texture.a == 0.0 && max(max(upAlpha, downAlpha), max(leftAlpha, rightAlpha)) == 1.0)
{
color = vec4(1.0, 1.0, 0.0, 1.0);
vec2 onePixel = vec2(1.0, 1.0) / uTextureSize;
float upAlpha = texture2D(uMainSampler, outTexCoord + vec2(0.0, onePixel.y)).a;
float leftAlpha = texture2D(uMainSampler, outTexCoord + vec2(-onePixel.x, 0.0)).a;
float downAlpha = texture2D(uMainSampler, outTexCoord + vec2(0.0, -onePixel.y)).a;
float rightAlpha = texture2D(uMainSampler, outTexCoord + vec2(onePixel.x, 0.0)).a;
if (texture.a == 0.0 && max(max(upAlpha, downAlpha), max(leftAlpha, rightAlpha)) == 1.0)
{
color = vec4(1.0, 1.0, 0.0, 1.0);
}
gl_FragColor = color;
}
gl_FragColor = color;
}
`
});
}
`
});
}
}

View File

@ -1,22 +1,41 @@
import {Pinch} from "phaser3-rex-plugins/plugins/gestures.js";
import {waScaleManager} from "../Services/WaScaleManager";
import {GameScene} from "../Game/GameScene";
export class PinchManager {
private scene: Phaser.Scene;
private pinch!: any; // eslint-disable-line
constructor(scene: Phaser.Scene) {
this.scene = scene;
this.pinch = new Pinch(scene);
this.pinch.setDragThreshold(10);
// The "pinch.scaleFactor" value is very sensitive and causes the screen to flicker.
// We are smoothing its value with previous values to prevent the flicking.
let smoothPinch = 1;
this.pinch.on('pinchstart', () => {
smoothPinch = 1;
});
this.pinch.on('pinch', (pinch:any) => { // eslint-disable-line
let newZoom = this.scene.cameras.main.zoom * pinch.scaleFactor;
if (newZoom < 0.25) {
newZoom = 0.25;
} else if(newZoom > 2) {
newZoom = 2;
if (pinch.scaleFactor > 1.2 || pinch.scaleFactor < 0.8) {
// Pinch too fast! Probably a bad measure.
return;
}
smoothPinch = 3/5*smoothPinch + 2/5*pinch.scaleFactor;
if (this.scene instanceof GameScene) {
this.scene.zoomByFactor(smoothPinch);
} else {
waScaleManager.zoomModifier *= smoothPinch;
}
this.scene.cameras.main.setZoom(newZoom);
});
}
}
destroy() {
this.pinch.removeAllListeners();
}
}

View File

@ -1,5 +1,5 @@
import { Direction } from "../../types";
import {GameScene} from "../Game/GameScene";
import type { Direction } from "../../types";
import type {GameScene} from "../Game/GameScene";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {MobileJoystick} from "../Components/MobileJoystick";
@ -54,11 +54,12 @@ export class UserInputManager {
this.Scene = Scene;
this.isInputDisabled = false;
this.initKeyBoardEvent();
this.initMouseWheel();
if (touchScreenManager.supportTouchScreen) {
this.initVirtualJoystick();
}
}
initVirtualJoystick() {
this.joystick = new MobileJoystick(this.Scene);
this.joystick.on("update", () => {
@ -170,4 +171,14 @@ export class UserInputManager {
removeSpaceEventListner(callback : Function){
this.Scene.input.keyboard.removeListener('keyup-SPACE', callback);
}
destroy(): void {
this.joystick?.destroy();
}
private initMouseWheel() {
this.Scene.input.on('wheel', (pointer: unknown, gameObjects: unknown, deltaX: number, deltaY: number, deltaZ: number) => {
this.Scene.zoomByFactor(1 - deltaY / 53 * 0.1);
});
}
}

View File

@ -1,4 +1,4 @@
import {Room} from "../Connexion/Room";
import type {Room} from "../Connexion/Room";
export enum GameConnexionTypes {
anonymous=1,

View File

@ -35,7 +35,7 @@ class CoWebsiteManager {
private resizing: boolean = false;
private cowebsiteMainDom: HTMLDivElement;
private cowebsiteAsideDom: HTMLDivElement;
get width(): number {
return this.cowebsiteDiv.clientWidth;
}
@ -162,13 +162,14 @@ class CoWebsiteManager {
if (allowPolicy) {
iframe.allow = allowPolicy;
}
const onloadPromise = new Promise((resolve) => {
const onloadPromise = new Promise<void>((resolve) => {
iframe.onload = () => resolve();
});
if (allowApi) {
iframeListener.registerIframe(iframe);
}
const onTimeoutPromise = new Promise((resolve) => {
this.cowebsiteMainDom.appendChild(iframe);
const onTimeoutPromise = new Promise<void>((resolve) => {
setTimeout(() => resolve(), 2000);
});
this.currentOperationPromise = this.currentOperationPromise.then(() =>Promise.race([onloadPromise, onTimeoutPromise])).then(() => {

View File

@ -1,6 +1,6 @@
import {HtmlUtils} from "./HtmlUtils";
import {mediaManager, ReportCallback, ShowReportCallBack} from "./MediaManager";
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import type {ShowReportCallBack} from "./MediaManager";
import type {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import {connectionManager} from "../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../Url/UrlManager";
import {iframeListener} from "../Api/IframeListener";

View File

@ -10,9 +10,10 @@ interface jitsiConfigInterface {
}
const getDefaultConfig = () : jitsiConfigInterface => {
const constraints = mediaManager.getConstraintRequestedByUser();
return {
startWithAudioMuted: !mediaManager.constraintsMedia.audio,
startWithVideoMuted: mediaManager.constraintsMedia.video === false,
startWithAudioMuted: !constraints.audio,
startWithVideoMuted: constraints.video === false,
prejoinPageEnabled: false
}
}
@ -71,7 +72,7 @@ class JitsiFactory {
private jitsiApi: any; // eslint-disable-line @typescript-eslint/no-explicit-any
private audioCallback = this.onAudioChange.bind(this);
private videoCallback = this.onVideoChange.bind(this);
private previousConfigMeet? : jitsiConfigInterface;
private previousConfigMeet! : jitsiConfigInterface;
private jitsiScriptLoaded: boolean = false;
/**
@ -136,32 +137,24 @@ class JitsiFactory {
//restore previous config
if(this.previousConfigMeet?.startWithAudioMuted){
mediaManager.disableMicrophone();
await mediaManager.disableMicrophone();
}else{
mediaManager.enableMicrophone();
await mediaManager.enableMicrophone();
}
if(this.previousConfigMeet?.startWithVideoMuted){
mediaManager.disableCamera();
await mediaManager.disableCamera();
}else{
mediaManager.enableCamera();
await mediaManager.enableCamera();
}
}
private onAudioChange({muted}: {muted: boolean}): void {
if (muted && mediaManager.constraintsMedia.audio === true) {
mediaManager.disableMicrophone();
} else if(!muted && mediaManager.constraintsMedia.audio === false) {
mediaManager.enableMicrophone();
}
this.previousConfigMeet.startWithAudioMuted = muted;
}
private onVideoChange({muted}: {muted: boolean}): void {
if (muted && mediaManager.constraintsMedia.video !== false) {
mediaManager.disableCamera();
} else if(!muted && mediaManager.constraintsMedia.video === false) {
mediaManager.enableCamera();
}
this.previousConfigMeet.startWithVideoMuted = muted;
}
private async loadJitsiScript(domain: string): Promise<void> {

View File

@ -1,4 +1,4 @@
import { UserInputManager } from "../Phaser/UserInput/UserInputManager";
import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
import {HtmlUtils} from "./HtmlUtils";
export enum LayoutMode {
@ -325,7 +325,7 @@ class LayoutManager {
public addActionButton(id: string, text: string, callBack: Function, userInputManager: UserInputManager){
//delete previous element
this.removeActionButton(id, userInputManager);
//create div and text html component
const p = document.createElement('p');
p.classList.add('action-body');
@ -349,7 +349,7 @@ class LayoutManager {
userInputManager.addSpaceEventListner(callBack);
}
public removeActionButton(id: string, userInputManager: UserInputManager){
public removeActionButton(id: string, userInputManager?: UserInputManager){
//delete previous element
const previousDiv = this.actionButtonInformation.get(id);
if(previousDiv){
@ -357,10 +357,45 @@ class LayoutManager {
this.actionButtonInformation.delete(id);
}
const previousEventCallback = this.actionButtonTrigger.get(id);
if(previousEventCallback){
if(previousEventCallback && userInputManager){
userInputManager.removeSpaceEventListner(previousEventCallback);
}
}
public addInformation(id: string, text: string, callBack?: Function, userInputManager?: UserInputManager){
//delete previous element
for ( const [key, value] of this.actionButtonInformation ) {
this.removeActionButton(key, userInputManager);
}
//create div and text html component
const p = document.createElement('p');
p.classList.add('action-body');
p.innerText = text;
const div = document.createElement('div');
div.classList.add('action');
div.classList.add(id);
div.id = id;
div.appendChild(p);
this.actionButtonInformation.set(id, div);
const mainContainer = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('main-container');
mainContainer.appendChild(div);
//add trigger action
if(callBack){
div.onpointerdown = () => {
callBack();
this.removeActionButton(id, userInputManager);
};
}
//remove it after 10 sec
setTimeout(() => {
this.removeActionButton(id, userInputManager);
}, 10000)
}
}
const layoutManager = new LayoutManager();

View File

@ -1,9 +1,12 @@
import {DivImportance, layoutManager} from "./LayoutManager";
import {HtmlUtils} from "./HtmlUtils";
import {discussionManager, SendMessageCallback} from "./DiscussionManager";
import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import type {UserInputManager} from "../Phaser/UserInput/UserInputManager";
import {localUserStore} from "../Connexion/LocalUserStore";
import {UserSimplePeerInterface} from "./SimplePeer";
import type {UserSimplePeerInterface} from "./SimplePeer";
import {SoundMeter} from "../Phaser/Components/SoundMeter";
import {DISABLE_NOTIFICATIONS} from "../Enum/EnvironmentVariable";
declare const navigator:any; // eslint-disable-line @typescript-eslint/no-explicit-any
let videoConstraint: boolean|MediaTrackConstraints = {
@ -26,6 +29,7 @@ export type StartScreenSharingCallback = (media: MediaStream) => void;
export type StopScreenSharingCallback = (media: MediaStream) => void;
export type ReportCallback = (message: string) => void;
export type ShowReportCallBack = (userId: string, userName: string|undefined) => void;
export type HelpCameraSettingsCallBack = () => void;
// TODO: Split MediaManager in 2 classes: MediaManagerUI (in charge of HTML) and MediaManager (singleton in charge of the camera only)
export class MediaManager {
@ -40,6 +44,8 @@ export class MediaManager {
microphoneClose: HTMLImageElement;
microphone: HTMLImageElement;
webrtcInAudio: HTMLAudioElement;
//FIX ME SOUNDMETER: check stalability of sound meter calculation
//mySoundMeterElement: HTMLDivElement;
private webrtcOutAudio: HTMLAudioElement;
constraintsMedia : MediaStreamConstraints = {
audio: audioConstraint,
@ -49,6 +55,8 @@ export class MediaManager {
startScreenSharingCallBacks : Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
stopScreenSharingCallBacks : Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
showReportModalCallBacks : Set<ShowReportCallBack> = new Set<ShowReportCallBack>();
helpCameraSettingsCallBacks : Set<HelpCameraSettingsCallBack> = new Set<HelpCameraSettingsCallBack>();
private microphoneBtn: HTMLDivElement;
private cinemaBtn: HTMLDivElement;
private monitorBtn: HTMLDivElement;
@ -56,13 +64,17 @@ export class MediaManager {
private previousConstraint : MediaStreamConstraints;
private focused : boolean = true;
private lastUpdateScene : Date = new Date();
private setTimeOutlastUpdateScene? : NodeJS.Timeout;
private hasCamera = true;
private triggerCloseJistiFrame : Map<String, Function> = new Map<String, Function>();
private userInputManager?: UserInputManager;
//FIX ME SOUNDMETER: check stalability of sound meter calculation
/*private mySoundMeter?: SoundMeter|null;
private soundMeters: Map<string, SoundMeter> = new Map<string, SoundMeter>();
private soundMeterElements: Map<string, HTMLDivElement> = new Map<string, HTMLDivElement>();*/
constructor() {
this.myCamVideo = HtmlUtils.getElementByIdOrFail<HTMLVideoElement>('myCamVideo');
@ -120,11 +132,19 @@ export class MediaManager {
this.previousConstraint = JSON.parse(JSON.stringify(this.constraintsMedia));
this.pingCameraStatus();
this.checkActiveUser(); //todo: desactivated in case of bug
//FIX ME SOUNDMETER: check stalability of sound meter calculation
/*this.mySoundMeterElement = (HtmlUtils.getElementByIdOrFail('mySoundMeter'));
this.mySoundMeterElement.childNodes.forEach((value: ChildNode, index) => {
this.mySoundMeterElement.children.item(index)?.classList.remove('active');
});*/
//Check of ask notification navigator permission
this.getNotification();
}
public setLastUpdateScene(){
this.lastUpdateScene = new Date();
public updateScene(){
//FIX ME SOUNDMETER: check stalability of sound meter calculation
//this.updateSoudMeter();
}
public blurCamera() {
@ -136,6 +156,13 @@ export class MediaManager {
this.disableCamera();
}
/**
* Returns the constraint that the user wants (independently of the visibility / jitsi state...)
*/
public getConstraintRequestedByUser(): MediaStreamConstraints {
return this.previousConstraint ?? this.constraintsMedia;
}
public focusCamera() {
if(this.focused){
return;
@ -178,7 +205,7 @@ export class MediaManager {
}
}
public showGameOverlay(){
public showGameOverlay(): void {
const gameOverlay = HtmlUtils.getElementByIdOrFail('game-overlay');
gameOverlay.classList.add('active');
@ -189,7 +216,7 @@ export class MediaManager {
buttonCloseFrame.removeEventListener('click', functionTrigger);
}
public hideGameOverlay(){
public hideGameOverlay(): void {
const gameOverlay = HtmlUtils.getElementByIdOrFail('game-overlay');
gameOverlay.classList.remove('active');
@ -200,6 +227,11 @@ export class MediaManager {
buttonCloseFrame.addEventListener('click', functionTrigger);
}
public isGameOverlayVisible(): boolean {
const gameOverlay = HtmlUtils.getElementByIdOrFail('game-overlay');
return gameOverlay.classList.contains('active');
}
public updateCameraQuality(value: number) {
this.enableCameraStyle();
const newVideoConstraint = JSON.parse(JSON.stringify(videoConstraint));
@ -211,25 +243,32 @@ export class MediaManager {
});
}
public enableCamera() {
public async enableCamera() {
this.constraintsMedia.video = videoConstraint;
this.getCamera().then((stream: MediaStream) => {
try {
const stream = await this.getCamera()
//TODO show error message tooltip upper of camera button
//TODO message : please check camera permission of your navigator
if(stream.getVideoTracks().length === 0) {
throw Error('Video track is empty, please check camera permission of your navigator')
throw new Error('Video track is empty, please check camera permission of your navigator')
}
this.enableCameraStyle();
this.triggerUpdatedLocalStreamCallbacks(stream);
}).catch((err) => {
} catch(err) {
console.error(err);
this.disableCameraStyle();
});
this.stopCamera();
layoutManager.addInformation('warning', 'Camera access denied. Click here and check navigators permissions.', () => {
this.showHelpCameraSettingsCallBack();
}, this.userInputManager);
}
}
public async disableCamera() {
this.disableCameraStyle();
this.stopCamera();
if (this.constraintsMedia.audio !== false) {
const stream = await this.getCamera();
@ -239,21 +278,27 @@ export class MediaManager {
}
}
public enableMicrophone() {
public async enableMicrophone() {
this.constraintsMedia.audio = audioConstraint;
this.getCamera().then((stream) => {
try {
const stream = await this.getCamera();
//TODO show error message tooltip upper of camera button
//TODO message : please check microphone permission of your navigator
if(stream.getAudioTracks().length === 0) {
if (stream.getAudioTracks().length === 0) {
throw Error('Audio track is empty, please check microphone permission of your navigator')
}
this.enableMicrophoneStyle();
this.triggerUpdatedLocalStreamCallbacks(stream);
}).catch((err) => {
} catch(err) {
console.error(err);
this.disableMicrophoneStyle();
});
layoutManager.addInformation('warning', 'Microphone access denied. Click here and check navigators permissions.', () => {
this.showHelpCameraSettingsCallBack();
}, this.userInputManager);
}
}
public async disableMicrophone() {
@ -298,7 +343,6 @@ export class MediaManager {
this.cinemaBtn.classList.add("disabled");
this.constraintsMedia.video = false;
this.myCamVideo.srcObject = null;
this.stopCamera();
}
private enableMicrophoneStyle(){
@ -324,6 +368,10 @@ export class MediaManager {
this.monitorClose.style.display = "block";
this.monitor.style.display = "none";
this.monitorBtn.classList.remove("enabled");
layoutManager.addInformation('warning', 'Screen sharing access denied. Click here and check navigators permissions.', () => {
this.showHelpCameraSettingsCallBack();
}, this.userInputManager);
});
}
@ -381,7 +429,7 @@ export class MediaManager {
}
private _startScreenCapture() {
if (navigator.getDisplayMedia) {
if (navigator.getDisplayMedia) {
return navigator.getDisplayMedia({video: true});
} else if (navigator.mediaDevices.getDisplayMedia) {
return navigator.mediaDevices.getDisplayMedia({video: true});
@ -402,13 +450,16 @@ export class MediaManager {
}
}
return this.getLocalStream().catch(() => {
console.info('Error get camera, trying with video option at null');
return this.getLocalStream().catch((err) => {
console.info('Error get camera, trying with video option at null =>', err);
this.disableCameraStyle();
this.stopCamera();
return this.getLocalStream().then((stream : MediaStream) => {
this.hasCamera = false;
return stream;
}).catch((err) => {
this.disableMicrophoneStyle();
console.info("error get media ", this.constraintsMedia.video, this.constraintsMedia.audio, err);
throw err;
});
@ -425,6 +476,13 @@ export class MediaManager {
return navigator.mediaDevices.getUserMedia(this.constraintsMedia).then((stream : MediaStream) => {
this.localStream = stream;
this.myCamVideo.srcObject = this.localStream;
//FIX ME SOUNDMETER: check stalability of sound meter calculation
/*this.mySoundMeter = null;
if(this.constraintsMedia.audio){
this.mySoundMeter = new SoundMeter();
this.mySoundMeter.connectToSource(stream, new AudioContext());
}*/
return stream;
}).catch((err: Error) => {
throw err;
@ -451,6 +509,7 @@ export class MediaManager {
track.stop();
}
}
//this.mySoundMeter?.stop();
}
setCamera(id: string): Promise<MediaStream> {
@ -496,11 +555,18 @@ export class MediaManager {
</button>
<video id="${userId}" autoplay></video>
<img src="resources/logos/blockSign.svg" id="blocking-${userId}" class="block-logo">
<div id="soundMeter-${userId}" class="sound-progress">
<span></span>
<span></span>
<span></span>
<span></span>
<span></span>
</div>
</div>
`;
layoutManager.add(DivImportance.Normal, userId, html);
this.remoteVideo.set(userId, HtmlUtils.getElementByIdOrFail<HTMLVideoElement>(userId));
//permit to create participant in discussion part
@ -518,7 +584,7 @@ export class MediaManager {
showReportUser();
});
}
addScreenSharingActiveVideo(userId: string, divImportance: DivImportance = DivImportance.Important){
userId = this.getScreenSharingId(userId);
@ -544,7 +610,7 @@ export class MediaManager {
}
element.classList.add('active') //todo: why does a method 'disable' add a class 'active'?
}
enabledMicrophoneByUserId(userId: number){
const element = document.getElementById(`microphone-${userId}`);
if(!element){
@ -552,7 +618,7 @@ export class MediaManager {
}
element.classList.remove('active') //todo: why does a method 'enable' remove a class 'active'?
}
disabledVideoByUserId(userId: number) {
let element = document.getElementById(`${userId}`);
if (element) {
@ -563,7 +629,7 @@ export class MediaManager {
element.style.display = "block";
}
}
enabledVideoByUserId(userId: number){
let element = document.getElementById(`${userId}`);
if(element){
@ -585,6 +651,13 @@ export class MediaManager {
throw `Unable to find video for ${userId}`;
}
remoteVideo.srcObject = stream;
//FIX ME SOUNDMETER: check stalability of sound meter calculation
//sound metter
/*const soundMeter = new SoundMeter();
soundMeter.connectToSource(stream, new AudioContext());
this.soundMeters.set(userId, soundMeter);
this.soundMeterElements.set(userId, HtmlUtils.getElementByIdOrFail<HTMLImageElement>('soundMeter-'+userId));*/
}
addStreamRemoteScreenSharing(userId: string, stream : MediaStream){
// In the case of screen sharing (going both ways), we may need to create the HTML element if it does not exist yet
@ -595,18 +668,23 @@ export class MediaManager {
this.addStreamRemoteVideo(this.getScreenSharingId(userId), stream);
}
removeActiveVideo(userId: string){
layoutManager.remove(userId);
this.remoteVideo.delete(userId);
//FIX ME SOUNDMETER: check stalability of sound meter calculation
/*this.soundMeters.get(userId)?.stop();
this.soundMeters.delete(userId);
this.soundMeterElements.delete(userId);*/
//permit to remove user in discussion part
this.removeParticipant(userId);
}
removeActiveScreenSharingVideo(userId: string) {
this.removeActiveVideo(this.getScreenSharingId(userId))
}
playWebrtcOutSound(): void {
this.webrtcOutAudio.play();
}
@ -652,7 +730,7 @@ export class MediaManager {
const connnectingSpinnerDiv = element.getElementsByClassName('connecting-spinner').item(0) as HTMLDivElement|null;
return connnectingSpinnerDiv;
}
private getColorByString(str: String) : String|null {
let hash = 0;
if (str.length === 0) return null;
@ -717,28 +795,91 @@ export class MediaManager {
}
public setUserInputManager(userInputManager : UserInputManager){
this.userInputManager = userInputManager;
discussionManager.setUserInputManager(userInputManager);
}
//check if user is active
private checkActiveUser(){
if(this.setTimeOutlastUpdateScene){
clearTimeout(this.setTimeOutlastUpdateScene);
}
this.setTimeOutlastUpdateScene = setTimeout(() => {
const now = new Date();
//if last update is more of 10 sec
if( (now.getTime() - this.lastUpdateScene.getTime()) > 10000) {
this.blurCamera();
}else{
this.focusCamera();
}
this.checkActiveUser();
}, this.focused ? 10000 : 1000);
}
public setShowReportModalCallBacks(callback: ShowReportCallBack){
this.showReportModalCallBacks.add(callback);
}
public setHelpCameraSettingsCallBack(callback: HelpCameraSettingsCallBack){
this.helpCameraSettingsCallBacks.add(callback);
}
private showHelpCameraSettingsCallBack(){
for(const callBack of this.helpCameraSettingsCallBacks){
callBack();
}
}
//FIX ME SOUNDMETER: check stalability of sound meter calculation
/*updateSoudMeter(){
try{
const volume = parseInt(((this.mySoundMeter ? this.mySoundMeter.getVolume() : 0) / 10).toFixed(0));
this.setVolumeSoundMeter(volume, this.mySoundMeterElement);
for(const indexUserId of this.soundMeters.keys()){
const soundMeter = this.soundMeters.get(indexUserId);
const soundMeterElement = this.soundMeterElements.get(indexUserId);
if(!soundMeter || !soundMeterElement){
return;
}
const volumeByUser = parseInt((soundMeter.getVolume() / 10).toFixed(0));
this.setVolumeSoundMeter(volumeByUser, soundMeterElement);
}
}catch(err){
//console.error(err);
}
}*/
private setVolumeSoundMeter(volume: number, element: HTMLDivElement){
if(volume <= 0 && !element.classList.contains('active')){
return;
}
element.classList.remove('active');
if(volume <= 0){
return;
}
element.classList.add('active');
element.childNodes.forEach((value: ChildNode, index) => {
const elementChildre = element.children.item(index);
if(!elementChildre){
return;
}
elementChildre.classList.remove('active');
if((index +1) > volume){
return;
}
elementChildre.classList.add('active');
});
}
public getNotification(){
//Get notification
if (!DISABLE_NOTIFICATIONS && window.Notification && Notification.permission !== "granted") {
Notification.requestPermission().catch((err) => {
console.error(`Notification permission error`, err);
});
}
}
public createNotification(userName: string){
if(this.focused){
return;
}
if (window.Notification && Notification.permission === "granted") {
const title = 'WorkAdventure';
const options = {
body: `Hi! ${userName} wants to discuss with you, don't be afraid!`,
icon: '/resources/logos/logo-WA-min.png',
image: '/resources/logos/logo-WA-min.png',
badge: '/resources/logos/logo-WA-min.png',
};
new Notification(title, options);
//new Notification(`Hi! ${userName} wants to discuss with you, don't be afraid!`);
}
}
}
export const mediaManager = new MediaManager();

View File

@ -1,9 +1,9 @@
import * as SimplePeerNamespace from "simple-peer";
import type * as SimplePeerNamespace from "simple-peer";
import {mediaManager} from "./MediaManager";
import {STUN_SERVER, TURN_SERVER, TURN_USER, TURN_PASSWORD} from "../Enum/EnvironmentVariable";
import {RoomConnection} from "../Connexion/RoomConnection";
import type {RoomConnection} from "../Connexion/RoomConnection";
import {MESSAGE_TYPE_CONSTRAINT} from "./VideoPeer";
import {UserSimplePeerInterface} from "./SimplePeer";
import type {UserSimplePeerInterface} from "./SimplePeer";
const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
@ -22,7 +22,7 @@ export class ScreenSharingPeer extends Peer {
constructor(user: UserSimplePeerInterface, initiator: boolean, private connection: RoomConnection) {
super({
initiator: initiator ? initiator : false,
reconnectTimer: 10000,
//reconnectTimer: 10000,
config: {
iceServers: [
{

View File

@ -1,4 +1,4 @@
import {
import type {
WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
} from "../Connexion/ConnexionModels";
@ -10,7 +10,7 @@ import {
} from "./MediaManager";
import {ScreenSharingPeer} from "./ScreenSharingPeer";
import {MESSAGE_TYPE_BLOCKED, MESSAGE_TYPE_CONSTRAINT, MESSAGE_TYPE_MESSAGE, VideoPeer} from "./VideoPeer";
import {RoomConnection} from "../Connexion/RoomConnection";
import type {RoomConnection} from "../Connexion/RoomConnection";
import {connectionManager} from "../Connexion/ConnectionManager";
import {GameConnexionTypes} from "../Url/UrlManager";
import {blackListManager} from "./BlackListManager";
@ -82,15 +82,11 @@ export class SimplePeer {
});
mediaManager.showGameOverlay();
mediaManager.getCamera().then(() => {
mediaManager.getCamera().finally(() => {
//receive message start
this.Connection.receiveWebrtcStart((message: UserSimplePeerInterface) => {
this.receiveWebrtcStart(message);
});
}).catch((err) => {
console.error("err", err);
});
this.Connection.disconnectMessage((data: WebRtcDisconnectMessageInterface): void => {
@ -162,6 +158,11 @@ export class SimplePeer {
this.sendLocalScreenSharingStreamToUser(user.userId);
}
});
//Create a notification for first user in circle discussion
if(this.PeerConnectionArray.size === 0){
mediaManager.createNotification(user.name??'');
}
this.PeerConnectionArray.set(user.userId, peer);
for (const peerConnectionListener of this.peerConnectionListeners) {

View File

@ -1,10 +1,10 @@
import * as SimplePeerNamespace from "simple-peer";
import type * as SimplePeerNamespace from "simple-peer";
import {mediaManager} from "./MediaManager";
import {STUN_SERVER, TURN_PASSWORD, TURN_SERVER, TURN_USER} from "../Enum/EnvironmentVariable";
import {RoomConnection} from "../Connexion/RoomConnection";
import type {RoomConnection} from "../Connexion/RoomConnection";
import {blackListManager} from "./BlackListManager";
import {Subscription} from "rxjs";
import {UserSimplePeerInterface} from "./SimplePeer";
import type {Subscription} from "rxjs";
import type {UserSimplePeerInterface} from "./SimplePeer";
const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
@ -28,7 +28,7 @@ export class VideoPeer extends Peer {
constructor(public user: UserSimplePeerInterface, initiator: boolean, private connection: RoomConnection) {
super({
initiator: initiator ? initiator : false,
reconnectTimer: 10000,
//reconnectTimer: 10000,
config: {
iceServers: [
{

View File

@ -1,14 +1,14 @@
import {ChatEvent, isChatEvent} from "./Api/Events/ChatEvent";
import {isIframeEventWrapper} from "./Api/Events/IframeEvent";
import {isUserInputChatEvent, UserInputChatEvent} from "./Api/Events/UserInputChatEvent";
import {Subject} from "rxjs";
import {EnterLeaveEvent, isEnterLeaveEvent} from "./Api/Events/EnterLeaveEvent";
import {OpenPopupEvent} from "./Api/Events/OpenPopupEvent";
import {isButtonClickedEvent} from "./Api/Events/ButtonClickedEvent";
import {ClosePopupEvent, isClosePopupEvent} from "./Api/Events/ClosePopupEvent";
import {OpenTabEvent} from "./Api/Events/OpenTabEvent";
import {GoToPageEvent} from "./Api/Events/GoToPageEvent";
import {OpenCoWebSiteEvent} from "./Api/Events/OpenCoWebSiteEvent";
import type { ChatEvent } from "./Api/Events/ChatEvent";
import { isIframeResponseEventWrapper } from "./Api/Events/IframeEvent";
import { isUserInputChatEvent, UserInputChatEvent } from "./Api/Events/UserInputChatEvent";
import { Subject } from "rxjs";
import { EnterLeaveEvent, isEnterLeaveEvent } from "./Api/Events/EnterLeaveEvent";
import type { OpenPopupEvent } from "./Api/Events/OpenPopupEvent";
import { isButtonClickedEvent } from "./Api/Events/ButtonClickedEvent";
import type { ClosePopupEvent } from "./Api/Events/ClosePopupEvent";
import type { OpenTabEvent } from "./Api/Events/OpenTabEvent";
import type { GoToPageEvent } from "./Api/Events/GoToPageEvent";
import type { OpenCoWebSiteEvent } from "./Api/Events/OpenCoWebSiteEvent";
import {ExitUrlEvent} from "./Api/Events/ExitUrlEvent";
interface WorkAdventureApi {
@ -22,11 +22,11 @@ interface WorkAdventureApi {
goToPage(url: string): void;
openCoWebSite(url: string): void;
closeCoWebSite(): void;
disablePlayerControl(): void;
restorePlayerControl(): void;
disablePlayerControls(): void;
restorePlayerControls(): void;
displayBubble(): void;
removeBubble(): void;
exitUrl(url : string): void;
exitUrl(url : string) : void;
}
declare global {
@ -94,26 +94,26 @@ window.WA = {
'author': author
} as ChatEvent
}, '*');
},
},
closeChatMessage(): void {
window.parent.postMessage({
"type": 'closeChatMessage'
}, '*');
},
disablePlayerControl(): void {
window.parent.postMessage({'type': 'disablePlayerControl'}, '*');
disablePlayerControls(): void {
window.parent.postMessage({ 'type': 'disablePlayerControls' }, '*');
},
restorePlayerControl(): void {
window.parent.postMessage({'type': 'restorePlayerControl'}, '*');
restorePlayerControls(): void {
window.parent.postMessage({ 'type': 'restorePlayerControls' }, '*');
},
displayBubble(): void {
window.parent.postMessage({'type': 'displayBubble'}, '*');
window.parent.postMessage({ 'type': 'displayBubble' }, '*');
},
removeBubble(): void {
window.parent.postMessage({'type': 'removeBubble'}, '*');
window.parent.postMessage({ 'type': 'removeBubble' }, '*');
},
openTab(url: string): void {
@ -134,10 +134,10 @@ window.WA = {
}, '*');
},
openCoWebSite(url: string): void {
openCoWebSite(url : string) : void{
window.parent.postMessage({
"type": 'openCoWebSite',
"data": {
"type" : 'openCoWebSite',
"data" : {
url
} as OpenCoWebSiteEvent
}, '*');
@ -155,9 +155,9 @@ window.WA = {
const btnMap = new Map<number, () => void>();
popupCallbacks.set(popupId, btnMap);
let id = 0;
for(const button of buttons) {
for (const button of buttons) {
const callback = button.callback;
if(callback) {
if (callback) {
btnMap.set(id, () => {
callback(popup);
});
@ -166,7 +166,7 @@ window.WA = {
}
if(input) {
this.disablePlayerControl();
this.disablePlayerControls();
}
window.parent.postMessage({
@ -198,7 +198,7 @@ window.WA = {
},
onEnterZone(name: string, callback: () => void): void {
let subject = enterStreams.get(name);
if(subject === undefined) {
if (subject === undefined) {
subject = new Subject<EnterLeaveEvent>();
enterStreams.set(name, subject);
}
@ -206,7 +206,7 @@ window.WA = {
},
onLeaveZone(name: string, callback: () => void): void {
let subject = leaveStreams.get(name);
if(subject === undefined) {
if (subject === undefined) {
subject = new Subject<EnterLeaveEvent>();
leaveStreams.set(name, subject);
}
@ -223,26 +223,26 @@ window.WA = {
}
window.addEventListener('message', message => {
if(message.source !== window.parent) {
if (message.source !== window.parent) {
return; // Skip message in this event listener
}
const payload = message.data;
console.log(payload);
console.debug(payload);
if(isIframeEventWrapper(payload)) {
if (isIframeResponseEventWrapper(payload)) {
const payloadData = payload.data;
if(payload.type === 'userInputChat' && isUserInputChatEvent(payloadData)) {
if (payload.type === 'userInputChat' && isUserInputChatEvent(payloadData)) {
userInputChatStream.next(payloadData);
} else if(payload.type === 'enterEvent' && isEnterLeaveEvent(payloadData)) {
} else if (payload.type === 'enterEvent' && isEnterLeaveEvent(payloadData)) {
enterStreams.get(payloadData.name)?.next();
} else if(payload.type === 'leaveEvent' && isEnterLeaveEvent(payloadData)) {
} else if (payload.type === 'leaveEvent' && isEnterLeaveEvent(payloadData)) {
leaveStreams.get(payloadData.name)?.next();
} else if(payload.type === 'buttonClickedEvent' && isButtonClickedEvent(payloadData)) {
} else if (payload.type === 'buttonClickedEvent' && isButtonClickedEvent(payloadData)) {
const callback = popupCallbacks.get(payloadData.popupId)?.get(payloadData.buttonId);
const popup = popups.get(payloadData.popupId);
if(popup === undefined) {
if (popup === undefined) {
throw new Error('Could not find popup with ID "' + payloadData.popupId + '"');
}
if(callback) {

View File

@ -2,7 +2,7 @@ import 'phaser';
import GameConfig = Phaser.Types.Core.GameConfig;
import "../dist/resources/style/index.scss";
import {DEBUG_MODE, RESOLUTION} from "./Enum/EnvironmentVariable";
import {DEBUG_MODE, isMobile} from "./Enum/EnvironmentVariable";
import {LoginScene} from "./Phaser/Login/LoginScene";
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
@ -17,6 +17,10 @@ import {HelpCameraSettingsScene} from "./Phaser/Menu/HelpCameraSettingsScene";
import {localUserStore} from "./Connexion/LocalUserStore";
import {ErrorScene} from "./Phaser/Reconnecting/ErrorScene";
import {iframeListener} from "./Api/IframeListener";
import { SelectCharacterMobileScene } from './Phaser/Login/SelectCharacterMobileScene';
import {HdpiManager} from "./Phaser/Services/HdpiManager";
import {waScaleManager} from "./Phaser/Services/WaScaleManager";
import {Game} from "./Phaser/Game/Game";
const {width, height} = coWebsiteManager.getGameSize();
@ -67,23 +71,31 @@ switch (phaserMode) {
throw new Error('phaserMode parameter must be one of "auto", "canvas" or "webgl"');
}
const hdpiManager = new HdpiManager(640*480, 196*196);
const { game: gameSize, real: realSize } = hdpiManager.getOptimalGameSize({width, height});
const config: GameConfig = {
type: mode,
title: "WorkAdventure",
width: width / RESOLUTION,
height: height / RESOLUTION,
parent: "game",
scene: [EntryScene,
scale: {
parent: "game",
width: gameSize.width,
height: gameSize.height,
zoom: realSize.width / gameSize.width,
autoRound: true,
resizeInterval: 999999999999
},
scene: [EntryScene,
LoginScene,
SelectCharacterScene,
SelectCompanionScene,
EnableCameraScene,
ReconnectingScene,
ErrorScene,
CustomizeScene,
MenuScene,
isMobile() ? SelectCharacterMobileScene : SelectCharacterScene,
SelectCompanionScene,
EnableCameraScene,
ReconnectingScene,
ErrorScene,
CustomizeScene,
MenuScene,
HelpCameraSettingsScene],
zoom: RESOLUTION,
//resolution: window.devicePixelRatio / 2,
fps: fps,
dom: {
createContainer: true
@ -99,6 +111,8 @@ const config: GameConfig = {
debug: DEBUG_MODE,
}
},
// Instruct systems with 2 GPU to choose the low power one. We don't need that extra power and we want to save battery
powerPreference: "low-power",
callbacks: {
postBoot: game => {
// Commented out to try to fix MacOS bug
@ -110,12 +124,15 @@ const config: GameConfig = {
}
};
const game = new Phaser.Game(config);
//const game = new Phaser.Game(config);
const game = new Game(config);
waScaleManager.setScaleManager(game.scale);
window.addEventListener('resize', function (event) {
coWebsiteManager.resetStyle();
const {width, height} = coWebsiteManager.getGameSize();
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
waScaleManager.applyNewSize();
// Let's trigger the onResize method of any active scene that is a ResizableScene
for (const scene of game.scene.getScenes(true)) {
@ -126,8 +143,7 @@ window.addEventListener('resize', function (event) {
});
coWebsiteManager.onResize.subscribe(() => {
const {width, height} = coWebsiteManager.getGameSize();
game.scale.resize(width / RESOLUTION, height / RESOLUTION);
waScaleManager.applyNewSize();
});
iframeListener.init();

View File

@ -4,9 +4,9 @@ declare module 'phaser3-rex-plugins/plugins/virtualjoystick.js' {
export default content;
}
declare module 'phaser3-rex-plugins/plugins/gestures-plugin.js' {
const content: any; // eslint-disable-line
const content: any; // eslint-disable-line
export default content;
}
declare module 'phaser3-rex-plugins/plugins/gestures.js' {
export const Pinch: any; // eslint-disable-line
}
}

View File

@ -1,4 +1,4 @@
import Phaser from "phaser";
import type Phaser from "phaser";
export type CursorKey = {
isDown: boolean

View File

@ -19,9 +19,6 @@ describe("isUserNameValid()", () => {
it("should not validate spaces", () => {
expect(isUserNameValid(' ')).toBe(false);
});
it("should not validate numbers", () => {
expect(isUserNameValid('a12')).toBe(false);
});
it("should not validate special characters", () => {
expect(isUserNameValid('a&-')).toBe(false);
});
@ -42,4 +39,4 @@ describe("areCharacterLayersValid()", () => {
it("should not validate empty strings", () => {
expect(areCharacterLayersValid(['', 'male1'])).toBe(false);
});
});
});

View File

@ -0,0 +1,55 @@
import "jasmine";
import {HdpiManager} from "../../../src/Phaser/Services/HdpiManager";
describe("Test HdpiManager", () => {
it("should match screen size if size is too small.", () => {
const hdpiManager = new HdpiManager(640*480, 64*64);
const result = hdpiManager.getOptimalGameSize({ width: 320, height: 200 });
expect(result.game.width).toEqual(320);
expect(result.game.height).toEqual(200);
expect(result.real.width).toEqual(320);
expect(result.real.height).toEqual(200);
});
it("should match multiple just above.", () => {
const hdpiManager = new HdpiManager(640*480, 64*64);
let result = hdpiManager.getOptimalGameSize({ width: 960, height: 600 });
expect(result.game.width).toEqual(960);
expect(result.game.height).toEqual(600);
result = hdpiManager.getOptimalGameSize({ width: 640 * 2 + 50, height: 480 * 2 + 50 });
expect(result.game.width).toEqual(Math.ceil((640 * 2 + 50) / 2));
expect(result.game.height).toEqual((480 * 2 + 50) / 2);
result = hdpiManager.getOptimalGameSize({ width: 640 * 3 + 50, height: 480 * 3 + 50 });
expect(result.game.width).toEqual(Math.ceil((640 * 3 + 50) / 3));
expect(result.game.height).toEqual(Math.ceil((480 * 3 + 50) / 3));
expect(result.real.width).toEqual(result.game.width * 3);
expect(result.real.height).toEqual(result.game.height * 3);
});
it("should not zoom in too much.", () => {
const hdpiManager = new HdpiManager(640*480, 64*64);
hdpiManager.zoomModifier = 11;
const result = hdpiManager.getOptimalGameSize({ width: 640, height: 640 });
expect(result.game.width).toEqual(64);
expect(result.game.height).toEqual(64);
expect(hdpiManager.zoomModifier).toEqual(10);
});
it("should not zoom out too much.", () => {
const hdpiManager = new HdpiManager(640*480, 64*64);
hdpiManager.zoomModifier = 1/10;
const result = hdpiManager.getOptimalGameSize({ width: 1280, height: 768 });
expect(result.game.width).toEqual(1280);
expect(result.game.height).toEqual(768);
expect(hdpiManager.zoomModifier).toEqual(2 / 3);
});
});

View File

@ -4,13 +4,15 @@
"sourceMap": true,
"moduleResolution": "node",
"module": "CommonJS",
"target": "ES2015",
"target": "ES2017",
"declaration": false,
"downlevelIteration": true,
"jsx": "react",
"allowJs": true,
"esModuleInterop": true,
"importsNotUsedAsValues": "preserve",
"strict": true, /* Enable all strict type-checking options. */
"noImplicitAny": true, /* Raise error on expressions and declarations with an implied 'any' type. */
"strictNullChecks": true, /* Enable strict null checks. */

View File

@ -1,14 +1,23 @@
import type {Configuration} from "webpack";
import type WebpackDevServer from "webpack-dev-server";
const path = require('path');
const webpack = require('webpack');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');
const NodePolyfillPlugin = require("node-polyfill-webpack-plugin")
const mode = process.env.NODE_ENV ?? 'development';
const isProduction = mode === 'production';
const isDevelopment = !isProduction;
module.exports = {
entry: {
'main': './src/index.ts',
'iframe_api': './src/iframe_api.ts'
},
devtool: 'inline-source-map',
mode: mode,
devtool: isDevelopment ? 'inline-source-map' : 'source-map',
devServer: {
contentBase: './dist',
host: '0.0.0.0',
@ -41,14 +50,14 @@ module.exports = {
filename: (pathData) => {
// Add a content hash only for the main bundle.
// We want the iframe_api.js file to keep its name as it will be referenced from outside iframes.
return pathData.chunk.name === 'main' ? 'js/[name].[contenthash].js': '[name].js';
return pathData.chunk?.name === 'main' ? 'js/[name].[contenthash].js': '[name].js';
},
path: path.resolve(__dirname, 'dist'),
publicPath: '/'
},
externals:[
/*externals:[
require('webpack-require-http')
],
],*/
plugins: [
new MiniCssExtractPlugin({filename: 'style.[contenthash].css'}),
new HtmlWebpackPlugin(
@ -69,8 +78,11 @@ module.exports = {
new webpack.ProvidePlugin({
Phaser: 'phaser'
}),
new NodePolyfillPlugin(),
new webpack.EnvironmentPlugin({
'API_URL': null,
'SKIP_RENDER_OPTIMIZATIONS': false,
'DISABLE_NOTIFICATIONS': false,
'PUSHER_URL': undefined,
'UPLOADER_URL': null,
'ADMIN_URL': null,
@ -81,8 +93,10 @@ module.exports = {
'TURN_PASSWORD': null,
'JITSI_URL': null,
'JITSI_PRIVATE_MODE': null,
'START_ROOM_URL': null
'START_ROOM_URL': null,
'MAX_USERNAME_LENGTH': 8,
'MAX_PER_GROUP': 4
})
],
};
} as Configuration & WebpackDevServer.Configuration;

View File

@ -1,7 +0,0 @@
const merge = require('webpack-merge');
const common = require('./webpack.config.js');
module.exports = merge(common, {
mode: 'production',
devtool: 'source-map'
});

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@ -25,7 +25,7 @@ function launchTuto (){
label: "Got it!",
className : "success",callback:(popup2 => {
popup2.close();
WA.restorePlayerControl();
WA.restorePlayerControls();
})
}
])
@ -36,7 +36,7 @@ function launchTuto (){
}
}
]);
WA.disablePlayerControl();
WA.disablePlayerControls();
}

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@ -24,7 +24,7 @@
{
"name":"exitUrl",
"type":"string",
"value":"\/@\/tcm\/workadventure\/floor0"
"value":"\/@\/tcm\/workadventure\/wa-village"
}],
"type":"tilelayer",
"visible":true,

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maps/Village/logo-WA.png Normal file

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