merged develop

This commit is contained in:
Hanusiak Piotr
2022-02-02 14:32:57 +01:00
25 changed files with 624 additions and 153 deletions
+80 -24
View File
@@ -15,6 +15,8 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Unsubscriber, Writable, writable } from "svelte/store";
import { createColorStore } from "../../Stores/OutlineColorStore";
import type { OutlineableInterface } from "../Game/OutlineableInterface";
import type CancelablePromise from "cancelable-promise";
const playerNameY = -25;
@@ -28,15 +30,16 @@ interface AnimationData {
const interactiveRadius = 35;
export abstract class Character extends Container {
export abstract class Character extends Container implements OutlineableInterface {
private bubble: SpeechBubble | null = null;
private readonly playerName: Text;
private readonly playerNameText: Text;
private readonly iconTalk: Phaser.GameObjects.Image;
public PlayerValue: string;
public playerName: string;
public sprites: Map<string, Sprite>;
protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
//private teleportation: Sprite;
private invisible: boolean;
private clickable: boolean;
public companion?: Companion;
private emote: Phaser.GameObjects.DOMElement | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
@@ -44,12 +47,13 @@ export abstract class Character extends Container {
private readonly _pictureStore: Writable<string | undefined>;
private readonly outlineColorStore = createColorStore();
private readonly outlineColorStoreUnsubscribe: Unsubscriber;
private texturePromise: CancelablePromise<string[] | void> | undefined;
constructor(
scene: GameScene,
x: number,
y: number,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
name: string,
direction: PlayerAnimationDirections,
moving: boolean,
@@ -60,14 +64,15 @@ export abstract class Character extends Container {
) {
super(scene, x, y /*, texture, frame*/);
this.scene = scene;
this.PlayerValue = name;
this.playerName = name;
this.invisible = true;
this.clickable = false;
this.sprites = new Map<string, Sprite>();
this._pictureStore = writable(undefined);
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise
this.texturePromise = texturesPromise
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
@@ -82,9 +87,12 @@ export abstract class Character extends Container {
this.invisible = false;
this.playAnimation(direction, moving);
});
})
.finally(() => {
this.texturePromise = undefined;
});
this.playerName = new Text(scene, 0, playerNameY, name, {
this.playerNameText = new Text(scene, 0, playerNameY, name, {
fontFamily: '"Press Start 2P"',
fontSize: "8px",
strokeThickness: 2,
@@ -95,8 +103,6 @@ export abstract class Character extends Container {
fontSize: 35,
},
});
this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerName);
this.iconTalk = new Phaser.GameObjects.Image(scene, 0, -45, 'iconTalk')
.setScale(0.15)
@@ -109,21 +115,18 @@ export abstract class Character extends Container {
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
this.on("pointerover", () => {
this.outlineColorStore.pointerOver();
});
this.on("pointerout", () => {
this.outlineColorStore.pointerOut();
});
}
this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerNameText);
this.setClickable(isClickable);
this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
if (color === undefined) {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.remove(this.playerNameText);
} else {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.add(this.playerName, {
this.getOutlinePlugin()?.remove(this.playerNameText);
this.getOutlinePlugin()?.add(this.playerNameText, {
thickness: 2,
outlineColor: color,
});
@@ -146,6 +149,34 @@ export abstract class Character extends Container {
}
}
public setClickable(clickable: boolean = true): void {
if (this.clickable === clickable) {
return;
}
this.clickable = clickable;
if (clickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
return;
}
this.disableInteractive();
}
public isClickable() {
return this.clickable;
}
public getPosition(): { x: number; y: number } {
return { x: this.x, y: this.y };
}
public getObjectToOutline(): Phaser.GameObjects.GameObject {
return this.playerNameText;
}
private async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
@@ -336,6 +367,7 @@ export abstract class Character extends Container {
this.scene.sys.updateList.remove(sprite);
}
}
this.texturePromise?.cancel();
this.list.forEach((objectContaining) => objectContaining.destroy());
this.outlineColorStoreUnsubscribe();
super.destroy();
@@ -418,18 +450,42 @@ export abstract class Character extends Container {
private destroyEmote() {
this.emote?.destroy();
this.emote = null;
this.playerName.setVisible(true);
this.playerNameText.setVisible(true);
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
public setOutlineColor(color: number): void {
this.outlineColorStore.setColor(color);
public setFollowOutlineColor(color: number): void {
this.outlineColorStore.setFollowColor(color);
}
public removeOutlineColor(): void {
this.outlineColorStore.removeColor();
public removeFollowOutlineColor(): void {
this.outlineColorStore.removeFollowColor();
}
public setApiOutlineColor(color: number): void {
this.outlineColorStore.setApiColor(color);
}
public removeApiOutlineColor(): void {
this.outlineColorStore.removeApiColor();
}
public pointerOverOutline(): void {
this.outlineColorStore.pointerOver();
}
public pointerOutOutline(): void {
this.outlineColorStore.pointerOut();
}
public characterCloseByOutline(): void {
this.outlineColorStore.characterCloseBy();
}
public characterFarAwayOutline(): void {
this.outlineColorStore.characterFarAway();
}
}