merged develop
This commit is contained in:
@@ -15,6 +15,8 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
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import type { PictureStore } from "../../Stores/PictureStore";
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import { Unsubscriber, Writable, writable } from "svelte/store";
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import { createColorStore } from "../../Stores/OutlineColorStore";
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import type { OutlineableInterface } from "../Game/OutlineableInterface";
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import type CancelablePromise from "cancelable-promise";
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const playerNameY = -25;
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@@ -28,15 +30,16 @@ interface AnimationData {
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const interactiveRadius = 35;
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export abstract class Character extends Container {
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export abstract class Character extends Container implements OutlineableInterface {
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private bubble: SpeechBubble | null = null;
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private readonly playerName: Text;
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private readonly playerNameText: Text;
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private readonly iconTalk: Phaser.GameObjects.Image;
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public PlayerValue: string;
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public playerName: string;
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public sprites: Map<string, Sprite>;
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protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
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//private teleportation: Sprite;
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private invisible: boolean;
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private clickable: boolean;
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public companion?: Companion;
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private emote: Phaser.GameObjects.DOMElement | null = null;
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private emoteTween: Phaser.Tweens.Tween | null = null;
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@@ -44,12 +47,13 @@ export abstract class Character extends Container {
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private readonly _pictureStore: Writable<string | undefined>;
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private readonly outlineColorStore = createColorStore();
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private readonly outlineColorStoreUnsubscribe: Unsubscriber;
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private texturePromise: CancelablePromise<string[] | void> | undefined;
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constructor(
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scene: GameScene,
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x: number,
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y: number,
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texturesPromise: Promise<string[]>,
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texturesPromise: CancelablePromise<string[]>,
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name: string,
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direction: PlayerAnimationDirections,
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moving: boolean,
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@@ -60,14 +64,15 @@ export abstract class Character extends Container {
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) {
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super(scene, x, y /*, texture, frame*/);
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this.scene = scene;
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this.PlayerValue = name;
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this.playerName = name;
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this.invisible = true;
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this.clickable = false;
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this.sprites = new Map<string, Sprite>();
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this._pictureStore = writable(undefined);
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//textures are inside a Promise in case they need to be lazyloaded before use.
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texturesPromise
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this.texturePromise = texturesPromise
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.then((textures) => {
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this.addTextures(textures, frame);
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this.invisible = false;
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@@ -82,9 +87,12 @@ export abstract class Character extends Container {
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this.invisible = false;
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this.playAnimation(direction, moving);
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});
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})
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.finally(() => {
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this.texturePromise = undefined;
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});
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this.playerName = new Text(scene, 0, playerNameY, name, {
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this.playerNameText = new Text(scene, 0, playerNameY, name, {
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fontFamily: '"Press Start 2P"',
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fontSize: "8px",
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strokeThickness: 2,
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@@ -95,8 +103,6 @@ export abstract class Character extends Container {
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fontSize: 35,
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},
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});
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this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
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this.add(this.playerName);
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this.iconTalk = new Phaser.GameObjects.Image(scene, 0, -45, 'iconTalk')
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.setScale(0.15)
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@@ -109,21 +115,18 @@ export abstract class Character extends Container {
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hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
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useHandCursor: true,
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});
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this.on("pointerover", () => {
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this.outlineColorStore.pointerOver();
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});
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this.on("pointerout", () => {
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this.outlineColorStore.pointerOut();
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});
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}
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this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
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this.add(this.playerNameText);
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this.setClickable(isClickable);
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this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
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if (color === undefined) {
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this.getOutlinePlugin()?.remove(this.playerName);
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this.getOutlinePlugin()?.remove(this.playerNameText);
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} else {
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this.getOutlinePlugin()?.remove(this.playerName);
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this.getOutlinePlugin()?.add(this.playerName, {
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this.getOutlinePlugin()?.remove(this.playerNameText);
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this.getOutlinePlugin()?.add(this.playerNameText, {
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thickness: 2,
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outlineColor: color,
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});
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@@ -146,6 +149,34 @@ export abstract class Character extends Container {
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}
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}
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public setClickable(clickable: boolean = true): void {
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if (this.clickable === clickable) {
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return;
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}
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this.clickable = clickable;
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if (clickable) {
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this.setInteractive({
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hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
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hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
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useHandCursor: true,
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});
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return;
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}
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this.disableInteractive();
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}
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public isClickable() {
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return this.clickable;
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}
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public getPosition(): { x: number; y: number } {
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return { x: this.x, y: this.y };
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}
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public getObjectToOutline(): Phaser.GameObjects.GameObject {
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return this.playerNameText;
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}
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private async getSnapshot(): Promise<string> {
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const sprites = Array.from(this.sprites.values()).map((sprite) => {
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return { sprite, frame: 1 };
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@@ -336,6 +367,7 @@ export abstract class Character extends Container {
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this.scene.sys.updateList.remove(sprite);
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}
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}
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this.texturePromise?.cancel();
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this.list.forEach((objectContaining) => objectContaining.destroy());
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this.outlineColorStoreUnsubscribe();
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super.destroy();
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@@ -418,18 +450,42 @@ export abstract class Character extends Container {
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private destroyEmote() {
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this.emote?.destroy();
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this.emote = null;
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this.playerName.setVisible(true);
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this.playerNameText.setVisible(true);
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}
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public get pictureStore(): PictureStore {
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return this._pictureStore;
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}
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public setOutlineColor(color: number): void {
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this.outlineColorStore.setColor(color);
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public setFollowOutlineColor(color: number): void {
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this.outlineColorStore.setFollowColor(color);
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}
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public removeOutlineColor(): void {
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this.outlineColorStore.removeColor();
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public removeFollowOutlineColor(): void {
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this.outlineColorStore.removeFollowColor();
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}
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public setApiOutlineColor(color: number): void {
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this.outlineColorStore.setApiColor(color);
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}
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public removeApiOutlineColor(): void {
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this.outlineColorStore.removeApiColor();
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}
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public pointerOverOutline(): void {
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this.outlineColorStore.pointerOver();
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}
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public pointerOutOutline(): void {
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this.outlineColorStore.pointerOut();
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}
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public characterCloseByOutline(): void {
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this.outlineColorStore.characterCloseBy();
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}
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public characterFarAwayOutline(): void {
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this.outlineColorStore.characterFarAway();
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}
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}
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@@ -1,6 +1,7 @@
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import LoaderPlugin = Phaser.Loader.LoaderPlugin;
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import type { CharacterTexture } from "../../Connexion/LocalUser";
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import { BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES } from "./PlayerTextures";
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import CancelablePromise from "cancelable-promise";
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export interface FrameConfig {
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frameWidth: number;
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@@ -30,7 +31,7 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
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export const loadCustomTexture = (
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loaderPlugin: LoaderPlugin,
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texture: CharacterTexture
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): Promise<BodyResourceDescriptionInterface> => {
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): CancelablePromise<BodyResourceDescriptionInterface> => {
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const name = "customCharacterTexture" + texture.id;
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const playerResourceDescriptor: BodyResourceDescriptionInterface = { name, img: texture.url, level: texture.level };
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return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
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@@ -42,8 +43,8 @@ export const loadCustomTexture = (
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export const lazyLoadPlayerCharacterTextures = (
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loadPlugin: LoaderPlugin,
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texturekeys: Array<string | BodyResourceDescriptionInterface>
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): Promise<string[]> => {
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const promisesList: Promise<unknown>[] = [];
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): CancelablePromise<string[]> => {
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const promisesList: CancelablePromise<unknown>[] = [];
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texturekeys.forEach((textureKey: string | BodyResourceDescriptionInterface) => {
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try {
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//TODO refactor
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@@ -60,12 +61,12 @@ export const lazyLoadPlayerCharacterTextures = (
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console.error(err);
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}
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});
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let returnPromise: Promise<Array<string | BodyResourceDescriptionInterface>>;
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let returnPromise: CancelablePromise<Array<string | BodyResourceDescriptionInterface>>;
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if (promisesList.length > 0) {
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loadPlugin.start();
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returnPromise = Promise.all(promisesList).then(() => texturekeys);
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returnPromise = CancelablePromise.all(promisesList).then(() => texturekeys);
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} else {
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returnPromise = Promise.resolve(texturekeys);
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returnPromise = CancelablePromise.resolve(texturekeys);
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}
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//If the loading fail, we render the default model instead.
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@@ -98,10 +99,17 @@ export const createLoadingPromise = (
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playerResourceDescriptor: BodyResourceDescriptionInterface,
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frameConfig: FrameConfig
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) => {
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return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
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return new CancelablePromise<BodyResourceDescriptionInterface>((res, rej, cancel) => {
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if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
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return res(playerResourceDescriptor);
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}
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cancel(() => {
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loadPlugin.off("loaderror");
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loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name);
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return;
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});
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loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
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const errorCallback = (file: { src: string }) => {
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if (file.src !== playerResourceDescriptor.img) return;
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@@ -1,15 +1,24 @@
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import { requestVisitCardsStore } from "../../Stores/GameStore";
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import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
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import { Character } from "../Entity/Character";
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import type { GameScene } from "../Game/GameScene";
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import type { PointInterface } from "../../Connexion/ConnexionModels";
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import { Character } from "../Entity/Character";
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import type { PlayerAnimationDirections } from "../Player/Animation";
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import { requestVisitCardsStore } from "../../Stores/GameStore";
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import type { Unsubscriber } from "svelte/store";
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import type { ActivatableInterface } from "../Game/ActivatableInterface";
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import type CancelablePromise from "cancelable-promise";
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/**
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* Class representing the sprite of a remote player (a player that plays on another computer)
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*/
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export class RemotePlayer extends Character {
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userId: number;
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export class RemotePlayer extends Character implements ActivatableInterface {
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public userId: number;
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public readonly activationRadius: number;
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private registeredActions: { actionName: string; callback: Function }[];
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private visitCardUrl: string | null;
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private isActionsMenuInitialized: boolean = false;
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private actionsMenuStoreUnsubscriber: Unsubscriber;
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constructor(
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userId: number,
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@@ -17,39 +26,31 @@ export class RemotePlayer extends Character {
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x: number,
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y: number,
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name: string,
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texturesPromise: Promise<string[]>,
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texturesPromise: CancelablePromise<string[]>,
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direction: PlayerAnimationDirections,
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moving: boolean,
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visitCardUrl: string | null,
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companion: string | null,
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companionTexturePromise?: Promise<string>
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companionTexturePromise?: Promise<string>,
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activationRadius?: number
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) {
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super(
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Scene,
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x,
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y,
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texturesPromise,
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name,
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direction,
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moving,
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1,
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!!visitCardUrl,
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companion,
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companionTexturePromise
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);
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super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
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//set data
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this.userId = userId;
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this.registeredActions = [];
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this.registerDefaultActionsMenuActions();
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this.setClickable(this.registeredActions.length > 0);
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this.activationRadius = activationRadius ?? 96;
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this.visitCardUrl = visitCardUrl;
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this.on("pointerdown", (event: Phaser.Input.Pointer) => {
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if (event.downElement.nodeName === "CANVAS") {
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requestVisitCardsStore.set(this.visitCardUrl);
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}
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this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
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this.isActionsMenuInitialized = value ? true : false;
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});
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this.bindEventHandlers();
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}
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updatePosition(position: PointInterface): void {
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public updatePosition(position: PointInterface): void {
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this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
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this.setX(position.x);
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this.setY(position.y);
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@@ -60,4 +61,66 @@ export class RemotePlayer extends Character {
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this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
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}
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}
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public registerActionsMenuAction(action: { actionName: string; callback: Function }): void {
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this.registeredActions.push(action);
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this.updateIsClickable();
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}
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public unregisterActionsMenuAction(actionName: string) {
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const index = this.registeredActions.findIndex((action) => action.actionName === actionName);
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if (index !== -1) {
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this.registeredActions.splice(index, 1);
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}
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this.updateIsClickable();
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}
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public activate(): void {
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this.toggleActionsMenu();
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}
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public destroy(): void {
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this.actionsMenuStoreUnsubscriber();
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actionsMenuStore.clear();
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super.destroy();
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}
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public isActivatable(): boolean {
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return this.isClickable();
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}
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private updateIsClickable(): void {
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this.setClickable(this.registeredActions.length > 0);
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}
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private toggleActionsMenu(): void {
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if (this.isActionsMenuInitialized) {
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actionsMenuStore.clear();
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return;
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}
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actionsMenuStore.initialize(this.playerName);
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for (const action of this.registeredActions) {
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actionsMenuStore.addAction(action.actionName, action.callback);
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}
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}
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private registerDefaultActionsMenuActions(): void {
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if (this.visitCardUrl) {
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this.registeredActions.push({
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actionName: "Visiting Card",
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callback: () => {
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requestVisitCardsStore.set(this.visitCardUrl);
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actionsMenuStore.clear();
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},
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});
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}
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}
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private bindEventHandlers(): void {
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this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
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if (event.downElement.nodeName === "CANVAS") {
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this.toggleActionsMenu();
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}
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});
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}
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}
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Reference in New Issue
Block a user