fixed merge imports
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74dda8ab69
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@ -1,6 +1,3 @@
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import type {ITiledMap, ITiledMapLayer} from "../Map/ITiledMap";
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import {LayersIterator} from "../Map/LayersIterator";
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import { CustomVector, Vector2 } from '../../utility/vector';
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import type { ITiledMap, ITiledMapLayerProperty } from "../Map/ITiledMap";
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import { LayersIterator } from "../Map/LayersIterator";
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@ -95,7 +92,6 @@ export class GameMap {
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const tiles = layer.data as number[];
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if (tiles[key] == 0) {
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continue;
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tileIndex = tiles[key]
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}
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// There is a tile in this layer, let's embed the properties
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if (layer.properties !== undefined) {
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