wip with handling outlines for activitable objects
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@ -105,13 +105,6 @@ export abstract class Character extends Container implements OutlineableInterfac
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hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
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useHandCursor: true,
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});
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this.on("pointerover", () => {
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this.outlineColorStore.pointerOver();
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});
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this.on("pointerout", () => {
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this.outlineColorStore.pointerOut();
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});
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}
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this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
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@ -194,7 +194,8 @@ export class GameScene extends DirtyScene {
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private gameMap!: GameMap;
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private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
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// The item that can be selected by pressing the space key.
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private selectedActivatableObject?: ActivatableInterface;
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private selectedActivatableObjectByDistance?: ActivatableInterface;
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private selectedActivatableObjectByPointer?: ActivatableInterface;
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private activatableObjectsDistances: Map<ActivatableInterface, number> = new Map<ActivatableInterface, number>();
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private outlinedItem: ActionableItem | null = null;
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public userInputManager!: UserInputManager;
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@ -1688,18 +1689,23 @@ ${escapedMessage}
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this.pushPlayerPosition(event);
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this.gameMap.setPosition(event.x, event.y);
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this.updateActivatableObjectsDistances();
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this.deduceSelectedActivatableObject();
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this.deduceSelectedActivatableObjectByDistance();
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// this.outlineItem(event);
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}
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private deduceSelectedActivatableObject(): void {
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private deduceSelectedActivatableObjectByDistance(): void {
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const newNearestObject = this.findNearestActivatableObject();
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if (this.selectedActivatableObject === newNearestObject) {
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if (this.selectedActivatableObjectByDistance === newNearestObject) {
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return;
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}
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this.outlineManager.tryRemoveOutline(this.selectedActivatableObject);
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this.selectedActivatableObject = newNearestObject;
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this.outlineManager.tryAddOutline(this.selectedActivatableObject);
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// update value but do not change the outline
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if (this.selectedActivatableObjectByPointer) {
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this.selectedActivatableObjectByDistance = newNearestObject;
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return;
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}
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this.outlineManager.tryRemoveOutline(this.selectedActivatableObjectByDistance);
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this.selectedActivatableObjectByDistance = newNearestObject;
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this.outlineManager.tryAddOutline(this.selectedActivatableObjectByDistance);
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}
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private updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
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@ -1764,7 +1770,7 @@ ${escapedMessage}
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this.companion,
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this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
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);
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this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
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this.CurrentPlayer.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => {
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if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
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return; //we don't want the menu to open when pinching on a touch screen.
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}
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@ -1901,7 +1907,7 @@ ${escapedMessage}
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const remotePlayer = this.MapPlayersByKey.get(event.event.userId);
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if (remotePlayer) {
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this.updateDistanceForSingleActivatableObject(remotePlayer);
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this.deduceSelectedActivatableObject();
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this.deduceSelectedActivatableObjectByDistance();
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}
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break;
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case "GroupCreatedUpdatedEvent":
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@ -1995,6 +2001,26 @@ ${escapedMessage}
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this.MapPlayers.add(player);
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this.MapPlayersByKey.set(player.userId, player);
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player.updatePosition(addPlayerData.position);
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player.on(Phaser.Input.Events.POINTER_OVER, () => {
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if (this.selectedActivatableObjectByPointer === player) {
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return;
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}
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this.outlineManager.tryRemoveOutline(this.selectedActivatableObjectByDistance);
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this.outlineManager.tryRemoveOutline(this.selectedActivatableObjectByPointer);
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this.selectedActivatableObjectByPointer = player;
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this.outlineManager.tryAddOutline(player);
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this.markDirty();
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});
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player.on(Phaser.Input.Events.POINTER_OUT, () => {
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this.outlineManager.tryRemoveOutline(this.selectedActivatableObjectByPointer);
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this.selectedActivatableObjectByPointer = undefined;
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if (this.selectedActivatableObjectByDistance) {
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this.outlineManager.tryAddOutline(this.selectedActivatableObjectByDistance);
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}
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this.markDirty();
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});
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}
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/**
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@ -2263,6 +2289,6 @@ ${escapedMessage}
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}
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public getSelectedActivatableObject(): ActivatableInterface | undefined {
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return this.selectedActivatableObject;
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return this.selectedActivatableObjectByDistance;
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}
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}
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@ -1,4 +1,5 @@
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import type OutlinePipelinePlugin from 'phaser3-rex-plugins/plugins/outlinepipeline-plugin.js';
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import type { OutlineableInterface } from '../Phaser/Game/OutlineableInterface';
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import { isOutlineable } from './CustomTypeGuards';
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export interface OutlineConfig {
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@ -10,25 +11,34 @@ export class OutlineManager {
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private scene: Phaser.Scene;
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private objectsWithOutline: OutlineableInterface[];
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private outlinePlugin?: OutlinePipelinePlugin
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constructor(scene: Phaser.Scene) {
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this.scene = scene;
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this.objectsWithOutline = [];
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this.outlinePlugin =
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this.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
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}
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public tryAddOutline(object: unknown): void {
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if (!isOutlineable(object)) {
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if (!isOutlineable(object) || this.objectsWithOutline.includes(object)) {
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return;
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}
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this.outlinePlugin?.add(object.getObjectToOutline(), object.getOutlineConfig());
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this.objectsWithOutline.push(object);
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}
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public tryRemoveOutline(object: unknown): void {
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if (!isOutlineable(object)) {
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if (!isOutlineable(object) || !this.objectsWithOutline.includes(object)) {
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return;
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}
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this.outlinePlugin?.remove(object.getObjectToOutline());
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const index = this.objectsWithOutline.findIndex(obj => obj === object);
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if (index === -1) {
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return;
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}
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this.objectsWithOutline.splice(index, 1);
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}
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}
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