Merge pull request #1775 from thecodingmachine/feature-options-menu
Feature options menu
This commit is contained in:
commit
272b43106b
99
front/src/Components/ActionsMenu/ActionsMenu.svelte
Normal file
99
front/src/Components/ActionsMenu/ActionsMenu.svelte
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@ -0,0 +1,99 @@
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<script lang="typescript">
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import { actionsMenuStore } from "../../Stores/ActionsMenuStore";
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import { onDestroy } from "svelte";
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import type { Unsubscriber } from "svelte/store";
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import type { ActionsMenuData } from "../../Stores/ActionsMenuStore";
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let actionsMenuData: ActionsMenuData | undefined;
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let actionsMenuStoreUnsubscriber: Unsubscriber | null;
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function onKeyDown(e: KeyboardEvent) {
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if (e.key === "Escape") {
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closeActionsMenu();
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}
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}
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function closeActionsMenu() {
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actionsMenuStore.clear();
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}
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actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value) => {
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actionsMenuData = value;
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});
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onDestroy(() => {
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if (actionsMenuStoreUnsubscriber) {
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actionsMenuStoreUnsubscriber();
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}
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});
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</script>
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<svelte:window on:keydown={onKeyDown} />
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{#if actionsMenuData}
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<div class="actions-menu nes-container is-rounded">
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<button type="button" class="nes-btn is-error close" on:click={closeActionsMenu}>×</button>
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<h2>{actionsMenuData.playerName}</h2>
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<div class="actions">
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{#each [...actionsMenuData.actions] as { actionName, callback }}
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<button
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type="button"
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class="nes-btn"
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on:click|preventDefault={() => {
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callback();
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}}
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>
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{actionName}
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</button>
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{/each}
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</div>
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</div>
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{/if}
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<style lang="scss">
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.actions-menu {
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position: absolute;
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left: 50%;
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transform: translate(-50%, 0);
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width: 260px !important;
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height: max-content !important;
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max-height: 40vh;
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margin-top: 200px;
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pointer-events: auto;
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font-family: "Press Start 2P";
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background-color: #333333;
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color: whitesmoke;
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.actions {
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max-height: calc(100% - 50px);
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width: 100%;
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display: block;
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overflow-x: hidden;
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overflow-y: auto;
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button {
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width: calc(100% - 10px);
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margin-bottom: 10px;
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}
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}
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.actions::-webkit-scrollbar {
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display: none;
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}
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h2 {
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text-align: center;
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margin-bottom: 20px;
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font-family: "Press Start 2P";
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}
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.nes-btn.is-error.close {
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position: absolute;
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top: -20px;
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right: -20px;
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}
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}
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</style>
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@ -7,7 +7,7 @@
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function name(userId: number): string {
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function name(userId: number): string {
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const user = gameScene.MapPlayersByKey.get(userId);
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const user = gameScene.MapPlayersByKey.get(userId);
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return user ? user.PlayerValue : "";
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return user ? user.playerName : "";
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}
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}
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function acceptFollowRequest() {
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function acceptFollowRequest() {
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@ -36,6 +36,8 @@
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import LimitRoomModal from "./Modal/LimitRoomModal.svelte";
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import LimitRoomModal from "./Modal/LimitRoomModal.svelte";
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import ShareLinkMapModal from "./Modal/ShareLinkMapModal.svelte";
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import ShareLinkMapModal from "./Modal/ShareLinkMapModal.svelte";
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import { LayoutMode } from "../WebRtc/LayoutManager";
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import { LayoutMode } from "../WebRtc/LayoutManager";
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import { actionsMenuStore } from "../Stores/ActionsMenuStore";
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import ActionsMenu from "./ActionsMenu/ActionsMenu.svelte";
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let mainLayout: HTMLDivElement;
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let mainLayout: HTMLDivElement;
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@ -106,6 +108,10 @@
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<FollowMenu />
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<FollowMenu />
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{/if}
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{/if}
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{#if $actionsMenuStore}
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<ActionsMenu />
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{/if}
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{#if $requestVisitCardsStore}
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{#if $requestVisitCardsStore}
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<VisitCard visitCardUrl={$requestVisitCardsStore} />
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<VisitCard visitCardUrl={$requestVisitCardsStore} />
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{/if}
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{/if}
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@ -15,6 +15,7 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
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import type { PictureStore } from "../../Stores/PictureStore";
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import type { PictureStore } from "../../Stores/PictureStore";
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import { Unsubscriber, Writable, writable } from "svelte/store";
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import { Unsubscriber, Writable, writable } from "svelte/store";
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import { createColorStore } from "../../Stores/OutlineColorStore";
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import { createColorStore } from "../../Stores/OutlineColorStore";
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import type { OutlineableInterface } from "../Game/OutlineableInterface";
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import type CancelablePromise from "cancelable-promise";
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import type CancelablePromise from "cancelable-promise";
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const playerNameY = -25;
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const playerNameY = -25;
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@ -29,14 +30,15 @@ interface AnimationData {
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const interactiveRadius = 35;
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const interactiveRadius = 35;
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export abstract class Character extends Container {
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export abstract class Character extends Container implements OutlineableInterface {
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private bubble: SpeechBubble | null = null;
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private bubble: SpeechBubble | null = null;
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private readonly playerName: Text;
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private readonly playerNameText: Text;
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public PlayerValue: string;
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public playerName: string;
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public sprites: Map<string, Sprite>;
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public sprites: Map<string, Sprite>;
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protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
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protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
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//private teleportation: Sprite;
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//private teleportation: Sprite;
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private invisible: boolean;
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private invisible: boolean;
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private clickable: boolean;
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public companion?: Companion;
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public companion?: Companion;
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private emote: Phaser.GameObjects.DOMElement | null = null;
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private emote: Phaser.GameObjects.DOMElement | null = null;
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private emoteTween: Phaser.Tweens.Tween | null = null;
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private emoteTween: Phaser.Tweens.Tween | null = null;
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@ -61,8 +63,9 @@ export abstract class Character extends Container {
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) {
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) {
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super(scene, x, y /*, texture, frame*/);
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super(scene, x, y /*, texture, frame*/);
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this.scene = scene;
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this.scene = scene;
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this.PlayerValue = name;
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this.playerName = name;
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this.invisible = true;
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this.invisible = true;
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this.clickable = false;
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this.sprites = new Map<string, Sprite>();
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this.sprites = new Map<string, Sprite>();
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this._pictureStore = writable(undefined);
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this._pictureStore = writable(undefined);
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@ -88,7 +91,7 @@ export abstract class Character extends Container {
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this.texturePromise = undefined;
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this.texturePromise = undefined;
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});
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});
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this.playerName = new Text(scene, 0, playerNameY, name, {
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this.playerNameText = new Text(scene, 0, playerNameY, name, {
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fontFamily: '"Press Start 2P"',
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fontFamily: '"Press Start 2P"',
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fontSize: "8px",
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fontSize: "8px",
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strokeThickness: 2,
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strokeThickness: 2,
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@ -99,30 +102,17 @@ export abstract class Character extends Container {
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fontSize: 35,
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fontSize: 35,
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},
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},
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});
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});
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this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
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this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
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this.add(this.playerName);
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this.add(this.playerNameText);
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if (isClickable) {
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this.setClickable(isClickable);
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this.setInteractive({
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hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
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hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
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useHandCursor: true,
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});
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this.on("pointerover", () => {
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this.outlineColorStore.pointerOver();
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});
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this.on("pointerout", () => {
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this.outlineColorStore.pointerOut();
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});
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}
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this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
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this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
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if (color === undefined) {
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if (color === undefined) {
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this.getOutlinePlugin()?.remove(this.playerName);
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this.getOutlinePlugin()?.remove(this.playerNameText);
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} else {
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} else {
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this.getOutlinePlugin()?.remove(this.playerName);
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this.getOutlinePlugin()?.remove(this.playerNameText);
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this.getOutlinePlugin()?.add(this.playerName, {
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this.getOutlinePlugin()?.add(this.playerNameText, {
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thickness: 2,
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thickness: 2,
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outlineColor: color,
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outlineColor: color,
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});
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});
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@ -145,6 +135,34 @@ export abstract class Character extends Container {
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}
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}
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}
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}
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public setClickable(clickable: boolean = true): void {
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if (this.clickable === clickable) {
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return;
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}
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this.clickable = clickable;
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if (clickable) {
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this.setInteractive({
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hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
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hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
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useHandCursor: true,
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});
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return;
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}
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this.disableInteractive();
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}
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public isClickable() {
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return this.clickable;
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}
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public getPosition(): { x: number; y: number } {
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return { x: this.x, y: this.y };
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}
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public getObjectToOutline(): Phaser.GameObjects.GameObject {
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return this.playerNameText;
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}
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private async getSnapshot(): Promise<string> {
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private async getSnapshot(): Promise<string> {
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const sprites = Array.from(this.sprites.values()).map((sprite) => {
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const sprites = Array.from(this.sprites.values()).map((sprite) => {
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return { sprite, frame: 1 };
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return { sprite, frame: 1 };
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@ -414,18 +432,42 @@ export abstract class Character extends Container {
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private destroyEmote() {
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private destroyEmote() {
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this.emote?.destroy();
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this.emote?.destroy();
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this.emote = null;
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this.emote = null;
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this.playerName.setVisible(true);
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this.playerNameText.setVisible(true);
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}
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}
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public get pictureStore(): PictureStore {
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public get pictureStore(): PictureStore {
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return this._pictureStore;
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return this._pictureStore;
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}
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}
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public setOutlineColor(color: number): void {
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public setFollowOutlineColor(color: number): void {
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this.outlineColorStore.setColor(color);
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this.outlineColorStore.setFollowColor(color);
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}
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}
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public removeOutlineColor(): void {
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public removeFollowOutlineColor(): void {
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this.outlineColorStore.removeColor();
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this.outlineColorStore.removeFollowColor();
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}
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public setApiOutlineColor(color: number): void {
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this.outlineColorStore.setApiColor(color);
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|
}
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public removeApiOutlineColor(): void {
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this.outlineColorStore.removeApiColor();
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|
}
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public pointerOverOutline(): void {
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this.outlineColorStore.pointerOver();
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}
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public pointerOutOutline(): void {
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this.outlineColorStore.pointerOut();
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|
}
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public characterCloseByOutline(): void {
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this.outlineColorStore.characterCloseBy();
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|
}
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|
public characterFarAwayOutline(): void {
|
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|
this.outlineColorStore.characterFarAway();
|
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}
|
}
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}
|
}
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@ -1,16 +1,24 @@
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|
import { requestVisitCardsStore } from "../../Stores/GameStore";
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|
import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
|
||||||
|
import { Character } from "../Entity/Character";
|
||||||
import type { GameScene } from "../Game/GameScene";
|
import type { GameScene } from "../Game/GameScene";
|
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import type { PointInterface } from "../../Connexion/ConnexionModels";
|
import type { PointInterface } from "../../Connexion/ConnexionModels";
|
||||||
import { Character } from "../Entity/Character";
|
|
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import type { PlayerAnimationDirections } from "../Player/Animation";
|
import type { PlayerAnimationDirections } from "../Player/Animation";
|
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import { requestVisitCardsStore } from "../../Stores/GameStore";
|
import type { Unsubscriber } from "svelte/store";
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|
import type { ActivatableInterface } from "../Game/ActivatableInterface";
|
||||||
import type CancelablePromise from "cancelable-promise";
|
import type CancelablePromise from "cancelable-promise";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Class representing the sprite of a remote player (a player that plays on another computer)
|
* Class representing the sprite of a remote player (a player that plays on another computer)
|
||||||
*/
|
*/
|
||||||
export class RemotePlayer extends Character {
|
export class RemotePlayer extends Character implements ActivatableInterface {
|
||||||
userId: number;
|
public userId: number;
|
||||||
|
public readonly activationRadius: number;
|
||||||
|
|
||||||
|
private registeredActions: { actionName: string; callback: Function }[];
|
||||||
private visitCardUrl: string | null;
|
private visitCardUrl: string | null;
|
||||||
|
private isActionsMenuInitialized: boolean = false;
|
||||||
|
private actionsMenuStoreUnsubscriber: Unsubscriber;
|
||||||
|
|
||||||
constructor(
|
constructor(
|
||||||
userId: number,
|
userId: number,
|
||||||
@ -23,34 +31,26 @@ export class RemotePlayer extends Character {
|
|||||||
moving: boolean,
|
moving: boolean,
|
||||||
visitCardUrl: string | null,
|
visitCardUrl: string | null,
|
||||||
companion: string | null,
|
companion: string | null,
|
||||||
companionTexturePromise?: Promise<string>
|
companionTexturePromise?: Promise<string>,
|
||||||
|
activationRadius?: number
|
||||||
) {
|
) {
|
||||||
super(
|
super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
|
||||||
Scene,
|
|
||||||
x,
|
|
||||||
y,
|
|
||||||
texturesPromise,
|
|
||||||
name,
|
|
||||||
direction,
|
|
||||||
moving,
|
|
||||||
1,
|
|
||||||
!!visitCardUrl,
|
|
||||||
companion,
|
|
||||||
companionTexturePromise
|
|
||||||
);
|
|
||||||
|
|
||||||
//set data
|
//set data
|
||||||
this.userId = userId;
|
this.userId = userId;
|
||||||
|
this.registeredActions = [];
|
||||||
|
this.registerDefaultActionsMenuActions();
|
||||||
|
this.setClickable(this.registeredActions.length > 0);
|
||||||
|
this.activationRadius = activationRadius ?? 96;
|
||||||
this.visitCardUrl = visitCardUrl;
|
this.visitCardUrl = visitCardUrl;
|
||||||
|
this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
|
||||||
this.on("pointerdown", (event: Phaser.Input.Pointer) => {
|
this.isActionsMenuInitialized = value ? true : false;
|
||||||
if (event.downElement.nodeName === "CANVAS") {
|
|
||||||
requestVisitCardsStore.set(this.visitCardUrl);
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
|
this.bindEventHandlers();
|
||||||
}
|
}
|
||||||
|
|
||||||
updatePosition(position: PointInterface): void {
|
public updatePosition(position: PointInterface): void {
|
||||||
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
|
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
|
||||||
this.setX(position.x);
|
this.setX(position.x);
|
||||||
this.setY(position.y);
|
this.setY(position.y);
|
||||||
@ -61,4 +61,66 @@ export class RemotePlayer extends Character {
|
|||||||
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
|
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public registerActionsMenuAction(action: { actionName: string; callback: Function }): void {
|
||||||
|
this.registeredActions.push(action);
|
||||||
|
this.updateIsClickable();
|
||||||
|
}
|
||||||
|
|
||||||
|
public unregisterActionsMenuAction(actionName: string) {
|
||||||
|
const index = this.registeredActions.findIndex((action) => action.actionName === actionName);
|
||||||
|
if (index !== -1) {
|
||||||
|
this.registeredActions.splice(index, 1);
|
||||||
|
}
|
||||||
|
this.updateIsClickable();
|
||||||
|
}
|
||||||
|
|
||||||
|
public activate(): void {
|
||||||
|
this.toggleActionsMenu();
|
||||||
|
}
|
||||||
|
|
||||||
|
public destroy(): void {
|
||||||
|
this.actionsMenuStoreUnsubscriber();
|
||||||
|
actionsMenuStore.clear();
|
||||||
|
super.destroy();
|
||||||
|
}
|
||||||
|
|
||||||
|
public isActivatable(): boolean {
|
||||||
|
return this.isClickable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private updateIsClickable(): void {
|
||||||
|
this.setClickable(this.registeredActions.length > 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private toggleActionsMenu(): void {
|
||||||
|
if (this.isActionsMenuInitialized) {
|
||||||
|
actionsMenuStore.clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
actionsMenuStore.initialize(this.playerName);
|
||||||
|
for (const action of this.registeredActions) {
|
||||||
|
actionsMenuStore.addAction(action.actionName, action.callback);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private registerDefaultActionsMenuActions(): void {
|
||||||
|
if (this.visitCardUrl) {
|
||||||
|
this.registeredActions.push({
|
||||||
|
actionName: "Visiting Card",
|
||||||
|
callback: () => {
|
||||||
|
requestVisitCardsStore.set(this.visitCardUrl);
|
||||||
|
actionsMenuStore.clear();
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bindEventHandlers(): void {
|
||||||
|
this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
|
||||||
|
if (event.downElement.nodeName === "CANVAS") {
|
||||||
|
this.toggleActionsMenu();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
6
front/src/Phaser/Game/ActivatableInterface.ts
Normal file
6
front/src/Phaser/Game/ActivatableInterface.ts
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
export interface ActivatableInterface {
|
||||||
|
readonly activationRadius: number;
|
||||||
|
isActivatable: () => boolean;
|
||||||
|
activate: () => void;
|
||||||
|
getPosition: () => { x: number; y: number };
|
||||||
|
}
|
93
front/src/Phaser/Game/ActivatablesManager.ts
Normal file
93
front/src/Phaser/Game/ActivatablesManager.ts
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
import { isOutlineable } from "../../Utils/CustomTypeGuards";
|
||||||
|
import { MathUtils } from "../../Utils/MathUtils";
|
||||||
|
import type { Player } from "../Player/Player";
|
||||||
|
import type { ActivatableInterface } from "./ActivatableInterface";
|
||||||
|
|
||||||
|
export class ActivatablesManager {
|
||||||
|
// The item that can be selected by pressing the space key.
|
||||||
|
private selectedActivatableObjectByDistance?: ActivatableInterface;
|
||||||
|
private selectedActivatableObjectByPointer?: ActivatableInterface;
|
||||||
|
private activatableObjectsDistances: Map<ActivatableInterface, number> = new Map<ActivatableInterface, number>();
|
||||||
|
|
||||||
|
private currentPlayer: Player;
|
||||||
|
|
||||||
|
constructor(currentPlayer: Player) {
|
||||||
|
this.currentPlayer = currentPlayer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public handlePointerOverActivatableObject(object: ActivatableInterface): void {
|
||||||
|
if (this.selectedActivatableObjectByPointer === object) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
|
||||||
|
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
|
||||||
|
}
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
|
||||||
|
this.selectedActivatableObjectByPointer?.pointerOutOutline();
|
||||||
|
}
|
||||||
|
this.selectedActivatableObjectByPointer = object;
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
|
||||||
|
this.selectedActivatableObjectByPointer?.pointerOverOutline();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public handlePointerOutActivatableObject(): void {
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
|
||||||
|
this.selectedActivatableObjectByPointer?.pointerOutOutline();
|
||||||
|
}
|
||||||
|
this.selectedActivatableObjectByPointer = undefined;
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
|
||||||
|
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public getSelectedActivatableObject(): ActivatableInterface | undefined {
|
||||||
|
return this.selectedActivatableObjectByPointer ?? this.selectedActivatableObjectByDistance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public deduceSelectedActivatableObjectByDistance(): void {
|
||||||
|
const newNearestObject = this.findNearestActivatableObject();
|
||||||
|
if (this.selectedActivatableObjectByDistance === newNearestObject) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// update value but do not change the outline
|
||||||
|
if (this.selectedActivatableObjectByPointer) {
|
||||||
|
this.selectedActivatableObjectByDistance = newNearestObject;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
|
||||||
|
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
|
||||||
|
}
|
||||||
|
this.selectedActivatableObjectByDistance = newNearestObject;
|
||||||
|
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
|
||||||
|
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private findNearestActivatableObject(): ActivatableInterface | undefined {
|
||||||
|
let shortestDistance: number = Infinity;
|
||||||
|
let closestObject: ActivatableInterface | undefined = undefined;
|
||||||
|
|
||||||
|
for (const [object, distance] of this.activatableObjectsDistances.entries()) {
|
||||||
|
if (object.isActivatable() && object.activationRadius > distance && shortestDistance > distance) {
|
||||||
|
shortestDistance = distance;
|
||||||
|
closestObject = object;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return closestObject;
|
||||||
|
}
|
||||||
|
public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
|
||||||
|
const currentPlayerPos = this.currentPlayer.getPosition();
|
||||||
|
for (const object of objects) {
|
||||||
|
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
|
||||||
|
this.activatableObjectsDistances.set(object, distance);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
|
||||||
|
this.activatableObjectsDistances.set(
|
||||||
|
object,
|
||||||
|
MathUtils.distanceBetween(this.currentPlayer.getPosition(), object.getPosition())
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
@ -12,7 +12,7 @@ import { UserInputManager } from "../UserInput/UserInputManager";
|
|||||||
import { gameManager } from "./GameManager";
|
import { gameManager } from "./GameManager";
|
||||||
import { touchScreenManager } from "../../Touch/TouchScreenManager";
|
import { touchScreenManager } from "../../Touch/TouchScreenManager";
|
||||||
import { PinchManager } from "../UserInput/PinchManager";
|
import { PinchManager } from "../UserInput/PinchManager";
|
||||||
import { waScaleManager, WaScaleManagerEvent } from "../Services/WaScaleManager";
|
import { waScaleManager } from "../Services/WaScaleManager";
|
||||||
import { EmoteManager } from "./EmoteManager";
|
import { EmoteManager } from "./EmoteManager";
|
||||||
import { soundManager } from "./SoundManager";
|
import { soundManager } from "./SoundManager";
|
||||||
import { SharedVariablesManager } from "./SharedVariablesManager";
|
import { SharedVariablesManager } from "./SharedVariablesManager";
|
||||||
@ -49,6 +49,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
|
|||||||
import { analyticsClient } from "../../Administration/AnalyticsClient";
|
import { analyticsClient } from "../../Administration/AnalyticsClient";
|
||||||
import { GameMapProperties } from "./GameMapProperties";
|
import { GameMapProperties } from "./GameMapProperties";
|
||||||
import { PathfindingManager } from "../../Utils/PathfindingManager";
|
import { PathfindingManager } from "../../Utils/PathfindingManager";
|
||||||
|
import { ActivatablesManager } from "./ActivatablesManager";
|
||||||
import type {
|
import type {
|
||||||
GroupCreatedUpdatedMessageInterface,
|
GroupCreatedUpdatedMessageInterface,
|
||||||
MessageUserMovedInterface,
|
MessageUserMovedInterface,
|
||||||
@ -89,10 +90,8 @@ import { deepCopy } from "deep-copy-ts";
|
|||||||
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
|
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
|
||||||
import { MapStore } from "../../Stores/Utils/MapStore";
|
import { MapStore } from "../../Stores/Utils/MapStore";
|
||||||
import { followUsersColorStore } from "../../Stores/FollowStore";
|
import { followUsersColorStore } from "../../Stores/FollowStore";
|
||||||
import Camera = Phaser.Cameras.Scene2D.Camera;
|
|
||||||
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
|
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
|
||||||
import { locale } from "../../i18n/i18n-svelte";
|
import { locale } from "../../i18n/i18n-svelte";
|
||||||
|
|
||||||
export interface GameSceneInitInterface {
|
export interface GameSceneInitInterface {
|
||||||
initPosition: PointInterface | null;
|
initPosition: PointInterface | null;
|
||||||
reconnecting: boolean;
|
reconnecting: boolean;
|
||||||
@ -189,8 +188,6 @@ export class GameScene extends DirtyScene {
|
|||||||
|
|
||||||
private gameMap!: GameMap;
|
private gameMap!: GameMap;
|
||||||
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
|
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
|
||||||
// The item that can be selected by pressing the space key.
|
|
||||||
private outlinedItem: ActionableItem | null = null;
|
|
||||||
public userInputManager!: UserInputManager;
|
public userInputManager!: UserInputManager;
|
||||||
private isReconnecting: boolean | undefined = undefined;
|
private isReconnecting: boolean | undefined = undefined;
|
||||||
private playerName!: string;
|
private playerName!: string;
|
||||||
@ -204,6 +201,7 @@ export class GameScene extends DirtyScene {
|
|||||||
private emoteManager!: EmoteManager;
|
private emoteManager!: EmoteManager;
|
||||||
private cameraManager!: CameraManager;
|
private cameraManager!: CameraManager;
|
||||||
private pathfindingManager!: PathfindingManager;
|
private pathfindingManager!: PathfindingManager;
|
||||||
|
private activatablesManager!: ActivatablesManager;
|
||||||
private preloading: boolean = true;
|
private preloading: boolean = true;
|
||||||
private startPositionCalculator!: StartPositionCalculator;
|
private startPositionCalculator!: StartPositionCalculator;
|
||||||
private sharedVariablesManager!: SharedVariablesManager;
|
private sharedVariablesManager!: SharedVariablesManager;
|
||||||
@ -576,6 +574,14 @@ export class GameScene extends DirtyScene {
|
|||||||
waScaleManager
|
waScaleManager
|
||||||
);
|
);
|
||||||
|
|
||||||
|
this.pathfindingManager = new PathfindingManager(
|
||||||
|
this,
|
||||||
|
this.gameMap.getCollisionsGrid(),
|
||||||
|
this.gameMap.getTileDimensions()
|
||||||
|
);
|
||||||
|
|
||||||
|
this.activatablesManager = new ActivatablesManager(this.CurrentPlayer);
|
||||||
|
|
||||||
biggestAvailableAreaStore.recompute();
|
biggestAvailableAreaStore.recompute();
|
||||||
this.cameraManager.startFollowPlayer(this.CurrentPlayer);
|
this.cameraManager.startFollowPlayer(this.CurrentPlayer);
|
||||||
|
|
||||||
@ -657,10 +663,10 @@ export class GameScene extends DirtyScene {
|
|||||||
|
|
||||||
this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => {
|
this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => {
|
||||||
if (color !== undefined) {
|
if (color !== undefined) {
|
||||||
this.CurrentPlayer.setOutlineColor(color);
|
this.CurrentPlayer.setFollowOutlineColor(color);
|
||||||
this.connection?.emitPlayerOutlineColor(color);
|
this.connection?.emitPlayerOutlineColor(color);
|
||||||
} else {
|
} else {
|
||||||
this.CurrentPlayer.removeOutlineColor();
|
this.CurrentPlayer.removeFollowOutlineColor();
|
||||||
this.connection?.emitPlayerOutlineColor(null);
|
this.connection?.emitPlayerOutlineColor(null);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@ -677,10 +683,6 @@ export class GameScene extends DirtyScene {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
public activateOutlinedItem(): void {
|
|
||||||
this.outlinedItem?.activate();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initializes the connection to Pusher.
|
* Initializes the connection to Pusher.
|
||||||
*/
|
*/
|
||||||
@ -803,11 +805,8 @@ export class GameScene extends DirtyScene {
|
|||||||
this.simplePeer = new SimplePeer(this.connection);
|
this.simplePeer = new SimplePeer(this.connection);
|
||||||
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
|
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
|
||||||
|
|
||||||
//listen event to share position of user
|
|
||||||
this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this));
|
|
||||||
this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this));
|
|
||||||
this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => {
|
this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => {
|
||||||
this.gameMap.setPosition(event.x, event.y);
|
this.handleCurrentPlayerHasMovedEvent(event);
|
||||||
});
|
});
|
||||||
|
|
||||||
// Set up variables manager
|
// Set up variables manager
|
||||||
@ -1443,12 +1442,12 @@ ${escapedMessage}
|
|||||||
const green = normalizeColor(message.green);
|
const green = normalizeColor(message.green);
|
||||||
const blue = normalizeColor(message.blue);
|
const blue = normalizeColor(message.blue);
|
||||||
const color = (red << 16) | (green << 8) | blue;
|
const color = (red << 16) | (green << 8) | blue;
|
||||||
this.CurrentPlayer.setOutlineColor(color);
|
this.CurrentPlayer.setApiOutlineColor(color);
|
||||||
this.connection?.emitPlayerOutlineColor(color);
|
this.connection?.emitPlayerOutlineColor(color);
|
||||||
});
|
});
|
||||||
|
|
||||||
iframeListener.registerAnswerer("removePlayerOutline", (message) => {
|
iframeListener.registerAnswerer("removePlayerOutline", (message) => {
|
||||||
this.CurrentPlayer.removeOutlineColor();
|
this.CurrentPlayer.removeApiOutlineColor();
|
||||||
this.connection?.emitPlayerOutlineColor(null);
|
this.connection?.emitPlayerOutlineColor(null);
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -1681,7 +1680,18 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
createCollisionWithPlayer() {
|
private handleCurrentPlayerHasMovedEvent(event: HasPlayerMovedEvent): void {
|
||||||
|
//listen event to share position of user
|
||||||
|
this.pushPlayerPosition(event);
|
||||||
|
this.gameMap.setPosition(event.x, event.y);
|
||||||
|
this.activatablesManager.updateActivatableObjectsDistances([
|
||||||
|
...Array.from(this.MapPlayersByKey.values()),
|
||||||
|
...this.actionableItems.values(),
|
||||||
|
]);
|
||||||
|
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
|
||||||
|
}
|
||||||
|
|
||||||
|
private createCollisionWithPlayer() {
|
||||||
//add collision layer
|
//add collision layer
|
||||||
for (const phaserLayer of this.gameMap.phaserLayers) {
|
for (const phaserLayer of this.gameMap.phaserLayers) {
|
||||||
this.physics.add.collider(this.CurrentPlayer, phaserLayer, (object1: GameObject, object2: GameObject) => {
|
this.physics.add.collider(this.CurrentPlayer, phaserLayer, (object1: GameObject, object2: GameObject) => {
|
||||||
@ -1700,7 +1710,7 @@ ${escapedMessage}
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
createCurrentPlayer() {
|
private createCurrentPlayer() {
|
||||||
//TODO create animation moving between exit and start
|
//TODO create animation moving between exit and start
|
||||||
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
|
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
|
||||||
try {
|
try {
|
||||||
@ -1715,7 +1725,7 @@ ${escapedMessage}
|
|||||||
this.companion,
|
this.companion,
|
||||||
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
|
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
|
||||||
);
|
);
|
||||||
this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
|
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => {
|
||||||
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
|
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
|
||||||
return; //we don't want the menu to open when pinching on a touch screen.
|
return; //we don't want the menu to open when pinching on a touch screen.
|
||||||
}
|
}
|
||||||
@ -1758,7 +1768,7 @@ ${escapedMessage}
|
|||||||
this.createCollisionWithPlayer();
|
this.createCollisionWithPlayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
pushPlayerPosition(event: HasPlayerMovedEvent) {
|
private pushPlayerPosition(event: HasPlayerMovedEvent) {
|
||||||
if (this.lastMoveEventSent === event) {
|
if (this.lastMoveEventSent === event) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -1784,49 +1794,6 @@ ${escapedMessage}
|
|||||||
// Otherwise, do nothing.
|
// Otherwise, do nothing.
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Finds the correct item to outline and outline it (if there is an item to be outlined)
|
|
||||||
* @param event
|
|
||||||
*/
|
|
||||||
private outlineItem(event: HasPlayerMovedEvent): void {
|
|
||||||
let x = event.x;
|
|
||||||
let y = event.y;
|
|
||||||
switch (event.direction) {
|
|
||||||
case PlayerAnimationDirections.Up:
|
|
||||||
y -= 32;
|
|
||||||
break;
|
|
||||||
case PlayerAnimationDirections.Down:
|
|
||||||
y += 32;
|
|
||||||
break;
|
|
||||||
case PlayerAnimationDirections.Left:
|
|
||||||
x -= 32;
|
|
||||||
break;
|
|
||||||
case PlayerAnimationDirections.Right:
|
|
||||||
x += 32;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
throw new Error('Unexpected direction "' + event.direction + '"');
|
|
||||||
}
|
|
||||||
|
|
||||||
let shortestDistance: number = Infinity;
|
|
||||||
let selectedItem: ActionableItem | null = null;
|
|
||||||
for (const item of this.actionableItems.values()) {
|
|
||||||
const distance = item.actionableDistance(x, y);
|
|
||||||
if (distance !== null && distance < shortestDistance) {
|
|
||||||
shortestDistance = distance;
|
|
||||||
selectedItem = item;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.outlinedItem === selectedItem) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.outlinedItem?.notSelectable();
|
|
||||||
this.outlinedItem = selectedItem;
|
|
||||||
this.outlinedItem?.selectable();
|
|
||||||
}
|
|
||||||
|
|
||||||
private doPushPlayerPosition(event: HasPlayerMovedEvent): void {
|
private doPushPlayerPosition(event: HasPlayerMovedEvent): void {
|
||||||
this.lastMoveEventSent = event;
|
this.lastMoveEventSent = event;
|
||||||
this.lastSentTick = this.currentTick;
|
this.lastSentTick = this.currentTick;
|
||||||
@ -1844,7 +1811,7 @@ ${escapedMessage}
|
|||||||
* @param time
|
* @param time
|
||||||
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
|
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
|
||||||
*/
|
*/
|
||||||
update(time: number, delta: number): void {
|
public update(time: number, delta: number): void {
|
||||||
this.dirty = false;
|
this.dirty = false;
|
||||||
this.currentTick = time;
|
this.currentTick = time;
|
||||||
this.CurrentPlayer.moveUser(delta, this.userInputManager.getEventListForGameTick());
|
this.CurrentPlayer.moveUser(delta, this.userInputManager.getEventListForGameTick());
|
||||||
@ -1863,9 +1830,15 @@ ${escapedMessage}
|
|||||||
case "RemovePlayerEvent":
|
case "RemovePlayerEvent":
|
||||||
this.doRemovePlayer(event.userId);
|
this.doRemovePlayer(event.userId);
|
||||||
break;
|
break;
|
||||||
case "UserMovedEvent":
|
case "UserMovedEvent": {
|
||||||
this.doUpdatePlayerPosition(event.event);
|
this.doUpdatePlayerPosition(event.event);
|
||||||
|
const remotePlayer = this.MapPlayersByKey.get(event.event.userId);
|
||||||
|
if (remotePlayer) {
|
||||||
|
this.activatablesManager.updateDistanceForSingleActivatableObject(remotePlayer);
|
||||||
|
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
case "GroupCreatedUpdatedEvent":
|
case "GroupCreatedUpdatedEvent":
|
||||||
this.doShareGroupPosition(event.event);
|
this.doShareGroupPosition(event.event);
|
||||||
break;
|
break;
|
||||||
@ -1952,11 +1925,21 @@ ${escapedMessage}
|
|||||||
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
|
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
|
||||||
);
|
);
|
||||||
if (addPlayerData.outlineColor !== undefined) {
|
if (addPlayerData.outlineColor !== undefined) {
|
||||||
player.setOutlineColor(addPlayerData.outlineColor);
|
player.setApiOutlineColor(addPlayerData.outlineColor);
|
||||||
}
|
}
|
||||||
this.MapPlayers.add(player);
|
this.MapPlayers.add(player);
|
||||||
this.MapPlayersByKey.set(player.userId, player);
|
this.MapPlayersByKey.set(player.userId, player);
|
||||||
player.updatePosition(addPlayerData.position);
|
player.updatePosition(addPlayerData.position);
|
||||||
|
|
||||||
|
player.on(Phaser.Input.Events.POINTER_OVER, () => {
|
||||||
|
this.activatablesManager.handlePointerOverActivatableObject(player);
|
||||||
|
this.markDirty();
|
||||||
|
});
|
||||||
|
|
||||||
|
player.on(Phaser.Input.Events.POINTER_OUT, () => {
|
||||||
|
this.activatablesManager.handlePointerOutActivatableObject();
|
||||||
|
this.markDirty();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1986,7 +1969,7 @@ ${escapedMessage}
|
|||||||
this.playersPositionInterpolator.removePlayer(userId);
|
this.playersPositionInterpolator.removePlayer(userId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public updatePlayerPosition(message: MessageUserMovedInterface): void {
|
private updatePlayerPosition(message: MessageUserMovedInterface): void {
|
||||||
this.pendingEvents.enqueue({
|
this.pendingEvents.enqueue({
|
||||||
type: "UserMovedEvent",
|
type: "UserMovedEvent",
|
||||||
event: message,
|
event: message,
|
||||||
@ -2016,7 +1999,7 @@ ${escapedMessage}
|
|||||||
this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement);
|
this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement);
|
||||||
}
|
}
|
||||||
|
|
||||||
public shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
|
private shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
|
||||||
this.pendingEvents.enqueue({
|
this.pendingEvents.enqueue({
|
||||||
type: "GroupCreatedUpdatedEvent",
|
type: "GroupCreatedUpdatedEvent",
|
||||||
event: groupPositionMessage,
|
event: groupPositionMessage,
|
||||||
@ -2068,9 +2051,9 @@ ${escapedMessage}
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (message.removeOutlineColor) {
|
if (message.removeOutlineColor) {
|
||||||
character.removeOutlineColor();
|
character.removeApiOutlineColor();
|
||||||
} else {
|
} else {
|
||||||
character.setOutlineColor(message.outlineColor);
|
character.setApiOutlineColor(message.outlineColor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2227,4 +2210,8 @@ ${escapedMessage}
|
|||||||
public getPathfindingManager(): PathfindingManager {
|
public getPathfindingManager(): PathfindingManager {
|
||||||
return this.pathfindingManager;
|
return this.pathfindingManager;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public getActivatablesManager(): ActivatablesManager {
|
||||||
|
return this.activatablesManager;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
10
front/src/Phaser/Game/OutlineableInterface.ts
Normal file
10
front/src/Phaser/Game/OutlineableInterface.ts
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
export interface OutlineableInterface {
|
||||||
|
setFollowOutlineColor(color: number): void;
|
||||||
|
removeFollowOutlineColor(): void;
|
||||||
|
setApiOutlineColor(color: number): void;
|
||||||
|
removeApiOutlineColor(): void;
|
||||||
|
pointerOverOutline(): void;
|
||||||
|
pointerOutOutline(): void;
|
||||||
|
characterCloseByOutline(): void;
|
||||||
|
characterFarAwayOutline(): void;
|
||||||
|
}
|
@ -5,10 +5,11 @@
|
|||||||
import Sprite = Phaser.GameObjects.Sprite;
|
import Sprite = Phaser.GameObjects.Sprite;
|
||||||
import type { GameScene } from "../Game/GameScene";
|
import type { GameScene } from "../Game/GameScene";
|
||||||
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
|
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
|
||||||
|
import type { ActivatableInterface } from "../Game/ActivatableInterface";
|
||||||
|
|
||||||
type EventCallback = (state: unknown, parameters: unknown) => void;
|
type EventCallback = (state: unknown, parameters: unknown) => void;
|
||||||
|
|
||||||
export class ActionableItem {
|
export class ActionableItem implements ActivatableInterface {
|
||||||
private readonly activationRadiusSquared: number;
|
private readonly activationRadiusSquared: number;
|
||||||
private isSelectable: boolean = false;
|
private isSelectable: boolean = false;
|
||||||
private callbacks: Map<string, Array<EventCallback>> = new Map<string, Array<EventCallback>>();
|
private callbacks: Map<string, Array<EventCallback>> = new Map<string, Array<EventCallback>>();
|
||||||
@ -17,7 +18,7 @@ export class ActionableItem {
|
|||||||
private id: number,
|
private id: number,
|
||||||
private sprite: Sprite,
|
private sprite: Sprite,
|
||||||
private eventHandler: GameScene,
|
private eventHandler: GameScene,
|
||||||
private activationRadius: number,
|
public readonly activationRadius: number,
|
||||||
private onActivateCallback: (item: ActionableItem) => void
|
private onActivateCallback: (item: ActionableItem) => void
|
||||||
) {
|
) {
|
||||||
this.activationRadiusSquared = activationRadius * activationRadius;
|
this.activationRadiusSquared = activationRadius * activationRadius;
|
||||||
@ -40,6 +41,10 @@ export class ActionableItem {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public getPosition(): { x: number; y: number } {
|
||||||
|
return { x: this.sprite.x, y: this.sprite.y };
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Show the outline of the sprite.
|
* Show the outline of the sprite.
|
||||||
*/
|
*/
|
||||||
@ -70,9 +75,10 @@ export class ActionableItem {
|
|||||||
return this.sprite.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
|
return this.sprite.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
public isActivatable(): boolean {
|
||||||
* Triggered when the "space" key is pressed and the object is in range of being activated.
|
return this.isSelectable;
|
||||||
*/
|
}
|
||||||
|
|
||||||
public activate(): void {
|
public activate(): void {
|
||||||
this.onActivateCallback(this);
|
this.onActivateCallback(this);
|
||||||
}
|
}
|
||||||
|
@ -1,3 +1,6 @@
|
|||||||
|
import { Player } from "../Player/Player";
|
||||||
|
import { RemotePlayer } from "../Entity/RemotePlayer";
|
||||||
|
|
||||||
import type { UserInputHandlerInterface } from "../../Interfaces/UserInputHandlerInterface";
|
import type { UserInputHandlerInterface } from "../../Interfaces/UserInputHandlerInterface";
|
||||||
import type { GameScene } from "../Game/GameScene";
|
import type { GameScene } from "../Game/GameScene";
|
||||||
|
|
||||||
@ -22,6 +25,11 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
|
|||||||
if (pointer.rightButtonReleased() || pointer.getDuration() > 250) {
|
if (pointer.rightButtonReleased() || pointer.getDuration() > 250) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
for (const object of gameObjects) {
|
||||||
|
if (object instanceof Player || object instanceof RemotePlayer) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
const camera = this.gameScene.getCameraManager().getCamera();
|
const camera = this.gameScene.getCameraManager().getCamera();
|
||||||
const index = this.gameScene
|
const index = this.gameScene
|
||||||
.getGameMap()
|
.getGameMap()
|
||||||
@ -45,7 +53,10 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
|
|||||||
public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {}
|
public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {}
|
||||||
|
|
||||||
public handleSpaceKeyUpEvent(event: Event): Event {
|
public handleSpaceKeyUpEvent(event: Event): Event {
|
||||||
this.gameScene.activateOutlinedItem();
|
const activatable = this.gameScene.getActivatablesManager().getSelectedActivatableObject();
|
||||||
|
if (activatable && activatable.isActivatable()) {
|
||||||
|
activatable.activate();
|
||||||
|
}
|
||||||
return event;
|
return event;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
43
front/src/Stores/ActionsMenuStore.ts
Normal file
43
front/src/Stores/ActionsMenuStore.ts
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
import { writable } from "svelte/store";
|
||||||
|
|
||||||
|
export interface ActionsMenuData {
|
||||||
|
playerName: string;
|
||||||
|
actions: { actionName: string; callback: Function }[];
|
||||||
|
}
|
||||||
|
|
||||||
|
function createActionsMenuStore() {
|
||||||
|
const { subscribe, update, set } = writable<ActionsMenuData | undefined>(undefined);
|
||||||
|
|
||||||
|
return {
|
||||||
|
subscribe,
|
||||||
|
initialize: (playerName: string) => {
|
||||||
|
set({
|
||||||
|
playerName,
|
||||||
|
actions: [],
|
||||||
|
});
|
||||||
|
},
|
||||||
|
addAction: (actionName: string, callback: Function) => {
|
||||||
|
update((data) => {
|
||||||
|
data?.actions.push({ actionName, callback });
|
||||||
|
return data;
|
||||||
|
});
|
||||||
|
},
|
||||||
|
removeAction: (actionName: string) => {
|
||||||
|
update((data) => {
|
||||||
|
const actionIndex = data?.actions.findIndex((action) => action.actionName === actionName);
|
||||||
|
if (actionIndex !== undefined && actionIndex != -1) {
|
||||||
|
data?.actions.splice(actionIndex, 1);
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
});
|
||||||
|
},
|
||||||
|
/**
|
||||||
|
* Hides menu
|
||||||
|
*/
|
||||||
|
clear: () => {
|
||||||
|
set(undefined);
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export const actionsMenuStore = createActionsMenuStore();
|
@ -3,14 +3,17 @@ import { writable } from "svelte/store";
|
|||||||
export function createColorStore() {
|
export function createColorStore() {
|
||||||
const { subscribe, set } = writable<number | undefined>(undefined);
|
const { subscribe, set } = writable<number | undefined>(undefined);
|
||||||
|
|
||||||
let color: number | undefined = undefined;
|
let followColor: number | undefined = undefined;
|
||||||
let focused: boolean = false;
|
let apiColor: number | undefined = undefined;
|
||||||
|
|
||||||
|
let pointedByPointer: boolean = false;
|
||||||
|
let pointedByCharacter: boolean = false;
|
||||||
|
|
||||||
const updateColor = () => {
|
const updateColor = () => {
|
||||||
if (focused) {
|
if (pointedByPointer || pointedByCharacter) {
|
||||||
set(0xffff00);
|
set(0xffff00);
|
||||||
} else {
|
} else {
|
||||||
set(color);
|
set(followColor ?? apiColor);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -18,22 +21,42 @@ export function createColorStore() {
|
|||||||
subscribe,
|
subscribe,
|
||||||
|
|
||||||
pointerOver() {
|
pointerOver() {
|
||||||
focused = true;
|
pointedByPointer = true;
|
||||||
updateColor();
|
updateColor();
|
||||||
},
|
},
|
||||||
|
|
||||||
pointerOut() {
|
pointerOut() {
|
||||||
focused = false;
|
pointedByPointer = false;
|
||||||
updateColor();
|
updateColor();
|
||||||
},
|
},
|
||||||
|
|
||||||
setColor(newColor: number) {
|
characterCloseBy() {
|
||||||
color = newColor;
|
pointedByCharacter = true;
|
||||||
updateColor();
|
updateColor();
|
||||||
},
|
},
|
||||||
|
|
||||||
removeColor() {
|
characterFarAway() {
|
||||||
color = undefined;
|
pointedByCharacter = false;
|
||||||
|
updateColor();
|
||||||
|
},
|
||||||
|
|
||||||
|
setFollowColor(newColor: number) {
|
||||||
|
followColor = newColor;
|
||||||
|
updateColor();
|
||||||
|
},
|
||||||
|
|
||||||
|
removeFollowColor() {
|
||||||
|
followColor = undefined;
|
||||||
|
updateColor();
|
||||||
|
},
|
||||||
|
|
||||||
|
setApiColor(newColor: number) {
|
||||||
|
apiColor = newColor;
|
||||||
|
updateColor();
|
||||||
|
},
|
||||||
|
|
||||||
|
removeApiColor() {
|
||||||
|
apiColor = undefined;
|
||||||
updateColor();
|
updateColor();
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
5
front/src/Utils/CustomTypeGuards.ts
Normal file
5
front/src/Utils/CustomTypeGuards.ts
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
import type { OutlineableInterface } from "../Phaser/Game/OutlineableInterface";
|
||||||
|
|
||||||
|
export function isOutlineable(object: unknown): object is OutlineableInterface {
|
||||||
|
return (object as OutlineableInterface)?.pointerOverOutline !== undefined;
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user